Merge branch 'master' into careminster
commit
44f1f87656
|
@ -188,19 +188,21 @@ namespace OpenSim.Framework.Console
|
|||
{
|
||||
lock (m_modulesCommands)
|
||||
{
|
||||
if (m_modulesCommands.ContainsKey(moduleName))
|
||||
foreach (string key in m_modulesCommands.Keys)
|
||||
{
|
||||
List<CommandInfo> commands = m_modulesCommands[moduleName];
|
||||
var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
|
||||
ourHelpText.Sort();
|
||||
helpText.AddRange(ourHelpText);
|
||||
// Allow topic help requests to succeed whether they are upper or lowercase.
|
||||
if (moduleName.ToLower() == key.ToLower())
|
||||
{
|
||||
List<CommandInfo> commands = m_modulesCommands[key];
|
||||
var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
|
||||
ourHelpText.Sort();
|
||||
helpText.AddRange(ourHelpText);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -423,12 +423,18 @@ namespace OpenSim.Framework
|
|||
set { m_internalEndPoint = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The x co-ordinate of this region in map tiles (e.g. 1000).
|
||||
/// </summary>
|
||||
public uint RegionLocX
|
||||
{
|
||||
get { return m_regionLocX.Value; }
|
||||
set { m_regionLocX = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The y co-ordinate of this region in map tiles (e.g. 1000).
|
||||
/// </summary>
|
||||
public uint RegionLocY
|
||||
{
|
||||
get { return m_regionLocY.Value; }
|
||||
|
|
|
@ -263,15 +263,16 @@ namespace OpenSim
|
|||
{
|
||||
string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
|
||||
|
||||
// This is a hack to allow the user to enter the help command in upper or lowercase. This will go
|
||||
// away at some point.
|
||||
m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
|
||||
"help " + capitalizedTopic,
|
||||
"Get help on plugin command '" + topic + "'",
|
||||
HandleCommanderHelp);
|
||||
m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
|
||||
"help " + capitalizedTopic,
|
||||
"Get help on plugin command '" + topic + "'",
|
||||
HandleCommanderHelp);
|
||||
//
|
||||
// m_console.Commands.AddCommand("General", false, topic,
|
||||
// topic,
|
||||
// "Execute subcommand for plugin '" + topic + "'",
|
||||
// null);
|
||||
|
||||
ICommander commander = null;
|
||||
|
||||
|
|
|
@ -132,13 +132,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
|||
{
|
||||
// We need to do this because:
|
||||
// "Saving the image to the same file it was constructed from is not allowed and throws an exception."
|
||||
string tempName = offsetX + "_ " + offsetY + "_" + filename;
|
||||
string tempName = Path.GetTempFileName();
|
||||
|
||||
Bitmap entireBitmap = null;
|
||||
Bitmap thisBitmap = null;
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Copy(filename, tempName);
|
||||
File.Copy(filename, tempName, true);
|
||||
entireBitmap = new Bitmap(tempName);
|
||||
if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
|
||||
{
|
||||
|
@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
|
|||
}
|
||||
|
||||
thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
|
||||
Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
|
||||
// Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
|
||||
for (int x = 0; x < regionSizeX; x++)
|
||||
for (int y = 0; y < regionSizeY; y++)
|
||||
entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
|
||||
|
|
|
@ -38,6 +38,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
|||
ITerrainChannel LoadStream(Stream stream);
|
||||
void SaveFile(string filename, ITerrainChannel map);
|
||||
void SaveStream(Stream stream, ITerrainChannel map);
|
||||
|
||||
/// <summary>
|
||||
/// Save a number of map tiles to a single big image file.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
|
||||
/// will be untouched.
|
||||
/// </remarks>
|
||||
/// <param name="filename">The terrain file to save</param>
|
||||
/// <param name="offsetX">The map x co-ordinate at which to begin the save.</param>
|
||||
/// <param name="offsetY">The may y co-ordinate at which to begin the save.</param>
|
||||
/// <param name="fileWidth">The number of tiles to save along the X axis.</param>
|
||||
/// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
|
||||
/// <param name="regionSizeX">The width of a map tile.</param>
|
||||
/// <param name="regionSizeY">The height of a map tile.</param>
|
||||
void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY);
|
||||
}
|
||||
}
|
|
@ -561,49 +561,56 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the terrain to a larger terrain file.
|
||||
/// Save a number of map tiles to a single big image file.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
|
||||
/// will be untouched.
