Merge branch 'master' of opensimulator.org:/var/git/opensim

LSLKeyTest
Melanie Thielker 2016-07-04 03:37:45 +01:00
commit 4468aa0dcf
19 changed files with 245 additions and 198 deletions

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@ -1276,13 +1276,9 @@ namespace OpenSim.Groups
SendDataUpdate(remoteClient, tellOthers); SendDataUpdate(remoteClient, tellOthers);
GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID); GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
IEventQueue eq = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
eq.GroupMembershipData(agentID, membershipArray);
else
remoteClient.SendGroupMembership(membershipArray);
remoteClient.RefreshGroupMembership(); remoteClient.RefreshGroupMembership();
remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray);
} }
/// <summary> /// <summary>

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@ -1473,6 +1473,9 @@ namespace OpenSim.Framework
void SendAgentDropGroup(UUID groupID); void SendAgentDropGroup(UUID groupID);
void RefreshGroupMembership(); void RefreshGroupMembership();
void UpdateGroupMembership(GroupMembershipData[] data);
void GroupMembershipRemove(UUID GroupID);
void GroupMembershipAddReplace(UUID GroupID,ulong GroupPowers);
void SendAvatarNotesReply(UUID targetID, string text); void SendAvatarNotesReply(UUID targetID, string text);
void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks); void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks);
void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled); void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled);

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@ -579,12 +579,6 @@ namespace OpenSim.Region.ClientStack.Linden
Enqueue(item, avatarID); Enqueue(item, avatarID);
} }
public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID)
{
OSD item = EventQueueHelper.GroupMembership(groupUpdate);
Enqueue(item, avatarID);
}
public void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data) public void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data)
{ {
OSD item = EventQueueHelper.GroupMembershipData(receiverAgent, data); OSD item = EventQueueHelper.GroupMembershipData(receiverAgent, data);

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@ -333,40 +333,6 @@ namespace OpenSim.Region.ClientStack.Linden
return chatterBoxSessionAgentListUpdates; return chatterBoxSessionAgentListUpdates;
} }
public static OSD GroupMembership(AgentGroupDataUpdatePacket groupUpdatePacket)
{
OSDMap groupUpdate = new OSDMap();
groupUpdate.Add("message", OSD.FromString("AgentGroupDataUpdate"));
OSDMap body = new OSDMap();
OSDArray agentData = new OSDArray();
OSDMap agentDataMap = new OSDMap();
agentDataMap.Add("AgentID", OSD.FromUUID(groupUpdatePacket.AgentData.AgentID));
agentData.Add(agentDataMap);
body.Add("AgentData", agentData);
OSDArray groupData = new OSDArray();
foreach (AgentGroupDataUpdatePacket.GroupDataBlock groupDataBlock in groupUpdatePacket.GroupData)
{
OSDMap groupDataMap = new OSDMap();
groupDataMap.Add("ListInProfile", OSD.FromBoolean(false));
groupDataMap.Add("GroupID", OSD.FromUUID(groupDataBlock.GroupID));
groupDataMap.Add("GroupInsigniaID", OSD.FromUUID(groupDataBlock.GroupInsigniaID));
groupDataMap.Add("Contribution", OSD.FromInteger(groupDataBlock.Contribution));
groupDataMap.Add("GroupPowers", OSD.FromBinary(ulongToByteArray(groupDataBlock.GroupPowers)));
groupDataMap.Add("GroupName", OSD.FromString(Utils.BytesToString(groupDataBlock.GroupName)));
groupDataMap.Add("AcceptNotices", OSD.FromBoolean(groupDataBlock.AcceptNotices));
groupData.Add(groupDataMap);
}
body.Add("GroupData", groupData);
groupUpdate.Add("body", body);
return groupUpdate;
}
public static OSD GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data) public static OSD GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data)
{ {
OSDArray AgentData = new OSDArray(1); OSDArray AgentData = new OSDArray(1);

