Replaced all calling to SendLinkObject to SyncLinkObject.

Added a bunch of debugging message to keep track of Shape updates synchronization.
dsg
Huaiyu (Kitty) Liu 2011-04-29 16:49:53 -07:00
parent cb6630aa35
commit 49139f53bb
5 changed files with 91 additions and 14 deletions

View File

@ -699,6 +699,10 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
SendDelinkObjectToRelevantSyncConnectors(m_actorID, beforeDelinkGroups, rsm);
}
public void Debug(String debugMsg)
{
m_log.DebugFormat("{0}", debugMsg);
}
#endregion //IRegionSyncModule
@ -2409,15 +2413,29 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
foreach (PropertySyncInfo p in propertiesSyncInfo)
{
pString += p.Property.ToString() + " ";
if (p.Property == SceneObjectPartSyncProperties.Shape)
{
PrimitiveBaseShape shape = PropertySerializer.DeSerializeShape((String)p.LastUpdateValue);
m_log.DebugFormat("Shaped changed on SOP {0}, {1} to ProfileShape {2}", sop.Name, sop.UUID, shape.ProfileShape);
//m_log.DebugFormat("SOP {0}, {1} Shape value in incoming message: {1
}
}
m_log.DebugFormat("{0}: HandleUpdatedPrimProperties, for prim {1},{2} with updated properties -- {3}", LogHeader, sop.Name, sop.UUID, pString);
//m_log.DebugFormat("ms {0}: HandleUpdatedPrimProperties, for prim {1},{2} with updated properties -- {3}", DateTime.Now.Millisecond, sop.Name, sop.UUID, pString);
List<SceneObjectPartSyncProperties> propertiesUpdated = m_primSyncInfoManager.UpdatePrimSyncInfoBySync(sop, propertiesSyncInfo);
//SYNC DEBUG
if (propertiesUpdated.Contains(SceneObjectPartSyncProperties.AggregateScriptEvents))
{
m_log.DebugFormat("AggregateScriptEvents updated: " + sop.AggregateScriptEvents);
//m_log.DebugFormat("AggregateScriptEvents updated: " + sop.AggregateScriptEvents);
}
if (propertiesUpdated.Contains(SceneObjectPartSyncProperties.Shape))
{
String hashedShape = Util.Md5Hash((PropertySerializer.SerializeShape(sop)));
m_log.DebugFormat("HandleUpdatedPrimProperties -- SOP {0},{1}, Shape, ProfileShape {2}, hashed value in SOP:{3}, in PrinSyncInfoManager: {4}",
sop.Name, sop.UUID, sop.Shape.ProfileShape, hashedShape, m_primSyncInfoManager.GetPrimSyncInfo(sop.UUID).PropertiesSyncInfo[SceneObjectPartSyncProperties.Shape].LastUpdateValueHash);
}
if (propertiesUpdated.Count > 0)
@ -2449,7 +2467,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
SceneObjectDecoder(encodedSOG, out linkedGroup, out primsSyncInfo);
//TEMP DEBUG
m_log.DebugFormat("{0}: received linkedGroup: {1}", LogHeader, linkedGroup.DebugObjectUpdateResult());
m_log.DebugFormat(" received linkedGroup: {1}", linkedGroup.DebugObjectUpdateResult());
//m_log.DebugFormat(linkedGroup.DebugObjectUpdateResult());
if (linkedGroup == null)
@ -3530,6 +3548,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
}
* */
if(updatedProperties.Contains(SceneObjectPartSyncProperties.Shape))
{
string hashedShape = Util.Md5Hash((PropertySerializer.SerializeShape(part)));
m_log.DebugFormat("ProcessAndEnqueuePrimUpdatesByLocal: Shape of SOP {0}, {1} updated, ProfileShape {2}, hashed value in SOP: {3}, in PrimSyncInfoManager: {4}",
part.Name, part.UUID, part.Shape.ProfileShape, hashedShape, m_primSyncInfoManager.GetPrimSyncInfo(part.UUID).PropertiesSyncInfo[SceneObjectPartSyncProperties.Shape].LastUpdateValueHash);
}
//Enqueue the prim with the set of updated properties, excluding the group properties
if (propertiesWithSyncInfoUpdated.Count > 0)
{
@ -3653,6 +3678,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
UUID primUUID = updatedPrimProperties.Key;
HashSet<SceneObjectPartSyncProperties> updatedProperties = updatedPrimProperties.Value;
//Sync the SOP data and cached property values in PrimSyncInfoManager again
//HashSet<SceneObjectPartSyncProperties> propertiesWithSyncInfoUpdated = m_primSyncInfoManager.UpdatePrimSyncInfoByLocal(part, updatedProperties);
SendPrimPropertyUpdates(primUUID, updatedProperties);
}
