minor: Comment out debug logging (at warn level) about number of objects force selected and turn down to debug level
parent
346eda27cc
commit
454499ff60
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@ -4828,7 +4828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void SendForceClientSelectObjects(List<uint> ObjectIDs)
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public void SendForceClientSelectObjects(List<uint> ObjectIDs)
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{
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{
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m_log.WarnFormat("[LLCLIENTVIEW] sending select with {0} objects", ObjectIDs.Count);
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// m_log.DebugFormat("[LLCLIENTVIEW] sending select with {0} objects", ObjectIDs.Count);
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bool firstCall = true;
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bool firstCall = true;
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const int MAX_OBJECTS_PER_PACKET = 251;
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const int MAX_OBJECTS_PER_PACKET = 251;
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