minor: remove mono compiler warnings, some code spacing adjustments
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			@ -1229,11 +1229,14 @@ namespace OpenSim.Region.Physics.OdePlugin
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            m_requestedUpdateFrequency = 0;
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            m_eventsubscription = 0;
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        }
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        public void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
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        {
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            if (m_eventsubscription > 0)
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            {
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//                m_log.DebugFormat(
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//                    "[PHYSICS]: Adding collision event for {0}, collidedWith {1}, contact {2}", "", CollidedWith, contact);
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                CollisionEventsThisFrame.addCollider(CollidedWith, contact);
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            }
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        }
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			@ -1457,7 +1457,6 @@ Console.WriteLine("changeadd 1");
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        {
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            if (m_isphysical)
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            {
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                if (!m_disabled && !m_taintremove && !childPrim)
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                {
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                    if (Body == IntPtr.Zero)
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			@ -2999,6 +2998,7 @@ Console.WriteLine("changeshape not need meshing");
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        {
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            if (CollisionEventsThisFrame == null)
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                CollisionEventsThisFrame = new CollisionEventUpdate();
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            CollisionEventsThisFrame.addCollider(CollidedWith, contact);
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        }
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			@ -100,7 +100,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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        Rubber = 6
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    }
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    public sealed class OdeScene : PhysicsScene
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    public class OdeScene : PhysicsScene
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    {
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        private readonly ILog m_log;
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        // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>();
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			@ -957,7 +957,6 @@ namespace OpenSim.Region.Physics.OdePlugin
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                                    character.SetPidStatus(true);
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                                }
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                            }
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                            if (p1.PhysicsActorType == (int) ActorTypes.Agent)
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                            {
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			@ -1058,9 +1057,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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                                    {
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                                        joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
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                                        m_global_contactcount++;
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                                    }
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                                }
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                                else
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                                {
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			@ -1083,7 +1080,6 @@ namespace OpenSim.Region.Physics.OdePlugin
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                                    {
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                                        joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
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                                        m_global_contactcount++;
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                                    }
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                                }
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                            }
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			@ -1295,6 +1291,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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                            //returncollisions = true;
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                            break;
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                        case ActorTypes.Prim:
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                            if (p1 is OdePrim)
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                            {
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			@ -1322,6 +1319,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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                    cc2.AddCollisionEvent(obj2LocalID, contact);
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                    break;
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                case ActorTypes.Prim:
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                    if (p2 is OdePrim)
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