minor: remove mono compiler warnings, some code spacing adjustments
parent
9fc59e2bf2
commit
49a3740ee9
|
@ -1229,11 +1229,14 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
m_requestedUpdateFrequency = 0;
|
m_requestedUpdateFrequency = 0;
|
||||||
m_eventsubscription = 0;
|
m_eventsubscription = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
|
public void AddCollisionEvent(uint CollidedWith, ContactPoint contact)
|
||||||
{
|
{
|
||||||
if (m_eventsubscription > 0)
|
if (m_eventsubscription > 0)
|
||||||
{
|
{
|
||||||
|
// m_log.DebugFormat(
|
||||||
|
// "[PHYSICS]: Adding collision event for {0}, collidedWith {1}, contact {2}", "", CollidedWith, contact);
|
||||||
|
|
||||||
CollisionEventsThisFrame.addCollider(CollidedWith, contact);
|
CollisionEventsThisFrame.addCollider(CollidedWith, contact);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1457,7 +1457,6 @@ Console.WriteLine("changeadd 1");
|
||||||
{
|
{
|
||||||
if (m_isphysical)
|
if (m_isphysical)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (!m_disabled && !m_taintremove && !childPrim)
|
if (!m_disabled && !m_taintremove && !childPrim)
|
||||||
{
|
{
|
||||||
if (Body == IntPtr.Zero)
|
if (Body == IntPtr.Zero)
|
||||||
|
@ -2999,6 +2998,7 @@ Console.WriteLine("changeshape not need meshing");
|
||||||
{
|
{
|
||||||
if (CollisionEventsThisFrame == null)
|
if (CollisionEventsThisFrame == null)
|
||||||
CollisionEventsThisFrame = new CollisionEventUpdate();
|
CollisionEventsThisFrame = new CollisionEventUpdate();
|
||||||
|
|
||||||
CollisionEventsThisFrame.addCollider(CollidedWith, contact);
|
CollisionEventsThisFrame.addCollider(CollidedWith, contact);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -100,7 +100,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
Rubber = 6
|
Rubber = 6
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class OdeScene : PhysicsScene
|
public class OdeScene : PhysicsScene
|
||||||
{
|
{
|
||||||
private readonly ILog m_log;
|
private readonly ILog m_log;
|
||||||
// private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>();
|
// private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>();
|
||||||
|
@ -957,7 +957,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
character.SetPidStatus(true);
|
character.SetPidStatus(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (p1.PhysicsActorType == (int) ActorTypes.Agent)
|
if (p1.PhysicsActorType == (int) ActorTypes.Agent)
|
||||||
{
|
{
|
||||||
|
@ -1058,9 +1057,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
{
|
{
|
||||||
joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
|
joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
|
||||||
m_global_contactcount++;
|
m_global_contactcount++;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1083,7 +1080,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
{
|
{
|
||||||
joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
|
joint = d.JointCreateContact(world, contactgroup, ref m_materialContacts[material, movintYN]);
|
||||||
m_global_contactcount++;
|
m_global_contactcount++;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1295,6 +1291,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
|
|
||||||
//returncollisions = true;
|
//returncollisions = true;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActorTypes.Prim:
|
case ActorTypes.Prim:
|
||||||
if (p1 is OdePrim)
|
if (p1 is OdePrim)
|
||||||
{
|
{
|
||||||
|
@ -1322,6 +1319,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
|
|
||||||
cc2.AddCollisionEvent(obj2LocalID, contact);
|
cc2.AddCollisionEvent(obj2LocalID, contact);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ActorTypes.Prim:
|
case ActorTypes.Prim:
|
||||||
|
|
||||||
if (p2 is OdePrim)
|
if (p2 is OdePrim)
|
||||||
|
|
Loading…
Reference in New Issue