Merge branch 'master' into careminster
commit
47ba9d9429
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@ -1186,12 +1186,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.High, "osSetRegionWaterHeight");
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.Permissions.IsGod(m_host.OwnerID))
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{
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World.EventManager.TriggerRequestChangeWaterHeight((float)height);
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}
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World.EventManager.TriggerRequestChangeWaterHeight((float)height);
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}
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/// <summary>
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@ -1202,27 +1198,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <param name="sunHour">The "Sun Hour" that is desired, 0...24, with 0 just after SunRise</param>
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public void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour)
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{
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CheckThreatLevel(ThreatLevel.Nuisance, "osSetRegionSunSettings");
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CheckThreatLevel(ThreatLevel.High, "osSetRegionSunSettings");
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.Permissions.IsGod(m_host.OwnerID))
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{
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while (sunHour > 24.0)
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sunHour -= 24.0;
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while (sunHour < 0)
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sunHour += 24.0;
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while (sunHour > 24.0)
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sunHour -= 24.0;
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while (sunHour < 0)
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sunHour += 24.0;
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World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun;
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World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30
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World.RegionInfo.RegionSettings.FixedSun = sunFixed;
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World.RegionInfo.RegionSettings.Save();
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World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun;
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World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30
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World.RegionInfo.RegionSettings.FixedSun = sunFixed;
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World.RegionInfo.RegionSettings.Save();
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World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle, sunFixed, useEstateSun, (float)sunHour);
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}
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World.EventManager.TriggerEstateToolsSunUpdate(
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World.RegionInfo.RegionHandle, sunFixed, useEstateSun, (float)sunHour);
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}
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/// <summary>
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@ -1232,26 +1224,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// <param name="sunHour">The "Sun Hour" that is desired, 0...24, with 0 just after SunRise</param>
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public void osSetEstateSunSettings(bool sunFixed, double sunHour)
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{
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CheckThreatLevel(ThreatLevel.Nuisance, "osSetEstateSunSettings");
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CheckThreatLevel(ThreatLevel.High, "osSetEstateSunSettings");
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.Permissions.IsGod(m_host.OwnerID))
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{
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while (sunHour > 24.0)
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sunHour -= 24.0;
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while (sunHour < 0)
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sunHour += 24.0;
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while (sunHour > 24.0)
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sunHour -= 24.0;
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World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed;
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World.RegionInfo.EstateSettings.SunPosition = sunHour;
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World.RegionInfo.EstateSettings.FixedSun = sunFixed;
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World.RegionInfo.EstateSettings.Save();
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while (sunHour < 0)
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sunHour += 24.0;
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World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle, sunFixed, World.RegionInfo.RegionSettings.UseEstateSun, (float)sunHour);
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}
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World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed;
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World.RegionInfo.EstateSettings.SunPosition = sunHour;
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World.RegionInfo.EstateSettings.FixedSun = sunFixed;
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World.RegionInfo.EstateSettings.Save();
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World.EventManager.TriggerEstateToolsSunUpdate(
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World.RegionInfo.RegionHandle, sunFixed, World.RegionInfo.RegionSettings.UseEstateSun, (float)sunHour);
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}
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/// <summary>
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@ -2555,7 +2544,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void osNpcStopMoveToTarget(LSL_Key npc)
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{
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CheckThreatLevel(ThreatLevel.VeryLow, "osNpcStopMoveTo");
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CheckThreatLevel(ThreatLevel.High, "osNpcStopMoveToTarget");
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m_host.AddScriptLPS(1);
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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