Added SOP.MediaUrl and Shape.Media to the deserialization
parent
aa60c4b129
commit
45e0cdfcad
|
@ -361,6 +361,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
m_SOPXmlProcessors.Add("Flags", ProcessFlags);
|
||||
m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
|
||||
m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
|
||||
m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl);
|
||||
#endregion
|
||||
|
||||
#region TaskInventoryXmlProcessors initialization
|
||||
|
@ -436,6 +437,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry);
|
||||
m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry);
|
||||
m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry);
|
||||
m_ShapeXmlProcessors.Add("Media", ProcessShpMedia);
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
@ -703,6 +705,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
{
|
||||
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
|
||||
}
|
||||
|
||||
private static void ProcessMediaUrl(SceneObjectPart obj, XmlTextReader reader)
|
||||
{
|
||||
obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region TaskInventoryXmlProcessors
|
||||
|
@ -1063,6 +1070,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty);
|
||||
}
|
||||
|
||||
private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
|
||||
{
|
||||
string value = reader.ReadElementContentAsString("Media", String.Empty);
|
||||
shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
////////// Write /////////
|
||||
|
@ -1305,210 +1319,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
return true;
|
||||
}
|
||||
|
||||
public static SceneObjectPart Xml2ToSOPPull(XmlTextReader reader)
|
||||
{
|
||||
SceneObjectPart obj = new SceneObjectPart();
|
||||
|
||||
reader.ReadStartElement("SceneObjectPart");
|
||||
|
||||
if (reader.Name == "AllowedDrop")
|
||||
obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty);
|
||||
else
|
||||
obj.AllowedDrop = true;
|
||||
|
||||
obj.CreatorID = ReadUUID(reader, "CreatorID");
|
||||
obj.FolderID = ReadUUID(reader, "FolderID");
|
||||
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
|
||||
|
||||
#region Task Inventory
|
||||
|
||||
obj.TaskInventory = new TaskInventoryDictionary();
|
||||
//List<PrimObject.InventoryBlock.ItemBlock> invItems = new List<PrimObject.InventoryBlock.ItemBlock>();
|
||||
|
||||
reader.ReadStartElement("TaskInventory", String.Empty);
|
||||
while (reader.Name == "TaskInventoryItem")
|
||||
{
|
||||
TaskInventoryItem item = new TaskInventoryItem();
|
||||
reader.ReadStartElement("TaskInventoryItem", String.Empty);
|
||||
|
||||
item.AssetID = ReadUUID(reader, "AssetID");
|
||||
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
|
||||
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
|
||||
item.CreatorID = ReadUUID(reader, "CreatorID");
|
||||
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
|
||||
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
|
||||
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
|
||||
item.GroupID = ReadUUID(reader, "GroupID");
|
||||
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
|
||||
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
|
||||
item.ItemID = ReadUUID(reader, "ItemID");
|
||||
UUID oldItemID = ReadUUID(reader, "OldItemID"); // TODO: Is this useful?
|
||||
item.LastOwnerID = ReadUUID(reader, "LastOwnerID");
|
||||
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
|
||||
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
|
||||
item.OwnerID = ReadUUID(reader, "OwnerID");
|
||||
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
|
||||
UUID parentID = ReadUUID(reader, "ParentID");
|
||||
UUID parentPartID = ReadUUID(reader, "ParentPartID");
|
||||
item.PermsGranter = ReadUUID(reader, "PermsGranter");
|
||||
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
|
||||
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
|
||||
|
||||
reader.ReadEndElement();
|
||||
obj.TaskInventory.Add(item.ItemID, item);
|
||||
}
|
||||
if (reader.NodeType == XmlNodeType.EndElement)
|
||||
reader.ReadEndElement();
|
||||
|
||||
#endregion Task Inventory
|
||||
|
||||
obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty);
|
||||
|
||||
obj.UUID = ReadUUID(reader, "UUID");
|
||||
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
|
||||
obj.Name = reader.ReadElementString("Name");
|
||||
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
|
||||
|
||||
if (reader.Name == "PassTouches")
|
||||
obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty);
|
||||
else
|
||||
obj.PassTouches = false;
|
||||
|
||||
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
|
||||
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
|
||||
|
||||
if (reader.Name == "PlaySoundSlavePrims")
|
||||
reader.ReadInnerXml();
|
||||
if (reader.Name == "LoopSoundSlavePrims")
|
||||
reader.ReadInnerXml();
|
||||
|
||||
Vector3 groupPosition = ReadVector(reader, "GroupPosition");
|
||||
Vector3 offsetPosition = ReadVector(reader, "OffsetPosition");
|
||||
obj.RotationOffset = ReadQuaternion(reader, "RotationOffset");
|
||||
obj.Velocity = ReadVector(reader, "Velocity");
|
||||
if (reader.Name == "RotationalVelocity")
|
||||
ReadVector(reader, "RotationalVelocity");
|
||||
obj.AngularVelocity = ReadVector(reader, "AngularVelocity");
|
||||
obj.Acceleration = ReadVector(reader, "Acceleration");
|
||||
obj.Description = reader.ReadElementString("Description");
|
||||
reader.ReadStartElement("Color");
|
||||
if (reader.Name == "R")
|
||||
{
|
||||
obj.Color = Color.FromArgb((int)reader.ReadElementContentAsFloat("A", String.Empty),
|
||||
(int)reader.ReadElementContentAsFloat("R", String.Empty),
|
||||
(int)reader.ReadElementContentAsFloat("G", String.Empty),
|
||||
(int)reader.ReadElementContentAsFloat("B", String.Empty));
|
||||
reader.ReadEndElement();
|
||||
}
|
||||
obj.Text = reader.ReadElementString("Text", String.Empty);