@ -3677,7 +3705,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
if (syncData.Count > 0)
{
//SYNC DEBUG
//DSG DEBUG
string pString = "";
foreach (SceneObjectPartSyncProperties property in updatedProperties)
@ -3686,13 +3714,21 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
}
m_log.DebugFormat("{0}: SendPrimPropertyUpdates for {1}, {2}, with updated properties -- {3}", LogHeader, sop.Name, sop.UUID, pString);
//SYNC DEBUG
//DSG DEBUG
if (updatedProperties.Contains(SceneObjectPartSyncProperties.AggregateScriptEvents))
{
m_log.DebugFormat("SendPrimPropertyUpdates -- AggregateScriptEvents: " + sop.AggregateScriptEvents);
// m_log.DebugFormat("SendPrimPropertyUpdates -- AggregateScriptEvents: " + sop.AggregateScriptEvents);
}
if (updatedProperties.Contains(SceneObjectPartSyncProperties.Shape))
{
String hashedShape = Util.Md5Hash((PropertySerializer.SerializeShape(sop)));
m_log.DebugFormat("SendPrimPropertyUpdates -- SOP {0},{1}, Shape updated: ProfileShape {2}, hashed value in SOP:{3}, in PrinSyncInfoManager: {4}",
sop.Name, sop.UUID, sop.Shape.ProfileShape,
hashedShape, m_primSyncInfoManager.GetPrimSyncInfo(sop.UUID).PropertiesSyncInfo[SceneObjectPartSyncProperties.Shape].LastUpdateValueHash);
}
SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedPrimProperties, OSDParser.SerializeJsonString(syncData));
SendPrimUpdateToRelevantSyncConnectors(primUUID, syncMsg);
@ -3783,6 +3819,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
return;
}
//DSG DEBUG
m_log.DebugFormat("calling AddNewSceneObjectByDecoding for SOG {1}, {2}", group.Name, group.UUID);
//Add the list of PrimSyncInfo to PrimSyncInfoManager's record.
m_primSyncInfoManager.InsertMultiPrimSyncInfo(primsSyncInfo);
@ -4052,6 +4091,10 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
}
private string m_lastUpdateValueHash = String.Empty;
public String LastUpdateValueHash
{
get {return m_lastUpdateValueHash;}
}
/// <summary>
/// Record the time the last sync message about this property is received.
@ -5152,6 +5195,10 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
if (lastUpdateTS > m_propertiesSyncInfo[property].LastUpdateTimeStamp)
{
UpdatePropertySyncInfoByLocal(property, lastUpdateTS, syncID, (Object)primShapeString, primShapeStringHash);
//DSG DEBUG
DebugLog.DebugFormat("CompareHashedValue_UpdateByLocal - Shape of {0}, {1}, updated: hashed value {2}", part.Name, part.UUID, m_propertiesSyncInfo[property].LastUpdateValueHash);
updated = true;
}
else if (lastUpdateTS < m_propertiesSyncInfo[property].LastUpdateTimeStamp)
@ -6513,7 +6560,12 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
case SceneObjectPartSyncProperties.Shape:
PrimitiveBaseShape shapeVal = PropertySerializer.DeSerializeShape((string)pSyncInfo.LastUpdateValue);
if (shapeVal != null)
{
part.Shape = shapeVal;
String hashedShape = Util.Md5Hash((PropertySerializer.SerializeShape(part)));
DebugLog.DebugFormat("prim type of SOP {0}, {1}, changed, hashed shape = {2} in SOP, = {3} in PrimSyncInfoManager",
part.Name, part.UUID, hashedShape, pSyncInfo.LastUpdateValueHash);
}
break;
case SceneObjectPartSyncProperties.TaskInventory:
TaskInventoryDictionary taskVal = PropertySerializer.DeSerializeTaskInventory((string)pSyncInfo.LastUpdateValue);
@ -6527,7 +6579,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
case SceneObjectPartSyncProperties.AggregateScriptEvents:
part.AggregateScriptEvents = (scriptEvents)pSyncInfo.LastUpdateValue;
DebugLog.DebugFormat("set {0} value to be {1}", property.ToString(), part.AggregateScriptEvents);
//DebugLog.DebugFormat("set {0} value to be {1}", property.ToString(), part.AggregateScriptEvents);
break;
case SceneObjectPartSyncProperties.AllowedDrop:

View File

@ -101,6 +101,8 @@ namespace OpenSim.Region.Framework.Interfaces
//void QueuePresenceForTerseUpdate(ScenePresence presence)
//void SendAvatarUpdates();
//Debug purpose, mainly for LSL scripts
void Debug(String debugMsg);
}
/// <summary>

