Merge branch 'master' into careminster

avinationmerge
Melanie 2012-03-25 20:07:43 +01:00
commit 44f1f87656
12 changed files with 351 additions and 134 deletions

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@ -188,19 +188,21 @@ namespace OpenSim.Framework.Console
{ {
lock (m_modulesCommands) lock (m_modulesCommands)
{ {
if (m_modulesCommands.ContainsKey(moduleName)) foreach (string key in m_modulesCommands.Keys)
{ {
List<CommandInfo> commands = m_modulesCommands[moduleName]; // Allow topic help requests to succeed whether they are upper or lowercase.
var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); if (moduleName.ToLower() == key.ToLower())
ourHelpText.Sort(); {
helpText.AddRange(ourHelpText); List<CommandInfo> commands = m_modulesCommands[key];
var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
ourHelpText.Sort();
helpText.AddRange(ourHelpText);
return true; return true;
} }
else
{
return false;
} }
return false;
} }
} }

View File

@ -423,12 +423,18 @@ namespace OpenSim.Framework
set { m_internalEndPoint = value; } set { m_internalEndPoint = value; }
} }
/// <summary>
/// The x co-ordinate of this region in map tiles (e.g. 1000).
/// </summary>
public uint RegionLocX public uint RegionLocX
{ {
get { return m_regionLocX.Value; } get { return m_regionLocX.Value; }
set { m_regionLocX = value; } set { m_regionLocX = value; }
} }
/// <summary>
/// The y co-ordinate of this region in map tiles (e.g. 1000).
/// </summary>
public uint RegionLocY public uint RegionLocY
{ {
get { return m_regionLocY.Value; } get { return m_regionLocY.Value; }

View File

@ -263,15 +263,16 @@ namespace OpenSim
{ {
string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
// This is a hack to allow the user to enter the help command in upper or lowercase. This will go
// away at some point.
m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
"help " + capitalizedTopic,
"Get help on plugin command '" + topic + "'",
HandleCommanderHelp);
m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
"help " + capitalizedTopic, "help " + capitalizedTopic,
"Get help on plugin command '" + topic + "'", "Get help on plugin command '" + topic + "'",
HandleCommanderHelp); HandleCommanderHelp);
//
// m_console.Commands.AddCommand("General", false, topic,
// topic,
// "Execute subcommand for plugin '" + topic + "'",
// null);
ICommander commander = null; ICommander commander = null;

View File

@ -132,13 +132,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{ {
// We need to do this because: // We need to do this because:
// "Saving the image to the same file it was constructed from is not allowed and throws an exception." // "Saving the image to the same file it was constructed from is not allowed and throws an exception."
string tempName = offsetX + "_ " + offsetY + "_" + filename; string tempName = Path.GetTempFileName();
Bitmap entireBitmap = null; Bitmap entireBitmap = null;
Bitmap thisBitmap = null; Bitmap thisBitmap = null;
if (File.Exists(filename)) if (File.Exists(filename))
{ {
File.Copy(filename, tempName); File.Copy(filename, tempName, true);
entireBitmap = new Bitmap(tempName); entireBitmap = new Bitmap(tempName);
if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY) if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
{ {
@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
} }
thisBitmap = CreateGrayscaleBitmapFromMap(m_channel); thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY); // Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
for (int x = 0; x < regionSizeX; x++) for (int x = 0; x < regionSizeX; x++)
for (int y = 0; y < regionSizeY; y++) for (int y = 0; y < regionSizeY; y++)
entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y)); entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));

View File

@ -38,6 +38,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain
ITerrainChannel LoadStream(Stream stream); ITerrainChannel LoadStream(Stream stream);
void SaveFile(string filename, ITerrainChannel map); void SaveFile(string filename, ITerrainChannel map);
void SaveStream(Stream stream, ITerrainChannel map); void SaveStream(Stream stream, ITerrainChannel map);
/// <summary>
/// Save a number of map tiles to a single big image file.
/// </summary>
/// <remarks>
/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
/// will be untouched.
/// </remarks>
/// <param name="filename">The terrain file to save</param>
/// <param name="offsetX">The map x co-ordinate at which to begin the save.</param>
/// <param name="offsetY">The may y co-ordinate at which to begin the save.</param>
/// <param name="fileWidth">The number of tiles to save along the X axis.</param>
/// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
/// <param name="regionSizeX">The width of a map tile.</param>
/// <param name="regionSizeY">The height of a map tile.</param>
void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY); void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY);
} }
} }