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@ -2755,44 +2755,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendGroupMembership(GroupMembershipData[] GroupMembership) public void SendGroupMembership(GroupMembershipData[] GroupMembership)
{ {
m_groupPowers.Clear();
AgentGroupDataUpdatePacket Groupupdate = new AgentGroupDataUpdatePacket(); UpdateGroupMembership(GroupMembership);
AgentGroupDataUpdatePacket.GroupDataBlock[] Groups = new AgentGroupDataUpdatePacket.GroupDataBlock[GroupMembership.Length]; SendAgentGroupDataUpdate(AgentId,GroupMembership);
for (int i = 0; i < GroupMembership.Length; i++)
{
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers;
AgentGroupDataUpdatePacket.GroupDataBlock Group = new AgentGroupDataUpdatePacket.GroupDataBlock();
Group.AcceptNotices = GroupMembership[i].AcceptNotices;
Group.Contribution = GroupMembership[i].Contribution;
Group.GroupID = GroupMembership[i].GroupID;
Group.GroupInsigniaID = GroupMembership[i].GroupPicture;
Group.GroupName = Util.StringToBytes256(GroupMembership[i].GroupName);
Group.GroupPowers = GroupMembership[i].GroupPowers;
Groups[i] = Group;
}
Groupupdate.GroupData = Groups;
Groupupdate.AgentData = new AgentGroupDataUpdatePacket.AgentDataBlock();
Groupupdate.AgentData.AgentID = AgentId;
//OutPacket(Groupupdate, ThrottleOutPacketType.Task);
try
{
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
eq.GroupMembership(Groupupdate, this.AgentId);
}
}
catch (Exception ex)
{
m_log.Error("Unable to send group membership data via eventqueue - exception: " + ex.ToString());
m_log.Warn("sending group membership data via UDP");
OutPacket(Groupupdate, ThrottleOutPacketType.Task);
}
} }
public void SendPartPhysicsProprieties(ISceneEntity entity) public void SendPartPhysicsProprieties(ISceneEntity entity)
@ -3423,41 +3388,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendAgentGroupDataUpdate(UUID avatarID, GroupMembershipData[] data) public void SendAgentGroupDataUpdate(UUID avatarID, GroupMembershipData[] data)
{ {
if(avatarID != AgentId)
m_log.Debug("[CLIENT]: SendAgentGroupDataUpdate avatarID != AgentId");
IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>(); IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>();
if(eq != null)
// use UDP if no caps
if (eq == null)
{ {
SendGroupMembership(data); eq.GroupMembershipData(avatarID,data);
} }
else
OSDMap llsd = new OSDMap(3);
OSDArray AgentData = new OSDArray(1);
OSDMap AgentDataMap = new OSDMap(1);
AgentDataMap.Add("AgentID", OSD.FromUUID(this.AgentId));
AgentDataMap.Add("AvatarID", OSD.FromUUID(avatarID));
AgentData.Add(AgentDataMap);
llsd.Add("AgentData", AgentData);
OSDArray GroupData = new OSDArray(data.Length);
OSDArray NewGroupData = new OSDArray(data.Length);
foreach (GroupMembershipData m in data)
{ {
OSDMap GroupDataMap = new OSDMap(6); // use UDP if no caps
OSDMap NewGroupDataMap = new OSDMap(1); AgentGroupDataUpdatePacket Groupupdate = new AgentGroupDataUpdatePacket();
GroupDataMap.Add("GroupPowers", OSD.FromULong(m.GroupPowers)); AgentGroupDataUpdatePacket.GroupDataBlock[] Groups = new AgentGroupDataUpdatePacket.GroupDataBlock[data.Length];
GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(m.AcceptNotices)); for (int i = 0; i < data.Length; i++)
GroupDataMap.Add("GroupTitle", OSD.FromString(m.GroupTitle)); {
GroupDataMap.Add("GroupID", OSD.FromUUID(m.GroupID)); AgentGroupDataUpdatePacket.GroupDataBlock Group = new AgentGroupDataUpdatePacket.GroupDataBlock();
GroupDataMap.Add("GroupName", OSD.FromString(m.GroupName)); Group.AcceptNotices = data[i].AcceptNotices;
GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(m.GroupPicture)); Group.Contribution = data[i].Contribution;
NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(m.ListInProfile)); Group.GroupID = data[i].GroupID;
GroupData.Add(GroupDataMap); Group.GroupInsigniaID = data[i].GroupPicture;
