Merge branch 'master' into careminster
commit
44f1f87656
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@ -188,19 +188,21 @@ namespace OpenSim.Framework.Console
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{
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{
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lock (m_modulesCommands)
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lock (m_modulesCommands)
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{
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{
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if (m_modulesCommands.ContainsKey(moduleName))
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foreach (string key in m_modulesCommands.Keys)
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{
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{
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List<CommandInfo> commands = m_modulesCommands[moduleName];
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// Allow topic help requests to succeed whether they are upper or lowercase.
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if (moduleName.ToLower() == key.ToLower())
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{
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List<CommandInfo> commands = m_modulesCommands[key];
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var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
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var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
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ourHelpText.Sort();
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ourHelpText.Sort();
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helpText.AddRange(ourHelpText);
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helpText.AddRange(ourHelpText);
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return true;
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return true;
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}
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}
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else
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{
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return false;
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}
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}
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return false;
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}
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}
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}
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}
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@ -423,12 +423,18 @@ namespace OpenSim.Framework
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set { m_internalEndPoint = value; }
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set { m_internalEndPoint = value; }
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}
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}
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/// <summary>
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/// The x co-ordinate of this region in map tiles (e.g. 1000).
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/// </summary>
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public uint RegionLocX
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public uint RegionLocX
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{
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{
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get { return m_regionLocX.Value; }
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get { return m_regionLocX.Value; }
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set { m_regionLocX = value; }
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set { m_regionLocX = value; }
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}
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}
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/// <summary>
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/// The y co-ordinate of this region in map tiles (e.g. 1000).
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/// </summary>
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public uint RegionLocY
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public uint RegionLocY
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{
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{
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get { return m_regionLocY.Value; }
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get { return m_regionLocY.Value; }
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@ -263,15 +263,16 @@ namespace OpenSim
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{
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{
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string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
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string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
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// This is a hack to allow the user to enter the help command in upper or lowercase. This will go
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// away at some point.
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m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
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m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
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"help " + capitalizedTopic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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HandleCommanderHelp);
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//
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// m_console.Commands.AddCommand("General", false, topic,
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// topic,
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// "Execute subcommand for plugin '" + topic + "'",
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// null);
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ICommander commander = null;
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ICommander commander = null;
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@ -132,13 +132,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
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{
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{
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// We need to do this because:
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// We need to do this because:
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// "Saving the image to the same file it was constructed from is not allowed and throws an exception."
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// "Saving the image to the same file it was constructed from is not allowed and throws an exception."
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string tempName = offsetX + "_ " + offsetY + "_" + filename;
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string tempName = Path.GetTempFileName();
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Bitmap entireBitmap = null;
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Bitmap entireBitmap = null;
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Bitmap thisBitmap = null;
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Bitmap thisBitmap = null;
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if (File.Exists(filename))
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if (File.Exists(filename))
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{
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{
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File.Copy(filename, tempName);
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File.Copy(filename, tempName, true);
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entireBitmap = new Bitmap(tempName);
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entireBitmap = new Bitmap(tempName);
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if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
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if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
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{
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{
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@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
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}
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}
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|
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thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
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thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
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Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
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// Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
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for (int x = 0; x < regionSizeX; x++)
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for (int x = 0; x < regionSizeX; x++)
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for (int y = 0; y < regionSizeY; y++)
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for (int y = 0; y < regionSizeY; y++)
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entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
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entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
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|
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@ -38,6 +38,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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ITerrainChannel LoadStream(Stream stream);
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ITerrainChannel LoadStream(Stream stream);
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void SaveFile(string filename, ITerrainChannel map);
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void SaveFile(string filename, ITerrainChannel map);
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void SaveStream(Stream stream, ITerrainChannel map);
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void SaveStream(Stream stream, ITerrainChannel map);
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/// <summary>
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/// Save a number of map tiles to a single big image file.
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|
/// </summary>
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/// <remarks>
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/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
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/// will be untouched.
