Typos in comments
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@ -172,7 +172,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
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/// <param name="req"></param>
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private void RayCast(ODERayCastRequest req)
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{
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// NOTE: limit ray lenght or collisions will take all avaiable stack space
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// NOTE: limit ray length or collisions will take all avaiable stack space
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// this value may still be too large, depending on machine configuration
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// of maximum stack
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float len = req.length;
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@ -28,7 +28,7 @@
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// changes for varsize regions
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// note that raycasts need to have limited range
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// (even in normal regions)
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// or aplication thread stack may just blowup
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// or application thread stack may just blowup
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// see RayCast(ODERayCastRequest req)
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//#define USE_DRAWSTUFF
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