BulletSim: make computation of hole cut in hull tester explicit
math showing the odd PrimitiveBaseShape value rather than a constant.sedebug
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700543b161
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4959dbba5e
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@ -136,7 +136,7 @@ public class HullCreation : OpenSimTestCase
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pbs.ProfileShape = (byte)ProfileShape.Circle;
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pbs.PathCurve = (byte)Extrusion.Curve1;
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pbs.PathScaleX = 100; // default hollow info as set in the viewer
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pbs.PathScaleY = 25;
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pbs.PathScaleY = (int)(.25f / 0.01f) + 200;
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pos = new Vector3(120.0f, 120.0f, 0f);
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pos.Z = PhysicsScene.TerrainManager.GetTerrainHeightAtXYZ(pos) + 10f;
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ObjectInitPosition = pos;
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