Merge branch 'careminster' into careminster-presence-refactor
commit
46d990419b
|
@ -221,8 +221,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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||||||
|
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public List<SceneObjectPart> GetLinkParts(int linkType)
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public List<SceneObjectPart> GetLinkParts(int linkType)
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||||||
{
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{
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List<SceneObjectPart> ret = new List<SceneObjectPart>();
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List<SceneObjectPart> ret = new List<SceneObjectPart>();
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if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
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if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
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return ret;
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return ret;
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ret.Add(m_host);
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ret.Add(m_host);
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@ -1115,6 +1115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return detectedParams.TouchUV;
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return detectedParams.TouchUV;
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}
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}
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[DebuggerNonUserCode]
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public virtual void llDie()
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public virtual void llDie()
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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@ -1190,8 +1191,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void llSetStatus(int status, int value)
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public void llSetStatus(int status, int value)
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{
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{
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if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
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if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted)
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return;
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return;
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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@ -1367,7 +1368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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protected void SetScale(SceneObjectPart part, LSL_Vector scale)
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protected void SetScale(SceneObjectPart part, LSL_Vector scale)
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{
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{
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// TODO: this needs to trigger a persistance save as well
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// TODO: this needs to trigger a persistance save as well
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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@ -1426,8 +1427,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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protected void SetColor(SceneObjectPart part, LSL_Vector color, int face)
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protected void SetColor(SceneObjectPart part, LSL_Vector color, int face)
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{
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{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1471,8 +1472,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void SetTexGen(SceneObjectPart part, int face,int style)
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public void SetTexGen(SceneObjectPart part, int face,int style)
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{
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{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1504,8 +1505,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void SetGlow(SceneObjectPart part, int face, float glow)
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public void SetGlow(SceneObjectPart part, int face, float glow)
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{
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{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1532,8 +1533,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump)
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public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump)
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{
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{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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Shininess sval = new Shininess();
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Shininess sval = new Shininess();
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@ -1584,8 +1585,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void SetFullBright(SceneObjectPart part, int face, bool bright)
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public void SetFullBright(SceneObjectPart part, int face, bool bright)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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|
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1654,8 +1655,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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|
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protected void SetAlpha(SceneObjectPart part, double alpha, int face)
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protected void SetAlpha(SceneObjectPart part, double alpha, int face)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
|
return;
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1702,8 +1703,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <param name="Force"></param>
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/// <param name="Force"></param>
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protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction,
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protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction,
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float wind, float tension, LSL_Vector Force)
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float wind, float tension, LSL_Vector Force)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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if (flexi)
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if (flexi)
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@ -1737,8 +1738,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <param name="radius"></param>
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/// <param name="radius"></param>
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/// <param name="falloff"></param>
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/// <param name="falloff"></param>
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protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff)
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protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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if (light)
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if (light)
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@ -1823,8 +1824,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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protected void SetTexture(SceneObjectPart part, string texture, int face)
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protected void SetTexture(SceneObjectPart part, string texture, int face)
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{
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{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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UUID textureID=new UUID();
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UUID textureID=new UUID();
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@ -1871,8 +1872,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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|
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protected void ScaleTexture(SceneObjectPart part, double u, double v, int face)
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protected void ScaleTexture(SceneObjectPart part, double u, double v, int face)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1910,8 +1911,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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|
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protected void OffsetTexture(SceneObjectPart part, double u, double v, int face)
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protected void OffsetTexture(SceneObjectPart part, double u, double v, int face)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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|
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -1949,8 +1950,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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|
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protected void RotateTexture(SceneObjectPart part, double rotation, int face)
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protected void RotateTexture(SceneObjectPart part, double rotation, int face)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
|
return;
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|
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Primitive.TextureEntry tex = part.Shape.Textures;
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -2022,8 +2023,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
|
}
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|
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protected void SetPos(SceneObjectPart part, LSL_Vector targetPos)
|
protected void SetPos(SceneObjectPart part, LSL_Vector targetPos)
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{
|
{
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
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return;
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return;
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|
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// Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos)
|
// Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos)
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|
@ -2119,8 +2120,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
|
}
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|
|
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protected void SetRot(SceneObjectPart part, Quaternion rot)
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protected void SetRot(SceneObjectPart part, Quaternion rot)
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{
|
{
|
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if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
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return;
|
return;
|
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|
|
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part.UpdateRotation(rot);
|
part.UpdateRotation(rot);
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|
@ -4019,7 +4020,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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bucket);
|
bucket);
|
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|
|
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if (m_TransferModule != null)
|
if (m_TransferModule != null)
|
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m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
|
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
|
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|
|
||||||
//This delay should only occur when giving inventory to avatars.
