diff --git a/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs b/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
deleted file mode 100644
index 609a024b73..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Reflection;
-using System.Runtime.InteropServices;
-
-// General information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-
-[assembly : AssemblyTitle("OpenSim.Data.SQLiteLegacy")]
-[assembly : AssemblyDescription("")]
-[assembly : AssemblyConfiguration("")]
-[assembly : AssemblyCompany("http://opensimulator.org")]
-[assembly : AssemblyProduct("OpenSim.Data.SQLiteLegacy")]
-[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")]
-[assembly : AssemblyTrademark("")]
-[assembly : AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-
-[assembly : ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-
-[assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Revision and Build Numbers
-// by using the '*' as shown below:
-
-[assembly : AssemblyVersion("0.6.5.*")]
-[assembly : AssemblyFileVersion("0.6.5.0")]
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
deleted file mode 100644
index 2e026cad19..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
+++ /dev/null
@@ -1,12 +0,0 @@
-BEGIN TRANSACTION;
-CREATE TABLE assets(
- UUID varchar(255) primary key,
- Name varchar(255),
- Description varchar(255),
- Type integer,
- InvType integer,
- Local integer,
- Temporary integer,
- Data blob);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
deleted file mode 100644
index 468567dcc2..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE auth (
- UUID char(36) NOT NULL,
- passwordHash char(32) NOT NULL default '',
- passwordSalt char(32) NOT NULL default '',
- webLoginKey varchar(255) NOT NULL default '',
- accountType VARCHAR(32) NOT NULL DEFAULT 'UserAccount',
- PRIMARY KEY (`UUID`)
-);
-
-CREATE TABLE tokens (
- UUID char(36) NOT NULL,
- token varchar(255) NOT NULL,
- validity datetime NOT NULL
-);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
deleted file mode 100644
index 7ec906b48a..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
+++ /dev/null
@@ -1,9 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE Avatars (
- PrincipalID CHAR(36) NOT NULL,
- Name VARCHAR(32) NOT NULL,
- Value VARCHAR(255) NOT NULL DEFAULT '',
- PRIMARY KEY(PrincipalID, Name));
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
deleted file mode 100644
index f1b9ab9902..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
+++ /dev/null
@@ -1,10 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE `Friends` (
- `PrincipalID` CHAR(36) NOT NULL,
- `Friend` VARCHAR(255) NOT NULL,
- `Flags` VARCHAR(16) NOT NULL DEFAULT 0,
- `Offered` VARCHAR(32) NOT NULL DEFAULT 0,
- PRIMARY KEY(`PrincipalID`, `Friend`));
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
deleted file mode 100644
index 554d5c2ec8..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
+++ /dev/null
@@ -1,32 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE inventoryfolders(
- UUID varchar(255) primary key,
- name varchar(255),
- agentID varchar(255),
- parentID varchar(255),
- type integer,
- version integer);
-
-CREATE TABLE inventoryitems(
- UUID varchar(255) primary key,
- assetID varchar(255),
- assetType integer,
- invType integer,
- parentFolderID varchar(255),
- avatarID varchar(255),
- creatorsID varchar(255),
- inventoryName varchar(255),
- inventoryDescription varchar(255),
- inventoryNextPermissions integer,
- inventoryCurrentPermissions integer,
- inventoryBasePermissions integer,
- inventoryEveryOnePermissions integer,
- salePrice integer default 99,
- saleType integer default 0,
- creationDate integer default 2000,
- groupID varchar(255) default '00000000-0000-0000-0000-000000000000',
- groupOwned integer default 0,
- flags integer default 0);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
deleted file mode 100644
index 39e8180cdc..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
+++ /dev/null
@@ -1,144 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE prims(
- UUID varchar(255) primary key,
- RegionUUID varchar(255),
- ParentID integer,
- CreationDate integer,
- Name varchar(255),
- SceneGroupID varchar(255),
- Text varchar(255),
- Description varchar(255),
- SitName varchar(255),
- TouchName varchar(255),
- CreatorID varchar(255),
- OwnerID varchar(255),
- GroupID varchar(255),
- LastOwnerID varchar(255),
- OwnerMask integer,
- NextOwnerMask integer,
- GroupMask integer,
- EveryoneMask integer,
- BaseMask integer,
- PositionX float,
- PositionY float,
- PositionZ float,
- GroupPositionX float,
- GroupPositionY float,
- GroupPositionZ float,
- VelocityX float,
- VelocityY float,
- VelocityZ float,
- AngularVelocityX float,
- AngularVelocityY float,
- AngularVelocityZ float,
- AccelerationX float,
- AccelerationY float,
- AccelerationZ float,
- RotationX float,
- RotationY float,
- RotationZ float,
- RotationW float,
- ObjectFlags integer,
- SitTargetOffsetX float NOT NULL default 0,
- SitTargetOffsetY float NOT NULL default 0,
- SitTargetOffsetZ float NOT NULL default 0,
- SitTargetOrientW float NOT NULL default 0,
- SitTargetOrientX float NOT NULL default 0,
- SitTargetOrientY float NOT NULL default 0,
- SitTargetOrientZ float NOT NULL default 0);
-
-CREATE TABLE primshapes(
- UUID varchar(255) primary key,
- Shape integer,
- ScaleX float,
- ScaleY float,
- ScaleZ float,
- PCode integer,
- PathBegin integer,
- PathEnd integer,
- PathScaleX integer,
- PathScaleY integer,
- PathShearX integer,
- PathShearY integer,
- PathSkew integer,
- PathCurve integer,
- PathRadiusOffset integer,
- PathRevolutions integer,
- PathTaperX integer,
- PathTaperY integer,
- PathTwist integer,
- PathTwistBegin integer,
- ProfileBegin integer,
- ProfileEnd integer,
- ProfileCurve integer,
- ProfileHollow integer,
- Texture blob,
- ExtraParams blob,
- State Integer NOT NULL default 0);
-
-CREATE TABLE primitems(
- itemID varchar(255) primary key,
- primID varchar(255),
- assetID varchar(255),
- parentFolderID varchar(255),
- invType integer,
- assetType integer,
- name varchar(255),
- description varchar(255),
- creationDate integer,
- creatorID varchar(255),
- ownerID varchar(255),
- lastOwnerID varchar(255),
- groupID varchar(255),
- nextPermissions string,
- currentPermissions string,
- basePermissions string,
- everyonePermissions string,
- groupPermissions string);
-
-CREATE TABLE terrain(
- RegionUUID varchar(255),
- Revision integer,
- Heightfield blob);
-
-CREATE TABLE land(
- UUID varchar(255) primary key,
- RegionUUID varchar(255),
- LocalLandID string,
- Bitmap blob,
- Name varchar(255),
- Desc varchar(255),
- OwnerUUID varchar(255),
- IsGroupOwned string,
- Area integer,
- AuctionID integer,
- Category integer,
- ClaimDate integer,
- ClaimPrice integer,
- GroupUUID varchar(255),
- SalePrice integer,
- LandStatus integer,
- LandFlags string,
- LandingType string,
- MediaAutoScale string,
- MediaTextureUUID varchar(255),
- MediaURL varchar(255),
- MusicURL varchar(255),
- PassHours float,
- PassPrice string,
- SnapshotUUID varchar(255),
- UserLocationX float,
- UserLocationY float,
- UserLocationZ float,
- UserLookAtX float,
- UserLookAtY float,
- UserLookAtZ float,
- AuthbuyerID varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000');
-
-CREATE TABLE landaccesslist(
- LandUUID varchar(255),
- AccessUUID varchar(255),
- Flags string);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
deleted file mode 100644
index c38d9a762f..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
+++ /dev/null
@@ -1,17 +0,0 @@
-BEGIN TRANSACTION;
-
--- useraccounts table
-CREATE TABLE UserAccounts (
- PrincipalID CHAR(36) primary key,
- ScopeID CHAR(36) NOT NULL,
- FirstName VARCHAR(64) NOT NULL,
- LastName VARCHAR(64) NOT NULL,
- Email VARCHAR(64),
- ServiceURLs TEXT,
- Created INT(11),
- UserLevel integer NOT NULL DEFAULT 0,
- UserFlags integer NOT NULL DEFAULT 0,
- UserTitle varchar(64) NOT NULL DEFAULT ''
-);
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
deleted file mode 100644
index b584594ced..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
+++ /dev/null
@@ -1,39 +0,0 @@
-BEGIN TRANSACTION;
-
--- users table
-CREATE TABLE users(
- UUID varchar(255) primary key,
- username varchar(255),
- surname varchar(255),
- passwordHash varchar(255),
- passwordSalt varchar(255),
- homeRegionX integer,
- homeRegionY integer,
- homeLocationX float,
- homeLocationY float,
- homeLocationZ float,
- homeLookAtX float,
- homeLookAtY float,
- homeLookAtZ float,
- created integer,
- lastLogin integer,
- rootInventoryFolderID varchar(255),
- userInventoryURI varchar(255),
- userAssetURI varchar(255),
- profileCanDoMask integer,
- profileWantDoMask integer,
- profileAboutText varchar(255),
- profileFirstText varchar(255),
- profileImage varchar(255),
- profileFirstImage varchar(255),
- webLoginKey text default '00000000-0000-0000-0000-000000000000');
--- friends table
-CREATE TABLE userfriends(
- ownerID varchar(255),
- friendID varchar(255),
- friendPerms integer,
- ownerPerms integer,
- datetimestamp integer);
-
-COMMIT;
-
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
deleted file mode 100644
index 5339b84dfd..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
+++ /dev/null
@@ -1,10 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TEMPORARY TABLE assets_backup(UUID,Name,Description,Type,Local,Temporary,Data);
-INSERT INTO assets_backup SELECT UUID,Name,Description,Type,Local,Temporary,Data FROM assets;
-DROP TABLE assets;
-CREATE TABLE assets(UUID,Name,Description,Type,Local,Temporary,Data);
-INSERT INTO assets SELECT UUID,Name,Description,Type,Local,Temporary,Data FROM assets_backup;
-DROP TABLE assets_backup;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
deleted file mode 100644
index 3237b68fd6..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN TRANSACTION;
-
-INSERT INTO auth (UUID, passwordHash, passwordSalt, webLoginKey) SELECT `UUID` AS UUID, `passwordHash` AS passwordHash, `passwordSalt` AS passwordSalt, `webLoginKey` AS webLoginKey FROM users;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
deleted file mode 100644
index 6733502224..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN TRANSACTION;
-
-INSERT INTO `Friends` SELECT `ownerID`, `friendID`, `friendPerms`, 0 FROM `userfriends`;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
deleted file mode 100644
index 01951d6582..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
+++ /dev/null
@@ -1,8 +0,0 @@
-BEGIN TRANSACTION;
-
-create index inventoryfolders_agentid on inventoryfolders(agentid);
-create index inventoryfolders_parentid on inventoryfolders(parentid);
-create index inventoryitems_parentfolderid on inventoryitems(parentfolderid);
-create index inventoryitems_avatarid on inventoryitems(avatarid);
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
deleted file mode 100644
index c5c7c99455..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
+++ /dev/null
@@ -1,10 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE regionban(
- regionUUID varchar (255),
- bannedUUID varchar (255),
- bannedIp varchar (255),
- bannedIpHostMask varchar (255)
- );
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
deleted file mode 100644
index c7a62932ac..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN TRANSACTION;
-
-INSERT INTO UserAccounts (PrincipalID, ScopeID, FirstName, LastName, Email, ServiceURLs, Created) SELECT `UUID` AS PrincipalID, '00000000-0000-0000-0000-000000000000' AS ScopeID, username AS FirstName, surname AS LastName, '' as Email, '' AS ServiceURLs, created as Created FROM users;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
deleted file mode 100644
index 48fc680b33..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-ALTER TABLE users add homeRegionID varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000';
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
deleted file mode 100644
index f54f8d98a2..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
+++ /dev/null
@@ -1 +0,0 @@
-DELETE FROM assets WHERE UUID = 'dc4b9f0bd00845c696a401dd947ac621'
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
deleted file mode 100644
index 4c6da91aab..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-alter table inventoryitems add column inventoryGroupPermissions integer unsigned not null default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
deleted file mode 100644
index 4db2f7587d..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-ALTER TABLE primitems add flags integer not null default 0;
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
deleted file mode 100644
index 6f890eeec1..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-BEGIN;
-
-ALTER TABLE users add userFlags integer NOT NULL default 0;
-ALTER TABLE users add godLevel integer NOT NULL default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
deleted file mode 100644
index 39421c4434..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
+++ /dev/null
@@ -1,7 +0,0 @@
-BEGIN;
-
-update assets
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
deleted file mode 100644
index e8f4d46333..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
+++ /dev/null
@@ -1,36 +0,0 @@
-BEGIN;
-
-update inventoryitems
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-update inventoryitems
- set assetID = substr(assetID, 1, 8) || "-" || substr(assetID, 9, 4) || "-" || substr(assetID, 13, 4) || "-" || substr(assetID, 17, 4) || "-" || substr(assetID, 21, 12)
- where assetID not like '%-%';
-
-update inventoryitems
- set parentFolderID = substr(parentFolderID, 1, 8) || "-" || substr(parentFolderID, 9, 4) || "-" || substr(parentFolderID, 13, 4) || "-" || substr(parentFolderID, 17, 4) || "-" || substr(parentFolderID, 21, 12)
- where parentFolderID not like '%-%';
-
-update inventoryitems
- set avatarID = substr(avatarID, 1, 8) || "-" || substr(avatarID, 9, 4) || "-" || substr(avatarID, 13, 4) || "-" || substr(avatarID, 17, 4) || "-" || substr(avatarID, 21, 12)
- where avatarID not like '%-%';
-
-update inventoryitems
- set creatorsID = substr(creatorsID, 1, 8) || "-" || substr(creatorsID, 9, 4) || "-" || substr(creatorsID, 13, 4) || "-" || substr(creatorsID, 17, 4) || "-" || substr(creatorsID, 21, 12)
- where creatorsID not like '%-%';
-
-
-update inventoryfolders
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-update inventoryfolders
- set agentID = substr(agentID, 1, 8) || "-" || substr(agentID, 9, 4) || "-" || substr(agentID, 13, 4) || "-" || substr(agentID, 17, 4) || "-" || substr(agentID, 21, 12)
- where agentID not like '%-%';
-
-update inventoryfolders
- set parentID = substr(parentID, 1, 8) || "-" || substr(parentID, 9, 4) || "-" || substr(parentID, 13, 4) || "-" || substr(parentID, 17, 4) || "-" || substr(parentID, 21, 12)
- where parentID not like '%-%';
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
deleted file mode 100644
index de328cb47a..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
+++ /dev/null
@@ -1,38 +0,0 @@
-BEGIN;
-
-create table regionsettings (
- regionUUID char(36) not null,
- block_terraform integer not null,
- block_fly integer not null,
- allow_damage integer not null,
- restrict_pushing integer not null,
- allow_land_resell integer not null,
- allow_land_join_divide integer not null,
- block_show_in_search integer not null,
- agent_limit integer not null,
- object_bonus float not null,
- maturity integer not null,
- disable_scripts integer not null,
- disable_collisions integer not null,
- disable_physics integer not null,
- terrain_texture_1 char(36) not null,
- terrain_texture_2 char(36) not null,
- terrain_texture_3 char(36) not null,
- terrain_texture_4 char(36) not null,
- elevation_1_nw float not null,
- elevation_2_nw float not null,
- elevation_1_ne float not null,
- elevation_2_ne float not null,
- elevation_1_se float not null,
- elevation_2_se float not null,
- elevation_1_sw float not null,
- elevation_2_sw float not null,
- water_height float not null,
- terrain_raise_limit float not null,
- terrain_lower_limit float not null,
- use_estate_sun integer not null,
- fixed_sun integer not null,
- sun_position float not null,
- covenant char(36));
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
deleted file mode 100644
index 03142afa37..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-BEGIN;
-
-ALTER TABLE users add customType varchar(32) not null default '';
-ALTER TABLE users add partner char(36) not null default '00000000-0000-0000-0000-000000000000';
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
deleted file mode 100644
index 1f6d1bd271..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-delete from regionsettings;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
deleted file mode 100644
index e45c09a493..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-CREATE TABLE `avatarattachments` (`UUID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000', `attachpoint` int(11) NOT NULL DEFAULT 0, `item` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000', `asset` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000');
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
deleted file mode 100644
index 94ed8181cd..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
+++ /dev/null
@@ -1,102 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE estate_groups (
- EstateID int(10) NOT NULL,
- uuid char(36) NOT NULL
-);
-
-CREATE TABLE estate_managers (
- EstateID int(10) NOT NULL,
- uuid char(36) NOT NULL
-);
-
-CREATE TABLE estate_map (
- RegionID char(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
- EstateID int(11) NOT NULL
-);
-
-CREATE TABLE estate_settings (
- EstateID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
- EstateName varchar(64) default NULL,
- AbuseEmailToEstateOwner tinyint(4) NOT NULL,
- DenyAnonymous tinyint(4) NOT NULL,
- ResetHomeOnTeleport tinyint(4) NOT NULL,
- FixedSun tinyint(4) NOT NULL,
- DenyTransacted tinyint(4) NOT NULL,
- BlockDwell tinyint(4) NOT NULL,
- DenyIdentified tinyint(4) NOT NULL,
- AllowVoice tinyint(4) NOT NULL,
- UseGlobalTime tinyint(4) NOT NULL,
- PricePerMeter int(11) NOT NULL,
- TaxFree tinyint(4) NOT NULL,
- AllowDirectTeleport tinyint(4) NOT NULL,
- RedirectGridX int(11) NOT NULL,
- RedirectGridY int(11) NOT NULL,
- ParentEstateID int(10) NOT NULL,
- SunPosition double NOT NULL,
- EstateSkipScripts tinyint(4) NOT NULL,
- BillableFactor float NOT NULL,
- PublicAccess tinyint(4) NOT NULL
-);
-insert into estate_settings (EstateID,EstateName,AbuseEmailToEstateOwner,DenyAnonymous,ResetHomeOnTeleport,FixedSun,DenyTransacted,BlockDwell,DenyIdentified,AllowVoice,UseGlobalTime,PricePerMeter,TaxFree,AllowDirectTeleport,RedirectGridX,RedirectGridY,ParentEstateID,SunPosition,PublicAccess,EstateSkipScripts,BillableFactor) values ( 99, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '');
-delete from estate_settings;
-CREATE TABLE estate_users (
- EstateID int(10) NOT NULL,
- uuid char(36) NOT NULL
-);
-
-CREATE TABLE estateban (
- EstateID int(10) NOT NULL,
- bannedUUID varchar(36) NOT NULL,
- bannedIp varchar(16) NOT NULL,
- bannedIpHostMask varchar(16) NOT NULL,
- bannedNameMask varchar(64) default NULL
-);
-
-drop table regionsettings;
-CREATE TABLE regionsettings (
- regionUUID char(36) NOT NULL,
- block_terraform int(11) NOT NULL,
- block_fly int(11) NOT NULL,
- allow_damage int(11) NOT NULL,
- restrict_pushing int(11) NOT NULL,
- allow_land_resell int(11) NOT NULL,
- allow_land_join_divide int(11) NOT NULL,
- block_show_in_search int(11) NOT NULL,
- agent_limit int(11) NOT NULL,
- object_bonus float NOT NULL,
- maturity int(11) NOT NULL,
- disable_scripts int(11) NOT NULL,
- disable_collisions int(11) NOT NULL,
- disable_physics int(11) NOT NULL,
- terrain_texture_1 char(36) NOT NULL,
- terrain_texture_2 char(36) NOT NULL,
- terrain_texture_3 char(36) NOT NULL,
- terrain_texture_4 char(36) NOT NULL,
- elevation_1_nw float NOT NULL,
- elevation_2_nw float NOT NULL,
- elevation_1_ne float NOT NULL,
- elevation_2_ne float NOT NULL,
- elevation_1_se float NOT NULL,
- elevation_2_se float NOT NULL,
- elevation_1_sw float NOT NULL,
- elevation_2_sw float NOT NULL,
- water_height float NOT NULL,
- terrain_raise_limit float NOT NULL,
- terrain_lower_limit float NOT NULL,
- use_estate_sun int(11) NOT NULL,
- fixed_sun int(11) NOT NULL,
- sun_position float NOT NULL,
- covenant char(36) default NULL,
- Sandbox tinyint(4) NOT NULL,
- PRIMARY KEY (regionUUID)
-);
-
-CREATE INDEX estate_ban_estate_id on estateban(EstateID);
-CREATE INDEX estate_groups_estate_id on estate_groups(EstateID);
-CREATE INDEX estate_managers_estate_id on estate_managers(EstateID);
-CREATE INDEX estate_map_estate_id on estate_map(EstateID);
-CREATE UNIQUE INDEX estate_map_region_id on estate_map(RegionID);
-CREATE INDEX estate_users_estate_id on estate_users(EstateID);
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
deleted file mode 100644
index f9454c55cf..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
+++ /dev/null
@@ -1,20 +0,0 @@
-BEGIN TRANSACTION;
-
--- usersagents table
-CREATE TABLE IF NOT EXISTS useragents(
- UUID varchar(255) primary key,
- agentIP varchar(255),
- agentPort integer,
- agentOnline boolean,
- sessionID varchar(255),
- secureSessionID varchar(255),
- regionID varchar(255),
- loginTime integer,
- logoutTime integer,
- currentRegion varchar(255),
- currentHandle varchar(255),
