Lock the world so we don't cause nastiness and crashes
parent
0703b548c0
commit
442036fa8e
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@ -39,9 +39,11 @@ namespace OpenSim.world
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}
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public void DoStuff() {
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lock(this) {
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physics.DoStuff(this);
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this.Update();
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}
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}
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public void Update() {
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foreach (libsecondlife.LLUUID UUID in Entities.Keys)
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