|
||||
obj.SitName = reader.ReadElementString("SitName", String.Empty);
|
||||
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
|
||||
|
||||
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
|
||||
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
|
||||
|
||||
reader.ReadStartElement("Shape");
|
||||
obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
|
||||
|
||||
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
|
||||
obj.Shape.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
|
||||
|
||||
reader.ReadInnerXml(); // ExtraParams
|
||||
|
||||
obj.Shape.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
|
||||
obj.Shape.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
|
||||
obj.Shape.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
|
||||
obj.Shape.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
|
||||
obj.Shape.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
|
||||
obj.Shape.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
|
||||
obj.Shape.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
|
||||
obj.Shape.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
|
||||
obj.Shape.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
|
||||
obj.Shape.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
|
||||
obj.Shape.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
|
||||
obj.Shape.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
|
||||
obj.Shape.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
|
||||
obj.Shape.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
|
||||
obj.Shape.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
|
||||
obj.Shape.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
|
||||
obj.Shape.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
|
||||
obj.Shape.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
|
||||
obj.Scale = ReadVector(reader, "Scale");
|
||||
obj.Shape.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
|
||||
|
||||
obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
|
||||
obj.Shape.ProfileShape = (ProfileShape)reader.ReadElementContentAsInt("ProfileShape", String.Empty);
|
||||
obj.Shape.HollowShape = (HollowShape)reader.ReadElementContentAsInt("HollowShape", String.Empty);
|
||||
|
||||
UUID sculptTexture = ReadUUID(reader, "SculptTexture");
|
||||
SculptType sculptType = (SculptType)reader.ReadElementContentAsInt("SculptType", String.Empty);
|
||||
if (sculptTexture != UUID.Zero)
|
||||
{
|
||||
obj.Shape.SculptTexture = sculptTexture;
|
||||
obj.Shape.SculptType = (byte)sculptType;
|
||||
}
|
||||
|
||||
reader.ReadInnerXml(); // SculptData
|
||||
|
||||
obj.Shape.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
|
||||
obj.Shape.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
|
||||
obj.Shape.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
|
||||
obj.Shape.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
|
||||
obj.Shape.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
|
||||
obj.Shape.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
|
||||
obj.Shape.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
|
||||
obj.Shape.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
|
||||
|
||||
obj.Shape.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
|
||||
obj.Shape.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
|
||||
obj.Shape.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
|
||||
obj.Shape.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
|
||||
obj.Shape.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
|
||||
obj.Shape.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
|
||||
obj.Shape.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
|
||||
obj.Shape.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
|
||||
|
||||
bool hasFlexi = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty);
|
||||
bool hasLight = reader.ReadElementContentAsBoolean("LightEntry", String.Empty);
|
||||
reader.ReadInnerXml(); // SculptEntry
|
||||
|
||||
reader.ReadEndElement();
|
||||
|
||||
obj.Scale = ReadVector(reader, "Scale"); // Yes, again
|
||||
obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty); // UpdateFlag
|
||||
|
||||
obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation");
|
||||
obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition");
|
||||
obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL");
|
||||
obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL");
|
||||
obj.ParentID = (uint)reader.ReadElementContentAsLong("ParentID", String.Empty);
|
||||
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
|
||||
int category = reader.ReadElementContentAsInt("Category", String.Empty);
|
||||
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
|
||||
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
|
||||
int ownershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
|
||||
obj.GroupID = ReadUUID(reader, "GroupID");
|
||||
obj.OwnerID = ReadUUID(reader, "OwnerID");
|
||||
obj.LastOwnerID = ReadUUID(reader, "LastOwnerID");
|
||||
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
|
||||
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
|
||||
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
|
||||
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
|
||||
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
|
||||
|
||||
obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("Flags", String.Empty);
|
||||
|
||||
obj.CollisionSound = ReadUUID(reader, "CollisionSound");
|
||||
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
|
||||
|
||||
reader.ReadEndElement();
|
||||
|
||||
obj.GroupPosition = groupPosition;
|
||||
obj.OffsetPosition = offsetPosition;
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
|
||||
{
|
||||
SceneObjectPart obj = new SceneObjectPart();
|
||||
|
|
Loading…
Reference in New Issue