- currentPosX float,
- currentPosY float,
- currentPosZ float);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
deleted file mode 100644
index 1c813a0d40..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
+++ /dev/null
@@ -1,8 +0,0 @@
-begin;
-
-alter table estate_settings add column AbuseEmail varchar(255) not null default '';
-
-alter table estate_settings add column EstateOwner varchar(36) not null default '';
-
-commit;
-
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
deleted file mode 100644
index 8b0cd285c7..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
+++ /dev/null
@@ -1,7 +0,0 @@
-BEGIN TRANSACTION;
-
-ALTER TABLE useragents add currentLookAtX float not null default 128;
-ALTER TABLE useragents add currentLookAtY float not null default 128;
-ALTER TABLE useragents add currentLookAtZ float not null default 70;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
deleted file mode 100644
index 28bfbf59c3..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-begin;
-
-alter table estate_settings add column DenyMinors tinyint not null default 0;
-
-commit;
-
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
deleted file mode 100644
index 97da81848c..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN TRANSACTION;
-
-ALTER TABLE users add email varchar(250);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
deleted file mode 100644
index 1f40548f36..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
+++ /dev/null
@@ -1,8 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN ColorR integer not null default 0;
-ALTER TABLE prims ADD COLUMN ColorG integer not null default 0;
-ALTER TABLE prims ADD COLUMN ColorB integer not null default 0;
-ALTER TABLE prims ADD COLUMN ColorA integer not null default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
deleted file mode 100644
index 8ab03ef897..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
+++ /dev/null
@@ -1,11 +0,0 @@
-BEGIN;
-
-update users
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-update useragents
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
deleted file mode 100644
index b91ccf0a8d..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN ClickAction INTEGER NOT NULL default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
deleted file mode 100644
index 5f956dadfd..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
+++ /dev/null
@@ -1,37 +0,0 @@
-BEGIN TRANSACTION;
-
-CREATE TABLE IF NOT EXISTS avatarappearance(
- Owner varchar(36) NOT NULL primary key,
- BodyItem varchar(36) DEFAULT NULL,
- BodyAsset varchar(36) DEFAULT NULL,
- SkinItem varchar(36) DEFAULT NULL,
- SkinAsset varchar(36) DEFAULT NULL,
- HairItem varchar(36) DEFAULT NULL,
- HairAsset varchar(36) DEFAULT NULL,
- EyesItem varchar(36) DEFAULT NULL,
- EyesAsset varchar(36) DEFAULT NULL,
- ShirtItem varchar(36) DEFAULT NULL,
- ShirtAsset varchar(36) DEFAULT NULL,
- PantsItem varchar(36) DEFAULT NULL,
- PantsAsset varchar(36) DEFAULT NULL,
- ShoesItem varchar(36) DEFAULT NULL,
- ShoesAsset varchar(36) DEFAULT NULL,
- SocksItem varchar(36) DEFAULT NULL,
- SocksAsset varchar(36) DEFAULT NULL,
- JacketItem varchar(36) DEFAULT NULL,
- JacketAsset varchar(36) DEFAULT NULL,
- GlovesItem varchar(36) DEFAULT NULL,
- GlovesAsset varchar(36) DEFAULT NULL,
- UnderShirtItem varchar(36) DEFAULT NULL,
- UnderShirtAsset varchar(36) DEFAULT NULL,
- UnderPantsItem varchar(36) DEFAULT NULL,
- UnderPantsAsset varchar(36) DEFAULT NULL,
- SkirtItem varchar(36) DEFAULT NULL,
- SkirtAsset varchar(36) DEFAULT NULL,
- Texture blob,
- VisualParams blob,
- Serial int DEFAULT NULL,
- AvatarHeight float DEFAULT NULL
-);
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
deleted file mode 100644
index 42bef89616..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
+++ /dev/null
@@ -1,28 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN PayPrice INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN PayButton1 INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN PayButton2 INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN PayButton3 INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN PayButton4 INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN LoopedSound varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000';
-ALTER TABLE prims ADD COLUMN LoopedSoundGain float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN TextureAnimation string;
-ALTER TABLE prims ADD COLUMN ParticleSystem string;
-ALTER TABLE prims ADD COLUMN OmegaX float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN OmegaY float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN OmegaZ float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraEyeOffsetX float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraEyeOffsetY float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraEyeOffsetZ float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraAtOffsetX float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraAtOffsetY float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN CameraAtOffsetZ float NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN ForceMouselook string NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN ScriptAccessPin INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN AllowedDrop INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN DieAtEdge string NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN SalePrice INTEGER NOT NULL default 0;
-ALTER TABLE prims ADD COLUMN SaleType string NOT NULL default 0;
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
deleted file mode 100644
index d952b78bd2..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN Material INTEGER NOT NULL default 3;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
deleted file mode 100644
index 11529cd3f1..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-BEGIN;
-
-ALTER TABLE land ADD COLUMN OtherCleanTime INTEGER NOT NULL default 0;
-ALTER TABLE land ADD COLUMN Dwell INTEGER NOT NULL default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
deleted file mode 100644
index c59b27e745..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
+++ /dev/null
@@ -1,8 +0,0 @@
-begin;
-
-ALTER TABLE regionsettings ADD COLUMN sunvectorx double NOT NULL default 0;
-ALTER TABLE regionsettings ADD COLUMN sunvectory double NOT NULL default 0;
-ALTER TABLE regionsettings ADD COLUMN sunvectorz double NOT NULL default 0;
-
-commit;
-
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
deleted file mode 100644
index c43f356be3..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN CollisionSound varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000';
-ALTER TABLE prims ADD COLUMN CollisionSoundVolume float NOT NULL default 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
deleted file mode 100644
index 52f160cdbc..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
+++ /dev/null
@@ -1,5 +0,0 @@
-BEGIN;
-
-ALTER TABLE prims ADD COLUMN VolumeDetect INTEGER NOT NULL DEFAULT 0;
-
-COMMIT;
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
deleted file mode 100644
index 6c6b7b5d40..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
+++ /dev/null
@@ -1,8 +0,0 @@
-BEGIN;
-CREATE TEMPORARY TABLE prims_backup(UUID,RegionUUID,CreationDate,Name,SceneGroupID,Text,Description,SitName,TouchName,CreatorID,OwnerID,GroupID,LastOwnerID,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,PositionX,PositionY,PositionZ,GroupPositionX,GroupPositionY,GroupPositionZ,VelocityX,VelocityY,VelocityZ,AngularVelocityX,AngularVelocityY,AngularVelocityZ,AccelerationX,AccelerationY,AccelerationZ,RotationX,RotationY,RotationZ,RotationW,ObjectFlags,SitTargetOffsetX,SitTargetOffsetY,SitTargetOffsetZ,SitTargetOrientW,SitTargetOrientX,SitTargetOrientY,SitTargetOrientZ,ColorR,ColorG,ColorB,ColorA,ClickAction,PayPrice,PayButton1,PayButton2,PayButton3,PayButton4,LoopedSound,LoopedSoundGain,TextureAnimation,ParticleSystem,OmegaX,OmegaY,OmegaZ,CameraEyeOffsetX,CameraEyeOffsetY,CameraEyeOffsetZ,CameraAtOffsetX,CameraAtOffsetY,CameraAtOffsetZ,ForceMouselook,ScriptAccessPin,AllowedDrop,DieAtEdge,SalePrice,SaleType,Material,CollisionSound,CollisionSoundVolume,VolumeDetect);
-INSERT INTO prims_backup SELECT UUID,RegionUUID,CreationDate,Name,SceneGroupID,Text,Description,SitName,TouchName,CreatorID,OwnerID,GroupID,LastOwnerID,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,PositionX,PositionY,PositionZ,GroupPositionX,GroupPositionY,GroupPositionZ,VelocityX,VelocityY,VelocityZ,AngularVelocityX,AngularVelocityY,AngularVelocityZ,AccelerationX,AccelerationY,AccelerationZ,RotationX,RotationY,RotationZ,RotationW,ObjectFlags,SitTargetOffsetX,SitTargetOffsetY,SitTargetOffsetZ,SitTargetOrientW,SitTargetOrientX,SitTargetOrientY,SitTargetOrientZ,ColorR,ColorG,ColorB,ColorA,ClickAction,PayPrice,PayButton1,PayButton2,PayButton3,PayButton4,LoopedSound,LoopedSoundGain,TextureAnimation,ParticleSystem,OmegaX,OmegaY,OmegaZ,CameraEyeOffsetX,CameraEyeOffsetY,CameraEyeOffsetZ,CameraAtOffsetX,CameraAtOffsetY,CameraAtOffsetZ,ForceMouselook,ScriptAccessPin,AllowedDrop,DieAtEdge,SalePrice,SaleType,Material,CollisionSound,CollisionSoundVolume,VolumeDetect FROM prims;
-DROP TABLE prims;
-CREATE TABLE prims(UUID,RegionUUID,CreationDate,Name,SceneGroupID,Text,Description,SitName,TouchName,CreatorID,OwnerID,GroupID,LastOwnerID,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,PositionX,PositionY,PositionZ,GroupPositionX,GroupPositionY,GroupPositionZ,VelocityX,VelocityY,VelocityZ,AngularVelocityX,AngularVelocityY,AngularVelocityZ,AccelerationX,AccelerationY,AccelerationZ,RotationX,RotationY,RotationZ,RotationW,ObjectFlags,SitTargetOffsetX,SitTargetOffsetY,SitTargetOffsetZ,SitTargetOrientW,SitTargetOrientX,SitTargetOrientY,SitTargetOrientZ,ColorR,ColorG,ColorB,ColorA,ClickAction,PayPrice,PayButton1,PayButton2,PayButton3,PayButton4,LoopedSound,LoopedSoundGain,TextureAnimation,ParticleSystem,OmegaX,OmegaY,OmegaZ,CameraEyeOffsetX,CameraEyeOffsetY,CameraEyeOffsetZ,CameraAtOffsetX,CameraAtOffsetY,CameraAtOffsetZ,ForceMouselook,ScriptAccessPin,AllowedDrop,DieAtEdge,SalePrice,SaleType,Material,CollisionSound,CollisionSoundVolume,VolumeDetect);
-INSERT INTO prims SELECT UUID,RegionUUID,CreationDate,Name,SceneGroupID,Text,Description,SitName,TouchName,CreatorID,OwnerID,GroupID,LastOwnerID,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,PositionX,PositionY,PositionZ,GroupPositionX,GroupPositionY,GroupPositionZ,VelocityX,VelocityY,VelocityZ,AngularVelocityX,AngularVelocityY,AngularVelocityZ,AccelerationX,AccelerationY,AccelerationZ,RotationX,RotationY,RotationZ,RotationW,ObjectFlags,SitTargetOffsetX,SitTargetOffsetY,SitTargetOffsetZ,SitTargetOrientW,SitTargetOrientX,SitTargetOrientY,SitTargetOrientZ,ColorR,ColorG,ColorB,ColorA,ClickAction,PayPrice,PayButton1,PayButton2,PayButton3,PayButton4,LoopedSound,LoopedSoundGain,TextureAnimation,ParticleSystem,OmegaX,OmegaY,OmegaZ,CameraEyeOffsetX,CameraEyeOffsetY,CameraEyeOffsetZ,CameraAtOffsetX,CameraAtOffsetY,CameraAtOffsetZ,ForceMouselook,ScriptAccessPin,AllowedDrop,DieAtEdge,SalePrice,SaleType,Material,CollisionSound,CollisionSoundVolume,VolumeDetect FROM prims_backup;
-DROP TABLE prims_backup;
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
deleted file mode 100644
index 6a390c2161..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
+++ /dev/null
@@ -1,79 +0,0 @@
-BEGIN;
-
-update terrain
- set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12)
- where RegionUUID not like '%-%';
-
-
-update landaccesslist
- set LandUUID = substr(LandUUID, 1, 8) || "-" || substr(LandUUID, 9, 4) || "-" || substr(LandUUID, 13, 4) || "-" || substr(LandUUID, 17, 4) || "-" || substr(LandUUID, 21, 12)
- where LandUUID not like '%-%';
-
-update landaccesslist
- set AccessUUID = substr(AccessUUID, 1, 8) || "-" || substr(AccessUUID, 9, 4) || "-" || substr(AccessUUID, 13, 4) || "-" || substr(AccessUUID, 17, 4) || "-" || substr(AccessUUID, 21, 12)
- where AccessUUID not like '%-%';
-
-
-update prims
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-update prims
- set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12)
- where RegionUUID not like '%-%';
-
-update prims
- set SceneGroupID = substr(SceneGroupID, 1, 8) || "-" || substr(SceneGroupID, 9, 4) || "-" || substr(SceneGroupID, 13, 4) || "-" || substr(SceneGroupID, 17, 4) || "-" || substr(SceneGroupID, 21, 12)
- where SceneGroupID not like '%-%';
-
-update prims
- set CreatorID = substr(CreatorID, 1, 8) || "-" || substr(CreatorID, 9, 4) || "-" || substr(CreatorID, 13, 4) || "-" || substr(CreatorID, 17, 4) || "-" || substr(CreatorID, 21, 12)
- where CreatorID not like '%-%';
-
-update prims
- set OwnerID = substr(OwnerID, 1, 8) || "-" || substr(OwnerID, 9, 4) || "-" || substr(OwnerID, 13, 4) || "-" || substr(OwnerID, 17, 4) || "-" || substr(OwnerID, 21, 12)
- where OwnerID not like '%-%';
-
-update prims
- set GroupID = substr(GroupID, 1, 8) || "-" || substr(GroupID, 9, 4) || "-" || substr(GroupID, 13, 4) || "-" || substr(GroupID, 17, 4) || "-" || substr(GroupID, 21, 12)
- where GroupID not like '%-%';
-
-update prims
- set LastOwnerID = substr(LastOwnerID, 1, 8) || "-" || substr(LastOwnerID, 9, 4) || "-" || substr(LastOwnerID, 13, 4) || "-" || substr(LastOwnerID, 17, 4) || "-" || substr(LastOwnerID, 21, 12)
- where LastOwnerID not like '%-%';
-
-
-update primshapes
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-
-update land
- set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12)
- where UUID not like '%-%';
-
-update land
- set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12)
- where RegionUUID not like '%-%';
-
-update land
- set OwnerUUID = substr(OwnerUUID, 1, 8) || "-" || substr(OwnerUUID, 9, 4) || "-" || substr(OwnerUUID, 13, 4) || "-" || substr(OwnerUUID, 17, 4) || "-" || substr(OwnerUUID, 21, 12)
- where OwnerUUID not like '%-%';
-
-update land
- set GroupUUID = substr(GroupUUID, 1, 8) || "-" || substr(GroupUUID, 9, 4) || "-" || substr(GroupUUID, 13, 4) || "-" || substr(GroupUUID, 17, 4) || "-" || substr(GroupUUID, 21, 12)
- where GroupUUID not like '%-%';
-
-update land
- set MediaTextureUUID = substr(MediaTextureUUID, 1, 8) || "-" || substr(MediaTextureUUID, 9, 4) || "-" || substr(MediaTextureUUID, 13, 4) || "-" || substr(MediaTextureUUID, 17, 4) || "-" || substr(MediaTextureUUID, 21, 12)
- where MediaTextureUUID not like '%-%';
-
-update land
- set SnapshotUUID = substr(SnapshotUUID, 1, 8) || "-" || substr(SnapshotUUID, 9, 4) || "-" || substr(SnapshotUUID, 13, 4) || "-" || substr(SnapshotUUID, 17, 4) || "-" || substr(SnapshotUUID, 21, 12)
- where SnapshotUUID not like '%-%';
-
-update land
- set AuthbuyerID = substr(AuthbuyerID, 1, 8) || "-" || substr(AuthbuyerID, 9, 4) || "-" || substr(AuthbuyerID, 13, 4) || "-" || substr(AuthbuyerID, 17, 4) || "-" || substr(AuthbuyerID, 21, 12)
- where AuthbuyerID not like '%-%';
-
-COMMIT;
\ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml b/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
deleted file mode 100644
index e6764facbd..0000000000
--- a/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
+++ /dev/null
@@ -1,20 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
deleted file mode 100644
index df509023eb..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
+++ /dev/null
@@ -1,347 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Data;
-using System.Reflection;
-using System.Collections.Generic;
-using log4net;
-using Mono.Data.SqliteClient;
-using OpenMetaverse;
-using OpenSim.Framework;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// An asset storage interface for the SQLite database system
- ///
- public class SQLiteAssetData : AssetDataBase
- {
-// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
- private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count";
- private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
- private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Data)";
- private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID";
- private const string assetSelect = "select * from assets";
-
- private SqliteConnection m_conn;
-
- override public void Dispose()
- {
- if (m_conn != null)
- {
- m_conn.Close();
- m_conn = null;
- }
- }
-
- ///
- ///
- /// - Initialises AssetData interface
- /// - Loads and initialises a new SQLite connection and maintains it.
- /// - use default URI if connect string is empty.
- ///
- ///
- /// connect string
- override public void Initialise(string dbconnect)
- {
- if (dbconnect == string.Empty)
- {
- dbconnect = "URI=file:Asset.db,version=3";
- }
- m_conn = new SqliteConnection(dbconnect);
- m_conn.Open();
-
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(m_conn, assem, "AssetStore");
- m.Update();
-
- return;
- }
-
- ///
- /// Fetch Asset
- ///
- /// UUID of ... ?
- /// Asset base
- override public AssetBase GetAsset(UUID uuid)
- {
- lock (this)
- {
- using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- if (reader.Read())
- {
- AssetBase asset = buildAsset(reader);
- reader.Close();
- return asset;
- }
- else
- {
- reader.Close();
- return null;
- }
- }
- }
- }
- }
-
- ///
- /// Create an asset
- ///
- /// Asset Base
- override public void StoreAsset(AssetBase asset)
- {
- //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
- if (ExistsAsset(asset.FullID))
- {
- //LogAssetLoad(asset);
-
- lock (this)
- {
- using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name));
- cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description));
- cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
- cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
- cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
- cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
-
- cmd.ExecuteNonQuery();
- }
- }
- }
- else
- {
- lock (this)
- {
- using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name));
- cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description));
- cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
- cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
- cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
- cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
-
- cmd.ExecuteNonQuery();
- }
- }
- }
- }
-
-// ///
-// /// Some... logging functionnality
-// ///
-// ///
-// private static void LogAssetLoad(AssetBase asset)
-// {
-// string temporary = asset.Temporary ? "Temporary" : "Stored";
-// string local = asset.Local ? "Local" : "Remote";
-//
-// int assetLength = (asset.Data != null) ? asset.Data.Length : 0;
-//
-// m_log.Debug("[ASSET DB]: " +
-// string.Format("Loaded {5} {4} Asset: [{0}][{3}] \"{1}\":{2} ({6} bytes)",
-// asset.FullID, asset.Name, asset.Description, asset.Type,
-// temporary, local, assetLength));
-// }
-
- ///
- /// Check if an asset exist in database
- ///
- /// The asset UUID
- /// True if exist, or false.
- override public bool ExistsAsset(UUID uuid)
- {
- lock (this) {
- using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- if (reader.Read())
- {
- reader.Close();
- return true;
- }
- else
- {
- reader.Close();
- return false;
- }
- }
- }
- }
- }
-
- ///
- /// Delete an asset from database
- ///
- ///
- public void DeleteAsset(UUID uuid)
- {
- using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
-
- cmd.ExecuteNonQuery();
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- private static AssetBase buildAsset(IDataReader row)
- {
- // TODO: this doesn't work yet because something more
- // interesting has to be done to actually get these values
- // back out. Not enough time to figure it out yet.
- AssetBase asset = new AssetBase(
- new UUID((String)row["UUID"]),
- (String)row["Name"],
- Convert.ToSByte(row["Type"]),
- UUID.Zero.ToString()
- );
-
- asset.Description = (String) row["Description"];
- asset.Local = Convert.ToBoolean(row["Local"]);
- asset.Temporary = Convert.ToBoolean(row["Temporary"]);
- asset.Data = (byte[]) row["Data"];
- return asset;
- }
-
- private static AssetMetadata buildAssetMetadata(IDataReader row)
- {
- AssetMetadata metadata = new AssetMetadata();
-
- metadata.FullID = new UUID((string) row["UUID"]);
- metadata.Name = (string) row["Name"];
- metadata.Description = (string) row["Description"];
- metadata.Type = Convert.ToSByte(row["Type"]);
- metadata.Temporary = Convert.ToBoolean(row["Temporary"]); // Not sure if this is correct.
-
- // Current SHA1s are not stored/computed.
- metadata.SHA1 = new byte[] {};
-
- return metadata;
- }
-
- ///
- /// Returns a list of AssetMetadata objects. The list is a subset of
- /// the entire data set offset by containing
- /// elements.
- ///
- /// The number of results to discard from the total data set.
- /// The number of rows the returned list should contain.
- /// A list of AssetMetadata objects.
- public override List FetchAssetMetadataSet(int start, int count)
- {
- List retList = new List(count);
-
- lock (this)
- {
- using (SqliteCommand cmd = new SqliteCommand(SelectAssetMetadataSQL, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":start", start));
- cmd.Parameters.Add(new SqliteParameter(":count", count));
-
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- AssetMetadata metadata = buildAssetMetadata(reader);
- retList.Add(metadata);
- }
- }
- }
- }
-
- return retList;
- }
-
- /***********************************************************************
- *
- * Database Binding functions
- *
- * These will be db specific due to typing, and minor differences
- * in databases.