NewGroupData.Add(NewGroupDataMap); Group.GroupName = Util.StringToBytes256(data[i].GroupName);
Group.GroupPowers = data[i].GroupPowers;
Groups[i] = Group;
}
Groupupdate.GroupData = Groups;
Groupupdate.AgentData = new AgentGroupDataUpdatePacket.AgentDataBlock();
Groupupdate.AgentData.AgentID = avatarID;
OutPacket(Groupupdate, ThrottleOutPacketType.Task);
} }
llsd.Add("GroupData", GroupData);
llsd.Add("NewGroupData", NewGroupData);
eq.Enqueue(BuildEvent("AgentGroupDataUpdate", llsd), this.AgentId);
} }
public void SendJoinGroupReply(UUID groupID, bool success) public void SendJoinGroupReply(UUID groupID, bool success)
@ -5642,9 +5601,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (groupID == ActiveGroupId) if (groupID == ActiveGroupId)
return ActiveGroupPowers; return ActiveGroupPowers;
if (m_groupPowers.ContainsKey(groupID)) lock(m_groupPowers)
return m_groupPowers[groupID]; {
if (m_groupPowers.ContainsKey(groupID))
return m_groupPowers[groupID];
}
return 0; return 0;
} }
@ -11011,7 +10972,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (m_GroupsModule != null) if (m_GroupsModule != null)
{ {
m_GroupsModule.ActivateGroup(this, activateGroupPacket.AgentData.GroupID); m_GroupsModule.ActivateGroup(this, activateGroupPacket.AgentData.GroupID);
m_GroupsModule.SendAgentGroupDataUpdate(this);
} }
return true; return true;
@ -11136,11 +11096,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
return true; return true;
} }
UUID lastGroupProfileRequestID = UUID.Zero;
double lastGroupProfileRequestTS = Util.GetTimeStampMS();
private bool HandleGroupProfileRequest(IClientAPI sender, Packet Pack) private bool HandleGroupProfileRequest(IClientAPI sender, Packet Pack)
{ {
if(m_GroupsModule == null)
return true;
GroupProfileRequestPacket groupProfileRequest = GroupProfileRequestPacket groupProfileRequest =
(GroupProfileRequestPacket)Pack; (GroupProfileRequestPacket)Pack;
#region Packet Session and User Check #region Packet Session and User Check
if (m_checkPackets) if (m_checkPackets)
{ {
@ -11150,50 +11118,62 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
#endregion #endregion
if (m_GroupsModule != null) UUID grpID = groupProfileRequest.GroupData.GroupID;
double ts = Util.GetTimeStampMS();
if(grpID == lastGroupProfileRequestID && ts - lastGroupProfileRequestTS < 10000)
return true;
lastGroupProfileRequestID = grpID;
lastGroupProfileRequestTS = ts;
GroupProfileReplyPacket groupProfileReply = (GroupProfileReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupProfileReply);
groupProfileReply.AgentData = new GroupProfileReplyPacket.AgentDataBlock();
groupProfileReply.GroupData = new GroupProfileReplyPacket.GroupDataBlock();
groupProfileReply.AgentData.AgentID = AgentId;
GroupProfileData d = m_GroupsModule.GroupProfileRequest(this,
groupProfileRequest.GroupData.GroupID);
if(d.GroupID == UUID.Zero) // don't send broken data
return true;
groupProfileReply.GroupData.GroupID = d.GroupID;
groupProfileReply.GroupData.Name = Util.StringToBytes256(d.Name);
groupProfileReply.GroupData.Charter = Util.StringToBytes1024(d.Charter);
groupProfileReply.GroupData.ShowInList = d.ShowInList;
groupProfileReply.GroupData.MemberTitle = Util.StringToBytes256(d.MemberTitle);
groupProfileReply.GroupData.PowersMask = d.PowersMask;
groupProfileReply.GroupData.InsigniaID = d.InsigniaID;
groupProfileReply.GroupData.FounderID = d.FounderID;
groupProfileReply.GroupData.MembershipFee = d.MembershipFee;
groupProfileReply.GroupData.OpenEnrollment = d.OpenEnrollment;
groupProfileReply.GroupData.Money = d.Money;
groupProfileReply.GroupData.GroupMembershipCount = d.GroupMembershipCount;
groupProfileReply.GroupData.GroupRolesCount = d.GroupRolesCount;
groupProfileReply.GroupData.AllowPublish = d.AllowPublish;
groupProfileReply.GroupData.MaturePublish = d.MaturePublish;
groupProfileReply.GroupData.OwnerRole = d.OwnerRole;
