diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 29eed677bd..5a0f56441f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -569,21 +569,18 @@ namespace OpenSim.Region.Framework.Scenes get { return m_sceneGraph.Entities; } } - // can be closest/random/sequence - private string m_SpawnPointRouting = "closest"; + // used in sequence see: SpawnPoint() private int m_SpawnPoint; + // can be closest/random/sequence public string SpawnPointRouting { - get { return m_SpawnPointRouting; } - private set { m_SpawnPointRouting = value; } + get; private set; } // allow landmarks to pass - private bool m_TelehubAllowLandmarks; public bool TelehubAllowLandmarks { - get { return m_TelehubAllowLandmarks; } - private set { m_TelehubAllowLandmarks = value; } + get; private set; } #endregion Properties