|
||||
/// </remarks>
|
||||
/// <param name="filename">The terrain file to save</param>
|
||||
/// <param name="fileWidth">The width of the file in units</param>
|
||||
/// <param name="fileHeight">The height of the file in units</param>
|
||||
/// <param name="fileStartX">Where to begin our slice</param>
|
||||
/// <param name="fileStartY">Where to begin our slice</param>
|
||||
/// <param name="fileWidth">The number of tiles to save along the X axis.</param>
|
||||
/// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
|
||||
/// <param name="fileStartX">The map x co-ordinate at which to begin the save.</param>
|
||||
/// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param>
|
||||
public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
|
||||
{
|
||||
int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
|
||||
int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
|
||||
|
||||
if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight)
|
||||
if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight)
|
||||
{
|
||||
// this region is included in the tile request
|
||||
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
||||
{
|
||||
if (filename.EndsWith(loader.Key))
|
||||
{
|
||||
lock (m_scene)
|
||||
{
|
||||
loader.Value.SaveFile(m_channel, filename, offsetX, offsetY,
|
||||
fileWidth, fileHeight,
|
||||
(int)Constants.RegionSize,
|
||||
(int)Constants.RegionSize);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.",
|
||||
m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY);
|
||||
|
||||
m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.ErrorFormat(
|
||||
"[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
|
||||
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
|
||||
return;
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// m_log.ErrorFormat(
|
||||
// "[TERRAIN]: Could not save terrain from {0} to {1}. {2} {3} {4} {5} {6} {7}",
|
||||
// m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY);
|
||||
// }
|
||||
|
||||
// this region is included in the tile request
|
||||
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
||||
{
|
||||
if (filename.EndsWith(loader.Key))
|
||||
{
|
||||
lock (m_scene)
|
||||
{
|
||||
loader.Value.SaveFile(m_channel, filename, offsetX, offsetY,
|
||||
fileWidth, fileHeight,
|
||||
(int)Constants.RegionSize,
|
||||
(int)Constants.RegionSize);
|
||||
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Saved terrain from ({0},{1}) to ({2},{3}) from {4} to {5}",
|
||||
fileStartX, fileStartY, fileStartX + fileWidth - 1, fileStartY + fileHeight - 1,
|
||||
m_scene.RegionInfo.RegionName, filename);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
|
||||
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1194,6 +1201,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
|||
"Integer");
|
||||
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
|
||||
"Integer");
|
||||
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
|
||||
+ "= Example =\n"
|
||||
+ "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
|
||||
+ " # terrain save-tile ST06.png 2 3 9910 10234\n",
|
||||
"Integer");
|
||||
|
||||
// Terrain adjustments
|
||||
Command fillRegionCommand =
|
||||
new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");
|
||||
|
|
|
@ -46,7 +46,8 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
/// </summary>
|
||||
event ScriptCommand OnScriptCommand;
|
||||
|
||||
void RegisterScriptInvocation(string name, ScriptInvocation fn, Type[] csig, Type rsig);
|
||||
void RegisterScriptInvocation(ScriptInvocation fn);
|
||||
ScriptInvocation[] GetScriptInvocationList();
|
||||
|
||||
ScriptInvocation LookupScriptInvocation(string fname);
|
||||
string LookupModInvocation(string fname);
|
||||
|
|
|
@ -264,14 +264,14 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
|
|||
|
||||
private void WriteOut(string msg, params object[] args)
|
||||
{
|
||||
m_log.InfoFormat(msg, args);
|
||||
// MainConsole.Instance.OutputFormat(msg, args);
|
||||
// m_log.InfoFormat(msg, args);
|
||||
MainConsole.Instance.OutputFormat(msg, args);
|
||||
}
|
||||
|
||||
private void WriteError(string msg, params object[] args)
|
||||
{
|
||||
m_log.ErrorFormat(msg, args);
|
||||
// MainConsole.Instance.OutputFormat(msg, args);
|
||||
// m_log.ErrorFormat(msg, args);
|
||||
MainConsole.Instance.OutputFormat(msg, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -126,14 +126,30 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