- *
- **********************************************************************/
-
- #region IPlugin interface
-
- ///
- ///
- ///
- override public string Version
- {
- get
- {
- Module module = GetType().Module;
- // string dllName = module.Assembly.ManifestModule.Name;
- Version dllVersion = module.Assembly.GetName().Version;
-
- return
- string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
- dllVersion.Revision);
- }
- }
-
- ///
- /// Initialise the AssetData interface using default URI
- ///
- override public void Initialise()
- {
- Initialise("URI=file:Asset.db,version=3");
- }
-
- ///
- /// Name of this DB provider
- ///
- override public string Name
- {
- get { return "SQLite Asset storage engine"; }
- }
-
- public override bool Delete(string id)
- {
- return false;
- }
- #endregion
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
deleted file mode 100644
index 760221d9fe..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using System.Reflection;
-using log4net;
-using OpenMetaverse;
-using OpenSim.Framework;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private string m_Realm;
- private List m_ColumnNames;
- private int m_LastExpire;
- private string m_connectionString;
-
- protected static SqliteConnection m_Connection;
- private static bool m_initialized = false;
-
- public SQLiteAuthenticationData(string connectionString, string realm)
- : base(connectionString)
- {
- m_Realm = realm;
- m_connectionString = connectionString;
-
- if (!m_initialized)
- {
- m_Connection = new SqliteConnection(connectionString);
- m_Connection.Open();
-
- using (SqliteConnection dbcon = (SqliteConnection)((ICloneable)m_Connection).Clone())
- {
- dbcon.Open();
- Migration m = new Migration(dbcon, GetType().Assembly, "AuthStore");
- m.Update();
- dbcon.Close();
- }
-
- m_initialized = true;
- }
- }
-
- public AuthenticationData Get(UUID principalID)
- {
- AuthenticationData ret = new AuthenticationData();
- ret.Data = new Dictionary();
-
- SqliteCommand cmd = new SqliteCommand("select * from `" + m_Realm + "` where UUID = :PrincipalID");
- cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
-
- IDataReader result = ExecuteReader(cmd, m_Connection);
-
- try
- {
- if (result.Read())
- {
- ret.PrincipalID = principalID;
-
- if (m_ColumnNames == null)
- {
- m_ColumnNames = new List();
-
- DataTable schemaTable = result.GetSchemaTable();
- foreach (DataRow row in schemaTable.Rows)
- m_ColumnNames.Add(row["ColumnName"].ToString());
- }
-
- foreach (string s in m_ColumnNames)
- {
- if (s == "UUID")
- continue;
-
- ret.Data[s] = result[s].ToString();
- }
-
- return ret;
- }
- else
- {
- return null;
- }
- }
- catch
- {
- }
- finally
- {
- CloseCommand(cmd);
- }
-
- return null;
- }
-
- public bool Store(AuthenticationData data)
- {
- if (data.Data.ContainsKey("UUID"))
- data.Data.Remove("UUID");
-
- string[] fields = new List(data.Data.Keys).ToArray();
- string[] values = new string[data.Data.Count];
- int i = 0;
- foreach (object o in data.Data.Values)
- values[i++] = o.ToString();
-
- SqliteCommand cmd = new SqliteCommand();
-
- if (Get(data.PrincipalID) != null)
- {
-
-
- string update = "update `" + m_Realm + "` set ";
- bool first = true;
- foreach (string field in fields)
- {
- if (!first)
- update += ", ";
- update += "`" + field + "` = :" + field;
- cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
-
- first = false;
- }
-
- update += " where UUID = :UUID";
- cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
-
- cmd.CommandText = update;
- try
- {
- if (ExecuteNonQuery(cmd, m_Connection) < 1)
- {
- CloseCommand(cmd);
- return false;
- }
- }
- catch (Exception e)
- {
- m_log.Error("[SQLITE]: Exception storing authentication data", e);
- CloseCommand(cmd);
- return false;
- }
- }
-
- else
- {
- string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
- String.Join("`, `", fields) +
- "`) values (:UUID, :" + String.Join(", :", fields) + ")";
-
- cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
- foreach (string field in fields)
- cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
-
- cmd.CommandText = insert;
-
- try
- {
- if (ExecuteNonQuery(cmd, m_Connection) < 1)
- {
- CloseCommand(cmd);
- return false;
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- CloseCommand(cmd);
- return false;
- }
- }
-
- CloseCommand(cmd);
-
- return true;
- }
-
- public bool SetDataItem(UUID principalID, string item, string value)
- {
- SqliteCommand cmd = new SqliteCommand("update `" + m_Realm +
- "` set `" + item + "` = " + value + " where UUID = '" + principalID.ToString() + "'");
-
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- return true;
-
- return false;
- }
-
- public bool SetToken(UUID principalID, string token, int lifetime)
- {
- if (System.Environment.TickCount - m_LastExpire > 30000)
- DoExpire();
-
- SqliteCommand cmd = new SqliteCommand("insert into tokens (UUID, token, validity) values ('" + principalID.ToString() +
- "', '" + token + "', datetime('now', 'localtime', '+" + lifetime.ToString() + " minutes'))");
-
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- {
- cmd.Dispose();
- return true;
- }
-
- cmd.Dispose();
- return false;
- }
-
- public bool CheckToken(UUID principalID, string token, int lifetime)
- {
- if (System.Environment.TickCount - m_LastExpire > 30000)
- DoExpire();
-
- SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
- " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
-
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- {
- cmd.Dispose();
- return true;
- }
-
- cmd.Dispose();
-
- return false;
- }
-
- private void DoExpire()
- {
- SqliteCommand cmd = new SqliteCommand("delete from tokens where validity < datetime('now', 'localtime')");
- ExecuteNonQuery(cmd, m_Connection);
-
- cmd.Dispose();
-
- m_LastExpire = System.Environment.TickCount;
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
deleted file mode 100644
index 660632ca07..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Data;
-using System.Reflection;
-using System.Threading;
-using log4net;
-using OpenMetaverse;
-using OpenSim.Framework;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// A SQLite Interface for Avatar Data
- ///
- public class SQLiteAvatarData : SQLiteGenericTableHandler,
- IAvatarData
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- public SQLiteAvatarData(string connectionString, string realm) :
- base(connectionString, realm, "Avatar")
- {
- }
-
- public bool Delete(UUID principalID, string name)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm);
- cmd.Parameters.Add(":PrincipalID", principalID.ToString());
- cmd.Parameters.Add(":Name", name);
-
- try
- {
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- return true;
-
- return false;
- }
- finally
- {
- CloseCommand(cmd);
- }
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
deleted file mode 100644
index 4dd225fddb..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
+++ /dev/null
@@ -1,451 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Data;
-using System.Reflection;
-using log4net;
-using Mono.Data.SqliteClient;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Interfaces;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- public class SQLiteEstateStore : IEstateDataStore
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private SqliteConnection m_connection;
- private string m_connectionString;
-
- private FieldInfo[] m_Fields;
- private Dictionary m_FieldMap =
- new Dictionary();
-
- public SQLiteEstateStore()
- {
- }
-
- public SQLiteEstateStore(string connectionString)
- {
- Initialise(connectionString);
- }
-
- public void Initialise(string connectionString)
- {
- m_connectionString = connectionString;
-
- m_log.Info("[ESTATE DB]: Sqlite - connecting: "+m_connectionString);
-
- m_connection = new SqliteConnection(m_connectionString);
- m_connection.Open();
-
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(m_connection, assem, "EstateStore");
- m.Update();
-
- m_connection.Close();
- m_connection.Open();
-
- Type t = typeof(EstateSettings);
- m_Fields = t.GetFields(BindingFlags.NonPublic |
- BindingFlags.Instance |
- BindingFlags.DeclaredOnly);
-
- foreach (FieldInfo f in m_Fields)
- if (f.Name.Substring(0, 2) == "m_")
- m_FieldMap[f.Name.Substring(2)] = f;
- }
-
- private string[] FieldList
- {
- get { return new List(m_FieldMap.Keys).ToArray(); }
- }
-
- public EstateSettings LoadEstateSettings(UUID regionID, bool create)
- {
- string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = :RegionID";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
- cmd.Parameters.Add(":RegionID", regionID.ToString());
-
- return DoLoad(cmd, regionID, create);
- }
-
- public List LoadEstateSettingsAll()
- {
- List estateSettings = new List();
-
- List estateIds = GetEstatesAll();
- foreach (int estateId in estateIds)
- estateSettings.Add(LoadEstateSettings(estateId));
-
- return estateSettings;
- }
-
- private EstateSettings DoLoad(SqliteCommand cmd, UUID regionID, bool create)
- {
- EstateSettings es = new EstateSettings();
- es.OnSave += StoreEstateSettings;
-
- IDataReader r = cmd.ExecuteReader();
-
- if (r.Read())
- {
- foreach (string name in FieldList)
- {
- if (m_FieldMap[name].GetValue(es) is bool)
- {
- int v = Convert.ToInt32(r[name]);
- if (v != 0)
- m_FieldMap[name].SetValue(es, true);
- else
- m_FieldMap[name].SetValue(es, false);
- }
- else if (m_FieldMap[name].GetValue(es) is UUID)
- {
- UUID uuid = UUID.Zero;
-
- UUID.TryParse(r[name].ToString(), out uuid);
- m_FieldMap[name].SetValue(es, uuid);
- }
- else
- {
- m_FieldMap[name].SetValue(es, Convert.ChangeType(r[name], m_FieldMap[name].FieldType));
- }
- }
- r.Close();
- }
- else if (create)
- {
- r.Close();
-
- List names = new List(FieldList);
-
- names.Remove("EstateID");
-
- string sql = "insert into estate_settings ("+String.Join(",", names.ToArray())+") values ( :"+String.Join(", :", names.ToArray())+")";
-
- cmd.CommandText = sql;
- cmd.Parameters.Clear();
-
- foreach (string name in FieldList)
- {
- if (m_FieldMap[name].GetValue(es) is bool)
- {
- if ((bool)m_FieldMap[name].GetValue(es))
- cmd.Parameters.Add(":"+name, "1");
- else
- cmd.Parameters.Add(":"+name, "0");
- }
- else
- {
- cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
- }
- }
-
- cmd.ExecuteNonQuery();
-
- cmd.CommandText = "select LAST_INSERT_ROWID() as id";
- cmd.Parameters.Clear();
-
- r = cmd.ExecuteReader();
-
- r.Read();
-
- es.EstateID = Convert.ToUInt32(r["id"]);
-
- r.Close();
-
- cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
- cmd.Parameters.Add(":RegionID", regionID.ToString());
- cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
-
- // This will throw on dupe key
- try
- {
- cmd.ExecuteNonQuery();
- }
- catch (Exception)
- {
- }
-
- es.Save();
- }
-
- LoadBanList(es);
-
- es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
- es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
- es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
- return es;
- }
-
- public void StoreEstateSettings(EstateSettings es)
- {
- List fields = new List(FieldList);
- fields.Remove("EstateID");
-
- List terms = new List();
-
- foreach (string f in fields)
- terms.Add(f+" = :"+f);
-
- string sql = "update estate_settings set "+String.Join(", ", terms.ToArray())+" where EstateID = :EstateID";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
-
- foreach (string name in FieldList)
- {
- if (m_FieldMap[name].GetValue(es) is bool)
- {
- if ((bool)m_FieldMap[name].GetValue(es))
- cmd.Parameters.Add(":"+name, "1");
- else
- cmd.Parameters.Add(":"+name, "0");
- }
- else
- {
- cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
- }
- }
-
- cmd.ExecuteNonQuery();
-
- SaveBanList(es);
- SaveUUIDList(es.EstateID, "estate_managers", es.EstateManagers);
- SaveUUIDList(es.EstateID, "estate_users", es.EstateAccess);
- SaveUUIDList(es.EstateID, "estate_groups", es.EstateGroups);
- }
-
- private void LoadBanList(EstateSettings es)
- {
- es.ClearBans();
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
- cmd.Parameters.Add(":EstateID", es.EstateID);
-
- IDataReader r = cmd.ExecuteReader();
-
- while (r.Read())
- {
- EstateBan eb = new EstateBan();
-
- UUID uuid = new UUID();
- UUID.TryParse(r["bannedUUID"].ToString(), out uuid);
-
- eb.BannedUserID = uuid;
- eb.BannedHostAddress = "0.0.0.0";
- eb.BannedHostIPMask = "0.0.0.0";
- es.AddBan(eb);
- }
- r.Close();
- }
-
- private void SaveBanList(EstateSettings es)
- {
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = "delete from estateban where EstateID = :EstateID";
- cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
-
- cmd.ExecuteNonQuery();
-
- cmd.Parameters.Clear();
-
- cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( :EstateID, :bannedUUID, '', '', '' )";
-
- foreach (EstateBan b in es.EstateBans)
- {
- cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
- cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString());
-
- cmd.ExecuteNonQuery();
- cmd.Parameters.Clear();
- }
- }
-
- void SaveUUIDList(uint EstateID, string table, UUID[] data)
- {
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = "delete from "+table+" where EstateID = :EstateID";
- cmd.Parameters.Add(":EstateID", EstateID.ToString());
-
- cmd.ExecuteNonQuery();
-
- cmd.Parameters.Clear();
-
- cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( :EstateID, :uuid )";
-
- foreach (UUID uuid in data)
- {
- cmd.Parameters.Add(":EstateID", EstateID.ToString());
- cmd.Parameters.Add(":uuid", uuid.ToString());
-
- cmd.ExecuteNonQuery();
- cmd.Parameters.Clear();
- }
- }
-
- UUID[] LoadUUIDList(uint EstateID, string table)
- {
- List uuids = new List();
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID";
- cmd.Parameters.Add(":EstateID", EstateID);
-
- IDataReader r = cmd.ExecuteReader();
-
- while (r.Read())
- {
- // EstateBan eb = new EstateBan();
-
- UUID uuid = new UUID();
- UUID.TryParse(r["uuid"].ToString(), out uuid);
-
- uuids.Add(uuid);
- }
- r.Close();
-
- return uuids.ToArray();
- }
-
- public EstateSettings LoadEstateSettings(int estateID)
- {
- string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID = :EstateID";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
- cmd.Parameters.Add(":EstateID", estateID.ToString());
-
- return DoLoad(cmd, UUID.Zero, false);
- }
-
- public List GetEstates(string search)
- {
- List result = new List();
-
- string sql = "select EstateID from estate_settings where estate_settings.EstateName = :EstateName";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
- cmd.Parameters.Add(":EstateName", search);
-
- IDataReader r = cmd.ExecuteReader();
-
- while (r.Read())
- {
- result.Add(Convert.ToInt32(r["EstateID"]));
- }
- r.Close();
-
- return result;
- }
-
-
- public List GetEstatesAll()
- {
- List result = new List();
-
- string sql = "select EstateID from estate_settings";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
-
- IDataReader r = cmd.ExecuteReader();
-
- while (r.Read())
- {
- result.Add(Convert.ToInt32(r["EstateID"]));
- }
- r.Close();
-
- return result;
- }
-
- public List GetEstatesByOwner(UUID ownerID)
- {
- List result = new List();
-
- string sql = "select EstateID from estate_settings where estate_settings.EstateOwner = :EstateOwner";
-
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = sql;
- cmd.Parameters.Add(":EstateOwner", ownerID);
-
- IDataReader r = cmd.ExecuteReader();
-
- while (r.Read())
- {
- result.Add(Convert.ToInt32(r["EstateID"]));
- }
- r.Close();
-
- return result;
- }
-
- public bool LinkRegion(UUID regionID, int estateID)
- {
- SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
-
- cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
- cmd.Parameters.Add(":RegionID", regionID.ToString());
- cmd.Parameters.Add(":EstateID", estateID.ToString());
-
- if (cmd.ExecuteNonQuery() == 0)
- return false;
-
- return true;
- }
-
- public List GetRegions(int estateID)
- {
- return new List();
- }
-
- public bool DeleteEstate(int estateID)
- {
- return false;
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
deleted file mode 100644
index 606478ea7e..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using OpenMetaverse;
-using OpenSim.Framework;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// A database interface class to a user profile storage system
- ///
- public class SQLiteFramework
- {
- protected Object m_lockObject = new Object();
-
- protected SQLiteFramework(string connectionString)
- {
- }
-
- //////////////////////////////////////////////////////////////
- //
- // All non queries are funneled through one connection
- // to increase performance a little
- //
- protected int ExecuteNonQuery(SqliteCommand cmd, SqliteConnection connection)
- {
- lock (connection)
- {
- SqliteConnection newConnection =
- (SqliteConnection)((ICloneable)connection).Clone();
- newConnection.Open();
-
- cmd.Connection = newConnection;
- //Console.WriteLine("XXX " + cmd.CommandText);
-
- return cmd.ExecuteNonQuery();
- }
- }
-
- protected IDataReader ExecuteReader(SqliteCommand cmd, SqliteConnection connection)
- {
- lock (connection)
- {
- SqliteConnection newConnection =
- (SqliteConnection)((ICloneable)connection).Clone();
- newConnection.Open();
-
- cmd.Connection = newConnection;
- //Console.WriteLine("XXX " + cmd.CommandText);
-
- return cmd.ExecuteReader();
- }
- }
-
- protected void CloseCommand(SqliteCommand cmd)
- {
- cmd.Connection.Close();
- cmd.Connection.Dispose();
- cmd.Dispose();
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
deleted file mode 100644
index d529d4d8ab..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using OpenMetaverse;
-using OpenSim.Framework;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- public class SQLiteFriendsData : SQLiteGenericTableHandler, IFriendsData
- {
- public SQLiteFriendsData(string connectionString, string realm)
- : base(connectionString, realm, "FriendsStore")
- {
- }
-
- public FriendsData[] GetFriends(UUID userID)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm);
- cmd.Parameters.Add(":PrincipalID", userID.ToString());
-
- return DoQuery(cmd);
-
- }
-
- public bool Delete(UUID principalID, string friend)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm);
- cmd.Parameters.Add(":PrincipalID", principalID.ToString());
- cmd.Parameters.Add(":Friend", friend);
-
- ExecuteNonQuery(cmd, cmd.Connection);
-
- return true;
- }
-
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
deleted file mode 100644
index 1c1fe8cc0f..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
+++ /dev/null
@@ -1,268 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Data;
-using System.Reflection;
-using log4net;
-using Mono.Data.SqliteClient;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Interfaces;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- public class SQLiteGenericTableHandler : SQLiteFramework where T: class, new()
- {
-// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- protected Dictionary m_Fields =
- new Dictionary();
-
- protected List m_ColumnNames = null;
- protected string m_Realm;
- protected FieldInfo m_DataField = null;
-
- protected static SqliteConnection m_Connection;
- private static bool m_initialized;
-
- public SQLiteGenericTableHandler(string connectionString,
- string realm, string storeName) : base(connectionString)
- {
- m_Realm = realm;
-
- if (!m_initialized)
- {
- m_Connection = new SqliteConnection(connectionString);
- m_Connection.Open();
-
- if (storeName != String.Empty)
- {
- Assembly assem = GetType().Assembly;
- SqliteConnection newConnection =
- (SqliteConnection)((ICloneable)m_Connection).Clone();
- newConnection.Open();
-
- Migration m = new Migration(newConnection, assem, storeName);
- m.Update();
- newConnection.Close();
- newConnection.Dispose();
- }
-
- m_initialized = true;
- }
-
- Type t = typeof(T);
- FieldInfo[] fields = t.GetFields(BindingFlags.Public |
- BindingFlags.Instance |
- BindingFlags.DeclaredOnly);
-
- if (fields.Length == 0)
- return;
-
- foreach (FieldInfo f in fields)
- {
- if (f.Name != "Data")
- m_Fields[f.Name] = f;
- else
- m_DataField = f;
- }
- }
-
- private void CheckColumnNames(IDataReader reader)
- {
- if (m_ColumnNames != null)
- return;
-
- m_ColumnNames = new List();
-
- DataTable schemaTable = reader.GetSchemaTable();
- foreach (DataRow row in schemaTable.Rows)
- {
- if (row["ColumnName"] != null &&
- (!m_Fields.ContainsKey(row["ColumnName"].ToString())))
- m_ColumnNames.Add(row["ColumnName"].ToString());
- }
- }
-
- public T[] Get(string field, string key)
- {
- return Get(new string[] { field }, new string[] { key });
- }
-
- public T[] Get(string[] fields, string[] keys)
- {
- if (fields.Length != keys.Length)
- return new T[0];
-
- List terms = new List();
-
- SqliteCommand cmd = new SqliteCommand();
-
- for (int i = 0 ; i < fields.Length ; i++)
- {
- cmd.Parameters.Add(new SqliteParameter(":" + fields[i], keys[i]));
- terms.Add("`" + fields[i] + "` = :" + fields[i]);
- }
-
- string where = String.Join(" and ", terms.ToArray());
-
- string query = String.Format("select * from {0} where {1}",
- m_Realm, where);
-
- cmd.CommandText = query;
-
- return DoQuery(cmd);
- }
-
- protected T[] DoQuery(SqliteCommand cmd)
- {
- IDataReader reader = ExecuteReader(cmd, m_Connection);
- if (reader == null)
- return new T[0];
-
- CheckColumnNames(reader);
-
- List result = new List();
-
- while (reader.Read())
- {
- T row = new T();
-
- foreach (string name in m_Fields.Keys)
- {
- if (m_Fields[name].GetValue(row) is bool)
- {
- int v = Convert.ToInt32(reader[name]);
- m_Fields[name].SetValue(row, v != 0 ? true : false);
- }
- else if (m_Fields[name].GetValue(row) is UUID)
- {
- UUID uuid = UUID.Zero;
-
- UUID.TryParse(reader[name].ToString(), out uuid);
- m_Fields[name].SetValue(row, uuid);
- }
- else if (m_Fields[name].GetValue(row) is int)
- {
- int v = Convert.ToInt32(reader[name]);
- m_Fields[name].SetValue(row, v);
- }
- else
- {
- m_Fields[name].SetValue(row, reader[name]);
- }
- }
-
- if (m_DataField != null)
- {
- Dictionary data =
- new Dictionary();
-
- foreach (string col in m_ColumnNames)
- {
- data[col] = reader[col].ToString();
- if (data[col] == null)
- data[col] = String.Empty;
- }
-
- m_DataField.SetValue(row, data);
- }
-
- result.Add(row);
- }
-
- CloseCommand(cmd);
-
- return result.ToArray();
- }
-
- public T[] Get(string where)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- string query = String.Format("select * from {0} where {1}",
- m_Realm, where);
-
- cmd.CommandText = query;
-
- return DoQuery(cmd);
- }
-
- public bool Store(T row)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- string query = "";
- List names = new List();
- List values = new List();
-
- foreach (FieldInfo fi in m_Fields.Values)
- {
- names.Add(fi.Name);
- values.Add(":" + fi.Name);
- cmd.Parameters.Add(new SqliteParameter(":" + fi.Name, fi.GetValue(row).ToString()));
- }
-
- if (m_DataField != null)
- {
- Dictionary data =
- (Dictionary)m_DataField.GetValue(row);
-
- foreach (KeyValuePair kvp in data)
- {
- names.Add(kvp.Key);
- values.Add(":" + kvp.Key);
- cmd.Parameters.Add(new SqliteParameter(":" + kvp.Key, kvp.Value));
- }
- }
-
- query = String.Format("replace into {0} (`", m_Realm) + String.Join("`,`", names.ToArray()) + "`) values (" + String.Join(",", values.ToArray()) + ")";
-
- cmd.CommandText = query;
-
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- return true;
-
- return false;
- }
-
- public bool Delete(string field, string val)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("delete from {0} where `{1}` = :{1}", m_Realm, field);
- cmd.Parameters.Add(new SqliteParameter(field, val));
-
- if (ExecuteNonQuery(cmd, m_Connection) > 0)
- return true;
-
- return false;
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
deleted file mode 100644
index 8ca48f94b1..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
+++ /dev/null
@@ -1,898 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Data;
-using System.Reflection;
-using log4net;
-using Mono.Data.SqliteClient;
-using OpenMetaverse;
-using OpenSim.Framework;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// An Inventory Interface to the SQLite database
- ///
- public class SQLiteInventoryStore : SQLiteUtil, IInventoryDataPlugin
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private const string invItemsSelect = "select * from inventoryitems";
- private const string invFoldersSelect = "select * from inventoryfolders";
-
- private static SqliteConnection conn;
- private static DataSet ds;
- private static SqliteDataAdapter invItemsDa;
- private static SqliteDataAdapter invFoldersDa;
-
- private static bool m_Initialized = false;
-
- public void Initialise()
- {
- m_log.Info("[SQLiteInventoryData]: " + Name + " cannot be default-initialized!");
- throw new PluginNotInitialisedException(Name);
- }
-
- ///
- ///
- /// - Initialises Inventory interface
- /// - Loads and initialises a new SQLite connection and maintains it.