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/// </remarks>
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/// <param name="filename">The terrain file to save</param>
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/// <param name="offsetX">The map x co-ordinate at which to begin the save.</param>
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/// <param name="offsetY">The may y co-ordinate at which to begin the save.</param>
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/// <param name="fileWidth">The number of tiles to save along the X axis.</param>
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/// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
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/// <param name="regionSizeX">The width of a map tile.</param>
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/// <param name="regionSizeY">The height of a map tile.</param>
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void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY);
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void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY);
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}
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}
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}
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}
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@ -561,20 +561,31 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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}
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}
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/// <summary>
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/// <summary>
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/// Saves the terrain to a larger terrain file.
|
/// Save a number of map tiles to a single big image file.
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/// </summary>
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/// </summary>
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|
/// <remarks>
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|
/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
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/// will be untouched.
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/// </remarks>
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/// <param name="filename">The terrain file to save</param>
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/// <param name="filename">The terrain file to save</param>
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/// <param name="fileWidth">The width of the file in units</param>
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/// <param name="fileWidth">The number of tiles to save along the X axis.</param>
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/// <param name="fileHeight">The height of the file in units</param>
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/// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
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/// <param name="fileStartX">Where to begin our slice</param>
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/// <param name="fileStartX">The map x co-ordinate at which to begin the save.</param>
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/// <param name="fileStartY">Where to begin our slice</param>
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/// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param>
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public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
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public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
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{
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{
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int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
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int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
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int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
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int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
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|
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if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight)
|
if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight)
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{
|
{
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|
MainConsole.Instance.OutputFormat(
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"ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.",
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m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY);
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|
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|
return;
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|
}
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|
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// this region is included in the tile request
|
// this region is included in the tile request
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foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
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foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
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{
|
{
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|
@ -587,24 +598,20 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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(int)Constants.RegionSize,