|||
m_scriptModule.PostScriptEvent(script, "link_message", args);
|
||||
}
|
||||
|
||||
public void RegisterScriptInvocation(string fname, ScriptInvocation fcall, Type[] csig, Type rsig)
|
||||
public void RegisterScriptInvocation(ScriptInvocation fcall)
|
||||
{
|
||||
lock (m_scriptInvocation)
|
||||
{
|
||||
m_scriptInvocation[fname] = new ScriptInvocationData(fname,fcall,csig,rsig);
|
||||
ParameterInfo[] parameters = fcall.Method.GetParameters ();
|
||||
Type[] parmTypes = new Type[parameters.Length];
|
||||
for (int i = 0 ; i < parameters.Length ; i++)
|
||||
parmTypes[i] = parameters[i].ParameterType;
|
||||
m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType);
|
||||
}
|
||||
}
|
||||
|
||||
public ScriptInvocation[] GetScriptInvocationList()
|
||||
{
|
||||
List<ScriptInvocation> ret = new List<ScriptInvocation>();
|
||||
|
||||
lock (m_scriptInvocation)
|
||||
{
|
||||
foreach (ScriptInvocationData d in m_scriptInvocation.Values)
|
||||
ret.Add(d.ScriptInvocationFn);
|
||||
}
|
||||
return ret.ToArray();
|
||||
}
|
||||
|
||||
public string LookupModInvocation(string fname)
|
||||
{
|
||||
lock (m_scriptInvocation)
|
||||
|
@ -147,6 +163,14 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
|||
return "modInvokeI";
|
||||
else if (sid.ReturnType == typeof(float))
|
||||
return "modInvokeF";
|
||||
else if (sid.ReturnType == typeof(UUID))
|
||||
return "modInvokeK";
|
||||
else if (sid.ReturnType == typeof(OpenMetaverse.Vector3))
|
||||
return "modInvokeV";
|
||||
else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion))
|
||||
return "modInvokeR";
|
||||
else if (sid.ReturnType == typeof(object[]))
|
||||
return "modInvokeL";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -120,33 +120,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
///
|
||||
/// </summary>
|
||||
/// <param name="fname">The name of the function to invoke</param>
|
||||
/// <param name="fname">List of parameters</param>
|
||||
/// <param name="parms">List of parameters</param>
|
||||
/// <returns>string result of the invocation</returns>
|
||||
public string modInvokeS(string fname, params object[] parms)
|
||||
public LSL_String modInvokeS(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(string))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
return (string)modInvoke(fname,parms);
|
||||
string result = (string)modInvoke(fname,parms);
|
||||
return new LSL_String(result);
|
||||
}
|
||||
|
||||
public int modInvokeI(string fname, params object[] parms)
|
||||
public LSL_Integer modInvokeI(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(int))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
return (int)modInvoke(fname,parms);
|
||||
int result = (int)modInvoke(fname,parms);
|
||||
return new LSL_Integer(result);
|
||||
}
|
||||
|
||||
public float modInvokeF(string fname, params object[] parms)
|
||||
public LSL_Float modInvokeF(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(float))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
return (float)modInvoke(fname,parms);
|
||||
float result = (float)modInvoke(fname,parms);
|
||||
return new LSL_Float(result);
|
||||
}
|
||||
|
||||
public LSL_Key modInvokeK(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(UUID))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
UUID result = (UUID)modInvoke(fname,parms);
|
||||
return new LSL_Key(result.ToString());
|
||||
}
|
||||
|
||||
public LSL_Vector modInvokeV(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(OpenMetaverse.Vector3))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
OpenMetaverse.Vector3 result = (OpenMetaverse.Vector3)modInvoke(fname,parms);
|
||||
return new LSL_Vector(result.X,result.Y,result.Z);
|
||||
}
|
||||
|
||||
public LSL_Rotation modInvokeR(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(OpenMetaverse.Quaternion))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
OpenMetaverse.Quaternion result = (OpenMetaverse.Quaternion)modInvoke(fname,parms);
|
||||
return new LSL_Rotation(result.X,result.Y,result.Z,result.W);
|
||||
}
|
||||
|
||||
public LSL_List modInvokeL(string fname, params object[] parms)
|
||||
{
|
||||
Type returntype = m_comms.LookupReturnType(fname);
|
||||
if (returntype != typeof(object[]))
|
||||
MODError(String.Format("return type mismatch for {0}",fname));
|
||||
|
||||
object[] result = (object[])modInvoke(fname,parms);
|
||||
object[] llist = new object[result.Length];
|
||||
for (int i = 0; i < result.Length; i++)
