Animations to multiple CMs (including idle anims) are working
parent
9f515cb623
commit
46a01d9550
|
@ -496,7 +496,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
{
|
||||
if (m_clientView != null)
|
||||
{
|
||||
// m_log.Debug("[REGION SYNC AVATAR] SendAnimations");
|
||||
// m_log.DebugFormat("[REGION SYNC AVATAR] SendAnimations for {0}", m_agentID.ToString());
|
||||
m_scene.RegionSyncServerModule.SendAnimations(m_agentID, animations, seqs, sourceAgentId, objectIDs);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -747,7 +747,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
}
|
||||
|
||||
UUID agentID = data["agentID"].AsUUID();
|
||||
m_log.DebugFormat("{0} SendAnimations for {1}", LogHeader, agentID.ToString());
|
||||
// m_log.DebugFormat("{0} SendAnimations for {1}", LogHeader, agentID.ToString());
|
||||
|
||||
OSDArray animatA = (OSDArray)data["animations"];
|
||||
UUID[] animIDs = new UUID[animatA.Count];
|
||||
|
@ -767,7 +767,14 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
m_scene.TryGetScenePresence(agentID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
sp.ControllingClient.SendAnimations(animIDs, seqs, sourceAgentID, objectIDs);
|
||||
if (agentID == sourceAgentID)
|
||||
{
|
||||
sp.Animator.SendAnimPack(animIDs, seqs, objectIDs);
|
||||
}
|
||||
else
|
||||
{
|
||||
sp.ControllingClient.SendAnimations(animIDs, seqs, sourceAgentID, objectIDs);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -883,8 +890,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
client.OnAgentSit += HandleAgentSit;
|
||||
client.OnGrabObject += HandleGrabObject;
|
||||
client.OnGrabUpdate += HandleGrabUpdate;
|
||||
client.OnDeGrabObject += HandleDeGrabObject;
|
||||
client.OnStartAnim += HandleStartAnim;
|
||||
client.OnDeGrabObject += HandleDeGrabObject;
|
||||
client.OnStartAnim += HandleStartAnim;
|
||||
client.OnStopAnim += HandleStopAnim;
|
||||
}
|
||||
|
||||
|
@ -1025,34 +1032,34 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
data["pos"] = OSD.FromVector3(pos);
|
||||
data["surfaceArgs"] = MakeSurfaceArgsArray(surfaceArgs);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.GrabUpdate, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleDeGrabObject(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs)
|
||||
{
|
||||
m_log.DebugFormat("[REGION SYNC CLIENT] HandleDeGrabObject for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["localID"] = OSD.FromUInteger(localID);
|
||||
data["surfaceArgs"] = MakeSurfaceArgsArray(surfaceArgs);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.DeGrabObject, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleStartAnim(IClientAPI remoteClient, UUID animID)
|
||||
{
|
||||
m_log.DebugFormat("[REGION SYNC CLIENT] HandleStartAnim for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["animID"] = OSD.FromUUID(animID);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StartAnim, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleStopAnim(IClientAPI remoteClient, UUID animID)
|
||||
{
|
||||
m_log.DebugFormat("[REGION SYNC CLIENT] HandleStopAnim for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["animID"] = OSD.FromUUID(animID);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StopAnim, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleDeGrabObject(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs)
|
||||
{
|
||||
m_log.DebugFormat("[REGION SYNC CLIENT] HandleDeGrabObject for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["localID"] = OSD.FromUInteger(localID);
|
||||
data["surfaceArgs"] = MakeSurfaceArgsArray(surfaceArgs);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.DeGrabObject, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleStartAnim(IClientAPI remoteClient, UUID animID)
|
||||
{
|
||||
// m_log.DebugFormat("[REGION SYNC CLIENT] HandleStartAnim for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["id"] = OSD.FromUUID(animID);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StartAnim, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