|
(int)Constants.RegionSize,
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(int)Constants.RegionSize);
|
(int)Constants.RegionSize);
|
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|
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m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename);
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MainConsole.Instance.OutputFormat(
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|
"Saved terrain from ({0},{1}) to ({2},{3}) from {4} to {5}",
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|
fileStartX, fileStartY, fileStartX + fileWidth - 1, fileStartY + fileHeight - 1,
|
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|
m_scene.RegionInfo.RegionName, filename);
|
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}
|
}
|
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|
|
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return;
|
return;
|
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}
|
}
|
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}
|
}
|
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|
|
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m_log.ErrorFormat(
|
MainConsole.Instance.OutputFormat(
|
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"[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
|
"ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
|
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m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
|
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
|
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}
|
}
|
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// else
|
|
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// {
|
|
||||||
// m_log.ErrorFormat(
|
|
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// "[TERRAIN]: Could not save terrain from {0} to {1}. {2} {3} {4} {5} {6} {7}",
|
|
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// m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY);
|
|
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// }
|
|
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}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
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/// Performs updates to the region periodically, synchronising physics and other heightmap aware sections
|
/// Performs updates to the region periodically, synchronising physics and other heightmap aware sections
|
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|
@ -1194,6 +1201,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
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"Integer");
|
"Integer");
|
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saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
|
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
|
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"Integer");
|
"Integer");
|
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|
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
|
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|
+ "= Example =\n"
|
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|
+ "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
|
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|
+ " # terrain save-tile ST06.png 2 3 9910 10234\n",
|
||||||
|
"Integer");
|
||||||
|
|
||||||
// Terrain adjustments
|
// Terrain adjustments
|
||||||
Command fillRegionCommand =
|
Command fillRegionCommand =
|
||||||
new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");
|
new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");
|
||||||
|
|
|
@ -46,7 +46,8 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||||
/// </summary>
|
/// </summary>
|
||||||
event ScriptCommand OnScriptCommand;
|
event ScriptCommand OnScriptCommand;
|
||||||
|
|
||||||
void RegisterScriptInvocation(string name, ScriptInvocation fn, Type[] csig, Type rsig);
|
void RegisterScriptInvocation(ScriptInvocation fn);
|
||||||
|
ScriptInvocation[] GetScriptInvocationList();
|
||||||
|
|
||||||
ScriptInvocation LookupScriptInvocation(string fname);
|
ScriptInvocation LookupScriptInvocation(string fname);
|
||||||
string LookupModInvocation(string fname);
|
string LookupModInvocation(string fname);
|
||||||
|
|
|
@ -264,14 +264,14 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
|
||||||
|
|
||||||
private void WriteOut(string msg, params object[] args)
|
private void WriteOut(string msg, params object[] args)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat(msg, args);
|
// m_log.InfoFormat(msg, args);
|
||||||
// MainConsole.Instance.OutputFormat(msg, args);
|
MainConsole.Instance.OutputFormat(msg, args);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void WriteError(string msg, params object[] args)
|
private void WriteError(string msg, params object[] args)
|
||||||
{
|
{
|
||||||
m_log.ErrorFormat(msg, args);
|
// m_log.ErrorFormat(msg, args);
|
||||||
// MainConsole.Instance.OutputFormat(msg, args);
|
MainConsole.Instance.OutputFormat(msg, args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -126,14 +126,30 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
||||||
m_scriptModule.PostScriptEvent(script, "link_message", args);
|
m_scriptModule.PostScriptEvent(script, "link_message", args);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RegisterScriptInvocation(string fname, ScriptInvocation fcall, Type[] csig, Type rsig)
|
public void RegisterScriptInvocation(ScriptInvocation fcall)
|
||||||
{
|
{
|
||||||
lock (m_scriptInvocation)
|
lock (m_scriptInvocation)
|
||||||
{
|
{
|
||||||
m_scriptInvocation[fname] = new ScriptInvocationData(fname,fcall,csig,rsig);