|
||||
{
|
||||
if (result[i] is string)
|
||||
llist[i] = new LSL_String((string)result[i]);
|
||||
else if (result[i] is int)
|
||||
llist[i] = new LSL_Integer((int)result[i]);
|
||||
else if (result[i] is float)
|
||||
llist[i] = new LSL_Float((float)result[i]);
|
||||
else if (result[i] is OpenMetaverse.Vector3)
|
||||
{
|
||||
OpenMetaverse.Vector3 vresult = (OpenMetaverse.Vector3)result[i];
|
||||
llist[i] = new LSL_Vector(vresult.X,vresult.Y,vresult.Z);
|
||||
}
|
||||
else if (result[i] is OpenMetaverse.Quaternion)
|
||||
{
|
||||
OpenMetaverse.Quaternion qresult = (OpenMetaverse.Quaternion)result[i];
|
||||
llist[i] = new LSL_Rotation(qresult.X,qresult.Y,qresult.Z,qresult.W);
|
||||
}
|
||||
else
|
||||
{
|
||||
MODError(String.Format("unknown list element returned by {0}",fname));
|
||||
}
|
||||
}
|
||||
|
||||
return new LSL_List(llist);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -168,63 +236,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
MODError(String.Format("wrong number of parameters to function {0}",fname));
|
||||
|
||||
object[] convertedParms = new object[parms.Length];
|
||||
|
||||
for (int i = 0; i < parms.Length; i++)
|
||||
convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
|
||||
|
||||
// now call the function, the contract with the function is that it will always return
|
||||
// non-null but don't trust it completely
|
||||
try
|
||||
{
|
||||
if (parms[i] is LSL_String)
|
||||
{
|
||||
if (signature[i] != typeof(string))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
object result = m_comms.InvokeOperation(m_itemID,fname,convertedParms);
|
||||
if (result != null)
|
||||
return result;
|
||||
|
||||
convertedParms[i] = (string)(LSL_String)parms[i];
|
||||
}
|
||||
else if (parms[i] is LSL_Integer)
|
||||
{
|
||||
if (signature[i] != typeof(int))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = (int)(LSL_Integer)parms[i];
|
||||
}
|
||||
else if (parms[i] is LSL_Float)
|
||||
{
|
||||
if (signature[i] != typeof(float))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = (float)(LSL_Float)parms[i];
|
||||
}
|
||||
else if (parms[i] is LSL_Key)
|
||||
{
|
||||
if (signature[i] != typeof(string))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = (string)(LSL_Key)parms[i];
|
||||
}
|
||||
else if (parms[i] is LSL_Rotation)
|
||||
{
|
||||
if (signature[i] != typeof(string))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = (string)(LSL_Rotation)parms[i];
|
||||
}
|
||||
else if (parms[i] is LSL_Vector)
|
||||
{
|
||||
if (signature[i] != typeof(string))
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = (string)(LSL_Vector)parms[i];
|
||||
}
|
||||
else
|
||||
{
|
||||
if (signature[i] != parms[i].GetType())
|
||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
||||
|
||||
convertedParms[i] = parms[i];
|
||||
}
|
||||
MODError(String.Format("Invocation of {0} failed; null return value",fname));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MODError(String.Format("Invocation of {0} failed; {1}",fname,e.Message));
|
||||
}
|
||||
|
||||
return m_comms.InvokeOperation(m_itemID,fname,convertedParms);
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send a command to functions registered on an event
|
||||
/// </summary>
|
||||
public string modSendCommand(string module, string command, string k)
|
||||
{
|
||||
if (!m_MODFunctionsEnabled)
|
||||
|
@ -239,5 +274,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
return req.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
protected object ConvertFromLSL(object lslparm, Type type)
|
||||
{
|
||||
// ---------- String ----------
|
||||
if (lslparm is LSL_String)
|
||||
{
|
||||
if (type == typeof(string))
|
||||
return (string)(LSL_String)lslparm;
|
||||
|
||||
// Need to check for UUID since keys are often treated as strings
|
||||
if (type == typeof(UUID))
|
||||
return new UUID((string)(LSL_String)lslparm);
|
||||
}
|
||||
|
||||
// ---------- Integer ----------
|
||||
else if (lslparm is LSL_Integer)
|
||||
{
|
||||
if (type == typeof(int))
|
||||
return (int)(LSL_Integer)lslparm;
|
||||
}
|
||||
|
||||
// ---------- Float ----------
|
||||
else if (lslparm is LSL_Float)
|
||||
{
|
||||
if (type == typeof(float))
|
||||
return (float)(LSL_Float)lslparm;
|
||||
}
|
||||
|
||||
// ---------- Key ----------
|
||||
else if (lslparm is LSL_Key)
|
||||
{
|
||||
if (type == typeof(UUID))
|
||||
return new UUID((LSL_Key)lslparm);
|
||||
}
|
||||
|
||||