- /// - use default URI if connect string string is empty.
- ///
- ///
- /// connect string
- public void Initialise(string dbconnect)
- {
- if (!m_Initialized)
- {
- m_Initialized = true;
-
- if (dbconnect == string.Empty)
- {
- dbconnect = "URI=file:inventoryStore.db,version=3";
- }
- m_log.Info("[INVENTORY DB]: Sqlite - connecting: " + dbconnect);
- conn = new SqliteConnection(dbconnect);
-
- conn.Open();
-
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(conn, assem, "InventoryStore");
- m.Update();
-
- SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn);
- invItemsDa = new SqliteDataAdapter(itemsSelectCmd);
- // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
-
- SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn);
- invFoldersDa = new SqliteDataAdapter(foldersSelectCmd);
-
- ds = new DataSet();
-
- ds.Tables.Add(createInventoryFoldersTable());
- invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
- setupFoldersCommands(invFoldersDa, conn);
- m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
-
- ds.Tables.Add(createInventoryItemsTable());
- invItemsDa.Fill(ds.Tables["inventoryitems"]);
- setupItemsCommands(invItemsDa, conn);
- m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
-
- ds.AcceptChanges();
- }
- }
-
- ///
- /// Closes the inventory interface
- ///
- public void Dispose()
- {
- if (conn != null)
- {
- conn.Close();
- conn = null;
- }
- if (invItemsDa != null)
- {
- invItemsDa.Dispose();
- invItemsDa = null;
- }
- if (invFoldersDa != null)
- {
- invFoldersDa.Dispose();
- invFoldersDa = null;
- }
- if (ds != null)
- {
- ds.Dispose();
- ds = null;
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- public InventoryItemBase buildItem(DataRow row)
- {
- InventoryItemBase item = new InventoryItemBase();
- item.ID = new UUID((string) row["UUID"]);
- item.AssetID = new UUID((string) row["assetID"]);
- item.AssetType = Convert.ToInt32(row["assetType"]);
- item.InvType = Convert.ToInt32(row["invType"]);
- item.Folder = new UUID((string) row["parentFolderID"]);
- item.Owner = new UUID((string) row["avatarID"]);
- item.CreatorIdentification = (string)row["creatorsID"];
- item.Name = (string) row["inventoryName"];
- item.Description = (string) row["inventoryDescription"];
-
- item.NextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]);
- item.CurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]);
- item.BasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]);
- item.EveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]);
- item.GroupPermissions = Convert.ToUInt32(row["inventoryGroupPermissions"]);
-
- // new fields
- if (!Convert.IsDBNull(row["salePrice"]))
- item.SalePrice = Convert.ToInt32(row["salePrice"]);
-
- if (!Convert.IsDBNull(row["saleType"]))
- item.SaleType = Convert.ToByte(row["saleType"]);
-
- if (!Convert.IsDBNull(row["creationDate"]))
- item.CreationDate = Convert.ToInt32(row["creationDate"]);
-
- if (!Convert.IsDBNull(row["groupID"]))
- item.GroupID = new UUID((string)row["groupID"]);
-
- if (!Convert.IsDBNull(row["groupOwned"]))
- item.GroupOwned = Convert.ToBoolean(row["groupOwned"]);
-
- if (!Convert.IsDBNull(row["Flags"]))
- item.Flags = Convert.ToUInt32(row["Flags"]);
-
- return item;
- }
-
- ///
- /// Fill a database row with item data
- ///
- ///
- ///
- private static void fillItemRow(DataRow row, InventoryItemBase item)
- {
- row["UUID"] = item.ID.ToString();
- row["assetID"] = item.AssetID.ToString();
- row["assetType"] = item.AssetType;
- row["invType"] = item.InvType;
- row["parentFolderID"] = item.Folder.ToString();
- row["avatarID"] = item.Owner.ToString();
- row["creatorsID"] = item.CreatorIdentification.ToString();
- row["inventoryName"] = item.Name;
- row["inventoryDescription"] = item.Description;
-
- row["inventoryNextPermissions"] = item.NextPermissions;
- row["inventoryCurrentPermissions"] = item.CurrentPermissions;
- row["inventoryBasePermissions"] = item.BasePermissions;
- row["inventoryEveryOnePermissions"] = item.EveryOnePermissions;
- row["inventoryGroupPermissions"] = item.GroupPermissions;
-
- // new fields
- row["salePrice"] = item.SalePrice;
- row["saleType"] = item.SaleType;
- row["creationDate"] = item.CreationDate;
- row["groupID"] = item.GroupID.ToString();
- row["groupOwned"] = item.GroupOwned;
- row["flags"] = item.Flags;
- }
-
- ///
- /// Add inventory folder
- ///
- /// Folder base
- /// true=create folder. false=update existing folder
- /// nasty
- private void addFolder(InventoryFolderBase folder, bool add)
- {
- lock (ds)
- {
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
-
- DataRow inventoryRow = inventoryFolderTable.Rows.Find(folder.ID.ToString());
- if (inventoryRow == null)
- {
- if (! add)
- m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID);
-
- inventoryRow = inventoryFolderTable.NewRow();
- fillFolderRow(inventoryRow, folder);
- inventoryFolderTable.Rows.Add(inventoryRow);
- }
- else
- {
- if (add)
- m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory folder that already exists: {0}", folder.ID);
-
- fillFolderRow(inventoryRow, folder);
- }
-
- invFoldersDa.Update(ds, "inventoryfolders");
- }
- }
-
- ///
- /// Move an inventory folder
- ///
- /// folder base
- private void moveFolder(InventoryFolderBase folder)
- {
- lock (ds)
- {
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
-
- DataRow inventoryRow = inventoryFolderTable.Rows.Find(folder.ID.ToString());
- if (inventoryRow == null)
- {
- inventoryRow = inventoryFolderTable.NewRow();
- fillFolderRow(inventoryRow, folder);
- inventoryFolderTable.Rows.Add(inventoryRow);
- }
- else
- {
- moveFolderRow(inventoryRow, folder);
- }
-
- invFoldersDa.Update(ds, "inventoryfolders");
- }
- }
-
- ///
- /// add an item in inventory
- ///
- /// the item
- /// true=add item ; false=update existing item
- private void addItem(InventoryItemBase item, bool add)
- {
- lock (ds)
- {
- DataTable inventoryItemTable = ds.Tables["inventoryitems"];
-
- DataRow inventoryRow = inventoryItemTable.Rows.Find(item.ID.ToString());
- if (inventoryRow == null)
- {
- if (!add)
- m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID);
-
- inventoryRow = inventoryItemTable.NewRow();
- fillItemRow(inventoryRow, item);
- inventoryItemTable.Rows.Add(inventoryRow);
- }
- else
- {
- if (add)
- m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.ID);
-
- fillItemRow(inventoryRow, item);
- }
-
- invItemsDa.Update(ds, "inventoryitems");
-
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
-
- inventoryRow = inventoryFolderTable.Rows.Find(item.Folder.ToString());
- if (inventoryRow != null) //MySQL doesn't throw an exception here, so sqlite shouldn't either.
- inventoryRow["version"] = (int)inventoryRow["version"] + 1;
-
- invFoldersDa.Update(ds, "inventoryfolders");
- }
- }
-
- ///
- /// TODO : DataSet commit
- ///
- public void Shutdown()
- {
- // TODO: DataSet commit
- }
-
- ///
- /// The name of this DB provider
- ///
- /// Name of DB provider
- public string Name
- {
- get { return "SQLite Inventory Data Interface"; }
- }
-
- ///
- /// Returns the version of this DB provider
- ///
- /// A string containing the DB provider version
- public string Version
- {
- get
- {
- Module module = GetType().Module;
- // string dllName = module.Assembly.ManifestModule.Name;
- Version dllVersion = module.Assembly.GetName().Version;
-
-
- return
- string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
- dllVersion.Revision);
- }
- }
-
- ///
- /// Returns a list of inventory items contained within the specified folder
- ///
- /// The UUID of the target folder
- /// A List of InventoryItemBase items
- public List getInventoryInFolder(UUID folderID)
- {
- lock (ds)
- {
- List retval = new List();
- DataTable inventoryItemTable = ds.Tables["inventoryitems"];
- string selectExp = "parentFolderID = '" + folderID + "'";
- DataRow[] rows = inventoryItemTable.Select(selectExp);
- foreach (DataRow row in rows)
- {
- retval.Add(buildItem(row));
- }
-
- return retval;
- }
- }
-
- ///
- /// Returns a list of the root folders within a users inventory
- ///
- /// The user whos inventory is to be searched
- /// A list of folder objects
- public List getUserRootFolders(UUID user)
- {
- return new List();
- }
-
- // see InventoryItemBase.getUserRootFolder
- public InventoryFolderBase getUserRootFolder(UUID user)
- {
- lock (ds)
- {
- List folders = new List();
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
- string selectExp = "agentID = '" + user + "' AND parentID = '" + UUID.Zero + "'";
- DataRow[] rows = inventoryFolderTable.Select(selectExp);
- foreach (DataRow row in rows)
- {
- folders.Add(buildFolder(row));
- }
-
- // There should only ever be one root folder for a user. However, if there's more
- // than one we'll simply use the first one rather than failing. It would be even
- // nicer to print some message to this effect, but this feels like it's too low a
- // to put such a message out, and it's too minor right now to spare the time to
- // suitably refactor.
- if (folders.Count > 0)
- {
- return folders[0];
- }
-
- return null;
- }
- }
-
- ///
- /// Append a list of all the child folders of a parent folder
- ///
- /// list where folders will be appended
- /// ID of parent
- protected void getInventoryFolders(ref List folders, UUID parentID)
- {
- lock (ds)
- {
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
- string selectExp = "parentID = '" + parentID + "'";
- DataRow[] rows = inventoryFolderTable.Select(selectExp);
- foreach (DataRow row in rows)
- {
- folders.Add(buildFolder(row));
- }
-
- }
- }
-
- ///
- /// Returns a list of inventory folders contained in the folder 'parentID'
- ///
- /// The folder to get subfolders for
- /// A list of inventory folders
- public List getInventoryFolders(UUID parentID)
- {
- List folders = new List();
- getInventoryFolders(ref folders, parentID);
- return folders;
- }
-
- ///
- /// See IInventoryDataPlugin
- ///
- ///
- ///
- public List getFolderHierarchy(UUID parentID)
- {
- /* Note: There are subtle changes between this implementation of getFolderHierarchy and the previous one
- * - We will only need to hit the database twice instead of n times.
- * - We assume the database is well-formed - no stranded/dangling folders, all folders in heirarchy owned
- * by the same person, each user only has 1 inventory heirarchy
- * - The returned list is not ordered, instead of breadth-first ordered
- There are basically 2 usage cases for getFolderHeirarchy:
- 1) Getting the user's entire inventory heirarchy when they log in
- 2) Finding a subfolder heirarchy to delete when emptying the trash.
- This implementation will pull all inventory folders from the database, and then prune away any folder that
- is not part of the requested sub-heirarchy. The theory is that it is cheaper to make 1 request from the
- database than to make n requests. This pays off only if requested heirarchy is large.
- By making this choice, we are making the worst case better at the cost of making the best case worse
- - Francis
- */
-
- List folders = new List();
- DataRow[] folderRows = null, parentRow;
- InventoryFolderBase parentFolder = null;
- lock (ds)
- {
- /* Fetch the parent folder from the database to determine the agent ID.
- * Then fetch all inventory folders for that agent from the agent ID.
- */
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
- string selectExp = "UUID = '" + parentID + "'";
- parentRow = inventoryFolderTable.Select(selectExp); // Assume at most 1 result
- if (parentRow.GetLength(0) >= 1) // No result means parent folder does not exist
- {
- parentFolder = buildFolder(parentRow[0]);
- UUID agentID = parentFolder.Owner;
- selectExp = "agentID = '" + agentID + "'";
- folderRows = inventoryFolderTable.Select(selectExp);
- }
-
- if (folderRows != null && folderRows.GetLength(0) >= 1) // No result means parent folder does not exist
- { // or has no children
- /* if we're querying the root folder, just return an unordered list of all folders in the user's
- * inventory
- */
- if (parentFolder.ParentID == UUID.Zero)
- {
- foreach (DataRow row in folderRows)
- {
- InventoryFolderBase curFolder = buildFolder(row);
- if (curFolder.ID != parentID) // Return all folders except the parent folder of heirarchy
- folders.Add(buildFolder(row));
- }
- } // If requesting root folder
- /* else we are querying a non-root folder. We currently have a list of all of the user's folders,
- * we must construct a list of all folders in the heirarchy below parentID.
- * Our first step will be to construct a hash table of all folders, indexed by parent ID.
- * Once we have constructed the hash table, we will do a breadth-first traversal on the tree using the
- * hash table to find child folders.
- */
- else
- { // Querying a non-root folder
-
- // Build a hash table of all user's inventory folders, indexed by each folder's parent ID
- Dictionary> hashtable =
- new Dictionary>(folderRows.GetLength(0));
-
- foreach (DataRow row in folderRows)
- {
- InventoryFolderBase curFolder = buildFolder(row);
- if (curFolder.ParentID != UUID.Zero) // Discard root of tree - not needed
- {
- if (hashtable.ContainsKey(curFolder.ParentID))
- {
- // Current folder already has a sibling - append to sibling list
- hashtable[curFolder.ParentID].Add(curFolder);
- }
- else
- {
- List siblingList = new List();
- siblingList.Add(curFolder);
- // Current folder has no known (yet) siblings
- hashtable.Add(curFolder.ParentID, siblingList);
- }
- }
- } // For all inventory folders
-
- // Note: Could release the ds lock here - we don't access folderRows or the database anymore.
- // This is somewhat of a moot point as the callers of this function usually lock db anyways.