View File

@ -561,49 +561,56 @@ namespace OpenSim.Region.CoreModules.World.Terrain
} }
/// <summary> /// <summary>
/// Saves the terrain to a larger terrain file. /// Save a number of map tiles to a single big image file.
/// </summary> /// </summary>
/// <remarks>
/// If the image file already exists then the tiles saved will replace those already in the file - other tiles
/// will be untouched.
/// </remarks>
/// <param name="filename">The terrain file to save</param> /// <param name="filename">The terrain file to save</param>
/// <param name="fileWidth">The width of the file in units</param> /// <param name="fileWidth">The number of tiles to save along the X axis.</param>
/// <param name="fileHeight">The height of the file in units</param> /// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
/// <param name="fileStartX">Where to begin our slice</param> /// <param name="fileStartX">The map x co-ordinate at which to begin the save.</param>
/// <param name="fileStartY">Where to begin our slice</param> /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param>
public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
{ {
int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight)
{ {
// this region is included in the tile request MainConsole.Instance.OutputFormat(
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.",
{ m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY);
if (filename.EndsWith(loader.Key))
{
lock (m_scene)
{
loader.Value.SaveFile(m_channel, filename, offsetX, offsetY,
fileWidth, fileHeight,
(int)Constants.RegionSize,
(int)Constants.RegionSize);
m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename); return;
}
return;
}
}
m_log.ErrorFormat(
"[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
} }
// else
// { // this region is included in the tile request
// m_log.ErrorFormat( foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
// "[TERRAIN]: Could not save terrain from {0} to {1}. {2} {3} {4} {5} {6} {7}", {
// m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY); if (filename.EndsWith(loader.Key))
// } {
lock (m_scene)
{
loader.Value.SaveFile(m_channel, filename, offsetX, offsetY,
fileWidth, fileHeight,
(int)Constants.RegionSize,
(int)Constants.RegionSize);
MainConsole.Instance.OutputFormat(
"Saved terrain from ({0},{1}) to ({2},{3}) from {4} to {5}",
fileStartX, fileStartY, fileStartX + fileWidth - 1, fileStartY + fileHeight - 1,
m_scene.RegionInfo.RegionName, filename);
}
return;
}
}
MainConsole.Instance.OutputFormat(
"ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
} }
/// <summary> /// <summary>
@ -1194,6 +1201,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
"Integer"); "Integer");
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
"Integer"); "Integer");
saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
+ "= Example =\n"
+ "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
+ " # terrain save-tile ST06.png 2 3 9910 10234\n",
"Integer");
// Terrain adjustments // Terrain adjustments
Command fillRegionCommand = Command fillRegionCommand =
new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value."); new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");

View File

@ -46,7 +46,8 @@ namespace OpenSim.Region.Framework.Interfaces
/// </summary> /// </summary>
event ScriptCommand OnScriptCommand; event ScriptCommand OnScriptCommand;
void RegisterScriptInvocation(string name, ScriptInvocation fn, Type[] csig, Type rsig); void RegisterScriptInvocation(ScriptInvocation fn);
ScriptInvocation[] GetScriptInvocationList();
ScriptInvocation LookupScriptInvocation(string fname); ScriptInvocation LookupScriptInvocation(string fname);
string LookupModInvocation(string fname); string LookupModInvocation(string fname);

View File

@ -264,14 +264,14 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
private void WriteOut(string msg, params object[] args) private void WriteOut(string msg, params object[] args)
{ {
m_log.InfoFormat(msg, args); // m_log.InfoFormat(msg, args);
// MainConsole.Instance.OutputFormat(msg, args); MainConsole.Instance.OutputFormat(msg, args);
} }
private void WriteError(string msg, params object[] args) private void WriteError(string msg, params object[] args)
{ {
m_log.ErrorFormat(msg, args); // m_log.ErrorFormat(msg, args);
// MainConsole.Instance.OutputFormat(msg, args); MainConsole.Instance.OutputFormat(msg, args);
} }
} }
} }

