Put a wrapper around the media texture region serialization
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE. Please delete your existing sqlite databases if you are experimenting with this branch. This wrapper will make it easier to maintain compatibility if the media texture data evolves. This will also make it easier to store non-sl media texture data.prebuild-update
parent
8e8076c947
commit
4736e38e79
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@ -31,6 +31,7 @@ using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Reflection;
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using System.Xml;
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using log4net;
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using Mono.Data.Sqlite;
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using OpenMetaverse;
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@ -1862,17 +1863,26 @@ namespace OpenSim.Data.SQLite
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if (!(row["Media"] is System.DBNull))
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{
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string rawMeArray = (string)row["Media"];
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OSDArray osdMeArray = (OSDArray)OSDParser.DeserializeLLSDXml(rawMeArray);
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List<MediaEntry> mediaEntries = new List<MediaEntry>();
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foreach (OSD osdMe in osdMeArray)
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using (StringReader sr = new StringReader((string)row["Media"]))
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{
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MediaEntry me = (osdMe is OSDMap ? MediaEntry.FromOSD(osdMe) : new MediaEntry());
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mediaEntries.Add(me);
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}
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using (XmlTextReader xtr = new XmlTextReader(sr))
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{
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xtr.ReadStartElement("osmedia");
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s.Media = mediaEntries;
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OSDArray osdMeArray = (OSDArray)OSDParser.DeserializeLLSDXml(xtr.ReadInnerXml());
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List<MediaEntry> mediaEntries = new List<MediaEntry>();
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foreach (OSD osdMe in osdMeArray)
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{
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MediaEntry me = (osdMe is OSDMap ? MediaEntry.FromOSD(osdMe) : new MediaEntry());
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mediaEntries.Add(me);
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}
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s.Media = mediaEntries;
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xtr.ReadEndElement();
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}
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}
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}
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return s;
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@ -1921,14 +1931,32 @@ namespace OpenSim.Data.SQLite
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if (null != s.Media)
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{
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OSDArray meArray = new OSDArray();
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foreach (MediaEntry me in s.Media)
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using (StringWriter sw = new StringWriter())
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{
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OSD osd = (null == me ? new OSD() : me.GetOSD());
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meArray.Add(osd);
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}
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using (XmlTextWriter xtw = new XmlTextWriter(sw))
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{
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xtw.WriteStartElement("osmedia");
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xtw.WriteAttributeString("type", "sl");
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xtw.WriteAttributeString("major_version", "0");
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xtw.WriteAttributeString("minor_version", "1");
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row["Media"] = OSDParser.SerializeLLSDXmlString(meArray);
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OSDArray meArray = new OSDArray();
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foreach (MediaEntry me in s.Media)
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{
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OSD osd = (null == me ? new OSD() : me.GetOSD());
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meArray.Add(osd);
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}
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xtw.WriteStartElement("osdata");
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xtw.WriteRaw(OSDParser.SerializeLLSDXmlString(meArray));
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xtw.WriteEndElement();
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xtw.WriteEndElement();
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xtw.Flush();
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row["Media"] = sw.ToString();
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}
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}
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}
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}
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