From 45af29291acd22700d9fc4c442655d2e3f19a0b0 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 18 May 2012 03:43:36 +0100 Subject: [PATCH] Add level 2 debug eq logging which logs event queue polls. Refactor: eq message logging into common method. --- .../Caps/EventQueue/EventQueueGetModule.cs | 55 +++++++++++-------- 1 file changed, 32 insertions(+), 23 deletions(-) diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 005461916c..6ac19cc5b0 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs @@ -109,10 +109,11 @@ namespace OpenSim.Region.ClientStack.Linden "Comms", false, "debug eq", - "debug eq [0|1]", - "Turn on event queue debugging", - "debug eq 1 will turn on event queue debugging. This will log all outgoing event queue messages to clients.\n" - + "debug eq 0 will turn off event queue debugging.", + "debug eq [0|1|2]", + "Turn on event queue debugging", + "<= 0 - turns off all event queue logging", + ">= 1 - turns on outgoing event logging", + ">= 2 - turns on poll notification", HandleDebugEq); } else @@ -270,7 +271,9 @@ namespace OpenSim.Region.ClientStack.Linden string eqgPath = GenerateEqgCapPath(eventQueueGetUuid); MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath); -// m_log.DebugFormat("[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1}", eqgPath, agentID); + m_log.DebugFormat( + "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}", + eqgPath, agentID, m_scene.RegionInfo.RegionName); } } @@ -376,9 +379,9 @@ namespace OpenSim.Region.ClientStack.Linden eventQueueGetPath, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); -// m_log.DebugFormat( -// "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", -// eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName); + m_log.DebugFormat( + "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", + eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName); Random rnd = new Random(Environment.TickCount); lock (m_ids) @@ -401,9 +404,25 @@ namespace OpenSim.Region.ClientStack.Linden return false; } + /// + /// Logs a debug line for an outbound event queue message if appropriate. + /// + /// Element containing message + private void LogOutboundDebugMessage(OSD element, UUID agentId) + { + if (element is OSDMap) + { + OSDMap ev = (OSDMap)element; + m_log.DebugFormat( + "Eq OUT {0,-30} to {1,-20} {2,-20}", + ev["message"], m_scene.GetScenePresence(agentId).Name, m_scene.RegionInfo.RegionName); + } + } + public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) { -// m_log.DebugFormat("[EVENT QUEUE GET MODULE]: Invoked GetEvents() for {0}", pAgentId); + if (DebugLevel >= 2) + m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); Queue queue = TryGetQueue(pAgentId); OSD element; @@ -427,13 +446,8 @@ namespace OpenSim.Region.ClientStack.Linden } else { - if (DebugLevel > 0 && element is OSDMap) - { - OSDMap ev = (OSDMap)element; - m_log.DebugFormat( - "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", - ev["message"], m_scene.GetScenePresence(pAgentId).Name); - } + if (DebugLevel > 0) + LogOutboundDebugMessage(element, pAgentId); array.Add(element); @@ -443,13 +457,8 @@ namespace OpenSim.Region.ClientStack.Linden { element = queue.Dequeue(); - if (DebugLevel > 0 && element is OSDMap) - { - OSDMap ev = (OSDMap)element; - m_log.DebugFormat( - "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}", - ev["message"], m_scene.GetScenePresence(pAgentId).Name); - } + if (DebugLevel > 0) + LogOutboundDebugMessage(element, pAgentId); array.Add(element); thisID++;