|
//This delay should only occur when giving inventory to avatars.
|
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ScriptSleep(3000);
|
ScriptSleep(3000);
|
||||||
|
@ -4194,6 +4195,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ScenePresence presence = World.GetScenePresence(agentId);
|
ScenePresence presence = World.GetScenePresence(agentId);
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
{
|
{
|
||||||
|
// agent must not be a god
|
||||||
|
if (presence.GodLevel >= 200) return;
|
||||||
|
|
||||||
// agent must be over the owners land
|
// agent must be over the owners land
|
||||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(
|
if (m_host.OwnerID == World.LandChannel.GetLandObject(
|
||||||
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
|
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
|
||||||
|
@ -6689,9 +6693,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
|
protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
|
||||||
{
|
{
|
||||||
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
|
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return shapeBlock;
|
return shapeBlock;
|
||||||
|
|
||||||
if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT &&
|
if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT &&
|
||||||
|
@ -6762,8 +6766,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge)
|
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
||||||
|
@ -6814,8 +6818,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge)
|
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
||||||
|
@ -6859,8 +6863,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge)
|
protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
ObjectShapePacket.ObjectDataBlock shapeBlock;
|
||||||
|
@ -6983,8 +6987,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type)
|
protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
|
ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock();
|
||||||
|
@ -7020,13 +7024,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSetPrimitiveParams(LSL_List rules)
|
public void llSetPrimitiveParams(LSL_List rules)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
SetPrimParams(m_host, rules);
|
SetPrimParams(m_host, rules);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
|
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
List<SceneObjectPart> parts = GetLinkParts(linknumber);
|
List<SceneObjectPart> parts = GetLinkParts(linknumber);
|
||||||
|
@ -7041,8 +7045,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void SetPrimParams(SceneObjectPart part, LSL_List rules)
|
protected void SetPrimParams(SceneObjectPart part, LSL_List rules)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int idx = 0;
|
int idx = 0;
|
||||||
|
@ -7875,96 +7879,96 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
|
case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
|
||||||
if (remain < 1)
|
if (remain < 1)
|
||||||
return res;
|
return res;
|
||||||
face = (int)rules.GetLSLIntegerItem(idx++);
|
face = (int)rules.GetLSLIntegerItem(idx++);
|
||||||
|
|
||||||
tex = part.Shape.Textures;
|
tex = part.Shape.Textures;
|
||||||
int shiny;
|
int shiny;
|
||||||
if (face == ScriptBaseClass.ALL_SIDES)
|
if (face == ScriptBaseClass.ALL_SIDES)
|
||||||
{
|
{
|
||||||
for (face = 0; face < GetNumberOfSides(part); face++)
|
for (face = 0; face < GetNumberOfSides(part); face++)
|
||||||
{
|
{
|
||||||
Shininess shinyness = tex.GetFace((uint)face).Shiny;
|
Shininess shinyness = tex.GetFace((uint)face).Shiny;
|
||||||
if (shinyness == Shininess.High)
|
if (shinyness == Shininess.High)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
|
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
|
||||||
}
|
}
|
||||||
else if (shinyness == Shininess.Medium)
|
else if (shinyness == Shininess.Medium)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
