diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index 2b0096bd46..2cb78957f5 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs @@ -122,6 +122,8 @@ namespace OpenSim.Framework private int _type = 0; private UUID _oldID; + private bool _ownerChanged = false; + public UUID AssetID { get { return _assetID; @@ -320,6 +322,15 @@ namespace OpenSim.Framework } } + public bool OwnerChanged { + get { + return _ownerChanged; + } + set { + _ownerChanged = value; + } + } + // See ICloneable #region ICloneable Members diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 4da63c0187..eea73ff5eb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -955,10 +955,9 @@ namespace OpenSim.Region.Framework.Scenes item.CurrentPermissions &= item.NextPermissions; item.BasePermissions &= item.NextPermissions; item.EveryonePermissions &= item.NextPermissions; + item.OwnerChanged = true; } } - - m_part.TriggerScriptChangedEvent(Changed.OWNER); } public void ApplyGodPermissions(uint perms) @@ -1042,7 +1041,6 @@ namespace OpenSim.Region.Framework.Scenes if (engines == null) return; - lock (m_items) { foreach (TaskInventoryItem item in m_items.Values) @@ -1052,7 +1050,10 @@ namespace OpenSim.Region.Framework.Scenes foreach (IScriptModule engine in engines) { if (engine != null) + { + engine.PostScriptEvent(item.ItemID, "changed", new Object[] { Changed.OWNER }); engine.ResumeScript(item.ItemID); + } } } }