Scene scene = (Scene)m_scene;
if (scene.Permissions.IsGod(sender.AgentId) && (!sender.IsGroupMember(groupProfileRequest.GroupData.GroupID)))
{ {
GroupProfileReplyPacket groupProfileReply = (GroupProfileReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupProfileReply); ScenePresence p;
if (scene.TryGetScenePresence(sender.AgentId, out p))
groupProfileReply.AgentData = new GroupProfileReplyPacket.AgentDataBlock();
groupProfileReply.GroupData = new GroupProfileReplyPacket.GroupDataBlock();
groupProfileReply.AgentData.AgentID = AgentId;
GroupProfileData d = m_GroupsModule.GroupProfileRequest(this,
groupProfileRequest.GroupData.GroupID);
groupProfileReply.GroupData.GroupID = d.GroupID;
groupProfileReply.GroupData.Name = Util.StringToBytes256(d.Name);
groupProfileReply.GroupData.Charter = Util.StringToBytes1024(d.Charter);
groupProfileReply.GroupData.ShowInList = d.ShowInList;
groupProfileReply.GroupData.MemberTitle = Util.StringToBytes256(d.MemberTitle);
groupProfileReply.GroupData.PowersMask = d.PowersMask;
groupProfileReply.GroupData.InsigniaID = d.InsigniaID;
groupProfileReply.GroupData.FounderID = d.FounderID;
groupProfileReply.GroupData.MembershipFee = d.MembershipFee;
groupProfileReply.GroupData.OpenEnrollment = d.OpenEnrollment;
groupProfileReply.GroupData.Money = d.Money;
groupProfileReply.GroupData.GroupMembershipCount = d.GroupMembershipCount;
groupProfileReply.GroupData.GroupRolesCount = d.GroupRolesCount;
groupProfileReply.GroupData.AllowPublish = d.AllowPublish;
groupProfileReply.GroupData.MaturePublish = d.MaturePublish;
groupProfileReply.GroupData.OwnerRole = d.OwnerRole;
Scene scene = (Scene)m_scene;
if (scene.Permissions.IsGod(sender.AgentId) && (!sender.IsGroupMember(groupProfileRequest.GroupData.GroupID)))
{ {
ScenePresence p; if (p.GodLevel >= 200)
if (scene.TryGetScenePresence(sender.AgentId, out p))
{ {
if (p.GodLevel >= 200) groupProfileReply.GroupData.OpenEnrollment = true;
{ groupProfileReply.GroupData.MembershipFee = 0;
groupProfileReply.GroupData.OpenEnrollment = true;
groupProfileReply.GroupData.MembershipFee = 0;
}
} }
} }
OutPacket(groupProfileReply, ThrottleOutPacketType.Task);
} }
OutPacket(groupProfileReply, ThrottleOutPacketType.Task);
if(grpID == lastGroupProfileRequestID)
lastGroupProfileRequestTS = Util.GetTimeStampMS() - 7000;
return true; return true;
} }
private bool HandleGroupMembersRequest(IClientAPI sender, Packet Pack) private bool HandleGroupMembersRequest(IClientAPI sender, Packet Pack)
@ -12955,23 +12935,57 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void RefreshGroupMembership() public void RefreshGroupMembership()
{ {
if (m_GroupsModule != null) lock(m_groupPowers)
{ {
GroupMembershipData[] GroupMembership = if (m_GroupsModule != null)
{
GroupMembershipData[] GroupMembership =
m_GroupsModule.GetMembershipData(AgentId); m_GroupsModule.GetMembershipData(AgentId);
m_groupPowers.Clear(); m_groupPowers.Clear();
if (GroupMembership != null) if (GroupMembership != null)
{
for (int i = 0; i < GroupMembership.Length; i++)
{ {
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers; for (int i = 0; i < GroupMembership.Length; i++)
{
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers;
}
} }
} }
} }
} }
public void UpdateGroupMembership(GroupMembershipData[] data)
{
lock(m_groupPowers)
{
m_groupPowers.Clear();
if (data != null)
{
for (int i = 0; i < data.Length; i++)
m_groupPowers[data[i].GroupID] = data[i].GroupPowers;
}
}
}
public void GroupMembershipRemove(UUID GroupID)
{
lock(m_groupPowers)
{
if(m_groupPowers.ContainsKey(GroupID))
m_groupPowers.Remove(GroupID);
}
}
public void GroupMembershipAddReplace(UUID GroupID,ulong GroupPowers)
{
lock(m_groupPowers)
{
m_groupPowers[GroupID] = GroupPowers;
}
}
public string Report() public string Report()
{ {
return m_udpClient.GetStats(); return m_udpClient.GetStats();

