Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.

bulletsim
Diva Canto 2011-05-10 09:02:25 -07:00
parent e1a4a8d857
commit 47735468d2
1 changed files with 3 additions and 3 deletions

View File

@ -62,8 +62,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
{
List<MapBlockData> mapBlocks = new List<MapBlockData>();
List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
(minX - 4) * (int)Constants.RegionSize, (maxX + 4) * (int)Constants.RegionSize,
(minY - 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize);
minX * (int)Constants.RegionSize, maxX * (int)Constants.RegionSize,
minY * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize);
foreach (GridRegion r in regions)
{
@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
mblock.X = (ushort)x;
mblock.Y = (ushort)y;
mblock.Name = "";
mblock.Access = 255; // means 'simulator does not exist'
mblock.Access = 254; // means 'simulator is offline'. We need this because the viewer ignores 255's
mblock.MapImageId = UUID.Zero;
mapBlocks.Add(mblock);
}