refactor: move common inventory folder version update code to parent class in mysql, mssql and sqlite database plugins
parent
e8e6bc0c6a
commit
468d1cf03e
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@ -122,7 +122,7 @@ namespace OpenSim.Data.MSSQL
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}
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}
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public class MSSQLItemHandler : MSSQLGenericTableHandler<XInventoryItem>
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public class MSSQLItemHandler : MSSQLInventoryHandler<XInventoryItem>
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{
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public MSSQLItemHandler(string c, string t, string m) :
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base(c, t, m)
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@ -213,43 +213,9 @@ namespace OpenSim.Data.MSSQL
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return true;
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}
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private bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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string sql = "update inventoryfolders set version=version+1 where folderID = ?folderID";
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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conn.Open();
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cmd.Parameters.AddWithValue("@folderID", folderID);
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception)
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{
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return false;
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}
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}
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}
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return true;
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}
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}
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public class MSSQLFolderHandler : MSSQLGenericTableHandler<XInventoryFolder>
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public class MSSQLFolderHandler : MSSQLInventoryHandler<XInventoryFolder>
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{
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public MSSQLFolderHandler(string c, string t, string m) :
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base(c, t, m)
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@ -296,13 +262,18 @@ namespace OpenSim.Data.MSSQL
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return true;
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}
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}
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private bool IncrementFolderVersion(UUID folderID)
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public class MSSQLInventoryHandler<T> : MSSQLGenericTableHandler<T> where T: class, new()
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{
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public MSSQLInventoryHandler(string c, string t, string m) : base(c, t, m) {}
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protected bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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protected bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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@ -122,7 +122,7 @@ namespace OpenSim.Data.MySQL
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}
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}
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public class MySqlItemHandler : MySQLGenericTableHandler<XInventoryItem>
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public class MySqlItemHandler : MySqlInventoryHandler<XInventoryItem>
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -241,47 +241,9 @@ namespace OpenSim.Data.MySQL
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return true;
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}
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private bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = new MySqlCommand())
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{
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cmd.Connection = dbcon;
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cmd.CommandText = String.Format("update inventoryfolders set version=version+1 where folderID = ?folderID");
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cmd.Parameters.AddWithValue("?folderID", folderID);
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception)
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{
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return false;
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}
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cmd.Dispose();
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}
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dbcon.Close();
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}
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return true;
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}
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}
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public class MySqlFolderHandler : MySQLGenericTableHandler<XInventoryFolder>
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public class MySqlFolderHandler : MySqlInventoryHandler<XInventoryFolder>
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -326,13 +288,18 @@ namespace OpenSim.Data.MySQL
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return true;
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}
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}
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private bool IncrementFolderVersion(UUID folderID)
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public class MySqlInventoryHandler<T> : MySQLGenericTableHandler<T> where T: class, new()
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{
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public MySqlInventoryHandler(string c, string t, string m) : base(c, t, m) {}
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protected bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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protected bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL FOLDER HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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@ -1366,7 +1366,6 @@ namespace OpenSim.Data.SQLite
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createCol(land, "UserLookAtZ", typeof(Double));
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createCol(land, "AuthbuyerID", typeof(String));
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createCol(land, "OtherCleanTime", typeof(Int32));
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createCol(land, "Dwell", typeof(Int32));
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createCol(land, "MediaType", typeof(String));
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createCol(land, "MediaDescription", typeof(String));
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createCol(land, "MediaSize", typeof(String));
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@ -1788,7 +1787,6 @@ namespace OpenSim.Data.SQLite
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newData.PassHours = Convert.ToSingle(row["PassHours"]);
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newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
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newData.SnapshotID = (UUID)(String)row["SnapshotUUID"];
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newData.Dwell = Convert.ToInt32(row["Dwell"]);
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newData.MediaType = (String)row["MediaType"];
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newData.MediaDescription = (String)row["MediaDescription"];
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newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]);
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@ -2209,7 +2207,6 @@ namespace OpenSim.Data.SQLite
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row["UserLookAtZ"] = land.UserLookAt.Z;
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row["AuthbuyerID"] = land.AuthBuyerID.ToString();
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row["OtherCleanTime"] = land.OtherCleanTime;
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row["Dwell"] = land.Dwell;
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row["MediaType"] = land.MediaType;
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row["MediaDescription"] = land.MediaDescription;
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row["MediaSize"] = String.Format("{0},{1}", land.MediaWidth, land.MediaHeight);
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@ -130,7 +130,7 @@ namespace OpenSim.Data.SQLite
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}
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}
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public class SqliteItemHandler : SQLiteGenericTableHandler<XInventoryItem>
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public class SqliteItemHandler : SqliteInventoryHandler<XInventoryItem>
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{
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public SqliteItemHandler(string c, string t, string m) :
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base(c, t, m)
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@ -243,37 +243,9 @@ namespace OpenSim.Data.SQLite
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return perms;
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}
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private bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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using (SqliteCommand cmd = new SqliteCommand())
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{
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cmd.CommandText = "update inventoryfolders set version=version+1 where folderID = ?folderID";
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cmd.Parameters.Add(new SqliteParameter(":folderID", folderID));
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception)
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{
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return false;
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}
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}
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return true;
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}
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}
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public class SqliteFolderHandler : SQLiteGenericTableHandler<XInventoryFolder>
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public class SqliteFolderHandler : SqliteInventoryHandler<XInventoryFolder>
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{
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public SqliteFolderHandler(string c, string t, string m) :
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base(c, t, m)
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@ -315,12 +287,18 @@ namespace OpenSim.Data.SQLite
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return true;
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}
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private bool IncrementFolderVersion(UUID folderID)
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}
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public class SqliteInventoryHandler<T> : SQLiteGenericTableHandler<T> where T: class, new()
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{
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public SqliteInventoryHandler(string c, string t, string m) : base(c, t, m) {}
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protected bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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protected bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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@ -950,7 +950,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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ILandObject newLand = startLandObject.Copy();
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newLand.LandData.Name = newLand.LandData.Name;
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newLand.LandData.GlobalID = UUID.Random();
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newLand.LandData.Dwell = 0;
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newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y));
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@ -2062,7 +2062,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Vector llGetPos()
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{
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m_host.AddScriptLPS(1);
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return m_host.GetWorldPosition();
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Vector3 pos = m_host.GetWorldPosition();
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return new LSL_Vector(pos.X, pos.Y, pos.Z);
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}
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public LSL_Vector llGetLocalPos()
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