public void HandleStopAnim(IClientAPI remoteClient, UUID animID)
|
||||
{
|
||||
// m_log.DebugFormat("[REGION SYNC CLIENT] HandleStopAnim for {0}", remoteClient.AgentId.ToString());
|
||||
OSDMap data = new OSDMap(3);
|
||||
data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
|
||||
data["id"] = OSD.FromUUID(animID);
|
||||
Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StopAnim, OSDParser.SerializeJsonString(data)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -587,39 +587,39 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
RegionSyncMessage.HandleError(LogHeader, msg, "Could not deserialize JSON data.");
|
||||
return;
|
||||
}
|
||||
UUID agentID = data["agentID"].AsUUID();
|
||||
UUID agentID = data["agentID"].AsUUID();
|
||||
UUID animID = data["id"].AsUUID();
|
||||
|
||||
m_log.DebugFormat("{0} AnimStart for {1}", LogHeader, agentID.ToString());
|
||||
// m_log.DebugFormat("{0} AnimStart for {1}", LogHeader, agentID.ToString());
|
||||
|
||||
ScenePresence sp;
|
||||
m_scene.TryGetScenePresence(agentID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
sp.Animator.AddAnimation(animID, UUID.Zero);
|
||||
sp.HandleStartAnim(sp.ControllingClient, animID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case RegionSyncMessage.MsgType.StopAnim:
|
||||
{
|
||||
OSDMap data = DeserializeMessage(msg);
|
||||
if (data == null)
|
||||
{
|
||||
RegionSyncMessage.HandleError(LogHeader, msg, "Could not deserialize JSON data.");
|
||||
return;
|
||||
}
|
||||
UUID agentID = data["agentID"].AsUUID();
|
||||
UUID animID = data["id"].AsUUID();
|
||||
|
||||
// m_log.DebugFormat("{0} AnimStop for {1}", LogHeader, agentID.ToString());
|
||||
|
||||
ScenePresence sp;
|
||||
m_scene.TryGetScenePresence(agentID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
sp.HandleStopAnim(sp.ControllingClient, animID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case RegionSyncMessage.MsgType.StopAnim:
|
||||
{
|
||||
OSDMap data = DeserializeMessage(msg);
|
||||
if (data == null)
|
||||
{
|
||||
RegionSyncMessage.HandleError(LogHeader, msg, "Could not deserialize JSON data.");
|
||||
return;
|
||||
}
|
||||
UUID agentID = data["agentID"].AsUUID();
|
||||
UUID animID = data["id"].AsUUID();
|
||||
|
||||
m_log.DebugFormat("{0} AnimStop for {1}", LogHeader, agentID.ToString());
|
||||
|
||||
ScenePresence sp;
|
||||
m_scene.TryGetScenePresence(agentID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
sp.Animator.RemoveAnimation(animID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case RegionSyncMessage.MsgType.GrabObject:
|
||||
{
|
||||
|
|
|
@ -366,8 +366,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
data["sourceAgentID"] = OSD.FromUUID(sourceAgentId);
|
||||
OSDArray obIDA = new OSDArray();
|
||||
foreach (UUID ii in objectIDs) obIDA.Add(OSD.FromUUID(ii));
|
||||
data["objectIDs"] = obIDA;
|
||||
m_log.DebugFormat("[REGION SYNC SERVER MODULE] Broadcast animations to {0}", agentID.ToString());
|
||||
data["objectIDs"] = obIDA;
|
||||
// m_log.DebugFormat("[REGION SYNC SERVER MODULE] Broadcast animations for {0}", agentID.ToString());
|
||||
RegionSyncMessage rsm = new RegionSyncMessage(RegionSyncMessage.MsgType.SendAnimations, OSDParser.SerializeJsonString(data));
|
||||
m_server.Broadcast(rsm);
|
||||
// m_clientView.Send(rsm);
|
||||
|
|
|
@ -407,6 +407,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
|||
{
|
||||
if (m_scenePresence.IsChildAgent)
|
||||
return;
|
||||
if (m_scenePresence.Scene.IsSyncedServer())
|
||||
{
|
||||
m_scenePresence.Scene.RegionSyncServerModule.SendAnimations(
|
||||
m_scenePresence.ControllingClient.AgentId, animations, seqs,
|
||||
m_scenePresence.ControllingClient.AgentId, objectIDs);
|
||||
return;
|
||||
}
|
||||
|
||||
m_scenePresence.Scene.ForEachClient(
|
||||
delegate(IClientAPI client)
|
||||
|
|
Loading…
Reference in New Issue