diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 5beb37d64c..91df64d15b 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs @@ -431,6 +431,8 @@ namespace OpenSim.Framework // The code to pack textures, visuals, wearables and attachments // should be removed; packed appearance contains the full appearance // This is retained for backward compatibility only + +/* then lets remove if (Appearance.Texture != null) { byte[] rawtextures = Appearance.Texture.GetBytes(); @@ -459,7 +461,7 @@ namespace OpenSim.Framework args["attachments"] = attachs; } // End of code to remove - +*/ if ((Controllers != null) && (Controllers.Length > 0)) { OSDArray controls = new OSDArray(Controllers.Length); @@ -647,58 +649,71 @@ namespace OpenSim.Framework // AgentTextures[i++] = o.AsUUID(); //} - Appearance = new AvatarAppearance(); - // The code to unpack textures, visuals, wearables and attachments - // should be removed; packed appearance contains the full appearance - // This is retained for backward compatibility only - if (args["texture_entry"] != null) + // packed_appearence should contain all appearance information + if (args.ContainsKey("packed_appearance") && (args["packed_appearance"]).Type == OSDType.Map) { - byte[] rawtextures = args["texture_entry"].AsBinary(); - Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures,0,rawtextures.Length); - Appearance.SetTextureEntries(textures); + m_log.WarnFormat("[CHILDAGENTDATAUPDATE] got packed appearance"); + Appearance = new AvatarAppearance((OSDMap)args["packed_appearance"]); } - - if (args["visual_params"] != null) - Appearance.SetVisualParams(args["visual_params"].AsBinary()); - - if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array) + else { - OSDArray wears = (OSDArray)(args["wearables"]); + // if missing try the old pack method + m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance, checking old method"); - int count = wears.Count; - if (count > AvatarWearable.MAX_WEARABLES) - count = AvatarWearable.MAX_WEARABLES; + Appearance = new AvatarAppearance(); - for (int i = 0; i < count / 2; i++) + // The code to unpack textures, visuals, wearables and attachments + // should be removed; packed appearance contains the full appearance + // This is retained for backward compatibility only + if (args["texture_entry"] != null) { - AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); - Appearance.SetWearable(i,awear); + byte[] rawtextures = args["texture_entry"].AsBinary(); + Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures, 0, rawtextures.Length); + Appearance.SetTextureEntries(textures); } - } - if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array) - { - OSDArray attachs = (OSDArray)(args["attachments"]); - foreach (OSD o in attachs) + if (args["visual_params"] != null) + Appearance.SetVisualParams(args["visual_params"].AsBinary()); + + if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array) { - if (o.Type == OSDType.Map) + OSDArray wears = (OSDArray)(args["wearables"]); + + int count = wears.Count; + if (count > AvatarWearable.MAX_WEARABLES) + count = AvatarWearable.MAX_WEARABLES; + + for (int i = 0; i < count / 2; i++) { - // We know all of these must end up as attachments so we - // append rather than replace to ensure multiple attachments - // per point continues to work -// m_log.DebugFormat("[CHILDAGENTDATAUPDATE]: Appending attachments for {0}", AgentID); - Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o)); + AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); + Appearance.SetWearable(i, awear); } } - } - // end of code to remove + if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array) + { + OSDArray attachs = (OSDArray)(args["attachments"]); + foreach (OSD o in attachs) + { + if (o.Type == OSDType.Map) + { + // We know all of these must end up as attachments so we + // append rather than replace to ensure multiple attachments + // per point continues to work + // m_log.DebugFormat("[CHILDAGENTDATAUPDATE]: Appending attachments for {0}", AgentID); + Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o)); + } + } + } + // end of code to remove + } +/* moved above if (args.ContainsKey("packed_appearance") && (args["packed_appearance"]).Type == OSDType.Map) Appearance = new AvatarAppearance((OSDMap)args["packed_appearance"]); else m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance"); - +*/ if ((args["controllers"] != null) && (args["controllers"]).Type == OSDType.Array) { OSDArray controls = (OSDArray)(args["controllers"]);