|
ParameterInfo[] parameters = fcall.Method.GetParameters ();
|
||||||
|
Type[] parmTypes = new Type[parameters.Length];
|
||||||
|
for (int i = 0 ; i < parameters.Length ; i++)
|
||||||
|
parmTypes[i] = parameters[i].ParameterType;
|
||||||
|
m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ScriptInvocation[] GetScriptInvocationList()
|
||||||
|
{
|
||||||
|
List<ScriptInvocation> ret = new List<ScriptInvocation>();
|
||||||
|
|
||||||
|
lock (m_scriptInvocation)
|
||||||
|
{
|
||||||
|
foreach (ScriptInvocationData d in m_scriptInvocation.Values)
|
||||||
|
ret.Add(d.ScriptInvocationFn);
|
||||||
|
}
|
||||||
|
return ret.ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
public string LookupModInvocation(string fname)
|
public string LookupModInvocation(string fname)
|
||||||
{
|
{
|
||||||
lock (m_scriptInvocation)
|
lock (m_scriptInvocation)
|
||||||
|
@ -147,6 +163,14 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
||||||
return "modInvokeI";
|
return "modInvokeI";
|
||||||
else if (sid.ReturnType == typeof(float))
|
else if (sid.ReturnType == typeof(float))
|
||||||
return "modInvokeF";
|
return "modInvokeF";
|
||||||
|
else if (sid.ReturnType == typeof(UUID))
|
||||||
|
return "modInvokeK";
|
||||||
|
else if (sid.ReturnType == typeof(OpenMetaverse.Vector3))
|
||||||
|
return "modInvokeV";
|
||||||
|
else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion))
|
||||||
|
return "modInvokeR";
|
||||||
|
else if (sid.ReturnType == typeof(object[]))
|
||||||
|
return "modInvokeL";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -120,33 +120,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="fname">The name of the function to invoke</param>
|
/// <param name="fname">The name of the function to invoke</param>
|
||||||
/// <param name="fname">List of parameters</param>
|
/// <param name="parms">List of parameters</param>
|
||||||
/// <returns>string result of the invocation</returns>
|
/// <returns>string result of the invocation</returns>
|
||||||
public string modInvokeS(string fname, params object[] parms)
|
public LSL_String modInvokeS(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
Type returntype = m_comms.LookupReturnType(fname);
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
if (returntype != typeof(string))
|
if (returntype != typeof(string))
|
||||||
MODError(String.Format("return type mismatch for {0}",fname));
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
return (string)modInvoke(fname,parms);
|
string result = (string)modInvoke(fname,parms);
|
||||||
|
return new LSL_String(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int modInvokeI(string fname, params object[] parms)
|
public LSL_Integer modInvokeI(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
Type returntype = m_comms.LookupReturnType(fname);
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
if (returntype != typeof(int))
|
if (returntype != typeof(int))
|
||||||
MODError(String.Format("return type mismatch for {0}",fname));
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
return (int)modInvoke(fname,parms);
|
int result = (int)modInvoke(fname,parms);
|
||||||
|
return new LSL_Integer(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float modInvokeF(string fname, params object[] parms)
|
public LSL_Float modInvokeF(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
Type returntype = m_comms.LookupReturnType(fname);
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
if (returntype != typeof(float))
|
if (returntype != typeof(float))
|
||||||
MODError(String.Format("return type mismatch for {0}",fname));
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
return (float)modInvoke(fname,parms);
|
float result = (float)modInvoke(fname,parms);
|
||||||
|
return new LSL_Float(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_Key modInvokeK(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
|
if (returntype != typeof(UUID))
|
||||||
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
|
UUID result = (UUID)modInvoke(fname,parms);
|
||||||
|
return new LSL_Key(result.ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_Vector modInvokeV(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
|
if (returntype != typeof(OpenMetaverse.Vector3))
|
||||||
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
|
OpenMetaverse.Vector3 result = (OpenMetaverse.Vector3)modInvoke(fname,parms);
|
||||||
|
return new LSL_Vector(result.X,result.Y,result.Z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_Rotation modInvokeR(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
|
if (returntype != typeof(OpenMetaverse.Quaternion))
|
||||||
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
|
OpenMetaverse.Quaternion result = (OpenMetaverse.Quaternion)modInvoke(fname,parms);
|
||||||
|
return new LSL_Rotation(result.X,result.Y,result.Z,result.W);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_List modInvokeL(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
Type returntype = m_comms.LookupReturnType(fname);
|
||||||
|
if (returntype != typeof(object[]))
|
||||||
|
MODError(String.Format("return type mismatch for {0}",fname));
|
||||||
|
|
||||||
|
object[] result = (object[])modInvoke(fname,parms);
|
||||||
|
object[] llist = new object[result.Length];
|
||||||
|
for (int i = 0; i < result.Length; i++)
|
||||||
|
{
|
||||||
|
if (result[i] is string)
|
||||||
|
llist[i] = new LSL_String((string)result[i]);
|
||||||
|
else if (result[i] is int)
|
||||||
|
llist[i] = new LSL_Integer((int)result[i]);
|
||||||
|
else if (result[i] is float)
|
||||||
|
llist[i] = new LSL_Float((float)result[i]);
|
||||||
|
else if (result[i] is OpenMetaverse.Vector3)
|
||||||
|
{
|
||||||