View File

@ -126,14 +126,30 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
m_scriptModule.PostScriptEvent(script, "link_message", args); m_scriptModule.PostScriptEvent(script, "link_message", args);
} }
public void RegisterScriptInvocation(string fname, ScriptInvocation fcall, Type[] csig, Type rsig) public void RegisterScriptInvocation(ScriptInvocation fcall)
{ {
lock (m_scriptInvocation) lock (m_scriptInvocation)
{ {
m_scriptInvocation[fname] = new ScriptInvocationData(fname,fcall,csig,rsig); ParameterInfo[] parameters = fcall.Method.GetParameters ();
Type[] parmTypes = new Type[parameters.Length];
for (int i = 0 ; i < parameters.Length ; i++)
parmTypes[i] = parameters[i].ParameterType;
m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType);
} }
} }
public ScriptInvocation[] GetScriptInvocationList()
{
List<ScriptInvocation> ret = new List<ScriptInvocation>();
lock (m_scriptInvocation)
{
foreach (ScriptInvocationData d in m_scriptInvocation.Values)
ret.Add(d.ScriptInvocationFn);
}
return ret.ToArray();
}
public string LookupModInvocation(string fname) public string LookupModInvocation(string fname)
{ {
lock (m_scriptInvocation) lock (m_scriptInvocation)
@ -147,6 +163,14 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
return "modInvokeI"; return "modInvokeI";
else if (sid.ReturnType == typeof(float)) else if (sid.ReturnType == typeof(float))
return "modInvokeF"; return "modInvokeF";
else if (sid.ReturnType == typeof(UUID))
return "modInvokeK";
else if (sid.ReturnType == typeof(OpenMetaverse.Vector3))
return "modInvokeV";
else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion))
return "modInvokeR";
else if (sid.ReturnType == typeof(object[]))
return "modInvokeL";
} }
} }

