Try Dive's suggestion of not requesting keep alive for rpc requests

Only going to do this with the user service's deregister_messageserver and get_user_friend_list first of all to see if this can isolate any effect.
0.6.8-post-fixes
justincc 2009-12-15 17:38:28 +00:00
parent b52518bbfe
commit 44f57b4dc4
2 changed files with 29 additions and 29 deletions

View File

@ -113,7 +113,7 @@ namespace OpenSim.Grid.UserServer.Modules
// Message Server ---> User Server
m_httpServer.AddXmlRPCHandler("register_messageserver", XmlRPCRegisterMessageServer);
m_httpServer.AddXmlRPCHandler("agent_change_region", XmlRPCUserMovedtoRegion);
m_httpServer.AddXmlRPCHandler("deregister_messageserver", XmlRPCDeRegisterMessageServer);
m_httpServer.AddXmlRPCHandler("deregister_messageserver", XmlRPCDeRegisterMessageServer, false);
}
public void RegisterMessageServer(string URI, MessageServerInfo serverData)

View File

@ -71,7 +71,7 @@ namespace OpenSim.Grid.UserServer.Modules
m_httpServer.AddXmlRPCHandler("add_new_user_friend", XmlRpcResponseXmlRPCAddUserFriend);
m_httpServer.AddXmlRPCHandler("remove_user_friend", XmlRpcResponseXmlRPCRemoveUserFriend);
m_httpServer.AddXmlRPCHandler("update_user_friend_perms", XmlRpcResponseXmlRPCUpdateUserFriendPerms);
m_httpServer.AddXmlRPCHandler("get_user_friend_list", XmlRpcResponseXmlRPCGetUserFriendList);
m_httpServer.AddXmlRPCHandler("get_user_friend_list", XmlRpcResponseXmlRPCGetUserFriendList, false);
}
public XmlRpcResponse FriendListItemListtoXmlRPCResponse(List<FriendListItem> returnUsers)