|
OpenMetaverse.Vector3 vresult = (OpenMetaverse.Vector3)result[i];
|
||||||
|
llist[i] = new LSL_Vector(vresult.X,vresult.Y,vresult.Z);
|
||||||
|
}
|
||||||
|
else if (result[i] is OpenMetaverse.Quaternion)
|
||||||
|
{
|
||||||
|
OpenMetaverse.Quaternion qresult = (OpenMetaverse.Quaternion)result[i];
|
||||||
|
llist[i] = new LSL_Rotation(qresult.X,qresult.Y,qresult.Z,qresult.W);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MODError(String.Format("unknown list element returned by {0}",fname));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new LSL_List(llist);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -168,63 +236,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
MODError(String.Format("wrong number of parameters to function {0}",fname));
|
MODError(String.Format("wrong number of parameters to function {0}",fname));
|
||||||
|
|
||||||
object[] convertedParms = new object[parms.Length];
|
object[] convertedParms = new object[parms.Length];
|
||||||
|
|
||||||
for (int i = 0; i < parms.Length; i++)
|
for (int i = 0; i < parms.Length; i++)
|
||||||
|
convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
|
||||||
|
|
||||||
|
// now call the function, the contract with the function is that it will always return
|
||||||
|
// non-null but don't trust it completely
|
||||||
|
try
|
||||||
{
|
{
|
||||||
if (parms[i] is LSL_String)
|
object result = m_comms.InvokeOperation(m_itemID,fname,convertedParms);
|
||||||
|
if (result != null)
|
||||||
|
return result;
|
||||||
|
|
||||||
|
MODError(String.Format("Invocation of {0} failed; null return value",fname));
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
if (signature[i] != typeof(string))
|
MODError(String.Format("Invocation of {0} failed; {1}",fname,e.Message));
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (string)(LSL_String)parms[i];
|
|
||||||
}
|
|
||||||
else if (parms[i] is LSL_Integer)
|
|
||||||
{
|
|
||||||
if (signature[i] != typeof(int))
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (int)(LSL_Integer)parms[i];
|
|
||||||
}
|
|
||||||
else if (parms[i] is LSL_Float)
|
|
||||||
{
|
|
||||||
if (signature[i] != typeof(float))
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (float)(LSL_Float)parms[i];
|
|
||||||
}
|
|
||||||
else if (parms[i] is LSL_Key)
|
|
||||||
{
|
|
||||||
if (signature[i] != typeof(string))
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (string)(LSL_Key)parms[i];
|
|
||||||
}
|
|
||||||
else if (parms[i] is LSL_Rotation)
|
|
||||||
{
|
|
||||||
if (signature[i] != typeof(string))
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (string)(LSL_Rotation)parms[i];
|
|
||||||
}
|
|
||||||
else if (parms[i] is LSL_Vector)
|
|
||||||
{
|
|
||||||
if (signature[i] != typeof(string))
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = (string)(LSL_Vector)parms[i];
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (signature[i] != parms[i].GetType())
|
|
||||||
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
|
|
||||||
|
|
||||||
convertedParms[i] = parms[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return m_comms.InvokeOperation(m_itemID,fname,convertedParms);
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Send a command to functions registered on an event
|
||||||
|
/// </summary>
|
||||||
public string modSendCommand(string module, string command, string k)
|
public string modSendCommand(string module, string command, string k)
|
||||||
{
|
{
|
||||||
if (!m_MODFunctionsEnabled)
|
if (!m_MODFunctionsEnabled)
|
||||||
|
@ -239,5 +274,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
return req.ToString();
|
return req.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// </summary>
|
||||||
|
protected object ConvertFromLSL(object lslparm, Type type)
|
||||||
|
{
|
||||||
|
// ---------- String ----------
|
||||||
|
if (lslparm is LSL_String)
|
||||||
|
{
|
||||||
|
if (type == typeof(string))
|
||||||
|
return (string)(LSL_String)lslparm;
|
||||||
|
|
||||||
|
// Need to check for UUID since keys are often treated as strings
|
||||||
|
if (type == typeof(UUID))
|
||||||
|
return new UUID((string)(LSL_String)lslparm);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- Integer ----------
|
||||||
|
else if (lslparm is LSL_Integer)
|
||||||
|
{
|
||||||
|
if (type == typeof(int))
|
||||||
|
return (int)(LSL_Integer)lslparm;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- Float ----------
|
||||||
|
else if (lslparm is LSL_Float)
|
||||||
|
{
|
||||||
|
if (type == typeof(float))
|
||||||
|
return (float)(LSL_Float)lslparm;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- Key ----------
|
||||||
|
else if (lslparm is LSL_Key)
|
||||||
|
{
|
||||||
|
if (type == typeof(UUID))
|
||||||
|
return new UUID((LSL_Key)lslparm);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- Rotation ----------
|
||||||
|
else if (lslparm is LSL_Rotation)
|
||||||
|
{
|
||||||
|
if (type == typeof(OpenMetaverse.Quaternion))
|
||||||
|
{
|
||||||
|
LSL_Rotation rot = (LSL_Rotation)lslparm;
|
||||||
|
return new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- Vector ----------
|
||||||
|
else if (lslparm is LSL_Vector)
|
||||||
|
{
|
||||||
|
if (type == typeof(OpenMetaverse.Vector3))
|
||||||
|
{
|
||||||
|
LSL_Vector vect = (LSL_Vector)lslparm;
|
||||||
|
return new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------- List ----------
|
||||||
|
else if (lslparm is LSL_List)
|
||||||
|
{
|
||||||
|
if (type == typeof(object[]))
|
||||||
|
{
|
||||||
|
object[] plist = (lslparm as LSL_List).Data;
|
||||||
|
object[] result = new object[plist.Length];
|
||||||
|
for (int i = 0; i < plist.Length; i++)
|
||||||
|
{
|
||||||
|
if (plist[i] is LSL_String)
|
||||||
|