-
- if (hashtable.ContainsKey(parentID)) // if requested folder does have children
- folders.AddRange(hashtable[parentID]);
-
- // BreadthFirstSearch build inventory tree **Note: folders.Count is *not* static
- for (int i = 0; i < folders.Count; i++)
- if (hashtable.ContainsKey(folders[i].ID))
- folders.AddRange(hashtable[folders[i].ID]);
-
- } // if requesting a subfolder heirarchy
- } // if folder parentID exists and has children
- } // lock ds
- return folders;
- }
-
- ///
- /// Returns an inventory item by its UUID
- ///
- /// The UUID of the item to be returned
- /// A class containing item information
- public InventoryItemBase getInventoryItem(UUID item)
- {
- lock (ds)
- {
- DataRow row = ds.Tables["inventoryitems"].Rows.Find(item.ToString());
- if (row != null)
- {
- return buildItem(row);
- }
- else
- {
- return null;
- }
- }
- }
-
- ///
- /// Returns a specified inventory folder by its UUID
- ///
- /// The UUID of the folder to be returned
- /// A class containing folder information
- public InventoryFolderBase getInventoryFolder(UUID folder)
- {
- // TODO: Deep voodoo here. If you enable this code then
- // multi region breaks. No idea why, but I figured it was
- // better to leave multi region at this point. It does mean
- // that you don't get to see system textures why creating
- // clothes and the like. :(
- lock (ds)
- {
- DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder.ToString());
- if (row != null)
- {
- return buildFolder(row);
- }
- else
- {
- return null;
- }
- }
- }
-
- ///
- /// Creates a new inventory item based on item
- ///
- /// The item to be created
- public void addInventoryItem(InventoryItemBase item)
- {
- addItem(item, true);
- }
-
- ///
- /// Updates an inventory item with item (updates based on ID)
- ///
- /// The updated item
- public void updateInventoryItem(InventoryItemBase item)
- {
- addItem(item, false);
- }
-
- ///
- /// Delete an inventory item
- ///
- /// The item UUID
- public void deleteInventoryItem(UUID itemID)
- {
- lock (ds)
- {
- DataTable inventoryItemTable = ds.Tables["inventoryitems"];
-
- DataRow inventoryRow = inventoryItemTable.Rows.Find(itemID.ToString());
- if (inventoryRow != null)
- {
- inventoryRow.Delete();
- }
-
- invItemsDa.Update(ds, "inventoryitems");
- }
- }
-
- public InventoryItemBase queryInventoryItem(UUID itemID)
- {
- return getInventoryItem(itemID);
- }
-
- public InventoryFolderBase queryInventoryFolder(UUID folderID)
- {
- return getInventoryFolder(folderID);
- }
-
- ///
- /// Delete all items in the specified folder
- ///
- /// id of the folder, whose item content should be deleted
- /// this is horribly inefficient, but I don't want to ruin the overall structure of this implementation
- private void deleteItemsInFolder(UUID folderId)
- {
- List items = getInventoryInFolder(folderId);
-
- foreach (InventoryItemBase i in items)
- deleteInventoryItem(i.ID);
- }
-
- ///
- /// Adds a new folder specified by folder
- ///
- /// The inventory folder
- public void addInventoryFolder(InventoryFolderBase folder)
- {
- addFolder(folder, true);
- }
-
- ///
- /// Updates a folder based on its ID with folder
- ///
- /// The inventory folder
- public void updateInventoryFolder(InventoryFolderBase folder)
- {
- addFolder(folder, false);
- }
-
- ///
- /// Moves a folder based on its ID with folder
- ///
- /// The inventory folder
- public void moveInventoryFolder(InventoryFolderBase folder)
- {
- moveFolder(folder);
- }
-
- ///
- /// Delete a folder
- ///
- ///
- /// This will clean-up any child folders and child items as well
- ///
- /// the folder UUID
- public void deleteInventoryFolder(UUID folderID)
- {
- lock (ds)
- {
- List subFolders = getFolderHierarchy(folderID);
-
- DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
- DataRow inventoryRow;
-
- //Delete all sub-folders
- foreach (InventoryFolderBase f in subFolders)
- {
- inventoryRow = inventoryFolderTable.Rows.Find(f.ID.ToString());
- if (inventoryRow != null)
- {
- deleteItemsInFolder(f.ID);
- inventoryRow.Delete();
- }
- }
-
- //Delete the actual row
- inventoryRow = inventoryFolderTable.Rows.Find(folderID.ToString());
- if (inventoryRow != null)
- {
- deleteItemsInFolder(folderID);
- inventoryRow.Delete();
- }
-
- invFoldersDa.Update(ds, "inventoryfolders");
- }
- }
-
- /***********************************************************************
- *
- * Data Table definitions
- *
- **********************************************************************/
-
- ///
- /// Create the "inventoryitems" table
- ///
- private static DataTable createInventoryItemsTable()
- {
- DataTable inv = new DataTable("inventoryitems");
-
- createCol(inv, "UUID", typeof (String)); //inventoryID
- createCol(inv, "assetID", typeof (String));
- createCol(inv, "assetType", typeof (Int32));
- createCol(inv, "invType", typeof (Int32));
- createCol(inv, "parentFolderID", typeof (String));
- createCol(inv, "avatarID", typeof (String));
- createCol(inv, "creatorsID", typeof (String));
-
- createCol(inv, "inventoryName", typeof (String));
- createCol(inv, "inventoryDescription", typeof (String));
- // permissions
- createCol(inv, "inventoryNextPermissions", typeof (Int32));
- createCol(inv, "inventoryCurrentPermissions", typeof (Int32));
- createCol(inv, "inventoryBasePermissions", typeof (Int32));
- createCol(inv, "inventoryEveryOnePermissions", typeof (Int32));
- createCol(inv, "inventoryGroupPermissions", typeof (Int32));
-
- // sale info
- createCol(inv, "salePrice", typeof(Int32));
- createCol(inv, "saleType", typeof(Byte));
-
- // creation date
- createCol(inv, "creationDate", typeof(Int32));
-
- // group info
- createCol(inv, "groupID", typeof(String));
- createCol(inv, "groupOwned", typeof(Boolean));
-
- // Flags
- createCol(inv, "flags", typeof(UInt32));
-
- inv.PrimaryKey = new DataColumn[] { inv.Columns["UUID"] };
- return inv;
- }
-
- ///
- /// Creates the "inventoryfolders" table
- ///
- ///
- private static DataTable createInventoryFoldersTable()
- {
- DataTable fol = new DataTable("inventoryfolders");
-
- createCol(fol, "UUID", typeof (String)); //folderID
- createCol(fol, "name", typeof (String));
- createCol(fol, "agentID", typeof (String));
- createCol(fol, "parentID", typeof (String));
- createCol(fol, "type", typeof (Int32));
- createCol(fol, "version", typeof (Int32));
-
- fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]};
- return fol;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- lock (ds)
- {
- da.InsertCommand = createInsertCommand("inventoryitems", ds.Tables["inventoryitems"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("inventoryitems", "UUID=:UUID", ds.Tables["inventoryitems"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID");
- delete.Parameters.Add(createSqliteParameter("UUID", typeof(String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupFoldersCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- lock (ds)
- {
- da.InsertCommand = createInsertCommand("inventoryfolders", ds.Tables["inventoryfolders"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("inventoryfolders", "UUID=:UUID", ds.Tables["inventoryfolders"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID");
- delete.Parameters.Add(createSqliteParameter("UUID", typeof(String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- private static InventoryFolderBase buildFolder(DataRow row)
- {
- InventoryFolderBase folder = new InventoryFolderBase();
- folder.ID = new UUID((string) row["UUID"]);
- folder.Name = (string) row["name"];
- folder.Owner = new UUID((string) row["agentID"]);
- folder.ParentID = new UUID((string) row["parentID"]);
- folder.Type = Convert.ToInt16(row["type"]);
- folder.Version = Convert.ToUInt16(row["version"]);
- return folder;
- }
-
- ///
- ///
- ///
- ///
- ///
- private static void fillFolderRow(DataRow row, InventoryFolderBase folder)
- {
- row["UUID"] = folder.ID.ToString();
- row["name"] = folder.Name;
- row["agentID"] = folder.Owner.ToString();
- row["parentID"] = folder.ParentID.ToString();
- row["type"] = folder.Type;
- row["version"] = folder.Version;
- }
-
- ///
- ///
- ///
- ///
- ///
- private static void moveFolderRow(DataRow row, InventoryFolderBase folder)
- {
- row["UUID"] = folder.ID.ToString();
- row["parentID"] = folder.ParentID.ToString();
- }
-
- public List fetchActiveGestures (UUID avatarID)
- {
- lock (ds)
- {
- List items = new List();
-
- DataTable inventoryItemTable = ds.Tables["inventoryitems"];
- string selectExp
- = "avatarID = '" + avatarID + "' AND assetType = " + (int)AssetType.Gesture + " AND flags = 1";
- //m_log.DebugFormat("[SQL]: sql = " + selectExp);
- DataRow[] rows = inventoryItemTable.Select(selectExp);
- foreach (DataRow row in rows)
- {
- items.Add(buildItem(row));
- }
- return items;
- }
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
deleted file mode 100644
index 644864af28..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
+++ /dev/null
@@ -1,2274 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Data;
-using System.Drawing;
-using System.IO;
-using System.Reflection;
-using log4net;
-using Mono.Data.SqliteClient;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// A RegionData Interface to the SQLite database
- ///
- public class SQLiteSimulationData : ISimulationDataStore
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private const string primSelect = "select * from prims";
- private const string shapeSelect = "select * from primshapes";
- private const string itemsSelect = "select * from primitems";
- private const string terrainSelect = "select * from terrain limit 1";
- private const string landSelect = "select * from land";
- private const string landAccessListSelect = "select distinct * from landaccesslist";
- private const string regionbanListSelect = "select * from regionban";
- private const string regionSettingsSelect = "select * from regionsettings";
-
- private DataSet ds;
- private SqliteDataAdapter primDa;
- private SqliteDataAdapter shapeDa;
- private SqliteDataAdapter itemsDa;
- private SqliteDataAdapter terrainDa;
- private SqliteDataAdapter landDa;
- private SqliteDataAdapter landAccessListDa;
- private SqliteDataAdapter regionSettingsDa;
-
- private SqliteConnection m_conn;
-
- private String m_connectionString;
-
- public SQLiteSimulationData()
- {
- }
-
- public SQLiteSimulationData(string connectionString)
- {
- Initialise(connectionString);
- }
-
- // Temporary attribute while this is experimental
-
- /***********************************************************************
- *
- * Public Interface Functions
- *
- **********************************************************************/
-
- ///
- ///
- /// - Initialises RegionData Interface
- /// - Loads and initialises a new SQLite connection and maintains it.
- ///
- ///
- /// the connection string
- public void Initialise(string connectionString)
- {
- m_connectionString = connectionString;
-
- ds = new DataSet();
-
- m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString);
- m_conn = new SqliteConnection(m_connectionString);
- m_conn.Open();
-
-
-
- SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
- primDa = new SqliteDataAdapter(primSelectCmd);
- // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
-
- SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
- shapeDa = new SqliteDataAdapter(shapeSelectCmd);
- // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
-
- SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn);
- itemsDa = new SqliteDataAdapter(itemsSelectCmd);
-
- SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn);
- terrainDa = new SqliteDataAdapter(terrainSelectCmd);
-
- SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn);
- landDa = new SqliteDataAdapter(landSelectCmd);
-
- SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
- landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
-
- SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn);
- regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd);
- // This actually does the roll forward assembly stuff
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(m_conn, assem, "RegionStore");
- m.Update();
-
- lock (ds)
- {
- ds.Tables.Add(createPrimTable());
- setupPrimCommands(primDa, m_conn);
- primDa.Fill(ds.Tables["prims"]);
-
- ds.Tables.Add(createShapeTable());
- setupShapeCommands(shapeDa, m_conn);
-
- ds.Tables.Add(createItemsTable());
- setupItemsCommands(itemsDa, m_conn);
- itemsDa.Fill(ds.Tables["primitems"]);
-
- ds.Tables.Add(createTerrainTable());
- setupTerrainCommands(terrainDa, m_conn);
-
- ds.Tables.Add(createLandTable());
- setupLandCommands(landDa, m_conn);
-
- ds.Tables.Add(createLandAccessListTable());
- setupLandAccessCommands(landAccessListDa, m_conn);
-
- ds.Tables.Add(createRegionSettingsTable());
-
- setupRegionSettingsCommands(regionSettingsDa, m_conn);
-
- // WORKAROUND: This is a work around for sqlite on
- // windows, which gets really unhappy with blob columns
- // that have no sample data in them. At some point we
- // need to actually find a proper way to handle this.
- try
- {
- shapeDa.Fill(ds.Tables["primshapes"]);
- }
- catch (Exception)
- {
- m_log.Info("[REGION DB]: Caught fill error on primshapes table");
- }
-
- try
- {
- terrainDa.Fill(ds.Tables["terrain"]);
- }
- catch (Exception)
- {
- m_log.Info("[REGION DB]: Caught fill error on terrain table");
- }
-
- try
- {
- landDa.Fill(ds.Tables["land"]);
- }
- catch (Exception)
- {
- m_log.Info("[REGION DB]: Caught fill error on land table");
- }
-
- try
- {
- landAccessListDa.Fill(ds.Tables["landaccesslist"]);
- }
- catch (Exception)
- {
- m_log.Info("[REGION DB]: Caught fill error on landaccesslist table");
- }
-
- try
- {
- regionSettingsDa.Fill(ds.Tables["regionsettings"]);
- }
- catch (Exception)
- {
- m_log.Info("[REGION DB]: Caught fill error on regionsettings table");
- }
- return;
- }
- }
-
- public void Dispose()
- {
- if (m_conn != null)
- {
- m_conn.Close();
- m_conn = null;
- }
- if (ds != null)
- {
- ds.Dispose();
- ds = null;
- }
- if (primDa != null)
- {
- primDa.Dispose();
- primDa = null;
- }
- if (shapeDa != null)
- {
- shapeDa.Dispose();
- shapeDa = null;
- }
- if (itemsDa != null)
- {
- itemsDa.Dispose();
- itemsDa = null;
- }
- if (terrainDa != null)
- {
- terrainDa.Dispose();
- terrainDa = null;
- }
- if (landDa != null)
- {
- landDa.Dispose();
- landDa = null;
- }
- if (landAccessListDa != null)
- {
- landAccessListDa.Dispose();
- landAccessListDa = null;
- }
- if (regionSettingsDa != null)
- {
- regionSettingsDa.Dispose();
- regionSettingsDa = null;
- }
- }
-
- public void StoreRegionSettings(RegionSettings rs)
- {
- lock (ds)
- {
- DataTable regionsettings = ds.Tables["regionsettings"];
-
- DataRow settingsRow = regionsettings.Rows.Find(rs.RegionUUID.ToString());
- if (settingsRow == null)
- {
- settingsRow = regionsettings.NewRow();
- fillRegionSettingsRow(settingsRow, rs);
- regionsettings.Rows.Add(settingsRow);
- }
- else
- {
- fillRegionSettingsRow(settingsRow, rs);
- }
-
- Commit();
- }
- }
- public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
- {
- //This connector doesn't support the windlight module yet
- //Return default LL windlight settings
- return new RegionLightShareData();
- }
- public void RemoveRegionWindlightSettings(UUID regionID)
- {
- }
- public void StoreRegionWindlightSettings(RegionLightShareData wl)
- {
- //This connector doesn't support the windlight module yet
- }
- public RegionSettings LoadRegionSettings(UUID regionUUID)
- {
- lock (ds)
- {
- DataTable regionsettings = ds.Tables["regionsettings"];
-
- string searchExp = "regionUUID = '" + regionUUID.ToString() + "'";
- DataRow[] rawsettings = regionsettings.Select(searchExp);
- if (rawsettings.Length == 0)
- {
- RegionSettings rs = new RegionSettings();
- rs.RegionUUID = regionUUID;
- rs.OnSave += StoreRegionSettings;
-
- StoreRegionSettings(rs);
-
- return rs;
- }
- DataRow row = rawsettings[0];
-
- RegionSettings newSettings = buildRegionSettings(row);
- newSettings.OnSave += StoreRegionSettings;
-
- return newSettings;
- }
- }
-
- ///
- /// Adds an object into region storage
- ///
- /// the object
- /// the region UUID
- public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
- {
- uint flags = obj.RootPart.GetEffectiveObjectFlags();
-
- // Eligibility check
- //
- if ((flags & (uint)PrimFlags.Temporary) != 0)
- return;
- if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
- return;
-
- lock (ds)
- {
- foreach (SceneObjectPart prim in obj.Parts)
- {
-// m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
- addPrim(prim, obj.UUID, regionUUID);
- }
- }
-
- Commit();
- // m_log.Info("[Dump of prims]: " + ds.GetXml());
- }
-
- ///
- /// Removes an object from region storage
- ///
- /// the object
- /// the region UUID
- public void RemoveObject(UUID obj, UUID regionUUID)
- {
- // m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID);
-
- DataTable prims = ds.Tables["prims"];
- DataTable shapes = ds.Tables["primshapes"];
-
- string selectExp = "SceneGroupID = '" + obj + "' and RegionUUID = '" + regionUUID + "'";
- lock (ds)
- {
- DataRow[] primRows = prims.Select(selectExp);
- foreach (DataRow row in primRows)
- {
- // Remove shape rows
- UUID uuid = new UUID((string) row["UUID"]);
- DataRow shapeRow = shapes.Rows.Find(uuid.ToString());
- if (shapeRow != null)
- {
- shapeRow.Delete();
- }
-
- RemoveItems(uuid);
-
- // Remove prim row
- row.Delete();
- }
- }
-
- Commit();
- }
-
- ///
- /// Remove all persisted items of the given prim.
- /// The caller must acquire the necessrary synchronization locks and commit or rollback changes.
- ///
- /// The item UUID
- private void RemoveItems(UUID uuid)
- {
- DataTable items = ds.Tables["primitems"];
-
- String sql = String.Format("primID = '{0}'", uuid);
- DataRow[] itemRows = items.Select(sql);
-
- foreach (DataRow itemRow in itemRows)
- {
- itemRow.Delete();
- }
- }
-
- ///
- /// Load persisted objects from region storage.
- ///
- /// The region UUID
- /// List of loaded groups
- public List LoadObjects(UUID regionUUID)
- {
- Dictionary createdObjects = new Dictionary();
-
- List retvals = new List();
-
- DataTable prims = ds.Tables["prims"];
- DataTable shapes = ds.Tables["primshapes"];
-
- string byRegion = "RegionUUID = '" + regionUUID + "'";
-
- lock (ds)
- {
- DataRow[] primsForRegion = prims.Select(byRegion);
- m_log.Info("[REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID);
-
- // First, create all groups
- foreach (DataRow primRow in primsForRegion)
- {
- try
- {
- SceneObjectPart prim = null;
-
- string uuid = (string) primRow["UUID"];
- string objID = (string) primRow["SceneGroupID"];
-
- if (uuid == objID) //is new SceneObjectGroup ?
- {
- prim = buildPrim(primRow);
- DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString());
- if (shapeRow != null)
- {
- prim.Shape = buildShape(shapeRow);
- }
- else
- {
- m_log.Info(
- "[REGION DB]: No shape found for prim in storage, so setting default box shape");
- prim.Shape = PrimitiveBaseShape.Default;
- }
-
- SceneObjectGroup group = new SceneObjectGroup(prim);
- createdObjects.Add(group.UUID, group);
- retvals.Add(group);
- LoadItems(prim);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[REGION DB]: Failed create prim object in new group, exception and data follows");
- m_log.Info("[REGION DB]: " + e.ToString());
- foreach (DataColumn col in prims.Columns)
- {
- m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]);
- }
- }
- }
-
- // Now fill the groups with part data
- foreach (DataRow primRow in primsForRegion)
- {
- try
- {
- SceneObjectPart prim = null;
-
- string uuid = (string) primRow["UUID"];
- string objID = (string) primRow["SceneGroupID"];
- if (uuid != objID) //is new SceneObjectGroup ?
- {
- prim = buildPrim(primRow);
- DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString());
- if (shapeRow != null)
- {
- prim.Shape = buildShape(shapeRow);
- }
- else
- {
- m_log.Warn(
- "[REGION DB]: No shape found for prim in storage, so setting default box shape");
- prim.Shape = PrimitiveBaseShape.Default;
- }
-
- createdObjects[new UUID(objID)].AddPart(prim);
- LoadItems(prim);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[REGION DB]: Failed create prim object in group, exception and data follows");
- m_log.Info("[REGION DB]: " + e.ToString());
- foreach (DataColumn col in prims.Columns)
- {
- m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]);
- }
- }
- }
- }
- return retvals;
- }
-
- ///
- /// Load in a prim's persisted inventory.
- ///
- /// the prim
- private void LoadItems(SceneObjectPart prim)
- {
- //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
-
- DataTable dbItems = ds.Tables["primitems"];
- String sql = String.Format("primID = '{0}'", prim.UUID.ToString());
- DataRow[] dbItemRows = dbItems.Select(sql);
- IList inventory = new List();
-
- foreach (DataRow row in dbItemRows)
- {
- TaskInventoryItem item = buildItem(row);
- inventory.Add(item);
-
- //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
- }
-
- prim.Inventory.RestoreInventoryItems(inventory);
- }
-
- ///
- /// Store a terrain revision in region storage
- ///
- /// terrain heightfield
- /// region UUID
- public void StoreTerrain(double[,] ter, UUID regionID)
- {
- lock (ds)
- {
- int revision = Util.UnixTimeSinceEpoch();
-
- // This is added to get rid of the infinitely growing
- // terrain databases which negatively impact on SQLite
- // over time. Before reenabling this feature there
- // needs to be a limitter put on the number of
- // revisions in the database, as this old
- // implementation is a DOS attack waiting to happen.
-
- using (
- SqliteCommand cmd =
- new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID and Revision <= :Revision",
- m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":Revision", revision));
- cmd.ExecuteNonQuery();
- }
-
- // the following is an work around for .NET. The perf
- // issues associated with it aren't as bad as you think.
- m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString());
- String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" +
- " values(:RegionUUID, :Revision, :Heightfield)";
-
- using (SqliteCommand cmd = new SqliteCommand(sql, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":Revision", revision));
- cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter)));
- cmd.ExecuteNonQuery();
- }
- }
- }
-
- ///
- /// Load the latest terrain revision from region storage
- ///
- /// the region UUID
- /// Heightfield data
- public double[,] LoadTerrain(UUID regionID)
- {
- lock (ds)
- {
- double[,] terret = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
- terret.Initialize();
-
- String sql = "select RegionUUID, Revision, Heightfield from terrain" +
- " where RegionUUID=:RegionUUID order by Revision desc";
-
- using (SqliteCommand cmd = new SqliteCommand(sql, m_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
-
- using (IDataReader row = cmd.ExecuteReader())
- {
- int rev = 0;
- if (row.Read())
- {
- // TODO: put this into a function
- using (MemoryStream str = new MemoryStream((byte[])row["Heightfield"]))
- {
- using (BinaryReader br = new BinaryReader(str))
- {
- for (int x = 0; x < (int)Constants.RegionSize; x++)
- {
- for (int y = 0; y < (int)Constants.RegionSize; y++)
- {
- terret[x, y] = br.ReadDouble();
- }
- }
- }
- }
- rev = (int) row["Revision"];
- }
- else
- {
- m_log.Info("[REGION DB]: No terrain found for region");
- return null;
- }
-
- m_log.Info("[REGION DB]: Loaded terrain revision r" + rev.ToString());
- }
- }
- return terret;
- }
- }
-
- ///
- ///
- ///
- ///
- public void RemoveLandObject(UUID globalID)
- {
- lock (ds)
- {
- // Can't use blanket SQL statements when using SqlAdapters unless you re-read the data into the adapter
- // after you're done.
- // replaced below code with the SqliteAdapter version.
- //using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn))
- //{
- // cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString()));
- // cmd.ExecuteNonQuery();
- //}
-
- //using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn))
- //{
- // cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString()));
- // cmd.ExecuteNonQuery();
- //}
-
- DataTable land = ds.Tables["land"];
- DataTable landaccesslist = ds.Tables["landaccesslist"];
- DataRow landRow = land.Rows.Find(globalID.ToString());
- if (landRow != null)
- {
- landRow.Delete();
- land.Rows.Remove(landRow);
- }
- List rowsToDelete = new List();
- foreach (DataRow rowToCheck in landaccesslist.Rows)
- {
- if (rowToCheck["LandUUID"].ToString() == globalID.ToString())
- rowsToDelete.Add(rowToCheck);
- }
- for (int iter = 0; iter < rowsToDelete.Count; iter++)
- {
- rowsToDelete[iter].Delete();
- landaccesslist.Rows.Remove(rowsToDelete[iter]);
- }
-
-
- }
- Commit();
- }
-
- ///
- ///
- ///
- ///
- public void StoreLandObject(ILandObject parcel)
- {
- lock (ds)
- {
- DataTable land = ds.Tables["land"];
- DataTable landaccesslist = ds.Tables["landaccesslist"];
-
- DataRow landRow = land.Rows.Find(parcel.LandData.GlobalID.ToString());
- if (landRow == null)
- {
- landRow = land.NewRow();
- fillLandRow(landRow, parcel.LandData, parcel.RegionUUID);
- land.Rows.Add(landRow);
- }
- else
- {
- fillLandRow(landRow, parcel.LandData, parcel.RegionUUID);
- }
-
- // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around
- //using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn))
- //{
- // cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.LandData.GlobalID.ToString()));
- // cmd.ExecuteNonQuery();
-
-// }
-
- // This is the slower.. but more appropriate thing to do
-
- // We can't modify the table with direct queries before calling Commit() and re-filling them.