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@ -1302,7 +1302,11 @@ namespace OpenSim.Region.CoreModules.World.Permissions
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
if (m_bypassPermissions) return m_bypassPermissionsValue; if (m_bypassPermissions) return m_bypassPermissionsValue;
if ((newPoint.X > 257f || newPoint.X < -1f || newPoint.Y > 257f || newPoint.Y < -1f))
// allow outide region??
if (newPoint.X < -1f || newPoint.Y < -1f)
return true;
if (newPoint.X > scene.RegionInfo.RegionSizeX + 1.0f || newPoint.Y > scene.RegionInfo.RegionSizeY + 1.0f)
{ {
return true; return true;
} }

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@ -58,7 +58,6 @@ namespace OpenSim.Region.Framework.Interfaces
void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat,
bool isModerator, bool textMute); bool isModerator, bool textMute);
void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data); void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data);
OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono); OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono);
OSD BuildEvent(string eventName, OSD eventBody); OSD BuildEvent(string eventName, OSD eventBody);

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@ -250,6 +250,12 @@ namespace OpenSim.Region.Framework.Scenes
/// ///
public int m_linksetPhysCapacity = 0; public int m_linksetPhysCapacity = 0;
/// <summary>
/// When placed outside the region's border, do we transfer the objects or
/// do we keep simulating them here?
/// </summary>
public bool DisableObjectTransfer { get; set; }
public bool m_useFlySlow; public bool m_useFlySlow;
public bool m_useTrashOnDelete = true; public bool m_useTrashOnDelete = true;
@ -1155,6 +1161,7 @@ namespace OpenSim.Region.Framework.Scenes
if (entityTransferConfig != null) if (entityTransferConfig != null)
{ {
AllowAvatarCrossing = entityTransferConfig.GetBoolean("AllowAvatarCrossing", AllowAvatarCrossing); AllowAvatarCrossing = entityTransferConfig.GetBoolean("AllowAvatarCrossing", AllowAvatarCrossing);
DisableObjectTransfer = entityTransferConfig.GetBoolean("DisableObjectTransfer", false);
} }
#region Interest Management #region Interest Management
@ -4309,14 +4316,14 @@ namespace OpenSim.Region.Framework.Scenes
if (banned || restricted) if (banned || restricted)
{ {
ILandObject nearestParcel = GetNearestAllowedParcel(agentID, posX, posY); ILandObject nearestParcel = GetNearestAllowedParcel(agentID, posX, posY);
Vector2? newPosition = null;
if (nearestParcel != null) if (nearestParcel != null)
{ {
//Move agent to nearest allowed //Move agent to nearest allowed
Vector2 newPosition = GetParcelSafeCorner(nearestParcel); // Vector2 newPosition = GetParcelSafeCorner(nearestParcel);
posX = newPosition.X; newPosition = nearestParcel.GetNearestPoint(new Vector3(posX, posY,0));
posY = newPosition.Y;
} }
else if(newPosition == null)
{ {
if (banned) if (banned)
{ {
@ -4329,6 +4336,11 @@ namespace OpenSim.Region.Framework.Scenes
} }
return false; return false;
} }
else
{
posX = newPosition.Value.X;
posY = newPosition.Value.Y;
}
} }
reason = ""; reason = "";
return true; return true;

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@ -242,6 +242,19 @@ namespace OpenSim.Region.Framework.Scenes
coarseLocations = new List<Vector3>(); coarseLocations = new List<Vector3>();
avatarUUIDs = new List<UUID>(); avatarUUIDs = new List<UUID>();
// coarse locations are sent as BYTE, so limited to the 255m max of normal regions
// try to work around that scale down X and Y acording to region size, so reducing the resolution
//
// viewers need to scale up
float scaleX = m_parentScene.RegionInfo.RegionSizeX / Constants.RegionSize;
if (scaleX == 0)
scaleX = 1.0f;
scaleX = 1.0f / scaleX;
float scaleY = m_parentScene.RegionInfo.RegionSizeY / Constants.RegionSize;
if (scaleY == 0)
scaleY = 1.0f;
scaleY = 1.0f / scaleY;
List<ScenePresence> presences = GetScenePresences(); List<ScenePresence> presences = GetScenePresences();
for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i) for (int i = 0; i < Math.Min(presences.Count, maxLocations); ++i)
{ {
@ -250,9 +263,11 @@ namespace OpenSim.Region.Framework.Scenes
// If this presence is a child agent, we don't want its coarse locations // If this presence is a child agent, we don't want its coarse locations
if (sp.IsChildAgent) if (sp.IsChildAgent)
continue; continue;
Vector3 pos = sp.AbsolutePosition;
pos.X *= scaleX;
pos.Y *= scaleY;
coarseLocations.Add(sp.AbsolutePosition); coarseLocations.Add(pos);
avatarUUIDs.Add(sp.UUID); avatarUUIDs.Add(sp.UUID);
} }
} }