result[i] = (string)(LSL_String)plist[i];
|
||||||
|
else if (plist[i] is LSL_Integer)
|
||||||
|
result[i] = (int)(LSL_Integer)plist[i];
|
||||||
|
else if (plist[i] is LSL_Float)
|
||||||
|
result[i] = (float)(LSL_Float)plist[i];
|
||||||
|
else if (plist[i] is LSL_Key)
|
||||||
|
result[i] = new UUID((LSL_Key)plist[i]);
|
||||||
|
else if (plist[i] is LSL_Rotation)
|
||||||
|
{
|
||||||
|
LSL_Rotation rot = (LSL_Rotation)plist[i];
|
||||||
|
result[i] = new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
|
||||||
|
}
|
||||||
|
else if (plist[i] is LSL_Vector)
|
||||||
|
{
|
||||||
|
LSL_Vector vect = (LSL_Vector)plist[i];
|
||||||
|
result[i] = new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
MODError("unknown LSL list element type");
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,26 +28,26 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||||
|
|
||||||
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
|
||||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
|
||||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
|
||||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
|
||||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
|
||||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
|
||||||
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
||||||
|
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||||
|
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
|
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||||
|
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||||
|
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
|
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||||
|
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||||
{
|
{
|
||||||
public interface IMOD_Api
|
public interface IMOD_Api
|
||||||
{
|
{
|
||||||
// Invocation functions
|
// Invocation functions
|
||||||
string modInvokeS(string fname, params object[] parms);
|
LSL_String modInvokeS(string fname, params object[] parms);
|
||||||
int modInvokeI(string fname, params object[] parms);
|
LSL_Integer modInvokeI(string fname, params object[] parms);
|
||||||
float modInvokeF(string fname, params object[] parms);
|
LSL_Float modInvokeF(string fname, params object[] parms);
|
||||||
// vector modInvokeV(string fname, params object[] parms);
|
LSL_Key modInvokeK(string fname, params object[] parms);
|
||||||
// rotation modInvokeV(string fname, params object[] parms);
|
LSL_Vector modInvokeV(string fname, params object[] parms);
|
||||||
// key modInvokeK(string fname, params object[] parms);
|
LSL_Rotation modInvokeR(string fname, params object[] parms);
|
||||||
// list modInvokeL(string fname, params object[] parms);
|
LSL_List modInvokeL(string fname, params object[] parms);
|
||||||
|
|
||||||
//Module functions
|
//Module functions
|
||||||
string modSendCommand(string modules, string command, string k);
|
string modSendCommand(string modules, string command, string k);
|
||||||
|
|
|
@ -39,10 +39,14 @@ using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||||
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
|
||||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
|
||||||
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
||||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||||
|
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
|
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||||
|
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||||
|
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
|
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||||
|
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
{
|
{
|
||||||
|
@ -58,21 +62,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
m_MOD_Functions = (IMOD_Api)api;
|
m_MOD_Functions = (IMOD_Api)api;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string modInvokeS(string fname, params object[] parms)
|
public LSL_String modInvokeS(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
return m_MOD_Functions.modInvokeS(fname, parms);
|
return m_MOD_Functions.modInvokeS(fname, parms);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int modInvokeI(string fname, params object[] parms)
|
public LSL_Integer modInvokeI(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
return m_MOD_Functions.modInvokeI(fname, parms);
|
return m_MOD_Functions.modInvokeI(fname, parms);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float modInvokeF(string fname, params object[] parms)
|
public LSL_Float modInvokeF(string fname, params object[] parms)
|
||||||
{
|
{
|
||||||
return m_MOD_Functions.modInvokeF(fname, parms);
|
return m_MOD_Functions.modInvokeF(fname, parms);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public LSL_Key modInvokeK(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
return m_MOD_Functions.modInvokeK(fname, parms);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_Vector modInvokeV(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
return m_MOD_Functions.modInvokeV(fname, parms);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_Rotation modInvokeR(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
return m_MOD_Functions.modInvokeR(fname, parms);
|
||||||
|
}
|
||||||
|
|
||||||
|
public LSL_List modInvokeL(string fname, params object[] parms)
|
||||||
|
{
|
||||||
|
return m_MOD_Functions.modInvokeL(fname, parms);
|
||||||
|
}
|
||||||
|
|
||||||
public string modSendCommand(string module, string command, string k)
|
public string modSendCommand(string module, string command, string k)
|
||||||
{
|
{
|
||||||
return m_MOD_Functions.modSendCommand(module, command, k);
|
return m_MOD_Functions.modSendCommand(module, command, k);
|
||||||
|
|
Loading…
Reference in New Issue