From 48ad2010e5a55ff3a578e287d643d7ea71009a4b Mon Sep 17 00:00:00 2001 From: "Huaiyu (Kitty) Liu" Date: Fri, 11 Mar 2011 13:54:09 -0800 Subject: [PATCH] removed some debug message. --- .../SymmetricSync/RegionSyncModule.cs | 4 ++-- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 5 ++--- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 3 +-- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 13 ++++++------- 4 files changed, 11 insertions(+), 14 deletions(-) diff --git a/OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs b/OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs index e7667cf875..4fef5b16ac 100644 --- a/OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs +++ b/OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs @@ -202,7 +202,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule { lock (m_primUpdateLocks[bucketName]) { - m_log.Debug("Queueing to bucket " + bucketName + " with part " + part.Name + ", " + part.UUID); + //m_log.Debug("Queueing to bucket " + bucketName + " with part " + part.Name + ", " + part.UUID); m_primUpdates[bucketName][part.UUID] = part; } } @@ -301,7 +301,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule } } * */ - m_log.Debug(LogHeader + " calling update sender for bucket " + bucketName); + //m_log.Debug(LogHeader + " calling update sender for bucket " + bucketName); m_primUpdatesPerBucketSender[bucketName](bucketName, primUpdates[bucketName]); } } diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index f915ea368e..13bc6cd303 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -468,7 +468,7 @@ namespace OpenSim.Region.Framework.Scenes lock (m_updateList) { m_updateList[obj.UUID] = obj; - m_log.Debug("added " + obj.Name+","+ obj.UUID + " to m_updateList"); + //m_log.Debug("added " + obj.Name+","+ obj.UUID + " to m_updateList"); } } @@ -492,7 +492,7 @@ namespace OpenSim.Region.Framework.Scenes if (updates.Count > 0) { - m_log.Debug("SceneGraph.UpdateObjectGroups: " + updates.Count + " objects to send updates for"); + //m_log.Debug("SceneGraph.UpdateObjectGroups: " + updates.Count + " objects to send updates for"); } @@ -508,7 +508,6 @@ namespace OpenSim.Region.Framework.Scenes // Don't abort the whole update if one entity happens to give us an exception. try { - m_log.Debug("SceneGraph: calling update for obj " + sog.Name + "," + sog.UUID); sog.Update(); } catch (Exception e) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 68372cd129..a3ec2ecedf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1950,7 +1950,7 @@ namespace OpenSim.Region.Framework.Scenes //public void ScheduleGroupForTerseUpdate() public void ScheduleGroupForTerseUpdate(List updatedProperties) { - m_log.DebugFormat("[SOG]: Scheduling terse update for {0} {1}", Name, UUID); + // m_log.DebugFormat("[SOG]: Scheduling terse update for {0} {1}", Name, UUID); SceneObjectPart[] parts = m_parts.GetArray(); for (int i = 0; i < parts.Length; i++) @@ -2909,7 +2909,6 @@ namespace OpenSim.Region.Framework.Scenes //we need to do a terse update even if the move wasn't allowed // so that the position is reset in the client (the object snaps back) //ScheduleGroupForTerseUpdate(); - m_log.Debug(this.Name + " GroupPosition changed to " + AbsolutePosition.ToString()); List updatedProperties = new List() { SceneObjectPartProperties.GroupPosition }; if (IsAttachment) { diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a053a46f01..18218e43cd 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2980,9 +2980,9 @@ namespace OpenSim.Region.Framework.Scenes TimeStampTerse = (uint) Util.UnixTimeSinceEpoch(); m_updateFlag = 1; - m_log.DebugFormat( - "[SCENE OBJECT PART]: Scheduling terse update for {0}, {1} at {2}", - UUID, Name, TimeStampTerse); + //m_log.DebugFormat( + // "[SCENE OBJECT PART]: Scheduling terse update for {0}, {1} at {2}", + // UUID, Name, TimeStampTerse); } } @@ -3203,8 +3203,7 @@ namespace OpenSim.Region.Framework.Scenes //SYMMETRIC SYNC if (m_parentGroup.Scene.RegionSyncModule != null) - { - m_log.Debug("SOP.SendScheduledUpdates: Calling RegionSyncModule.QueueSceneObjectPartForUpdate"); + { m_parentGroup.Scene.RegionSyncModule.QueueSceneObjectPartForUpdate((SceneObjectPart)this); } //end of SYMMETRIC SYNC @@ -5855,8 +5854,8 @@ namespace OpenSim.Region.Framework.Scenes { if (updatedProperties != null && updatedProperties.Count > 0) { - m_log.DebugFormat("{0}: Tainting bucket for properties {1}", - "[SCENE OBJECT PART]", updatedProperties.ToString()); + //m_log.DebugFormat("{0}: Tainting bucket for properties {1}", + // "[SCENE OBJECT PART]", updatedProperties.ToString()); foreach (SceneObjectPartProperties property in updatedProperties) { TaintBucketSyncInfo(property);