View File

@ -120,33 +120,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// ///
/// </summary> /// </summary>
/// <param name="fname">The name of the function to invoke</param> /// <param name="fname">The name of the function to invoke</param>
/// <param name="fname">List of parameters</param> /// <param name="parms">List of parameters</param>
/// <returns>string result of the invocation</returns> /// <returns>string result of the invocation</returns>
public string modInvokeS(string fname, params object[] parms) public LSL_String modInvokeS(string fname, params object[] parms)
{ {
Type returntype = m_comms.LookupReturnType(fname); Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(string)) if (returntype != typeof(string))
MODError(String.Format("return type mismatch for {0}",fname)); MODError(String.Format("return type mismatch for {0}",fname));
return (string)modInvoke(fname,parms); string result = (string)modInvoke(fname,parms);
return new LSL_String(result);
} }
public int modInvokeI(string fname, params object[] parms) public LSL_Integer modInvokeI(string fname, params object[] parms)
{ {
Type returntype = m_comms.LookupReturnType(fname); Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(int)) if (returntype != typeof(int))
MODError(String.Format("return type mismatch for {0}",fname)); MODError(String.Format("return type mismatch for {0}",fname));
return (int)modInvoke(fname,parms); int result = (int)modInvoke(fname,parms);
return new LSL_Integer(result);
} }
public float modInvokeF(string fname, params object[] parms) public LSL_Float modInvokeF(string fname, params object[] parms)
{ {
Type returntype = m_comms.LookupReturnType(fname); Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(float)) if (returntype != typeof(float))
MODError(String.Format("return type mismatch for {0}",fname)); MODError(String.Format("return type mismatch for {0}",fname));
return (float)modInvoke(fname,parms); float result = (float)modInvoke(fname,parms);
return new LSL_Float(result);
}
public LSL_Key modInvokeK(string fname, params object[] parms)
{
Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(UUID))
MODError(String.Format("return type mismatch for {0}",fname));
UUID result = (UUID)modInvoke(fname,parms);
return new LSL_Key(result.ToString());
}
public LSL_Vector modInvokeV(string fname, params object[] parms)
{
Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(OpenMetaverse.Vector3))
MODError(String.Format("return type mismatch for {0}",fname));
OpenMetaverse.Vector3 result = (OpenMetaverse.Vector3)modInvoke(fname,parms);
return new LSL_Vector(result.X,result.Y,result.Z);
}
public LSL_Rotation modInvokeR(string fname, params object[] parms)
{
Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(OpenMetaverse.Quaternion))
MODError(String.Format("return type mismatch for {0}",fname));
OpenMetaverse.Quaternion result = (OpenMetaverse.Quaternion)modInvoke(fname,parms);
return new LSL_Rotation(result.X,result.Y,result.Z,result.W);
}
public LSL_List modInvokeL(string fname, params object[] parms)
{
Type returntype = m_comms.LookupReturnType(fname);
if (returntype != typeof(object[]))
MODError(String.Format("return type mismatch for {0}",fname));
object[] result = (object[])modInvoke(fname,parms);
object[] llist = new object[result.Length];
for (int i = 0; i < result.Length; i++)
{
if (result[i] is string)
llist[i] = new LSL_String((string)result[i]);
else if (result[i] is int)
llist[i] = new LSL_Integer((int)result[i]);
else if (result[i] is float)
llist[i] = new LSL_Float((float)result[i]);
else if (result[i] is OpenMetaverse.Vector3)
{
OpenMetaverse.Vector3 vresult = (OpenMetaverse.Vector3)result[i];
llist[i] = new LSL_Vector(vresult.X,vresult.Y,vresult.Z);
}
else if (result[i] is OpenMetaverse.Quaternion)
{
OpenMetaverse.Quaternion qresult = (OpenMetaverse.Quaternion)result[i];
llist[i] = new LSL_Rotation(qresult.X,qresult.Y,qresult.Z,qresult.W);
}
else
{
MODError(String.Format("unknown list element returned by {0}",fname));
}
}
return new LSL_List(llist);
} }
/// <summary> /// <summary>
@ -168,63 +236,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
MODError(String.Format("wrong number of parameters to function {0}",fname)); MODError(String.Format("wrong number of parameters to function {0}",fname));
object[] convertedParms = new object[parms.Length]; object[] convertedParms = new object[parms.Length];
for (int i = 0; i < parms.Length; i++) for (int i = 0; i < parms.Length; i++)
convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
// now call the function, the contract with the function is that it will always return
// non-null but don't trust it completely
try
{ {
if (parms[i] is LSL_String) object result = m_comms.InvokeOperation(m_itemID,fname,convertedParms);
{ if (result != null)
if (signature[i] != typeof(string)) return result;
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (string)(LSL_String)parms[i]; MODError(String.Format("Invocation of {0} failed; null return value",fname));
} }
else if (parms[i] is LSL_Integer) catch (Exception e)
{ {
if (signature[i] != typeof(int)) MODError(String.Format("Invocation of {0} failed; {1}",fname,e.Message));
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (int)(LSL_Integer)parms[i];
}
else if (parms[i] is LSL_Float)
{
if (signature[i] != typeof(float))
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (float)(LSL_Float)parms[i];
}
else if (parms[i] is LSL_Key)
{
if (signature[i] != typeof(string))
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (string)(LSL_Key)parms[i];
}
else if (parms[i] is LSL_Rotation)
{
if (signature[i] != typeof(string))
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (string)(LSL_Rotation)parms[i];
}
else if (parms[i] is LSL_Vector)
{
if (signature[i] != typeof(string))
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = (string)(LSL_Vector)parms[i];
}
else
{
if (signature[i] != parms[i].GetType())
MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
convertedParms[i] = parms[i];
}
} }
return m_comms.InvokeOperation(m_itemID,fname,convertedParms); return null;
} }
/// <summary>
/// Send a command to functions registered on an event
/// </summary>
public string modSendCommand(string module, string command, string k) public string modSendCommand(string module, string command, string k)
{ {
if (!m_MODFunctionsEnabled) if (!m_MODFunctionsEnabled)
@ -239,5 +274,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return req.ToString(); return req.ToString();
} }
/// <summary>
/// </summary>
protected object ConvertFromLSL(object lslparm, Type type)
{
// ---------- String ----------
if (lslparm is LSL_String)
{
if (type == typeof(string))
return (string)(LSL_String)lslparm;
// Need to check for UUID since keys are often treated as strings
if (type == typeof(UUID))
return new UUID((string)(LSL_String)lslparm);
}
// ---------- Integer ----------
else if (lslparm is LSL_Integer)
{
if (type == typeof(int))
return (int)(LSL_Integer)lslparm;
}
// ---------- Float ----------
else if (lslparm is LSL_Float)
{
if (type == typeof(float))
return (float)(LSL_Float)lslparm;
}
// ---------- Key ----------
else if (lslparm is LSL_Key)
{
if (type == typeof(UUID))
return new UUID((LSL_Key)lslparm);
}
// ---------- Rotation ----------
else if (lslparm is LSL_Rotation)
{
if (type == typeof(OpenMetaverse.Quaternion))
{
LSL_Rotation rot = (LSL_Rotation)lslparm;
return new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
}
}
// ---------- Vector ----------
else if (lslparm is LSL_Vector)
{
if (type == typeof(OpenMetaverse.Vector3))
{
LSL_Vector vect = (LSL_Vector)lslparm;
return new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
}
}
// ---------- List ----------
else if (lslparm is LSL_List)
{
if (type == typeof(object[]))
{
object[] plist = (lslparm as LSL_List).Data;
object[] result = new object[plist.Length];
for (int i = 0; i < plist.Length; i++)
{
if (plist[i] is LSL_String)
result[i] = (string)(LSL_String)plist[i];
else if (plist[i] is LSL_Integer)
result[i] = (int)(LSL_Integer)plist[i];
else if (plist[i] is LSL_Float)
result[i] = (float)(LSL_Float)plist[i];
else if (plist[i] is LSL_Key)
result[i] = new UUID((LSL_Key)plist[i]);
else if (plist[i] is LSL_Rotation)
{
LSL_Rotation rot = (LSL_Rotation)plist[i];
result[i] = new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
}
else if (plist[i] is LSL_Vector)
{
LSL_Vector vect = (LSL_Vector)plist[i];
result[i] = new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
}
else
MODError("unknown LSL list element type");
}
return result;
}
}
MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
return null;
}
} }
} }

