Added the physics plugin projects to the VS solution.

Added SimHttp.cs to the Second-server project
Renamed the old PhysXplugin to BasicPhysicsplugin
Deleted the excess solutions
adam
MW 2007-03-14 12:36:00 +00:00
parent 7ec6837822
commit 4641be50f5
15 changed files with 74 additions and 258 deletions

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@ -1,7 +0,0 @@

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@ -1,17 +0,0 @@

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@ -74,6 +74,9 @@
<Compile Include="OpenSimConsole.cs" />
<Compile Include="HeightMapGenHills.cs" />
<Compile Include="VersionInfo.cs" />
<Compile Include="CAPS\SimHttp.cs">
<Link>SimHttp.cs</Link>
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<ProjectReference Include="GridInterfaces\GridInterfaces.csproj">

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@ -1,116 +0,0 @@

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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,41 +0,0 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<OutputType>Library</OutputType>
<RootNamespace>PhysXplugin</RootNamespace>
<AssemblyName>PhysXplugin</AssemblyName>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{ADB751AA-8426-4668-B1FA-43762126CEB3}</ProjectGuid>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugSymbols>True</DebugSymbols>
<DebugType>Full</DebugType>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<Optimize>True</Optimize>
<DefineConstants>TRACE</DefineConstants>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="PhysXplugin.cs" />
<Compile Include="AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PhysicsManager.csproj">
<Project>{3C86A846-7977-4EE7-A8DC-DD487FA5DC2B}</Project>
<Name>PhysicsManager</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project>

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@ -1,17 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# SharpDevelop 2.1.0.2017
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysXplugin", "PhysXplugin.csproj", "{ADB751AA-8426-4668-B1FA-43762126CEB3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ADB751AA-8426-4668-B1FA-43762126CEB3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ADB751AA-8426-4668-B1FA-43762126CEB3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{ADB751AA-8426-4668-B1FA-43762126CEB3}.Release|Any CPU.Build.0 = Release|Any CPU
{ADB751AA-8426-4668-B1FA-43762126CEB3}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection
EndGlobal