fix a null ref on jenkins
parent
05196ebe27
commit
48f137599f
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@ -139,8 +139,8 @@ namespace OpenSim.Region.OptionalModules
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{
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{
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float newX = newPoint.X;
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float newX = newPoint.X;
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float newY = newPoint.Y;
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float newY = newPoint.Y;
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if (newX < -1f || newX > (scene.RegionInfo.RegionSizeX + 1.0f) ||
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if (newX < -1.0f || newX > (scene.RegionInfo.RegionSizeX + 1.0f) ||
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newY < -1f || newY > (scene.RegionInfo.RegionSizeY + 1.0f) )
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newY < -1.0f || newY > (scene.RegionInfo.RegionSizeY + 1.0f) )
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return true;
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return true;
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if (sog == null)
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if (sog == null)
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@ -160,14 +160,12 @@ namespace OpenSim.Region.OptionalModules
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}
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}
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int objectCount = sog.PrimCount;
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int objectCount = sog.PrimCount;
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int usedPrims = newParcel.PrimCounts.Total;
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int simulatorCapacity = newParcel.GetSimulatorMaxPrimCount();
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// TODO: Add Special Case here for temporary prims
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// TODO: Add Special Case here for temporary prims
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string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel, scene);
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string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel, scene);
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if (response != null)
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if (response != null && m_dialogModule != null)
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{
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{
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m_dialogModule.SendAlertToUser(sog.OwnerID, response);
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m_dialogModule.SendAlertToUser(sog.OwnerID, response);
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return false;
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return false;
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@ -182,7 +180,7 @@ namespace OpenSim.Region.OptionalModules
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int OwnedParcelsCapacity = lo.GetSimulatorMaxPrimCount();
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int OwnedParcelsCapacity = lo.GetSimulatorMaxPrimCount();
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if ((objectCount + lo.PrimCounts.Total) > OwnedParcelsCapacity)
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if ((objectCount + lo.PrimCounts.Total) > OwnedParcelsCapacity)
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{
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{
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response = "Unable to rez object because the parcel is too full";
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response = "Unable to rez object because the region is too full";
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}
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}
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else
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else
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{
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{
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