View File

@ -28,26 +28,26 @@
using System.Collections; using System.Collections;
using OpenSim.Region.ScriptEngine.Interfaces; using OpenSim.Region.ScriptEngine.Interfaces;
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{ {
public interface IMOD_Api public interface IMOD_Api
{ {
// Invocation functions // Invocation functions
string modInvokeS(string fname, params object[] parms); LSL_String modInvokeS(string fname, params object[] parms);
int modInvokeI(string fname, params object[] parms); LSL_Integer modInvokeI(string fname, params object[] parms);
float modInvokeF(string fname, params object[] parms); LSL_Float modInvokeF(string fname, params object[] parms);
// vector modInvokeV(string fname, params object[] parms); LSL_Key modInvokeK(string fname, params object[] parms);
// rotation modInvokeV(string fname, params object[] parms); LSL_Vector modInvokeV(string fname, params object[] parms);
// key modInvokeK(string fname, params object[] parms); LSL_Rotation modInvokeR(string fname, params object[] parms);
// list modInvokeL(string fname, params object[] parms); LSL_List modInvokeL(string fname, params object[] parms);
//Module functions //Module functions
string modSendCommand(string modules, string command, string k); string modSendCommand(string modules, string command, string k);

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@ -39,10 +39,14 @@ using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{ {
@ -58,21 +62,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_MOD_Functions = (IMOD_Api)api; m_MOD_Functions = (IMOD_Api)api;
} }
public string modInvokeS(string fname, params object[] parms) public LSL_String modInvokeS(string fname, params object[] parms)
{ {
return m_MOD_Functions.modInvokeS(fname, parms); return m_MOD_Functions.modInvokeS(fname, parms);
} }
public int modInvokeI(string fname, params object[] parms) public LSL_Integer modInvokeI(string fname, params object[] parms)
{ {
return m_MOD_Functions.modInvokeI(fname, parms); return m_MOD_Functions.modInvokeI(fname, parms);
} }
public float modInvokeF(string fname, params object[] parms) public LSL_Float modInvokeF(string fname, params object[] parms)
{ {
return m_MOD_Functions.modInvokeF(fname, parms); return m_MOD_Functions.modInvokeF(fname, parms);
} }
public LSL_Key modInvokeK(string fname, params object[] parms)
{
return m_MOD_Functions.modInvokeK(fname, parms);
}
public LSL_Vector modInvokeV(string fname, params object[] parms)
{
return m_MOD_Functions.modInvokeV(fname, parms);
}
public LSL_Rotation modInvokeR(string fname, params object[] parms)
{
return m_MOD_Functions.modInvokeR(fname, parms);
}
public LSL_List modInvokeL(string fname, params object[] parms)
{
return m_MOD_Functions.modInvokeL(fname, parms);
}
public string modSendCommand(string module, string command, string k) public string modSendCommand(string module, string command, string k)
{ {
return m_MOD_Functions.modSendCommand(module, command, k); return m_MOD_Functions.modSendCommand(module, command, k);