minor: Comment out debug logging (at warn level) about number of objects force selected and turn down to debug level

cpu-performance
Justin Clark-Casey (justincc) 2013-06-07 23:38:23 +01:00
parent 346eda27cc
commit 454499ff60
1 changed files with 1 additions and 1 deletions

View File

@ -4828,7 +4828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendForceClientSelectObjects(List<uint> ObjectIDs) public void SendForceClientSelectObjects(List<uint> ObjectIDs)
{ {
m_log.WarnFormat("[LLCLIENTVIEW] sending select with {0} objects", ObjectIDs.Count); // m_log.DebugFormat("[LLCLIENTVIEW] sending select with {0} objects", ObjectIDs.Count);
bool firstCall = true; bool firstCall = true;
const int MAX_OBJECTS_PER_PACKET = 251; const int MAX_OBJECTS_PER_PACKET = 251;