* Assorted spring cleanings.
parent
d51ce47b2d
commit
4692e92312
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@ -30,6 +30,7 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using System.IO;
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using System.IO;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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using Mono.Data.SqliteClient;
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using Mono.Data.SqliteClient;
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@ -990,13 +991,13 @@ namespace OpenSim.Data.SQLite
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m_log.Error("[REGION DB]: The land table was recently updated. You need to restart the simulator. Exiting now.");
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m_log.Error("[REGION DB]: The land table was recently updated. You need to restart the simulator. Exiting now.");
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System.Threading.Thread.Sleep(10000);
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Thread.Sleep(10000);
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// ICK! but it's better then A thousand red SQLITE error messages!
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// ICK! but it's better then A thousand red SQLITE error messages!
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Environment.Exit(0);
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Environment.Exit(0);
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}
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}
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catch (System.Exception)
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catch (Exception)
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{
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{
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// ICK! but it's better then A thousand red SQLITE error messages!
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// ICK! but it's better then A thousand red SQLITE error messages!
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m_log.Error("[REGION DB]: The land table was recently updated. You need to restart the simulator");
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m_log.Error("[REGION DB]: The land table was recently updated. You need to restart the simulator");
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@ -26,9 +26,9 @@
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*/
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*/
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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//using System.Reflection;
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//using System.Reflection;
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using libsecondlife;
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//using log4net;
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//using log4net;
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namespace OpenSim.Framework.Communications.Cache
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namespace OpenSim.Framework.Communications.Cache
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@ -29,7 +29,6 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using System.Threading;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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@ -26,12 +26,11 @@
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*/
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*/
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Net;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using log4net;
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using log4net;
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namespace OpenSim.Framework.Console
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namespace OpenSim.Framework.Console
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@ -25,7 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using System;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.Framework
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namespace OpenSim.Framework
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@ -28,8 +28,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -36,6 +36,7 @@ using log4net;
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using Nwc.XmlRpc;
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using Nwc.XmlRpc;
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using OpenSim.Data;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework;
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//using System.Xml;
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//using System.Xml;
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namespace OpenSim.Grid.MessagingServer
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namespace OpenSim.Grid.MessagingServer
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@ -26,21 +26,17 @@
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*/
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*/
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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using System.Timers;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Mono.Addins;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.ClientStack;
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@ -50,7 +46,6 @@ using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.Physics.Manager;
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using Timer=System.Timers.Timer;
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namespace OpenSim
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namespace OpenSim
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{
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{
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@ -26,33 +26,23 @@
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*/
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*/
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Text;
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using System.Net;
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using System.Reflection;
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using System.Threading;
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using System.Threading;
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using System.Timers;
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using System.Timers;
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using libsecondlife;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Physics.Manager;
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using Timer=System.Timers.Timer;
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using Timer=System.Timers.Timer;
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using System.Net;
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using Nwc.XmlRpc;
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using System.Collections;
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using System.Reflection;
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using libsecondlife;
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using Mono.Addins;
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using Mono.Addins.Description;
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namespace OpenSim
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namespace OpenSim
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{
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{
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@ -60,7 +50,7 @@ namespace OpenSim
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public class OpenSimMainConsole : OpenSimMain, conscmd_callback
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public class OpenSimMainConsole : OpenSimMain, conscmd_callback
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{
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected string m_startupCommandsFile;
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protected string m_startupCommandsFile;
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protected string m_shutdownCommandsFile;
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protected string m_shutdownCommandsFile;
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@ -243,7 +233,7 @@ namespace OpenSim
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}
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}
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else
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else
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{
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{
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m_sceneManager.CurrentScene.SetSceneCoreDebug(!System.Convert.ToBoolean(cmdparams[0]), !System.Convert.ToBoolean(cmdparams[1]), !System.Convert.ToBoolean(cmdparams[2]));
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m_sceneManager.CurrentScene.SetSceneCoreDebug(!Convert.ToBoolean(cmdparams[0]), !Convert.ToBoolean(cmdparams[1]), !Convert.ToBoolean(cmdparams[2]));
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}
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}
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}
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}
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else
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else
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@ -300,7 +290,7 @@ namespace OpenSim
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// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
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// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
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// }
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// }
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List<Thread> threads = OpenSim.Framework.ThreadTracker.GetThreads();
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List<Thread> threads = ThreadTracker.GetThreads();
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if (threads == null)
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if (threads == null)
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{
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{
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m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode.");
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m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode.");
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@ -546,7 +536,7 @@ namespace OpenSim
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case "unload":
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case "unload":
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if (cmdparams.Length > 1)
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if (cmdparams.Length > 1)
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{
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{
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foreach (IRegionModule rm in new System.Collections.ArrayList(m_moduleLoader.GetLoadedSharedModules))
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foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
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{
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{
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if (rm.Name.ToLower() == cmdparams[1].ToLower())
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if (rm.Name.ToLower() == cmdparams[1].ToLower())
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{
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{
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case "load":
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case "load":
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if (cmdparams.Length > 1)
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if (cmdparams.Length > 1)
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{
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{
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foreach (Scene s in new System.Collections.ArrayList(m_sceneManager.Scenes))
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foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
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{
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{
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m_console.Notice("Loading module: " + cmdparams[1]);
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m_console.Notice("Loading module: " + cmdparams[1]);
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@ -632,7 +622,7 @@ namespace OpenSim
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{
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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string regionName;
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string regionName;
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System.Net.EndPoint ep = null;
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EndPoint ep = null;
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if (regionInfo == null)
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if (regionInfo == null)
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{
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{
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@ -33,11 +33,11 @@ using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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//using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.Physics.Manager;
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//using OpenSim.Framework.Console;
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namespace OpenSim.Region.ClientStack
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namespace OpenSim.Region.ClientStack
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{
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{
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@ -237,7 +237,7 @@ namespace OpenSim.Region.Communications.OGS1
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SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
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SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
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"POST", _inventoryServerUrl + "/NewItem/", item);
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"POST", _inventoryServerUrl + "/NewItem/", item);
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}
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}
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catch (System.Net.WebException e)
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catch (WebException e)
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{
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{
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m_log.ErrorFormat("[OGS1 INVENTORY SERVICE]: Update new inventory item operation failed, {0} {1}",
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m_log.ErrorFormat("[OGS1 INVENTORY SERVICE]: Update new inventory item operation failed, {0} {1}",
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e.Source, e.Message);
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e.Source, e.Message);
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@ -32,7 +32,6 @@ using System.Reflection;
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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//TODO: Why do we reference InstantMessageModule here?
