If a user has no home position set, tell them so instead of leaving the request dangling
parent
c8f09f7fcb
commit
463fbb4990
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@ -549,6 +549,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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if (uinfo != null)
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{
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if (uinfo.HomeRegionID == UUID.Zero)
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{
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// can't find the Home region: Tell viewer and abort
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client.SendTeleportFailed("You don't have a home position set.");
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return;
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}
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GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
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if (regionInfo == null)
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{
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@ -556,7 +562,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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client.SendTeleportFailed("Your home region could not be found.");
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return;
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}
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
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regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize);
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// a little eekie that this goes back to Scene and with a forced cast, will fix that at some point...
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@ -564,6 +570,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt,
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(uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
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}
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else
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{
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// can't find the Home region: Tell viewer and abort
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client.SendTeleportFailed("Your home region could not be found.");
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return;
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}
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}
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#endregion
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