|
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
|
||||||
}
|
}
|
||||||
else if (shinyness == Shininess.Low)
|
else if (shinyness == Shininess.Low)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
|
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
|
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
|
||||||
}
|
}
|
||||||
res.Add(new LSL_Integer(shiny));
|
res.Add(new LSL_Integer(shiny));
|
||||||
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
|
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Shininess shinyness = tex.GetFace((uint)face).Shiny;
|
Shininess shinyness = tex.GetFace((uint)face).Shiny;
|
||||||
if (shinyness == Shininess.High)
|
if (shinyness == Shininess.High)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
|
shiny = ScriptBaseClass.PRIM_SHINY_HIGH;
|
||||||
}
|
}
|
||||||
else if (shinyness == Shininess.Medium)
|
else if (shinyness == Shininess.Medium)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
|
shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM;
|
||||||
}
|
}
|
||||||
else if (shinyness == Shininess.Low)
|
else if (shinyness == Shininess.Low)
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
|
shiny = ScriptBaseClass.PRIM_SHINY_LOW;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
|
shiny = ScriptBaseClass.PRIM_SHINY_NONE;
|
||||||
}
|
}
|
||||||
res.Add(new LSL_Integer(shiny));
|
res.Add(new LSL_Integer(shiny));
|
||||||
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
|
res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
|
case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
|
||||||
if (remain < 1)
|
if (remain < 1)
|
||||||
return res;
|
return res;
|
||||||
face = (int)rules.GetLSLIntegerItem(idx++);
|
face = (int)rules.GetLSLIntegerItem(idx++);
|
||||||
|
|
||||||
tex = part.Shape.Textures;
|
tex = part.Shape.Textures;
|
||||||
int fullbright;
|
int fullbright;
|
||||||
if (face == ScriptBaseClass.ALL_SIDES)
|
if (face == ScriptBaseClass.ALL_SIDES)
|
||||||
{
|
{
|
||||||
for (face = 0; face < GetNumberOfSides(part); face++)
|
for (face = 0; face < GetNumberOfSides(part); face++)
|
||||||
{
|
{
|
||||||
if (tex.GetFace((uint)face).Fullbright == true)
|
if (tex.GetFace((uint)face).Fullbright == true)
|
||||||
{
|
{
|
||||||
fullbright = ScriptBaseClass.TRUE;
|
fullbright = ScriptBaseClass.TRUE;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
fullbright = ScriptBaseClass.FALSE;
|
fullbright = ScriptBaseClass.FALSE;
|
||||||
}
|
}
|
||||||
res.Add(new LSL_Integer(fullbright));
|
res.Add(new LSL_Integer(fullbright));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (tex.GetFace((uint)face).Fullbright == true)
|
if (tex.GetFace((uint)face).Fullbright == true)
|
||||||
{
|
{
|
||||||
fullbright = ScriptBaseClass.TRUE;
|
fullbright = ScriptBaseClass.TRUE;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
fullbright = ScriptBaseClass.FALSE;
|
fullbright = ScriptBaseClass.FALSE;
|
||||||
}
|
}
|
||||||
res.Add(new LSL_Integer(fullbright));
|
res.Add(new LSL_Integer(fullbright));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_FLEXIBLE:
|
case (int)ScriptBaseClass.PRIM_FLEXIBLE:
|
||||||
|
@ -7985,37 +7989,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_TEXGEN:
|
case (int)ScriptBaseClass.PRIM_TEXGEN:
|
||||||
// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
|
// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
|
||||||
if (remain < 1)
|
if (remain < 1)
|
||||||
return res;
|
return res;
|
||||||
face = (int)rules.GetLSLIntegerItem(idx++);
|
face = (int)rules.GetLSLIntegerItem(idx++);
|
||||||
|
|
||||||
tex = part.Shape.Textures;
|
tex = part.Shape.Textures;
|
||||||
if (face == ScriptBaseClass.ALL_SIDES)
|
if (face == ScriptBaseClass.ALL_SIDES)
|
||||||
{
|
{
|
||||||
for (face = 0; face < GetNumberOfSides(part); face++)
|