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@ -556,6 +556,7 @@ namespace OpenSim.Region.Framework.Scenes
&& !Scene.PositionIsInCurrentRegion(val) && !Scene.PositionIsInCurrentRegion(val)
&& !IsAttachmentCheckFull() && !IsAttachmentCheckFull()
&& !Scene.LoadingPrims && !Scene.LoadingPrims
&& !Scene.DisableObjectTransfer
) )
{ {
if (!inTransit) if (!inTransit)

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@ -1626,6 +1626,22 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
} }
public void UpdateGroupMembership(GroupMembershipData[] data)
{
}
public void GroupMembershipRemove(UUID GroupID)
{
}
public void GroupMembershipAddReplace(UUID GroupID,ulong GroupPowers)
{
}
public void SendAvatarNotesReply(UUID targetID, string text) public void SendAvatarNotesReply(UUID targetID, string text)
{ {

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@ -786,7 +786,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GroupProfileData profile = new GroupProfileData(); GroupProfileData profile = new GroupProfileData();
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null); GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
if (groupInfo != null) if (groupInfo != null)
{ {
@ -812,7 +811,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
profile.MemberTitle = memberInfo.GroupTitle; profile.MemberTitle = memberInfo.GroupTitle;
profile.PowersMask = memberInfo.GroupPowers; profile.PowersMask = memberInfo.GroupPowers;
} }
/*
this should save xmlrpc calls, but seems to return wrong GroupMembershipCount and GroupRolesCount
UUID agent = GetRequestingAgentID(remoteClient);
GroupProfileData profile = m_groupData.GetMemberGroupProfile(agent, groupID, agent);
*/
return profile; return profile;
} }
@ -1407,13 +1410,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
SendDataUpdate(remoteClient, tellOthers); SendDataUpdate(remoteClient, tellOthers);
GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID); GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
IEventQueue eq = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); remoteClient.UpdateGroupMembership(membershipArray);
if (eq != null)
eq.GroupMembershipData(agentID, membershipArray);
else
remoteClient.SendGroupMembership(membershipArray);
remoteClient.RefreshGroupMembership(); remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray);
} }
/// <summary> /// <summary>

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@ -51,7 +51,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// GroupID may be specified instead, in which case this parmeter will be null. /// GroupID may be specified instead, in which case this parmeter will be null.
/// </param> /// </param>
GroupRecord GetGroupRecord(UUID RequestingAgentID, UUID GroupID, string GroupName); GroupRecord GetGroupRecord(UUID RequestingAgentID, UUID GroupID, string GroupName);
GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID);
List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string search); List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(UUID RequestingAgentID, UUID GroupID); List<GroupMembersData> GetGroupMembers(UUID RequestingAgentID, UUID GroupID);

