diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 16178e6c6f..deeacf5b58 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -61,7 +61,7 @@ namespace OpenSim.Region.ClientStack.Linden string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, string assetType, int cost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, - bool IsAtestUpload, ref string error, ref int nextOwnerMask, ref int groupMask, ref int everyoneMask); + bool IsAtestUpload, ref string error, ref int nextOwnerMask, ref int groupMask, ref int everyoneMask, int[] meshesSides); public delegate UUID UpdateItem(UUID itemID, byte[] data); @@ -529,6 +529,7 @@ namespace OpenSim.Region.ClientStack.Linden int nreqmeshs= 0; int nreqinstances = 0; bool IsAtestUpload = false; + int[] meshesSides = null; string assetName = llsdRequest.name; @@ -578,9 +579,8 @@ namespace OpenSim.Region.ClientStack.Linden string error; int modelcost; - if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost, - meshcostdata, out error, ref warning)) + meshcostdata, out error, ref warning, out meshesSides)) { LLSDAssetUploadError resperror = new LLSDAssetUploadError(); resperror.message = error; @@ -668,7 +668,7 @@ namespace OpenSim.Region.ClientStack.Linden new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, llsdRequest.asset_type, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload, - llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask); + llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask, meshesSides); m_HostCapsObj.HttpListener.AddStreamHandler( new BinaryStreamHandler( @@ -713,7 +713,7 @@ namespace OpenSim.Region.ClientStack.Linden string assetType, int cost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, bool IsAtestUpload, ref string error, - ref int nextOwnerMask, ref int groupMask, ref int everyoneMask) + ref int nextOwnerMask, ref int groupMask, ref int everyoneMask, int[] meshesSides) { lock (m_ModelCost) m_FileAgentInventoryState = FileAgentInventoryState.processUpload; @@ -967,7 +967,12 @@ namespace OpenSim.Region.ClientStack.Linden { int meshindx = inner_instance_list["mesh"].AsInteger(); if (meshAssets.Count > meshindx) - pbs = PrimitiveBaseShape.CreateMesh(face_list.Count, meshAssets[meshindx]); + { + if(meshesSides != null && meshesSides.Length > meshindx) + pbs = PrimitiveBaseShape.CreateMesh(meshesSides[i], meshAssets[meshindx]); + else + pbs = PrimitiveBaseShape.CreateMesh(face_list.Count, meshAssets[meshindx]); + } } if(pbs == null) // fallback pbs = PrimitiveBaseShape.CreateBox(); @@ -1025,12 +1030,12 @@ namespace OpenSim.Region.ClientStack.Linden Vector3 position = inner_instance_list["position"].AsVector3(); Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); - // for now viwers do send fixed defaults - // but this may change -// int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); byte physicsShapeType = (byte)PhysShapeType.convex; // default is simple convex -// int material = inner_instance_list["material"].AsInteger(); + if (inner_instance_list.ContainsKey("physics_shape_type")) + physicsShapeType = (byte)inner_instance_list["physics_shape_type"].AsInteger(); byte material = (byte)Material.Wood; + if (inner_instance_list.ContainsKey("material")) + material = (byte)inner_instance_list["material"].AsInteger(); SceneObjectPart prim = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); @@ -2014,13 +2019,13 @@ namespace OpenSim.Region.ClientStack.Linden private int m_nextOwnerMask; private int m_groupMask; private int m_everyoneMask; - + private int[] m_meshesSides; public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolderID, string invType, string assetType, string path, IHttpServer httpServer, bool dumpAssetsToFile, int totalCost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, - bool IsAtestUpload, int nextOwnerMask, int groupMask, int everyoneMask) + bool IsAtestUpload, int nextOwnerMask, int groupMask, int everyoneMask, int[] meshesSides) { m_assetName = assetName; m_assetDes = description; @@ -2048,6 +2053,8 @@ namespace OpenSim.Region.ClientStack.Linden m_nextOwnerMask = nextOwnerMask; m_groupMask = groupMask; m_everyoneMask = everyoneMask; + + m_meshesSides = meshesSides; } /// @@ -2088,7 +2095,7 @@ namespace OpenSim.Region.ClientStack.Linden { handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType, m_cost, m_texturesFolder, m_nreqtextures, m_nreqmeshs, m_nreqinstances, m_IsAtestUpload, - ref m_error, ref m_nextOwnerMask, ref m_groupMask, ref m_everyoneMask); + ref m_error, ref m_nextOwnerMask, ref m_groupMask, ref m_everyoneMask, m_meshesSides); } uploadComplete.new_next_owner_mask = m_nextOwnerMask; diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs index e2934630f5..8844a0fc06 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs @@ -145,11 +145,11 @@ namespace OpenSim.Region.ClientStack.Linden // avatarSkeleton if mesh includes a avatar skeleton // useAvatarCollider if we should use physics mesh for avatar public bool MeshModelCost(LLSDAssetResource resources, int basicCost, out int totalcost, - LLSDAssetUploadResponseData meshcostdata, out string error, ref string warning) + LLSDAssetUploadResponseData meshcostdata, out string error, ref string warning, out int[] meshesSides) { totalcost = 0; error = string.Empty; - + meshesSides = null; bool avatarSkeleton = false; if (resources == null || @@ -204,6 +204,7 @@ namespace OpenSim.Region.ClientStack.Linden if (resources.mesh_list != null && resources.mesh_list.Array.Count > 0) { numberMeshs = resources.mesh_list.Array.Count; + meshesSides = new int[numberMeshs]; for (int i = 0; i < numberMeshs; i++) { @@ -226,6 +227,7 @@ namespace OpenSim.Region.ClientStack.Linden } meshsCosts.Add(curCost); meshsfee += curCost.costFee; + meshesSides[i] = curCost.highLODsides; } haveMeshs = true; } @@ -260,11 +262,6 @@ namespace OpenSim.Region.ClientStack.Linden error = "Model contains parts with sides larger than " + NonPhysicalPrimScaleMax.ToString() + "m. Please ajust scale"; return false; } - int nfaces = 0; - if(inst.Contains("face_list")) - { - nfaces = ((ArrayList)inst["face_list"]).Count; - } if (haveMeshs && inst.ContainsKey("mesh")) { @@ -281,8 +278,6 @@ namespace OpenSim.Region.ClientStack.Linden float sqdiam = scale.LengthSquared(); ameshCostParam curCost = meshsCosts[mesh]; - if(nfaces != curCost.highLODsides) - warning +="Warning: Uploaded number of faces ( "+ nfaces.ToString() +" ) does not match highlod number of faces ( "+ curCost.highLODsides.ToString() +" )\n"; float mesh_streaming = streamingCost(curCost, sqdiam);