Fix prim returns I broke earlier
parent
a5728cc91c
commit
4867dd135d
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@ -659,7 +659,7 @@ namespace OpenSim.Region.Framework.Scenes
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maxZ = -256f;
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minX = 256f;
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minY = 256f;
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minZ = 256f;
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minZ = 8192f;
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lock(m_parts);
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{
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