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@ -181,9 +181,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_cacheTimeout = groupsConfig.GetInt("GroupsCacheTimeout", 30); m_cacheTimeout = groupsConfig.GetInt("GroupsCacheTimeout", 30);
// disable cache until it is fixed
m_cacheTimeout = 0;
if (m_cacheTimeout == 0) if (m_cacheTimeout == 0)
{ {
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Disabled."); m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Disabled.");
@ -385,10 +382,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GroupMembershipData MemberInfo = GetAgentGroupMembership(requestingAgentID, AgentID, GroupID); GroupMembershipData MemberInfo = GetAgentGroupMembership(requestingAgentID, AgentID, GroupID);
GroupProfileData MemberGroupProfile = GroupProfileHashtableToGroupProfileData(respData); GroupProfileData MemberGroupProfile = GroupProfileHashtableToGroupProfileData(respData);
if(MemberInfo != null)
MemberGroupProfile.MemberTitle = MemberInfo.GroupTitle; {
MemberGroupProfile.PowersMask = MemberInfo.GroupPowers; MemberGroupProfile.MemberTitle = MemberInfo.GroupTitle;
MemberGroupProfile.PowersMask = MemberInfo.GroupPowers;
}
return MemberGroupProfile; return MemberGroupProfile;
} }
@ -977,12 +975,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
try try
{ {
resp = req.Send(m_groupsServerURI, 30000); resp = req.Send(m_groupsServerURI);
if ((m_cacheTimeout > 0) && (CacheKey != null))
{
m_memoryCache.AddOrUpdate(CacheKey, resp, TimeSpan.FromSeconds(m_cacheTimeout));
}
} }
catch (Exception e) catch (Exception e)
{ {
@ -1004,12 +997,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", key, param[key].ToString()); m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", key, param[key].ToString());
} }
} }
if ((m_cacheTimeout > 0) && (CacheKey != null))
{
m_memoryCache.AddOrUpdate(CacheKey, resp, 10.0);
}
Hashtable respData = new Hashtable(); Hashtable respData = new Hashtable();
respData.Add("error", e.ToString()); respData.Add("error", e.ToString());
return respData; return respData;
} }
} }
if ((m_cacheTimeout > 0) && (CacheKey != null))
{
m_memoryCache.AddOrUpdate(CacheKey, resp, TimeSpan.FromSeconds(m_cacheTimeout));
}
if (resp.Value is Hashtable) if (resp.Value is Hashtable)
{ {
Hashtable respData = (Hashtable)resp.Value; Hashtable respData = (Hashtable)resp.Value;
@ -1138,6 +1141,7 @@ namespace Nwc.XmlRpc
request.ContentType = "text/xml"; request.ContentType = "text/xml";
request.AllowWriteStreamBuffering = true; request.AllowWriteStreamBuffering = true;
request.KeepAlive = !_disableKeepAlive; request.KeepAlive = !_disableKeepAlive;
request.Timeout = 30000;
using (Stream stream = request.GetRequestStream()) using (Stream stream = request.GetRequestStream())
{ {

View File

@ -1255,6 +1255,18 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{ {
} }
public void UpdateGroupMembership(GroupMembershipData[] data)
{
}
public void GroupMembershipRemove(UUID GroupID)
{
}
public void GroupMembershipAddReplace(UUID GroupID,ulong GroupPowers)
{
}
public void SendUseCachedMuteList() public void SendUseCachedMuteList()
{ {
} }

View File

@ -2680,7 +2680,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (part.ParentGroup.RootPart == part) if (part.ParentGroup.RootPart == part)
{ {
SceneObjectGroup parent = part.ParentGroup; SceneObjectGroup parent = part.ParentGroup;
if (!World.Permissions.CanObjectEntry(parent.UUID, false, (Vector3)toPos)) if (!parent.IsAttachment && !World.Permissions.CanObjectEntry(parent.UUID, false, (Vector3)toPos))
return; return;
parent.UpdateGroupPosition((Vector3)toPos); parent.UpdateGroupPosition((Vector3)toPos);
} }

View File

@ -1281,6 +1281,18 @@ namespace OpenSim.Tests.Common
{ {
} }
public void UpdateGroupMembership(GroupMembershipData[] data)
{
}
public void GroupMembershipRemove(UUID GroupID)
{
}
public void GroupMembershipAddReplace(UUID GroupID,ulong GroupPowers)
{
}
public void SendUseCachedMuteList() public void SendUseCachedMuteList()
{ {
} }

View File

@ -157,11 +157,6 @@ namespace OpenSim.Tests.Common
AddEvent(avatarID, "ParcelProperties", parcelPropertiesMessage); AddEvent(avatarID, "ParcelProperties", parcelPropertiesMessage);
} }
public void GroupMembership (OpenMetaverse.Packets.AgentGroupDataUpdatePacket groupUpdate, UUID avatarID)
{
AddEvent(avatarID, "GroupMembership", groupUpdate);
}
public void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data) public void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data)
{ {
AddEvent(receiverAgent, "AgentGroupDataUpdate", data); AddEvent(receiverAgent, "AgentGroupDataUpdate", data);

View File

@ -800,6 +800,10 @@
; Allow avatars to cross into and out of the region. ; Allow avatars to cross into and out of the region.
AllowAvatarCrossing = true AllowAvatarCrossing = true
; This disables border transfers for objects. When true, objects can be placed outside
; the region's border without being transferred to another simulator.
DisableObjectTransfer = false
; Minimum user level required for HyperGrid teleports ; Minimum user level required for HyperGrid teleports
LevelHGTeleport = 0 LevelHGTeleport = 0