longer meshs identification keys, so first part on disk cache is it's asset id
parent
13cb64a2c5
commit
48d2258f41
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@ -68,10 +68,12 @@ namespace OpenSim.Region.Physics.Manager
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public ulong hashA;
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[FieldOffset(8)]
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public ulong hashB;
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[FieldOffset(16)]
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public ulong hashC;
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public override string ToString()
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{
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return uuid.ToString();
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return uuid.ToString() + "-" + hashC.ToString() ;
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}
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}
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