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using OpenSim.Region.Environment.Modules.Agent.AssetTransaction;
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using OpenSim.Region.Environment.Modules.Agent.AssetTransaction;
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using OpenSim.Region.Environment.Modules.Avatar.Chat;
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using OpenSim.Region.Environment.Modules.Avatar.Chat;
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using OpenSim.Region.Environment.Modules.Avatar.InstantMessage;
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using OpenSim.Region.Environment.Modules.Avatar.InstantMessage;
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@ -40,6 +39,7 @@ using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture;
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using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL;
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using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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//TODO: Why do we reference InstantMessageModule here?
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namespace OpenSim.Region.Environment
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namespace OpenSim.Region.Environment
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{
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{
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@ -29,6 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Net;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using libsecondlife;
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using libsecondlife;
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using log4net;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -580,7 +581,7 @@ namespace OpenSim.Region.Environment.Scenes
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avatar.ControllingClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4),
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avatar.ControllingClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4),
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capsPath);
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capsPath);
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avatar.MakeChildAgent();
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avatar.MakeChildAgent();
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System.Threading.Thread.Sleep(5000);
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Thread.Sleep(5000);
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avatar.CrossAttachmentsIntoNewRegion(regionHandle);
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avatar.CrossAttachmentsIntoNewRegion(regionHandle);
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if (KillObject != null)
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if (KillObject != null)
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{
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{
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@ -30,7 +30,6 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.IO;
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using System.IO;
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using System.Xml;
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using System.Xml;
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using System.Xml.Serialization;
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using Axiom.Math;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.Packets;
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|
|
|
@ -26,7 +26,6 @@
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*/
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*/
|
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|
|
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using System;
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using System;
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using System.Collections;
|
|
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization;
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|
|
|
@ -25,8 +25,6 @@
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
|
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using System.Collections.Generic;
|
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using libsecondlife;
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using libsecondlife;
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|
|
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namespace OpenSim.Region.Environment.Scenes
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namespace OpenSim.Region.Environment.Scenes
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@ -3074,7 +3074,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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return Convert.ToInt32(src.Data[index]);
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return Convert.ToInt32(src.Data[index]);
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}
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}
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catch (System.FormatException e)
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catch (FormatException e)
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{
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{
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return 0;
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return 0;
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}
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}
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@ -3109,7 +3109,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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return Convert.ToDouble(src.Data[index]);
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return Convert.ToDouble(src.Data[index]);
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}
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}
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catch (System.FormatException e)
|
catch (FormatException e)
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{
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{
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return 0.0;
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return 0.0;
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}
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}
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|
|
|
@ -28,7 +28,6 @@
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using System;
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using System;
|
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using libsecondlife;
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using libsecondlife;
|
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using OpenSim.Framework;
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using OpenSim.Framework;
|
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using OpenSim.Region.Environment;
|
|
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using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
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using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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@ -27,7 +27,9 @@
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|
|
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using System;
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using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
using System.Reflection;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
using log4net;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||||
|
@ -38,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||||
public class MaintenanceThread : iScriptEngineFunctionModule
|
public class MaintenanceThread : iScriptEngineFunctionModule
|
||||||
{
|
{
|
||||||
|
|
||||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
//public ScriptEngine m_ScriptEngine;
|
//public ScriptEngine m_ScriptEngine;
|
||||||
private int MaintenanceLoopms;
|
private int MaintenanceLoopms;
|
||||||
|
@ -216,7 +218,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||||
//}
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch(System.Threading.ThreadAbortException ex)
|
catch(ThreadAbortException ex)
|
||||||
{
|
{
|
||||||
m_log.Error("Thread aborted in MaintenanceLoopThread. If this is during shutdown, please ignore");
|
m_log.Error("Thread aborted in MaintenanceLoopThread. If this is during shutdown, please ignore");
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue