Animations to multiple CMs (including idle anims) are working
parent
9f515cb623
commit
46a01d9550
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@ -496,7 +496,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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{
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if (m_clientView != null)
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if (m_clientView != null)
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{
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{
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// m_log.Debug("[REGION SYNC AVATAR] SendAnimations");
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// m_log.DebugFormat("[REGION SYNC AVATAR] SendAnimations for {0}", m_agentID.ToString());
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m_scene.RegionSyncServerModule.SendAnimations(m_agentID, animations, seqs, sourceAgentId, objectIDs);
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m_scene.RegionSyncServerModule.SendAnimations(m_agentID, animations, seqs, sourceAgentId, objectIDs);
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}
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}
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}
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}
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@ -747,7 +747,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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}
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}
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UUID agentID = data["agentID"].AsUUID();
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UUID agentID = data["agentID"].AsUUID();
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m_log.DebugFormat("{0} SendAnimations for {1}", LogHeader, agentID.ToString());
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// m_log.DebugFormat("{0} SendAnimations for {1}", LogHeader, agentID.ToString());
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OSDArray animatA = (OSDArray)data["animations"];
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OSDArray animatA = (OSDArray)data["animations"];
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UUID[] animIDs = new UUID[animatA.Count];
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UUID[] animIDs = new UUID[animatA.Count];
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@ -767,7 +767,14 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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m_scene.TryGetScenePresence(agentID, out sp);
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m_scene.TryGetScenePresence(agentID, out sp);
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if (sp != null)
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if (sp != null)
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{
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{
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sp.ControllingClient.SendAnimations(animIDs, seqs, sourceAgentID, objectIDs);
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if (agentID == sourceAgentID)
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{
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sp.Animator.SendAnimPack(animIDs, seqs, objectIDs);
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}
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else
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{
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sp.ControllingClient.SendAnimations(animIDs, seqs, sourceAgentID, objectIDs);
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}
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}
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}
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else
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else
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{
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{
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@ -1039,19 +1046,19 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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public void HandleStartAnim(IClientAPI remoteClient, UUID animID)
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public void HandleStartAnim(IClientAPI remoteClient, UUID animID)
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{
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{
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m_log.DebugFormat("[REGION SYNC CLIENT] HandleStartAnim for {0}", remoteClient.AgentId.ToString());
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// m_log.DebugFormat("[REGION SYNC CLIENT] HandleStartAnim for {0}", remoteClient.AgentId.ToString());
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OSDMap data = new OSDMap(3);
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OSDMap data = new OSDMap(3);
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data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
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data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
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data["animID"] = OSD.FromUUID(animID);
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data["id"] = OSD.FromUUID(animID);
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Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StartAnim, OSDParser.SerializeJsonString(data)));
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Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StartAnim, OSDParser.SerializeJsonString(data)));
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}
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}
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public void HandleStopAnim(IClientAPI remoteClient, UUID animID)
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public void HandleStopAnim(IClientAPI remoteClient, UUID animID)
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{
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{
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m_log.DebugFormat("[REGION SYNC CLIENT] HandleStopAnim for {0}", remoteClient.AgentId.ToString());
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// m_log.DebugFormat("[REGION SYNC CLIENT] HandleStopAnim for {0}", remoteClient.AgentId.ToString());
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OSDMap data = new OSDMap(3);
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OSDMap data = new OSDMap(3);
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data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
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data["agentID"] = OSD.FromUUID(remoteClient.AgentId);
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data["animID"] = OSD.FromUUID(animID);
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data["id"] = OSD.FromUUID(animID);
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Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StopAnim, OSDParser.SerializeJsonString(data)));
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Send(new RegionSyncMessage(RegionSyncMessage.MsgType.StopAnim, OSDParser.SerializeJsonString(data)));
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}
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}
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@ -590,13 +590,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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UUID agentID = data["agentID"].AsUUID();
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UUID agentID = data["agentID"].AsUUID();
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UUID animID = data["id"].AsUUID();
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UUID animID = data["id"].AsUUID();
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m_log.DebugFormat("{0} AnimStart for {1}", LogHeader, agentID.ToString());
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// m_log.DebugFormat("{0} AnimStart for {1}", LogHeader, agentID.ToString());
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ScenePresence sp;
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ScenePresence sp;
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m_scene.TryGetScenePresence(agentID, out sp);
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m_scene.TryGetScenePresence(agentID, out sp);
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if (sp != null)
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if (sp != null)
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{
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{
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sp.Animator.AddAnimation(animID, UUID.Zero);
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sp.HandleStartAnim(sp.ControllingClient, animID);
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}
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}
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return;
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return;
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}
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}
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@ -611,13 +611,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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UUID agentID = data["agentID"].AsUUID();
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UUID agentID = data["agentID"].AsUUID();
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UUID animID = data["id"].AsUUID();
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UUID animID = data["id"].AsUUID();
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m_log.DebugFormat("{0} AnimStop for {1}", LogHeader, agentID.ToString());
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// m_log.DebugFormat("{0} AnimStop for {1}", LogHeader, agentID.ToString());
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ScenePresence sp;
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ScenePresence sp;
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m_scene.TryGetScenePresence(agentID, out sp);
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m_scene.TryGetScenePresence(agentID, out sp);
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if (sp != null)
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if (sp != null)
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{
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{
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sp.Animator.RemoveAnimation(animID);
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sp.HandleStopAnim(sp.ControllingClient, animID);
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}
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}
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return;
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return;
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}
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}
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@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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OSDArray obIDA = new OSDArray();
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OSDArray obIDA = new OSDArray();
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foreach (UUID ii in objectIDs) obIDA.Add(OSD.FromUUID(ii));
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foreach (UUID ii in objectIDs) obIDA.Add(OSD.FromUUID(ii));
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data["objectIDs"] = obIDA;
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data["objectIDs"] = obIDA;
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m_log.DebugFormat("[REGION SYNC SERVER MODULE] Broadcast animations to {0}", agentID.ToString());
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// m_log.DebugFormat("[REGION SYNC SERVER MODULE] Broadcast animations for {0}", agentID.ToString());
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RegionSyncMessage rsm = new RegionSyncMessage(RegionSyncMessage.MsgType.SendAnimations, OSDParser.SerializeJsonString(data));
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RegionSyncMessage rsm = new RegionSyncMessage(RegionSyncMessage.MsgType.SendAnimations, OSDParser.SerializeJsonString(data));
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m_server.Broadcast(rsm);
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m_server.Broadcast(rsm);
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// m_clientView.Send(rsm);
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// m_clientView.Send(rsm);
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@ -407,6 +407,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation
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{
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{
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if (m_scenePresence.IsChildAgent)
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if (m_scenePresence.IsChildAgent)
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return;
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return;
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if (m_scenePresence.Scene.IsSyncedServer())
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{
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m_scenePresence.Scene.RegionSyncServerModule.SendAnimations(
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m_scenePresence.ControllingClient.AgentId, animations, seqs,
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m_scenePresence.ControllingClient.AgentId, objectIDs);
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return;
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}
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m_scenePresence.Scene.ForEachClient(
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m_scenePresence.Scene.ForEachClient(
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delegate(IClientAPI client)
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delegate(IClientAPI client)
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