// ---------- Rotation ----------
|
||||
else if (lslparm is LSL_Rotation)
|
||||
{
|
||||
if (type == typeof(OpenMetaverse.Quaternion))
|
||||
{
|
||||
LSL_Rotation rot = (LSL_Rotation)lslparm;
|
||||
return new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------- Vector ----------
|
||||
else if (lslparm is LSL_Vector)
|
||||
{
|
||||
if (type == typeof(OpenMetaverse.Vector3))
|
||||
{
|
||||
LSL_Vector vect = (LSL_Vector)lslparm;
|
||||
return new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------- List ----------
|
||||
else if (lslparm is LSL_List)
|
||||
{
|
||||
if (type == typeof(object[]))
|
||||
{
|
||||
object[] plist = (lslparm as LSL_List).Data;
|
||||
object[] result = new object[plist.Length];
|
||||
for (int i = 0; i < plist.Length; i++)
|
||||
{
|
||||
if (plist[i] is LSL_String)
|
||||
result[i] = (string)(LSL_String)plist[i];
|
||||
else if (plist[i] is LSL_Integer)
|
||||
result[i] = (int)(LSL_Integer)plist[i];
|
||||
else if (plist[i] is LSL_Float)
|
||||
result[i] = (float)(LSL_Float)plist[i];
|
||||
else if (plist[i] is LSL_Key)
|
||||
result[i] = new UUID((LSL_Key)plist[i]);
|
||||
else if (plist[i] is LSL_Rotation)
|
||||
{
|
||||
LSL_Rotation rot = (LSL_Rotation)plist[i];
|
||||
result[i] = new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
|
||||
}
|
||||
else if (plist[i] is LSL_Vector)
|
||||
{
|
||||
LSL_Vector vect = (LSL_Vector)plist[i];
|
||||
result[i] = new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
|
||||
}
|
||||
else
|
||||
MODError("unknown LSL list element type");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,26 +28,26 @@
|
|||
using System.Collections;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
|
||||
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||
{
|
||||
public interface IMOD_Api
|
||||
{
|
||||
// Invocation functions
|
||||
string modInvokeS(string fname, params object[] parms);
|
||||
int modInvokeI(string fname, params object[] parms);
|
||||
float modInvokeF(string fname, params object[] parms);
|
||||
// vector modInvokeV(string fname, params object[] parms);
|
||||
// rotation modInvokeV(string fname, params object[] parms);
|
||||
// key modInvokeK(string fname, params object[] parms);
|
||||
// list modInvokeL(string fname, params object[] parms);
|
||||
LSL_String modInvokeS(string fname, params object[] parms);
|
||||
LSL_Integer modInvokeI(string fname, params object[] parms);
|
||||
LSL_Float modInvokeF(string fname, params object[] parms);
|
||||
LSL_Key modInvokeK(string fname, params object[] parms);
|
||||
LSL_Vector modInvokeV(string fname, params object[] parms);
|
||||
LSL_Rotation modInvokeR(string fname, params object[] parms);
|
||||
LSL_List modInvokeL(string fname, params object[] parms);
|
||||
|
||||
//Module functions
|
||||
string modSendCommand(string modules, string command, string k);
|
||||
|
|
|
@ -39,10 +39,14 @@ using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
|||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
|
||||
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||
{
|
||||
|
@ -58,21 +62,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
m_MOD_Functions = (IMOD_Api)api;
|
||||
}
|
||||
|
||||
public string modInvokeS(string fname, params object[] parms)
|
||||
public LSL_String modInvokeS(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeS(fname, parms);
|
||||
}
|
||||
|
||||
public int modInvokeI(string fname, params object[] parms)
|
||||
public LSL_Integer modInvokeI(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeI(fname, parms);
|
||||
}
|
||||
|
||||
public float modInvokeF(string fname, params object[] parms)
|
||||
public LSL_Float modInvokeF(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeF(fname, parms);
|
||||
}
|
||||
|
||||
public LSL_Key modInvokeK(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeK(fname, parms);
|
||||
}
|
||||
|
||||
public LSL_Vector modInvokeV(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeV(fname, parms);
|
||||
}
|
||||
|
||||
public LSL_Rotation modInvokeR(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeR(fname, parms);
|
||||
}
|
||||
|
||||
public LSL_List modInvokeL(string fname, params object[] parms)
|
||||
{
|
||||
return m_MOD_Functions.modInvokeL(fname, parms);
|
||||
}
|
||||
|
||||
public string modSendCommand(string module, string command, string k)
|
||||
{
|
||||
return m_MOD_Functions.modSendCommand(module, command, k);
|
||||
|
|
Loading…
Reference in New Issue