- List rowsToDelete = new List();
- foreach (DataRow rowToCheck in landaccesslist.Rows)
- {
- if (rowToCheck["LandUUID"].ToString() == parcel.LandData.GlobalID.ToString())
- rowsToDelete.Add(rowToCheck);
- }
- for (int iter = 0; iter < rowsToDelete.Count; iter++)
- {
- rowsToDelete[iter].Delete();
- landaccesslist.Rows.Remove(rowsToDelete[iter]);
- }
- rowsToDelete.Clear();
- foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList)
- {
- DataRow newAccessRow = landaccesslist.NewRow();
- fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID);
- landaccesslist.Rows.Add(newAccessRow);
- }
- }
-
- Commit();
- }
-
- ///
- ///
- ///
- ///
- ///
- public List LoadLandObjects(UUID regionUUID)
- {
- List landDataForRegion = new List();
- lock (ds)
- {
- DataTable land = ds.Tables["land"];
- DataTable landaccesslist = ds.Tables["landaccesslist"];
- string searchExp = "RegionUUID = '" + regionUUID + "'";
- DataRow[] rawDataForRegion = land.Select(searchExp);
- foreach (DataRow rawDataLand in rawDataForRegion)
- {
- LandData newLand = buildLandData(rawDataLand);
- string accessListSearchExp = "LandUUID = '" + newLand.GlobalID + "'";
- DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp);
- foreach (DataRow rawDataLandAccess in rawDataForLandAccessList)
- {
- newLand.ParcelAccessList.Add(buildLandAccessData(rawDataLandAccess));
- }
-
- landDataForRegion.Add(newLand);
- }
- }
- return landDataForRegion;
- }
-
- ///
- ///
- ///
- public void Commit()
- {
- lock (ds)
- {
- primDa.Update(ds, "prims");
- shapeDa.Update(ds, "primshapes");
-
- itemsDa.Update(ds, "primitems");
-
- terrainDa.Update(ds, "terrain");
- landDa.Update(ds, "land");
- landAccessListDa.Update(ds, "landaccesslist");
- try
- {
- regionSettingsDa.Update(ds, "regionsettings");
- }
- catch (SqliteExecutionException SqlEx)
- {
- if (SqlEx.Message.Contains("logic error"))
- {
- throw new Exception(
- "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
- SqlEx);
- }
- else
- {
- throw SqlEx;
- }
- }
- ds.AcceptChanges();
- }
- }
-
- ///
- /// See
- ///
- public void Shutdown()
- {
- Commit();
- }
-
- /***********************************************************************
- *
- * Database Definition Functions
- *
- * This should be db agnostic as we define them in ADO.NET terms
- *
- **********************************************************************/
-
- ///
- ///
- ///
- ///
- ///
- ///
- private static void createCol(DataTable dt, string name, Type type)
- {
- DataColumn col = new DataColumn(name, type);
- dt.Columns.Add(col);
- }
-
- ///
- /// Creates the "terrain" table
- ///
- /// terrain table DataTable
- private static DataTable createTerrainTable()
- {
- DataTable terrain = new DataTable("terrain");
-
- createCol(terrain, "RegionUUID", typeof (String));
- createCol(terrain, "Revision", typeof (Int32));
- createCol(terrain, "Heightfield", typeof (Byte[]));
-
- return terrain;
- }
-
- ///
- /// Creates the "prims" table
- ///
- /// prim table DataTable
- private static DataTable createPrimTable()
- {
- DataTable prims = new DataTable("prims");
-
- createCol(prims, "UUID", typeof (String));
- createCol(prims, "RegionUUID", typeof (String));
- createCol(prims, "CreationDate", typeof (Int32));
- createCol(prims, "Name", typeof (String));
- createCol(prims, "SceneGroupID", typeof (String));
- // various text fields
- createCol(prims, "Text", typeof (String));
- createCol(prims, "ColorR", typeof (Int32));
- createCol(prims, "ColorG", typeof (Int32));
- createCol(prims, "ColorB", typeof (Int32));
- createCol(prims, "ColorA", typeof (Int32));
- createCol(prims, "Description", typeof (String));
- createCol(prims, "SitName", typeof (String));
- createCol(prims, "TouchName", typeof (String));
- // permissions
- createCol(prims, "ObjectFlags", typeof (Int32));
- createCol(prims, "CreatorID", typeof (String));
- createCol(prims, "OwnerID", typeof (String));
- createCol(prims, "GroupID", typeof (String));
- createCol(prims, "LastOwnerID", typeof (String));
- createCol(prims, "OwnerMask", typeof (Int32));
- createCol(prims, "NextOwnerMask", typeof (Int32));
- createCol(prims, "GroupMask", typeof (Int32));
- createCol(prims, "EveryoneMask", typeof (Int32));
- createCol(prims, "BaseMask", typeof (Int32));
- // vectors
- createCol(prims, "PositionX", typeof (Double));
- createCol(prims, "PositionY", typeof (Double));
- createCol(prims, "PositionZ", typeof (Double));
- createCol(prims, "GroupPositionX", typeof (Double));
- createCol(prims, "GroupPositionY", typeof (Double));
- createCol(prims, "GroupPositionZ", typeof (Double));
- createCol(prims, "VelocityX", typeof (Double));
- createCol(prims, "VelocityY", typeof (Double));
- createCol(prims, "VelocityZ", typeof (Double));
- createCol(prims, "AngularVelocityX", typeof (Double));
- createCol(prims, "AngularVelocityY", typeof (Double));
- createCol(prims, "AngularVelocityZ", typeof (Double));
- createCol(prims, "AccelerationX", typeof (Double));
- createCol(prims, "AccelerationY", typeof (Double));
- createCol(prims, "AccelerationZ", typeof (Double));
- // quaternions
- createCol(prims, "RotationX", typeof (Double));
- createCol(prims, "RotationY", typeof (Double));
- createCol(prims, "RotationZ", typeof (Double));
- createCol(prims, "RotationW", typeof (Double));
-
- // sit target
- createCol(prims, "SitTargetOffsetX", typeof (Double));
- createCol(prims, "SitTargetOffsetY", typeof (Double));
- createCol(prims, "SitTargetOffsetZ", typeof (Double));
-
- createCol(prims, "SitTargetOrientW", typeof (Double));
- createCol(prims, "SitTargetOrientX", typeof (Double));
- createCol(prims, "SitTargetOrientY", typeof (Double));
- createCol(prims, "SitTargetOrientZ", typeof (Double));
-
- createCol(prims, "PayPrice", typeof(Int32));
- createCol(prims, "PayButton1", typeof(Int32));
- createCol(prims, "PayButton2", typeof(Int32));
- createCol(prims, "PayButton3", typeof(Int32));
- createCol(prims, "PayButton4", typeof(Int32));
-
- createCol(prims, "LoopedSound", typeof(String));
- createCol(prims, "LoopedSoundGain", typeof(Double));
- createCol(prims, "TextureAnimation", typeof(String));
- createCol(prims, "ParticleSystem", typeof(String));
-
- createCol(prims, "OmegaX", typeof(Double));
- createCol(prims, "OmegaY", typeof(Double));
- createCol(prims, "OmegaZ", typeof(Double));
-
- createCol(prims, "CameraEyeOffsetX", typeof(Double));
- createCol(prims, "CameraEyeOffsetY", typeof(Double));
- createCol(prims, "CameraEyeOffsetZ", typeof(Double));
-
- createCol(prims, "CameraAtOffsetX", typeof(Double));
- createCol(prims, "CameraAtOffsetY", typeof(Double));
- createCol(prims, "CameraAtOffsetZ", typeof(Double));
-
- createCol(prims, "ForceMouselook", typeof(Int16));
-
- createCol(prims, "ScriptAccessPin", typeof(Int32));
-
- createCol(prims, "AllowedDrop", typeof(Int16));
- createCol(prims, "DieAtEdge", typeof(Int16));
-
- createCol(prims, "SalePrice", typeof(Int32));
- createCol(prims, "SaleType", typeof(Int16));
-
- // click action
- createCol(prims, "ClickAction", typeof (Byte));
-
- createCol(prims, "Material", typeof(Byte));
-
- createCol(prims, "CollisionSound", typeof(String));
- createCol(prims, "CollisionSoundVolume", typeof(Double));
-
- createCol(prims, "VolumeDetect", typeof(Int16));
-
- // Add in contraints
- prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]};
-
- return prims;
- }
-
- ///
- /// Creates "primshapes" table
- ///
- /// shape table DataTable
- private static DataTable createShapeTable()
- {
- DataTable shapes = new DataTable("primshapes");
- createCol(shapes, "UUID", typeof (String));
- // shape is an enum
- createCol(shapes, "Shape", typeof (Int32));
- // vectors
- createCol(shapes, "ScaleX", typeof (Double));
- createCol(shapes, "ScaleY", typeof (Double));
- createCol(shapes, "ScaleZ", typeof (Double));
- // paths
- createCol(shapes, "PCode", typeof (Int32));
- createCol(shapes, "PathBegin", typeof (Int32));
- createCol(shapes, "PathEnd", typeof (Int32));
- createCol(shapes, "PathScaleX", typeof (Int32));
- createCol(shapes, "PathScaleY", typeof (Int32));
- createCol(shapes, "PathShearX", typeof (Int32));
- createCol(shapes, "PathShearY", typeof (Int32));
- createCol(shapes, "PathSkew", typeof (Int32));
- createCol(shapes, "PathCurve", typeof (Int32));
- createCol(shapes, "PathRadiusOffset", typeof (Int32));
- createCol(shapes, "PathRevolutions", typeof (Int32));
- createCol(shapes, "PathTaperX", typeof (Int32));
- createCol(shapes, "PathTaperY", typeof (Int32));
- createCol(shapes, "PathTwist", typeof (Int32));
- createCol(shapes, "PathTwistBegin", typeof (Int32));
- // profile
- createCol(shapes, "ProfileBegin", typeof (Int32));
- createCol(shapes, "ProfileEnd", typeof (Int32));
- createCol(shapes, "ProfileCurve", typeof (Int32));
- createCol(shapes, "ProfileHollow", typeof (Int32));
- createCol(shapes, "State", typeof(Int32));
- // text TODO: this isn't right, but I'm not sure the right
- // way to specify this as a blob atm
- createCol(shapes, "Texture", typeof (Byte[]));
- createCol(shapes, "ExtraParams", typeof (Byte[]));
-
- shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]};
-
- return shapes;
- }
-
- ///
- /// creates "primitems" table
- ///
- /// item table DataTable
- private static DataTable createItemsTable()
- {
- DataTable items = new DataTable("primitems");
-
- createCol(items, "itemID", typeof (String));
- createCol(items, "primID", typeof (String));
- createCol(items, "assetID", typeof (String));
- createCol(items, "parentFolderID", typeof (String));
-
- createCol(items, "invType", typeof (Int32));
- createCol(items, "assetType", typeof (Int32));
-
- createCol(items, "name", typeof (String));
- createCol(items, "description", typeof (String));
-
- createCol(items, "creationDate", typeof (Int64));
- createCol(items, "creatorID", typeof (String));
- createCol(items, "ownerID", typeof (String));
- createCol(items, "lastOwnerID", typeof (String));
- createCol(items, "groupID", typeof (String));
-
- createCol(items, "nextPermissions", typeof (UInt32));
- createCol(items, "currentPermissions", typeof (UInt32));
- createCol(items, "basePermissions", typeof (UInt32));
- createCol(items, "everyonePermissions", typeof (UInt32));
- createCol(items, "groupPermissions", typeof (UInt32));
- createCol(items, "flags", typeof (UInt32));
-
- items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] };
-
- return items;
- }
-
- ///
- /// Creates "land" table
- ///
- /// land table DataTable
- private static DataTable createLandTable()
- {
- DataTable land = new DataTable("land");
- createCol(land, "UUID", typeof (String));
- createCol(land, "RegionUUID", typeof (String));
- createCol(land, "LocalLandID", typeof (UInt32));
-
- // Bitmap is a byte[512]
- createCol(land, "Bitmap", typeof (Byte[]));
-
- createCol(land, "Name", typeof (String));
- createCol(land, "Desc", typeof (String));
- createCol(land, "OwnerUUID", typeof (String));
- createCol(land, "IsGroupOwned", typeof (Boolean));
- createCol(land, "Area", typeof (Int32));
- createCol(land, "AuctionID", typeof (Int32)); //Unemplemented
- createCol(land, "Category", typeof (Int32)); //Enum OpenMetaverse.Parcel.ParcelCategory
- createCol(land, "ClaimDate", typeof (Int32));
- createCol(land, "ClaimPrice", typeof (Int32));
- createCol(land, "GroupUUID", typeof (string));
- createCol(land, "SalePrice", typeof (Int32));
- createCol(land, "LandStatus", typeof (Int32)); //Enum. OpenMetaverse.Parcel.ParcelStatus
- createCol(land, "LandFlags", typeof (UInt32));
- createCol(land, "LandingType", typeof (Byte));
- createCol(land, "MediaAutoScale", typeof (Byte));
- createCol(land, "MediaTextureUUID", typeof (String));
- createCol(land, "MediaURL", typeof (String));
- createCol(land, "MusicURL", typeof (String));
- createCol(land, "PassHours", typeof (Double));
- createCol(land, "PassPrice", typeof (UInt32));
- createCol(land, "SnapshotUUID", typeof (String));
- createCol(land, "UserLocationX", typeof (Double));
- createCol(land, "UserLocationY", typeof (Double));
- createCol(land, "UserLocationZ", typeof (Double));
- createCol(land, "UserLookAtX", typeof (Double));
- createCol(land, "UserLookAtY", typeof (Double));
- createCol(land, "UserLookAtZ", typeof (Double));
- createCol(land, "AuthbuyerID", typeof(String));
- createCol(land, "OtherCleanTime", typeof(Int32));
-
- land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]};
-
- return land;
- }
-
- ///
- /// create "landaccesslist" table
- ///
- /// Landacceslist DataTable
- private static DataTable createLandAccessListTable()
- {
- DataTable landaccess = new DataTable("landaccesslist");
- createCol(landaccess, "LandUUID", typeof (String));
- createCol(landaccess, "AccessUUID", typeof (String));
- createCol(landaccess, "Flags", typeof (UInt32));
-
- return landaccess;
- }
-
- private static DataTable createRegionSettingsTable()
- {
- DataTable regionsettings = new DataTable("regionsettings");
- createCol(regionsettings, "regionUUID", typeof(String));
- createCol(regionsettings, "block_terraform", typeof (Int32));
- createCol(regionsettings, "block_fly", typeof (Int32));
- createCol(regionsettings, "allow_damage", typeof (Int32));
- createCol(regionsettings, "restrict_pushing", typeof (Int32));
- createCol(regionsettings, "allow_land_resell", typeof (Int32));
- createCol(regionsettings, "allow_land_join_divide", typeof (Int32));
- createCol(regionsettings, "block_show_in_search", typeof (Int32));
- createCol(regionsettings, "agent_limit", typeof (Int32));
- createCol(regionsettings, "object_bonus", typeof (Double));
- createCol(regionsettings, "maturity", typeof (Int32));
- createCol(regionsettings, "disable_scripts", typeof (Int32));
- createCol(regionsettings, "disable_collisions", typeof (Int32));
- createCol(regionsettings, "disable_physics", typeof (Int32));
- createCol(regionsettings, "terrain_texture_1", typeof(String));
- createCol(regionsettings, "terrain_texture_2", typeof(String));
- createCol(regionsettings, "terrain_texture_3", typeof(String));
- createCol(regionsettings, "terrain_texture_4", typeof(String));
- createCol(regionsettings, "elevation_1_nw", typeof (Double));
- createCol(regionsettings, "elevation_2_nw", typeof (Double));
- createCol(regionsettings, "elevation_1_ne", typeof (Double));
- createCol(regionsettings, "elevation_2_ne", typeof (Double));
- createCol(regionsettings, "elevation_1_se", typeof (Double));
- createCol(regionsettings, "elevation_2_se", typeof (Double));
- createCol(regionsettings, "elevation_1_sw", typeof (Double));
- createCol(regionsettings, "elevation_2_sw", typeof (Double));
- createCol(regionsettings, "water_height", typeof (Double));
- createCol(regionsettings, "terrain_raise_limit", typeof (Double));
- createCol(regionsettings, "terrain_lower_limit", typeof (Double));
- createCol(regionsettings, "use_estate_sun", typeof (Int32));
- createCol(regionsettings, "sandbox", typeof (Int32));
- createCol(regionsettings, "sunvectorx",typeof (Double));
- createCol(regionsettings, "sunvectory",typeof (Double));
- createCol(regionsettings, "sunvectorz",typeof (Double));
- createCol(regionsettings, "fixed_sun", typeof (Int32));
- createCol(regionsettings, "sun_position", typeof (Double));
- createCol(regionsettings, "covenant", typeof(String));
- regionsettings.PrimaryKey = new DataColumn[] { regionsettings.Columns["regionUUID"] };
- return regionsettings;
- }
-
- /***********************************************************************
- *
- * Convert between ADO.NET <=> OpenSim Objects
- *
- * These should be database independant
- *
- **********************************************************************/
-
- ///
- ///
- ///
- ///
- ///
- private SceneObjectPart buildPrim(DataRow row)
- {
- // Code commented. Uncomment to test the unit test inline.
-
- // The unit test mentions this commented code for the purposes
- // of debugging a unit test failure
-
- // SceneObjectGroup sog = new SceneObjectGroup();
- // SceneObjectPart sop = new SceneObjectPart();
- // sop.LocalId = 1;
- // sop.Name = "object1";
- // sop.Description = "object1";
- // sop.Text = "";
- // sop.SitName = "";
- // sop.TouchName = "";
- // sop.UUID = UUID.Random();
- // sop.Shape = PrimitiveBaseShape.Default;
- // sog.SetRootPart(sop);
- // Add breakpoint in above line. Check sop fields.
-
- // TODO: this doesn't work yet because something more
- // interesting has to be done to actually get these values
- // back out. Not enough time to figure it out yet.
-
- SceneObjectPart prim = new SceneObjectPart();
- prim.UUID = new UUID((String) row["UUID"]);
- // explicit conversion of integers is required, which sort
- // of sucks. No idea if there is a shortcut here or not.
- prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
- prim.Name = row["Name"] == DBNull.Value ? string.Empty : (string)row["Name"];
- // various text fields
- prim.Text = (String) row["Text"];
- prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]),
- Convert.ToInt32(row["ColorR"]),
- Convert.ToInt32(row["ColorG"]),
- Convert.ToInt32(row["ColorB"]));
- prim.Description = (String) row["Description"];
- prim.SitName = (String) row["SitName"];
- prim.TouchName = (String) row["TouchName"];
- // permissions
- prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]);
- prim.CreatorIdentification = (String) row["CreatorID"];
- prim.OwnerID = new UUID((String) row["OwnerID"]);
- prim.GroupID = new UUID((String) row["GroupID"]);
- prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
- prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]);
- prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]);
- prim.GroupMask = Convert.ToUInt32(row["GroupMask"]);
- prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]);
- prim.BaseMask = Convert.ToUInt32(row["BaseMask"]);
- // vectors
- prim.OffsetPosition = new Vector3(
- Convert.ToSingle(row["PositionX"]),
- Convert.ToSingle(row["PositionY"]),
- Convert.ToSingle(row["PositionZ"])
- );
- prim.GroupPosition = new Vector3(
- Convert.ToSingle(row["GroupPositionX"]),
- Convert.ToSingle(row["GroupPositionY"]),
- Convert.ToSingle(row["GroupPositionZ"])
- );
- prim.Velocity = new Vector3(
- Convert.ToSingle(row["VelocityX"]),
- Convert.ToSingle(row["VelocityY"]),
- Convert.ToSingle(row["VelocityZ"])
- );
- prim.AngularVelocity = new Vector3(
- Convert.ToSingle(row["AngularVelocityX"]),
- Convert.ToSingle(row["AngularVelocityY"]),
- Convert.ToSingle(row["AngularVelocityZ"])
- );
- prim.Acceleration = new Vector3(
- Convert.ToSingle(row["AccelerationX"]),
- Convert.ToSingle(row["AccelerationY"]),
- Convert.ToSingle(row["AccelerationZ"])
- );
- // quaternions
- prim.RotationOffset = new Quaternion(
- Convert.ToSingle(row["RotationX"]),
- Convert.ToSingle(row["RotationY"]),
- Convert.ToSingle(row["RotationZ"]),
- Convert.ToSingle(row["RotationW"])
- );
-
- prim.SitTargetPositionLL = new Vector3(
- Convert.ToSingle(row["SitTargetOffsetX"]),
- Convert.ToSingle(row["SitTargetOffsetY"]),
- Convert.ToSingle(row["SitTargetOffsetZ"]));
- prim.SitTargetOrientationLL = new Quaternion(
- Convert.ToSingle(
- row["SitTargetOrientX"]),
- Convert.ToSingle(
- row["SitTargetOrientY"]),
- Convert.ToSingle(
- row["SitTargetOrientZ"]),
- Convert.ToSingle(
- row["SitTargetOrientW"]));
-
- prim.ClickAction = Convert.ToByte(row["ClickAction"]);
- prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]);
- prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]);
- prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]);
- prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]);
- prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]);
-
- prim.Sound = new UUID(row["LoopedSound"].ToString());
- prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]);
- prim.SoundFlags = 1; // If it's persisted at all, it's looped
-
- if (!row.IsNull("TextureAnimation"))
- prim.TextureAnimation = Convert.FromBase64String(row["TextureAnimation"].ToString());
- if (!row.IsNull("ParticleSystem"))
- prim.ParticleSystem = Convert.FromBase64String(row["ParticleSystem"].ToString());
-
- prim.AngularVelocity = new Vector3(
- Convert.ToSingle(row["OmegaX"]),
- Convert.ToSingle(row["OmegaY"]),
- Convert.ToSingle(row["OmegaZ"])
- );
-
- prim.SetCameraEyeOffset(new Vector3(
- Convert.ToSingle(row["CameraEyeOffsetX"]),
- Convert.ToSingle(row["CameraEyeOffsetY"]),
- Convert.ToSingle(row["CameraEyeOffsetZ"])
- ));
-
- prim.SetCameraAtOffset(new Vector3(
- Convert.ToSingle(row["CameraAtOffsetX"]),
- Convert.ToSingle(row["CameraAtOffsetY"]),
- Convert.ToSingle(row["CameraAtOffsetZ"])
- ));
-
- if (Convert.ToInt16(row["ForceMouselook"]) != 0)
- prim.SetForceMouselook(true);
-
- prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]);
-
- if (Convert.ToInt16(row["AllowedDrop"]) != 0)
- prim.AllowedDrop = true;
-
- if (Convert.ToInt16(row["DieAtEdge"]) != 0)
- prim.DIE_AT_EDGE = true;
-
- prim.SalePrice = Convert.ToInt32(row["SalePrice"]);
- prim.ObjectSaleType = Convert.ToByte(row["SaleType"]);
-
- prim.Material = Convert.ToByte(row["Material"]);
-
- prim.CollisionSound = new UUID(row["CollisionSound"].ToString());
- prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]);
-
- if (Convert.ToInt16(row["VolumeDetect"]) != 0)
- prim.VolumeDetectActive = true;
-
- return prim;
- }
-
- ///
- /// Build a prim inventory item from the persisted data.