for (face = 0; face < GetNumberOfSides(part); face++)
|
||||||
{
|
{
|
||||||
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
|
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
|
||||||
{
|
{
|
||||||
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
|
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
|
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
|
if (tex.GetFace((uint)face).TexMapType == MappingType.Planar)
|
||||||
{
|
{
|
||||||
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
|
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
|
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
|
case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
|
||||||
|
@ -8033,26 +8037,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
res.Add(new LSL_Float(shape.LightFalloff)); // falloff
|
res.Add(new LSL_Float(shape.LightFalloff)); // falloff
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PRIM_GLOW:
|
case (int)ScriptBaseClass.PRIM_GLOW:
|
||||||
if (remain < 1)
|
if (remain < 1)
|
||||||
return res;
|
return res;
|
||||||
face = (int)rules.GetLSLIntegerItem(idx++);
|
face = (int)rules.GetLSLIntegerItem(idx++);
|
||||||
|
|
||||||
tex = part.Shape.Textures;
|
tex = part.Shape.Textures;
|
||||||
float primglow;
|
float primglow;
|
||||||
if (face == ScriptBaseClass.ALL_SIDES)
|
if (face == ScriptBaseClass.ALL_SIDES)
|
||||||
{
|
{
|
||||||
for (face = 0; face < GetNumberOfSides(part); face++)
|
for (face = 0; face < GetNumberOfSides(part); face++)
|
||||||
{
|
{
|
||||||
primglow = tex.GetFace((uint)face).Glow;
|
primglow = tex.GetFace((uint)face).Glow;
|
||||||
res.Add(new LSL_Float(primglow));
|
res.Add(new LSL_Float(primglow));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
primglow = tex.GetFace((uint)face).Glow;
|
primglow = tex.GetFace((uint)face).Glow;
|
||||||
res.Add(new LSL_Float(primglow));
|
res.Add(new LSL_Float(primglow));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case (int)ScriptBaseClass.PRIM_TEXT:
|
case (int)ScriptBaseClass.PRIM_TEXT:
|
||||||
Color4 textColor = part.GetTextColor();
|
Color4 textColor = part.GetTextColor();
|
||||||
|
@ -9214,7 +9218,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if (quick_pay_buttons.Data.Length < 4)
|
if (quick_pay_buttons.Data.Length < 4)
|
||||||
{
|
{
|
||||||
int x;
|
int x;
|
||||||
for (x=quick_pay_buttons.Data.Length; x<= 4; x++)
|
for (x=quick_pay_buttons.Data.Length; x<= 4; x++)
|
||||||
{
|
{
|
||||||
|
@ -9222,12 +9226,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int[] nPrice = new int[5];
|
int[] nPrice = new int[5];
|
||||||
nPrice[0]=price;
|
nPrice[0]=price;
|
||||||
nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0];
|
nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0];
|
||||||
nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1];
|
nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1];
|
||||||
nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2];
|
nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2];
|
||||||
nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3];
|
nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3];
|
||||||
m_host.ParentGroup.RootPart.PayPrice = nPrice;
|
m_host.ParentGroup.RootPart.PayPrice = nPrice;
|
||||||
m_host.ParentGroup.HasGroupChanged = true;
|
m_host.ParentGroup.HasGroupChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics; //for [DebuggerNonUserCode]
|
||||||
using System.Runtime.Remoting.Lifetime;
|
using System.Runtime.Remoting.Lifetime;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
@ -309,6 +310,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
|
m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[DebuggerNonUserCode]
|
||||||
public void llDie()
|
public void llDie()
|
||||||
{
|
{
|
||||||
m_LSL_Functions.llDie();
|
m_LSL_Functions.llDie();
|
||||||
|
|
Loading…
Reference in New Issue