View File

@ -792,7 +792,7 @@ namespace OpenSim.Region.Framework.Scenes
public void LinkObjectBySync(SceneObjectGroup linkedGroup, UUID rootID, List<UUID> childrenIDs)
{
m_log.Debug("Start to LinkObjectBySync");
DebugSceneObjectGroups();
//DebugSceneObjectGroups();
List<SceneObjectPart> children = new List<SceneObjectPart>();
SceneObjectPart root = GetSceneObjectPart(rootID);
@ -837,7 +837,7 @@ namespace OpenSim.Region.Framework.Scenes
//SceneObjectGroup localGroup = root.ParentGroup;
//localGroup.UpdateObjectGroupBySync(linkedGroup);
//debug
//DSG DEBUG
m_log.Debug("after SceneGraph.LinkObjectsBySync, the newly linked group is \n" + root.ParentGroup.DebugObjectUpdateResult());
m_log.Debug("parts before linking now have properties: ");

View File

@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Scripting;
using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Region.Physics.Manager;
using System.IO;
namespace OpenSim.Region.Framework.Scenes
{
@ -5488,7 +5489,9 @@ namespace OpenSim.Region.Framework.Scenes
//{
// debugMsg += ", Bucket " + pair.Key + ": TimeStamp - " + pair.Value.LastUpdateTimeStamp + ", ActorID - " + pair.Value.LastUpdateActorID;
//}
debugMsg += ", AggregateScriptEvents = " + AggregateScriptEvents.ToString()+", OffsetPosition: "+OffsetPosition;
debugMsg += ", AggregateScriptEvents = " + AggregateScriptEvents.ToString()+", OffsetPosition: "+OffsetPosition;
String hashedShape = Util.Md5Hash(SerializeShape());
debugMsg += ", hashed Shape = " + hashedShape;
return debugMsg;
}
@ -6155,6 +6158,21 @@ namespace OpenSim.Region.Framework.Scenes
//Per property sync functions
///////////////////////////////////////////////////////////////////////
//For debugging, same implemenation with PropertySerializer.SerializeShape
private string SerializeShape()
{
string serializedShape;
using (StringWriter sw = new StringWriter())
{
using (XmlTextWriter writer = new XmlTextWriter(sw))
{
SceneObjectSerializer.WriteShape(writer, Shape, new Dictionary<string, object>());
}
serializedShape = sw.ToString();
}
return serializedShape;
}
}
//end of DSG SYNC

View File

@ -3622,9 +3622,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
//Tell other actors to link the SceneObjectParts together as a new group.
//parentGroup.SyncInfoUpdate();
World.RegionSyncModule.SendLinkObject(parentPrim, parentPrim.RootPart, children);
//World.RegionSyncModule.SendLinkObject(parentPrim, parentPrim.RootPart, children);
World.RegionSyncModule.SyncLinkObject(parentPrim, parentPrim.RootPart, children);
}
m_host.ScheduleFullUpdate(new List<SceneObjectPartSyncProperties>(){SceneObjectPartSyncProperties.None}); //SendLinkObject above will synchronize the link operation, no need to taint updates here
m_host.ScheduleFullUpdate(new List<SceneObjectPartSyncProperties>() { SceneObjectPartSyncProperties.None }); //SyncLinkObject above will synchronize the link operation, no need to taint updates here
//end of DSG SYNC
if (client != null)
@ -3724,7 +3725,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
//DSG SYNC
if (World.RegionSyncModule != null)
{
World.RegionSyncModule.SendLinkObject(newRoot.ParentGroup, newRoot, new List<SceneObjectPart>(newRoot.ParentGroup.Parts));
//World.RegionSyncModule.SendLinkObject(newRoot.ParentGroup, newRoot, new List<SceneObjectPart>(newRoot.ParentGroup.Parts));
World.RegionSyncModule.SyncLinkObject(newRoot.ParentGroup, newRoot, new List<SceneObjectPart>(newRoot.ParentGroup.Parts));
}
newRoot.ParentGroup.ScheduleGroupForFullUpdate(new List<SceneObjectPartSyncProperties>(){SceneObjectPartSyncProperties.None});
//end of DSG SYNC
@ -7090,6 +7092,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
code = (int)rules.GetLSLIntegerItem(idx++);
//debug
part.ParentGroup.Scene.RegionSyncModule.Debug("LSL_Api: Prim " + part.Name + "," + part.UUID + ", changing shape to " + code);
remain = rules.Length - idx;
float hollow;
LSL_Vector twist;