- ///
- ///
- ///
- private static TaskInventoryItem buildItem(DataRow row)
- {
- TaskInventoryItem taskItem = new TaskInventoryItem();
-
- taskItem.ItemID = new UUID((String)row["itemID"]);
- taskItem.ParentPartID = new UUID((String)row["primID"]);
- taskItem.AssetID = new UUID((String)row["assetID"]);
- taskItem.ParentID = new UUID((String)row["parentFolderID"]);
-
- taskItem.InvType = Convert.ToInt32(row["invType"]);
- taskItem.Type = Convert.ToInt32(row["assetType"]);
-
- taskItem.Name = (String)row["name"];
- taskItem.Description = (String)row["description"];
- taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
- taskItem.CreatorIdentification = (String)row["creatorID"];
- taskItem.OwnerID = new UUID((String)row["ownerID"]);
- taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]);
- taskItem.GroupID = new UUID((String)row["groupID"]);
-
- taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
- taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
- taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
- taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
- taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
- taskItem.Flags = Convert.ToUInt32(row["flags"]);
-
- return taskItem;
- }
-
- ///
- /// Build a Land Data from the persisted data.
- ///
- ///
- ///
- private LandData buildLandData(DataRow row)
- {
- LandData newData = new LandData();
-
- newData.GlobalID = new UUID((String) row["UUID"]);
- newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
-
- // Bitmap is a byte[512]
- newData.Bitmap = (Byte[]) row["Bitmap"];
-
- newData.Name = (String) row["Name"];
- newData.Description = (String) row["Desc"];
- newData.OwnerID = (UUID)(String) row["OwnerUUID"];
- newData.IsGroupOwned = (Boolean) row["IsGroupOwned"];
- newData.Area = Convert.ToInt32(row["Area"]);
- newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
- newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]);
- //Enum OpenMetaverse.Parcel.ParcelCategory
- newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
- newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
- newData.GroupID = new UUID((String) row["GroupUUID"]);
- newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
- newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]);
- //Enum. OpenMetaverse.Parcel.ParcelStatus
- newData.Flags = Convert.ToUInt32(row["LandFlags"]);
- newData.LandingType = (Byte) row["LandingType"];
- newData.MediaAutoScale = (Byte) row["MediaAutoScale"];
- newData.MediaID = new UUID((String) row["MediaTextureUUID"]);
- newData.MediaURL = (String) row["MediaURL"];
- newData.MusicURL = (String) row["MusicURL"];
- newData.PassHours = Convert.ToSingle(row["PassHours"]);
- newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
- newData.SnapshotID = (UUID)(String) row["SnapshotUUID"];
- try
- {
-
- newData.UserLocation =
- new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
- Convert.ToSingle(row["UserLocationZ"]));
- newData.UserLookAt =
- new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
- Convert.ToSingle(row["UserLookAtZ"]));
-
- }
- catch (InvalidCastException)
- {
- m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
- newData.UserLocation = Vector3.Zero;
- newData.UserLookAt = Vector3.Zero;
- }
- newData.ParcelAccessList = new List();
- UUID authBuyerID = UUID.Zero;
-
- UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID);
-
- newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
-
- return newData;
- }
-
- private RegionSettings buildRegionSettings(DataRow row)
- {
- RegionSettings newSettings = new RegionSettings();
-
- newSettings.RegionUUID = new UUID((string) row["regionUUID"]);
- newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
- newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
- newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
- newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
- newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
- newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
- newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
- newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
- newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
- newSettings.Maturity = Convert.ToInt32(row["maturity"]);
- newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
- newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
- newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
- newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]);
- newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]);
- newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]);
- newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]);
- newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
- newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
- newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
- newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
- newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
- newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
- newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
- newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
- newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
- newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
- newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
- newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
- newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
- newSettings.SunVector = new Vector3 (
- Convert.ToSingle(row["sunvectorx"]),
- Convert.ToSingle(row["sunvectory"]),
- Convert.ToSingle(row["sunvectorz"])
- );
- newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
- newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
- newSettings.Covenant = new UUID((String) row["covenant"]);
-
- return newSettings;
- }
-
- ///
- /// Build a land access entry from the persisted data.
- ///
- ///
- ///
- private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row)
- {
- ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
- entry.AgentID = new UUID((string) row["AccessUUID"]);
- entry.Flags = (AccessList) row["Flags"];
- entry.Time = new DateTime();
- return entry;
- }
-
- ///
- ///
- ///
- ///
- ///
- private static Array serializeTerrain(double[,] val)
- {
- MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
- BinaryWriter bw = new BinaryWriter(str);
-
- // TODO: COMPATIBILITY - Add byte-order conversions
- for (int x = 0; x < (int)Constants.RegionSize; x++)
- for (int y = 0; y < (int)Constants.RegionSize; y++)
- bw.Write(val[x, y]);
-
- return str.ToArray();
- }
-
-// private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val)
-// {
-// row["RegionUUID"] = regionUUID;
-// row["Revision"] = rev;
-
- // MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize)*sizeof (double));
-// BinaryWriter bw = new BinaryWriter(str);
-
-// // TODO: COMPATIBILITY - Add byte-order conversions
- // for (int x = 0; x < (int)Constants.RegionSize; x++)
- // for (int y = 0; y < (int)Constants.RegionSize; y++)
-// bw.Write(val[x, y]);
-
-// row["Heightfield"] = str.ToArray();
-// }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- private static void fillPrimRow(DataRow row, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
- {
- row["UUID"] = prim.UUID.ToString();
- row["RegionUUID"] = regionUUID.ToString();
- row["CreationDate"] = prim.CreationDate;
- row["Name"] = prim.Name;
- row["SceneGroupID"] = sceneGroupID.ToString();
- // the UUID of the root part for this SceneObjectGroup
- // various text fields
- row["Text"] = prim.Text;
- row["Description"] = prim.Description;
- row["SitName"] = prim.SitName;
- row["TouchName"] = prim.TouchName;
- // permissions
- row["ObjectFlags"] = (uint)prim.Flags;
- row["CreatorID"] = prim.CreatorIdentification.ToString();
- row["OwnerID"] = prim.OwnerID.ToString();
- row["GroupID"] = prim.GroupID.ToString();
- row["LastOwnerID"] = prim.LastOwnerID.ToString();
- row["OwnerMask"] = prim.OwnerMask;
- row["NextOwnerMask"] = prim.NextOwnerMask;
- row["GroupMask"] = prim.GroupMask;
- row["EveryoneMask"] = prim.EveryoneMask;
- row["BaseMask"] = prim.BaseMask;
- // vectors
- row["PositionX"] = prim.OffsetPosition.X;
- row["PositionY"] = prim.OffsetPosition.Y;
- row["PositionZ"] = prim.OffsetPosition.Z;
- row["GroupPositionX"] = prim.GroupPosition.X;
- row["GroupPositionY"] = prim.GroupPosition.Y;
- row["GroupPositionZ"] = prim.GroupPosition.Z;
- row["VelocityX"] = prim.Velocity.X;
- row["VelocityY"] = prim.Velocity.Y;
- row["VelocityZ"] = prim.Velocity.Z;
- row["AngularVelocityX"] = prim.AngularVelocity.X;
- row["AngularVelocityY"] = prim.AngularVelocity.Y;
- row["AngularVelocityZ"] = prim.AngularVelocity.Z;
- row["AccelerationX"] = prim.Acceleration.X;
- row["AccelerationY"] = prim.Acceleration.Y;
- row["AccelerationZ"] = prim.Acceleration.Z;
- // quaternions
- row["RotationX"] = prim.RotationOffset.X;
- row["RotationY"] = prim.RotationOffset.Y;
- row["RotationZ"] = prim.RotationOffset.Z;
- row["RotationW"] = prim.RotationOffset.W;
-
- // Sit target
- Vector3 sitTargetPos = prim.SitTargetPositionLL;
- row["SitTargetOffsetX"] = sitTargetPos.X;
- row["SitTargetOffsetY"] = sitTargetPos.Y;
- row["SitTargetOffsetZ"] = sitTargetPos.Z;
-
- Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
- row["SitTargetOrientW"] = sitTargetOrient.W;
- row["SitTargetOrientX"] = sitTargetOrient.X;
- row["SitTargetOrientY"] = sitTargetOrient.Y;
- row["SitTargetOrientZ"] = sitTargetOrient.Z;
- row["ColorR"] = Convert.ToInt32(prim.Color.R);
- row["ColorG"] = Convert.ToInt32(prim.Color.G);
- row["ColorB"] = Convert.ToInt32(prim.Color.B);
- row["ColorA"] = Convert.ToInt32(prim.Color.A);
- row["PayPrice"] = prim.PayPrice[0];
- row["PayButton1"] = prim.PayPrice[1];
- row["PayButton2"] = prim.PayPrice[2];
- row["PayButton3"] = prim.PayPrice[3];
- row["PayButton4"] = prim.PayPrice[4];
-
-
- row["TextureAnimation"] = Convert.ToBase64String(prim.TextureAnimation);
- row["ParticleSystem"] = Convert.ToBase64String(prim.ParticleSystem);
-
- row["OmegaX"] = prim.AngularVelocity.X;
- row["OmegaY"] = prim.AngularVelocity.Y;
- row["OmegaZ"] = prim.AngularVelocity.Z;
-
- row["CameraEyeOffsetX"] = prim.GetCameraEyeOffset().X;
- row["CameraEyeOffsetY"] = prim.GetCameraEyeOffset().Y;
- row["CameraEyeOffsetZ"] = prim.GetCameraEyeOffset().Z;
-
- row["CameraAtOffsetX"] = prim.GetCameraAtOffset().X;
- row["CameraAtOffsetY"] = prim.GetCameraAtOffset().Y;
- row["CameraAtOffsetZ"] = prim.GetCameraAtOffset().Z;
-
-
- if ((prim.SoundFlags & 1) != 0) // Looped
- {
- row["LoopedSound"] = prim.Sound.ToString();
- row["LoopedSoundGain"] = prim.SoundGain;
- }
- else
- {
- row["LoopedSound"] = UUID.Zero.ToString();
- row["LoopedSoundGain"] = 0.0f;
- }
-
- if (prim.GetForceMouselook())
- row["ForceMouselook"] = 1;
- else
- row["ForceMouselook"] = 0;
-
- row["ScriptAccessPin"] = prim.ScriptAccessPin;
-
- if (prim.AllowedDrop)
- row["AllowedDrop"] = 1;
- else
- row["AllowedDrop"] = 0;
-
- if (prim.DIE_AT_EDGE)
- row["DieAtEdge"] = 1;
- else
- row["DieAtEdge"] = 0;
-
- row["SalePrice"] = prim.SalePrice;
- row["SaleType"] = Convert.ToInt16(prim.ObjectSaleType);
-
- // click action
- row["ClickAction"] = prim.ClickAction;
-
- row["SalePrice"] = prim.SalePrice;
- row["Material"] = prim.Material;
-
- row["CollisionSound"] = prim.CollisionSound.ToString();
- row["CollisionSoundVolume"] = prim.CollisionSoundVolume;
- if (prim.VolumeDetectActive)
- row["VolumeDetect"] = 1;
- else
- row["VolumeDetect"] = 0;
-
- }
-
- ///
- ///
- ///
- ///
- ///
- private static void fillItemRow(DataRow row, TaskInventoryItem taskItem)
- {
- row["itemID"] = taskItem.ItemID.ToString();
- row["primID"] = taskItem.ParentPartID.ToString();
- row["assetID"] = taskItem.AssetID.ToString();
- row["parentFolderID"] = taskItem.ParentID.ToString();
-
- row["invType"] = taskItem.InvType;
- row["assetType"] = taskItem.Type;
-
- row["name"] = taskItem.Name;
- row["description"] = taskItem.Description;
- row["creationDate"] = taskItem.CreationDate;
- row["creatorID"] = taskItem.CreatorIdentification.ToString();
- row["ownerID"] = taskItem.OwnerID.ToString();
- row["lastOwnerID"] = taskItem.LastOwnerID.ToString();
- row["groupID"] = taskItem.GroupID.ToString();
- row["nextPermissions"] = taskItem.NextPermissions;
- row["currentPermissions"] = taskItem.CurrentPermissions;
- row["basePermissions"] = taskItem.BasePermissions;
- row["everyonePermissions"] = taskItem.EveryonePermissions;
- row["groupPermissions"] = taskItem.GroupPermissions;
- row["flags"] = taskItem.Flags;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- private static void fillLandRow(DataRow row, LandData land, UUID regionUUID)
- {
- row["UUID"] = land.GlobalID.ToString();
- row["RegionUUID"] = regionUUID.ToString();
- row["LocalLandID"] = land.LocalID;
-
- // Bitmap is a byte[512]
- row["Bitmap"] = land.Bitmap;
-
- row["Name"] = land.Name;
- row["Desc"] = land.Description;
- row["OwnerUUID"] = land.OwnerID.ToString();
- row["IsGroupOwned"] = land.IsGroupOwned;
- row["Area"] = land.Area;
- row["AuctionID"] = land.AuctionID; //Unemplemented
- row["Category"] = land.Category; //Enum OpenMetaverse.Parcel.ParcelCategory
- row["ClaimDate"] = land.ClaimDate;
- row["ClaimPrice"] = land.ClaimPrice;
- row["GroupUUID"] = land.GroupID.ToString();
- row["SalePrice"] = land.SalePrice;
- row["LandStatus"] = land.Status; //Enum. OpenMetaverse.Parcel.ParcelStatus
- row["LandFlags"] = land.Flags;
- row["LandingType"] = land.LandingType;
- row["MediaAutoScale"] = land.MediaAutoScale;
- row["MediaTextureUUID"] = land.MediaID.ToString();
- row["MediaURL"] = land.MediaURL;
- row["MusicURL"] = land.MusicURL;
- row["PassHours"] = land.PassHours;
- row["PassPrice"] = land.PassPrice;
- row["SnapshotUUID"] = land.SnapshotID.ToString();
- row["UserLocationX"] = land.UserLocation.X;
- row["UserLocationY"] = land.UserLocation.Y;
- row["UserLocationZ"] = land.UserLocation.Z;
- row["UserLookAtX"] = land.UserLookAt.X;
- row["UserLookAtY"] = land.UserLookAt.Y;
- row["UserLookAtZ"] = land.UserLookAt.Z;
- row["AuthbuyerID"] = land.AuthBuyerID.ToString();
- row["OtherCleanTime"] = land.OtherCleanTime;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID)
- {
- row["LandUUID"] = parcelID.ToString();
- row["AccessUUID"] = entry.AgentID.ToString();
- row["Flags"] = entry.Flags;
- }
-
- private static void fillRegionSettingsRow(DataRow row, RegionSettings settings)
- {
- row["regionUUID"] = settings.RegionUUID.ToString();
- row["block_terraform"] = settings.BlockTerraform;
- row["block_fly"] = settings.BlockFly;
- row["allow_damage"] = settings.AllowDamage;
- row["restrict_pushing"] = settings.RestrictPushing;
- row["allow_land_resell"] = settings.AllowLandResell;
- row["allow_land_join_divide"] = settings.AllowLandJoinDivide;
- row["block_show_in_search"] = settings.BlockShowInSearch;
- row["agent_limit"] = settings.AgentLimit;
- row["object_bonus"] = settings.ObjectBonus;
- row["maturity"] = settings.Maturity;
- row["disable_scripts"] = settings.DisableScripts;
- row["disable_collisions"] = settings.DisableCollisions;
- row["disable_physics"] = settings.DisablePhysics;
- row["terrain_texture_1"] = settings.TerrainTexture1.ToString();
- row["terrain_texture_2"] = settings.TerrainTexture2.ToString();
- row["terrain_texture_3"] = settings.TerrainTexture3.ToString();
- row["terrain_texture_4"] = settings.TerrainTexture4.ToString();
- row["elevation_1_nw"] = settings.Elevation1NW;
- row["elevation_2_nw"] = settings.Elevation2NW;
- row["elevation_1_ne"] = settings.Elevation1NE;
- row["elevation_2_ne"] = settings.Elevation2NE;
- row["elevation_1_se"] = settings.Elevation1SE;
- row["elevation_2_se"] = settings.Elevation2SE;
- row["elevation_1_sw"] = settings.Elevation1SW;
- row["elevation_2_sw"] = settings.Elevation2SW;
- row["water_height"] = settings.WaterHeight;
- row["terrain_raise_limit"] = settings.TerrainRaiseLimit;
- row["terrain_lower_limit"] = settings.TerrainLowerLimit;
- row["use_estate_sun"] = settings.UseEstateSun;
- row["Sandbox"] = settings.Sandbox; // database uses upper case S for sandbox
- row["sunvectorx"] = settings.SunVector.X;
- row["sunvectory"] = settings.SunVector.Y;
- row["sunvectorz"] = settings.SunVector.Z;
- row["fixed_sun"] = settings.FixedSun;
- row["sun_position"] = settings.SunPosition;
- row["covenant"] = settings.Covenant.ToString();
- }
-
- ///
- ///
- ///
- ///
- ///
- private PrimitiveBaseShape buildShape(DataRow row)
- {
- PrimitiveBaseShape s = new PrimitiveBaseShape();
- s.Scale = new Vector3(
- Convert.ToSingle(row["ScaleX"]),
- Convert.ToSingle(row["ScaleY"]),
- Convert.ToSingle(row["ScaleZ"])
- );
- // paths
- s.PCode = Convert.ToByte(row["PCode"]);
- s.PathBegin = Convert.ToUInt16(row["PathBegin"]);
- s.PathEnd = Convert.ToUInt16(row["PathEnd"]);
- s.PathScaleX = Convert.ToByte(row["PathScaleX"]);
- s.PathScaleY = Convert.ToByte(row["PathScaleY"]);
- s.PathShearX = Convert.ToByte(row["PathShearX"]);
- s.PathShearY = Convert.ToByte(row["PathShearY"]);
- s.PathSkew = Convert.ToSByte(row["PathSkew"]);
- s.PathCurve = Convert.ToByte(row["PathCurve"]);
- s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]);
- s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]);
- s.PathTaperX = Convert.ToSByte(row["PathTaperX"]);
- s.PathTaperY = Convert.ToSByte(row["PathTaperY"]);
- s.PathTwist = Convert.ToSByte(row["PathTwist"]);
- s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]);
- // profile
- s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
- s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
- s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
- s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
- s.State = Convert.ToByte(row["State"]);
-
- byte[] textureEntry = (byte[])row["Texture"];
- s.TextureEntry = textureEntry;
-
- s.ExtraParams = (byte[]) row["ExtraParams"];
- return s;
- }
-
- ///
- ///
- ///
- ///
- ///
- private static void fillShapeRow(DataRow row, SceneObjectPart prim)
- {
- PrimitiveBaseShape s = prim.Shape;
- row["UUID"] = prim.UUID.ToString();
- // shape is an enum
- row["Shape"] = 0;
- // vectors
- row["ScaleX"] = s.Scale.X;
- row["ScaleY"] = s.Scale.Y;
- row["ScaleZ"] = s.Scale.Z;
- // paths
- row["PCode"] = s.PCode;
- row["PathBegin"] = s.PathBegin;
- row["PathEnd"] = s.PathEnd;
- row["PathScaleX"] = s.PathScaleX;
- row["PathScaleY"] = s.PathScaleY;
- row["PathShearX"] = s.PathShearX;
- row["PathShearY"] = s.PathShearY;
- row["PathSkew"] = s.PathSkew;
- row["PathCurve"] = s.PathCurve;
- row["PathRadiusOffset"] = s.PathRadiusOffset;
- row["PathRevolutions"] = s.PathRevolutions;
- row["PathTaperX"] = s.PathTaperX;
- row["PathTaperY"] = s.PathTaperY;
- row["PathTwist"] = s.PathTwist;
- row["PathTwistBegin"] = s.PathTwistBegin;
- // profile
- row["ProfileBegin"] = s.ProfileBegin;
- row["ProfileEnd"] = s.ProfileEnd;
- row["ProfileCurve"] = s.ProfileCurve;
- row["ProfileHollow"] = s.ProfileHollow;
- row["State"] = s.State;
-
- row["Texture"] = s.TextureEntry;
- row["ExtraParams"] = s.ExtraParams;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- private void addPrim(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
- {
-
- DataTable prims = ds.Tables["prims"];
- DataTable shapes = ds.Tables["primshapes"];
-
- DataRow primRow = prims.Rows.Find(prim.UUID.ToString());
- if (primRow == null)
- {
- primRow = prims.NewRow();
- fillPrimRow(primRow, prim, sceneGroupID, regionUUID);
- prims.Rows.Add(primRow);
- }
- else
- {
- fillPrimRow(primRow, prim, sceneGroupID, regionUUID);
- }
-
- DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString());
- if (shapeRow == null)
- {
- shapeRow = shapes.NewRow();
- fillShapeRow(shapeRow, prim);
- shapes.Rows.Add(shapeRow);
- }
- else
- {
- fillShapeRow(shapeRow, prim);
- }
- }
-
- ///
- ///
- ///
- ///
- public void StorePrimInventory(UUID primID, ICollection items)
- {
- m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID);
-
- DataTable dbItems = ds.Tables["primitems"];
-
- // For now, we're just going to crudely remove all the previous inventory items
- // no matter whether they have changed or not, and replace them with the current set.
- lock (ds)
- {
- RemoveItems(primID);
-
- // repalce with current inventory details
- foreach (TaskInventoryItem newItem in items)
- {
-// m_log.InfoFormat(
-// "[DATASTORE]: ",
-// "Adding item {0}, {1} to prim ID {2}",
-// newItem.Name, newItem.ItemID, newItem.ParentPartID);
-
- DataRow newItemRow = dbItems.NewRow();
- fillItemRow(newItemRow, newItem);
- dbItems.Rows.Add(newItemRow);
- }
- }
-
- Commit();
- }
-
- /***********************************************************************
- *
- * SQL Statement Creation Functions
- *
- * These functions create SQL statements for update, insert, and create.
- * They can probably be factored later to have a db independant
- * portion and a db specific portion
- *
- **********************************************************************/
-
- ///
- /// Create an insert command
- ///
- /// table name
- /// data table
- /// the created command
- ///
- /// This is subtle enough to deserve some commentary.
- /// Instead of doing *lots* and *lots of hardcoded strings
- /// for database definitions we'll use the fact that
- /// realistically all insert statements look like "insert
- /// into A(b, c) values(:b, :c) on the parameterized query
- /// front. If we just have a list of b, c, etc... we can
- /// generate these strings instead of typing them out.
- ///
- private static SqliteCommand createInsertCommand(string table, DataTable dt)
- {
- string[] cols = new string[dt.Columns.Count];
- for (int i = 0; i < dt.Columns.Count; i++)
- {
- DataColumn col = dt.Columns[i];
- cols[i] = col.ColumnName;
- }
-
- string sql = "insert into " + table + "(";
- sql += String.Join(", ", cols);
- // important, the first ':' needs to be here, the rest get added in the join
- sql += ") values (:";
- sql += String.Join(", :", cols);
- sql += ")";
- SqliteCommand cmd = new SqliteCommand(sql);
-
- // this provides the binding for all our parameters, so
- // much less code than it used to be
- foreach (DataColumn col in dt.Columns)
- {
- cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
- }
- return cmd;
- }
-
-
- ///
- /// create an update command
- ///
- /// table name
- ///
- ///
- /// the created command
- private static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt)
- {
- string sql = "update " + table + " set ";
- string subsql = String.Empty;
- foreach (DataColumn col in dt.Columns)
- {
- if (subsql.Length > 0)
- {
- // a map function would rock so much here
- subsql += ", ";
- }
- subsql += col.ColumnName + "= :" + col.ColumnName;
- }
- sql += subsql;
- sql += " where " + pk;
- SqliteCommand cmd = new SqliteCommand(sql);
-
- // this provides the binding for all our parameters, so
- // much less code than it used to be
-
- foreach (DataColumn col in dt.Columns)
- {
- cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
- }
- return cmd;
- }
-
- ///
- /// create an update command
- ///
- /// table name
- ///
- ///
- /// the created command
- private static SqliteCommand createUpdateCommand(string table, string pk1, string pk2, DataTable dt)
- {
- string sql = "update " + table + " set ";
- string subsql = String.Empty;
- foreach (DataColumn col in dt.Columns)
- {
- if (subsql.Length > 0)
- {
- // a map function would rock so much here
- subsql += ", ";
- }
- subsql += col.ColumnName + "= :" + col.ColumnName;
- }
- sql += subsql;
- sql += " where " + pk1 + " and " + pk2;
- SqliteCommand cmd = new SqliteCommand(sql);
-
- // this provides the binding for all our parameters, so
- // much less code than it used to be
-
- foreach (DataColumn col in dt.Columns)
- {
- cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
- }
- return cmd;
- }
-
- ///
- ///
- ///
- /// Data Table
- ///
- // private static string defineTable(DataTable dt)
- // {
- // string sql = "create table " + dt.TableName + "(";
- // string subsql = String.Empty;
- // foreach (DataColumn col in dt.Columns)
- // {
- // if (subsql.Length > 0)
- // {
- // // a map function would rock so much here
- // subsql += ",\n";
- // }
- // subsql += col.ColumnName + " " + sqliteType(col.DataType);
- // if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
- // {
- // subsql += " primary key";
- // }
- // }
- // sql += subsql;
- // sql += ")";
- // return sql;
- // }
-
- /***********************************************************************
- *
- * Database Binding functions
- *
- * These will be db specific due to typing, and minor differences
- * in databases.
- *
- **********************************************************************/
-
- ///
- /// This is a convenience function that collapses 5 repetitive
- /// lines for defining SqliteParameters to 2 parameters:
- /// column name and database type.
- ///
- /// It assumes certain conventions like :param as the param
- /// name to replace in parametrized queries, and that source
- /// version is always current version, both of which are fine
- /// for us.
- ///
- ///a built sqlite parameter
- private static SqliteParameter createSqliteParameter(string name, Type type)
- {
- SqliteParameter param = new SqliteParameter();
- param.ParameterName = ":" + name;
- param.DbType = dbtypeFromType(type);
- param.SourceColumn = name;
- param.SourceVersion = DataRowVersion.Current;
- return param;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("prims", ds.Tables["prims"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("prims", "UUID=:UUID", ds.Tables["prims"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID");
- delete.Parameters.Add(createSqliteParameter("UUID", typeof (String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("primitems", ds.Tables["primitems"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("primitems", "itemID = :itemID", ds.Tables["primitems"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID");
- delete.Parameters.Add(createSqliteParameter("itemID", typeof (String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]);
- da.InsertCommand.Connection = conn;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupLandCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("land", ds.Tables["land"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("land", "UUID=:UUID", ds.Tables["land"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from land where UUID=:UUID");
- delete.Parameters.Add(createSqliteParameter("UUID", typeof(String)));
- da.DeleteCommand = delete;
- da.DeleteCommand.Connection = conn;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupLandAccessCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("landaccesslist", ds.Tables["landaccesslist"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("landaccesslist", "LandUUID=:landUUID", "AccessUUID=:AccessUUID", ds.Tables["landaccesslist"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from landaccesslist where LandUUID= :LandUUID and AccessUUID= :AccessUUID");
- delete.Parameters.Add(createSqliteParameter("LandUUID", typeof(String)));
- delete.Parameters.Add(createSqliteParameter("AccessUUID", typeof(String)));
- da.DeleteCommand = delete;
- da.DeleteCommand.Connection = conn;
-
- }
-
- private void setupRegionSettingsCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("regionsettings", ds.Tables["regionsettings"]);
- da.InsertCommand.Connection = conn;
- da.UpdateCommand = createUpdateCommand("regionsettings", "regionUUID=:regionUUID", ds.Tables["regionsettings"]);
- da.UpdateCommand.Connection = conn;
- }
-
- ///
- ///
- ///
- ///
- ///
- private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]);
- da.InsertCommand.Connection = conn;
-
- da.UpdateCommand = createUpdateCommand("primshapes", "UUID=:UUID", ds.Tables["primshapes"]);
- da.UpdateCommand.Connection = conn;
-
- SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID");
- delete.Parameters.Add(createSqliteParameter("UUID", typeof (String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
-
- /***********************************************************************
- *
- * Type conversion functions
- *
- **********************************************************************/
-
- ///
- /// Type conversion function
- ///
- ///
- ///
- private static DbType dbtypeFromType(Type type)
- {
- if (type == typeof (String))
- {
- return DbType.String;
- }
- else if (type == typeof (Int32))
- {
- return DbType.Int32;
- }
- else if (type == typeof (Double))
- {
- return DbType.Double;
- }
- else if (type == typeof (Byte))
- {
- return DbType.Byte;
- }
- else if (type == typeof (Double))
- {
- return DbType.Double;
- }
- else if (type == typeof (Byte[]))
- {
- return DbType.Binary;
- }
- else
- {
- return DbType.String;
- }
- }
-
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
deleted file mode 100644
index 27553c61eb..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Data;
-using OpenMetaverse;
-using OpenSim.Framework;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- public class SQLiteUserAccountData : SQLiteGenericTableHandler, IUserAccountData
- {
- public SQLiteUserAccountData(string connectionString, string realm)
- : base(connectionString, realm, "UserAccount")
- {
- }
-
- public UserAccountData[] GetUsers(UUID scopeID, string query)
- {
- string[] words = query.Split(new char[] {' '});
-
- for (int i = 0 ; i < words.Length ; i++)
- {
- if (words[i].Length < 3)
- {
- if (i != words.Length - 1)
- Array.Copy(words, i + 1, words, i, words.Length - i - 1);
- Array.Resize(ref words, words.Length - 1);
- }
- }
-
- if (words.Length == 0)
- return new UserAccountData[0];
-
- if (words.Length > 2)
- return new UserAccountData[0];
-
- SqliteCommand cmd = new SqliteCommand();
-
- if (words.Length == 1)
- {
- cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
- m_Realm, scopeID.ToString(), words[0]);
- }
- else
- {
- cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
- m_Realm, scopeID.ToString(), words[0], words[1]);
- }
-
- return DoQuery(cmd);
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
deleted file mode 100644
index 095a26251f..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Data;
-using Mono.Data.SqliteClient;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// A base class for methods needed by all SQLite database classes
- ///
- public class SQLiteUtil
- {
- /***********************************************************************
- *
- * Database Definition Helper Functions
- *
- * This should be db agnostic as we define them in ADO.NET terms
- *
- **********************************************************************/
-
- ///
- ///
- ///
- ///
- ///
- ///
- public static void createCol(DataTable dt, string name, Type type)
- {
- DataColumn col = new DataColumn(name, type);
- dt.Columns.Add(col);
- }
-
- /***********************************************************************
- *
- * SQL Statement Creation Functions
- *
- * These functions create SQL statements for update, insert, and create.
- * They can probably be factored later to have a db independant
- * portion and a db specific portion
- *
- **********************************************************************/
-
- ///
- /// Create an insert command
- ///
- /// table name
- /// data table
- /// the created command
- ///
- /// This is subtle enough to deserve some commentary.
- /// Instead of doing *lots* and *lots of hardcoded strings
- /// for database definitions we'll use the fact that
- /// realistically all insert statements look like "insert
- /// into A(b, c) values(:b, :c) on the parameterized query
- /// front. If we just have a list of b, c, etc... we can
- /// generate these strings instead of typing them out.
- ///
- public static SqliteCommand createInsertCommand(string table, DataTable dt)
- {
-
- string[] cols = new string[dt.Columns.Count];
- for (int i = 0; i < dt.Columns.Count; i++)
- {
- DataColumn col = dt.Columns[i];
- cols[i] = col.ColumnName;
- }
-
- string sql = "insert into " + table + "(";
- sql += String.Join(", ", cols);
- // important, the first ':' needs to be here, the rest get added in the join
- sql += ") values (:";
- sql += String.Join(", :", cols);
- sql += ")";
- SqliteCommand cmd = new SqliteCommand(sql);
-
- // this provides the binding for all our parameters, so
- // much less code than it used to be
- foreach (DataColumn col in dt.Columns)
- {
- cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
- }
- return cmd;
- }
-
- ///
- /// create an update command
- ///
- /// table name
- ///
- ///
- /// the created command
- public static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt)
- {
- string sql = "update " + table + " set ";
- string subsql = String.Empty;
- foreach (DataColumn col in dt.Columns)
- {
- if (subsql.Length > 0)
- {
- // a map function would rock so much here
- subsql += ", ";
- }
- subsql += col.ColumnName + "= :" + col.ColumnName;
- }
- sql += subsql;
- sql += " where " + pk;
- SqliteCommand cmd = new SqliteCommand(sql);
-
- // this provides the binding for all our parameters, so
- // much less code than it used to be
-
- foreach (DataColumn col in dt.Columns)
- {
- cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType));
- }
- return cmd;
- }
-
- ///
- ///
- ///
- /// Data Table
- ///
- public static string defineTable(DataTable dt)
- {
- string sql = "create table " + dt.TableName + "(";
- string subsql = String.Empty;
- foreach (DataColumn col in dt.Columns)
- {
- if (subsql.Length > 0)
- {
- // a map function would rock so much here
- subsql += ",\n";
- }
- subsql += col.ColumnName + " " + sqliteType(col.DataType);
- if (dt.PrimaryKey.Length > 0)
- {
- if (col == dt.PrimaryKey[0])
- {
- subsql += " primary key";
- }
- }
- }
- sql += subsql;
- sql += ")";
- return sql;
- }
-
- /***********************************************************************
- *
- * Database Binding functions
- *
- * These will be db specific due to typing, and minor differences
- * in databases.
- *
- **********************************************************************/
-
- ///
- ///
- /// This is a convenience function that collapses 5 repetitive
- /// lines for defining SqliteParameters to 2 parameters:
- /// column name and database type.
- ///
- ///
- ///
- /// It assumes certain conventions like :param as the param
- /// name to replace in parametrized queries, and that source
- /// version is always current version, both of which are fine
- /// for us.
- ///
- ///
- ///
- ///
- ///a built sqlite parameter
- public static SqliteParameter createSqliteParameter(string name, Type type)
- {
- SqliteParameter param = new SqliteParameter();
- param.ParameterName = ":" + name;
- param.DbType = dbtypeFromType(type);
- param.SourceColumn = name;
- param.SourceVersion = DataRowVersion.Current;
- return param;
- }
-
- /***********************************************************************
- *
- * Type conversion functions
- *
- **********************************************************************/
-
- ///
- /// Type conversion function
- ///
- /// a type
- /// a DbType
- public static DbType dbtypeFromType(Type type)
- {
- if (type == typeof (String))
- {
- return DbType.String;
- }
- else if (type == typeof (Int32))
- {
- return DbType.Int32;
- }
- else if (type == typeof (UInt32))
- {
- return DbType.UInt32;
- }
- else if (type == typeof (Int64))
- {
- return DbType.Int64;
- }
- else if (type == typeof (UInt64))
- {
- return DbType.UInt64;
- }
- else if (type == typeof (Double))
- {
- return DbType.Double;
- }
- else if (type == typeof (Boolean))
- {
- return DbType.Boolean;
- }
- else if (type == typeof (Byte[]))
- {
- return DbType.Binary;
- }
- else
- {
- return DbType.String;
- }
- }
-
- ///
- ///
- /// a Type
- /// a string
- /// this is something we'll need to implement for each db slightly differently.
- public static string sqliteType(Type type)
- {
- if (type == typeof (String))
- {
- return "varchar(255)";
- }
- else if (type == typeof (Int32))
- {
- return "integer";
- }
- else if (type == typeof (UInt32))
- {
- return "integer";
- }
- else if (type == typeof (Int64))
- {
- return "varchar(255)";
- }
- else if (type == typeof (UInt64))
- {
- return "varchar(255)";
- }
- else if (type == typeof (Double))
- {
- return "float";
- }
- else if (type == typeof (Boolean))
- {
- return "integer";
- }
- else if (type == typeof (Byte[]))
- {
- return "blob";
- }
- else
- {
- return "string";
- }
- }
- }
-}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
deleted file mode 100644
index 5422cbf6ad..0000000000
--- a/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Data;
-using System.Reflection;
-using System.Collections.Generic;
-using Mono.Data.SqliteClient;
-using log4net;
-using OpenMetaverse;
-using OpenSim.Framework;
-
-namespace OpenSim.Data.SQLiteLegacy
-{
- ///
- /// A MySQL Interface for the Asset Server
- ///
- public class SQLiteXInventoryData : IXInventoryData
- {
-// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private SQLiteGenericTableHandler m_Folders;
- private SqliteItemHandler m_Items;
-
- public SQLiteXInventoryData(string conn, string realm)
- {
- m_Folders = new SQLiteGenericTableHandler(
- conn, "inventoryfolders", "InventoryStore");
- m_Items = new SqliteItemHandler(
- conn, "inventoryitems", String.Empty);
- }
-
- public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
- {
- return m_Folders.Get(fields, vals);
- }
-
- public XInventoryItem[] GetItems(string[] fields, string[] vals)
- {
- return m_Items.Get(fields, vals);
- }
-
- public bool StoreFolder(XInventoryFolder folder)
- {
- return m_Folders.Store(folder);
- }
-
- public bool StoreItem(XInventoryItem item)
- {
- return m_Items.Store(item);
- }
-
- public bool DeleteFolders(string field, string val)
- {
- return m_Folders.Delete(field, val);
- }
-
- public bool DeleteItems(string field, string val)
- {
- return m_Items.Delete(field, val);
- }
-
- public bool MoveItem(string id, string newParent)
- {
- return m_Items.MoveItem(id, newParent);
- }
-
- public XInventoryItem[] GetActiveGestures(UUID principalID)
- {
- return m_Items.GetActiveGestures(principalID);
- }
-
- public int GetAssetPermissions(UUID principalID, UUID assetID)
- {
- return m_Items.GetAssetPermissions(principalID, assetID);
- }
- }
-
- public class SqliteItemHandler : SQLiteGenericTableHandler
- {
- public SqliteItemHandler(string c, string t, string m) :
- base(c, t, m)
- {
- }
-
- public bool MoveItem(string id, string newParent)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("update {0} set parentFolderID = :ParentFolderID where inventoryID = :InventoryID", m_Realm);
- cmd.Parameters.Add(new SqliteParameter(":ParentFolderID", newParent));
- cmd.Parameters.Add(new SqliteParameter(":InventoryID", id));
-
- return ExecuteNonQuery(cmd, m_Connection) == 0 ? false : true;
- }
-
- public XInventoryItem[] GetActiveGestures(UUID principalID)
- {
- SqliteCommand cmd = new SqliteCommand();
- cmd.CommandText = String.Format("select * from inventoryitems where avatarId = :uuid and assetType = :type and flags = 1", m_Realm);
-
- cmd.Parameters.Add(new SqliteParameter(":uuid", principalID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":type", (int)AssetType.Gesture));
-
- return DoQuery(cmd);
- }
-
- public int GetAssetPermissions(UUID principalID, UUID assetID)
- {
- SqliteCommand cmd = new SqliteCommand();
-
- cmd.CommandText = String.Format("select inventoryCurrentPermissions from inventoryitems where avatarID = :PrincipalID and assetID = :AssetID", m_Realm);
- cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":AssetID", assetID.ToString()));
-
- IDataReader reader = ExecuteReader(cmd, m_Connection);
-
- int perms = 0;
-
- while (reader.Read())
- {
- perms |= Convert.ToInt32(reader["inventoryCurrentPermissions"]);
- }
-
- reader.Close();
- CloseCommand(cmd);
-
- return perms;
- }
- }
-}
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index a6fe4b1092..bc8bc0fdab 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -6,11 +6,6 @@
; SQLite
Include-Storage = "config-include/storage/SQLiteStandalone.ini";
- ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
- ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
- ; for more details
- ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
-
; MySql
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index 995a33e8e1..d6f15bbf3b 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -8,11 +8,6 @@
; SQLite
Include-Storage = "config-include/storage/SQLiteStandalone.ini";
- ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
- ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
- ; for more details
- ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
-
; MySql
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
diff --git a/bin/config-include/storage/SQLiteLegacyStandalone.ini b/bin/config-include/storage/SQLiteLegacyStandalone.ini
deleted file mode 100644
index ffe9a70ca8..0000000000
--- a/bin/config-include/storage/SQLiteLegacyStandalone.ini
+++ /dev/null
@@ -1,20 +0,0 @@
-; These are the initialization settings for running OpenSim Standalone with an SQLite database
-
-[DatabaseService]
- StorageProvider = "OpenSim.Data.SQLiteLegacy.dll"
- ConnectionString = "URI=file:OpenSim.db,version=3,UseUTF16Encoding=True"
-
-[AssetService]
- ConnectionString = "URI=file:Asset.db,version=3"
-
-[AvatarService]
- ConnectionString = "URI=file:avatars.db,version=3"
-
-[AuthenticationService]
- ConnectionString = "URI=file:auth.db,version=3"
-
-[UserAccountService]
- ConnectionString = "URI=file:userprofiles.db,version=3"
-
-[FriendsService]
- ConnectionString = "URI=file:friends.db,version=3"
diff --git a/prebuild.xml b/prebuild.xml
index c818908d80..870ebf300c 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2096,44 +2096,6 @@
-
-
-
- ../../../bin/
-
-
-
-
- ../../../bin/
-
-
-
- ../../../bin/
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-