varregion: enable teleporting to a varregion by clicking on the map and

pressing the 'teleport' button.
This commit adds returning region map info for all the subregions of a
varregion. This also handles the selection of the extra region and then
the displacement of the postion so the teleport is to the correct location.
varregion
Robert Adams 2014-01-26 19:32:28 -08:00
parent 13a9d5409c
commit 49af6b53e7
6 changed files with 221 additions and 83 deletions

View File

@ -27,6 +27,7 @@
using System; using System;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework namespace OpenSim.Framework
{ {
@ -40,9 +41,26 @@ namespace OpenSim.Framework
public byte WaterHeight; public byte WaterHeight;
public ushort X; public ushort X;
public ushort Y; public ushort Y;
public ushort SizeX;
public ushort SizeY;
public MapBlockData() public MapBlockData()
{ {
} }
public OSDMap ToOSD()
{
OSDMap map = new OSDMap();
map["X"] = X;
map["Y"] = Y;
map["SizeX"] = SizeX;
map["SizeY"] = SizeY;
map["Name"] = Name;
map["Access"] = Access;
map["RegionFlags"] = RegionFlags;
map["WaterHeight"] = WaterHeight;
map["MapImageID"] = MapImageId;
return map;
}
} }
} }

View File

@ -26,6 +26,7 @@
*/ */
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework namespace OpenSim.Framework
{ {
@ -37,5 +38,37 @@ namespace OpenSim.Framework
public int Extra; public int Extra;
public int Extra2; public int Extra2;
public string name; public string name;
public mapItemReply(uint pX, uint pY, UUID pId, string pName, int pExt1, int pExt2)
{
x = pX;
y = pY;
id = pId;
name = pName;
Extra = pExt1;
Extra2 = pExt2;
}
public OSDMap ToOSD()
{
OSDMap map = new OSDMap();
map["X"] = OSD.FromInteger((int)x);
map["Y"] = OSD.FromInteger((int)y);
map["ID"] = OSD.FromUUID(id);
map["Name"] = OSD.FromString(name);
map["Extra"] = OSD.FromInteger(Extra);
map["Extra2"] = OSD.FromInteger(Extra2);
return map;
}
public void FromOSD(OSDMap map)
{
x = (uint) map["X"].AsInteger();
y = (uint) map["Y"].AsInteger();
id = map["ID"].AsUUID();
Extra = map["Extra"].AsInteger();
Extra2 = map["Extra2"].AsInteger();
name = map["Name"].AsString();
}
} }
} }

View File

@ -523,9 +523,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
ScenePresence sp, ulong regionHandle, Vector3 position, ScenePresence sp, ulong regionHandle, Vector3 position,
Vector3 lookAt, uint teleportFlags, out GridRegion finalDestination) Vector3 lookAt, uint teleportFlags, out GridRegion finalDestination)
{ {
uint x = 0, y = 0; // Get destination region taking into account that the address could be an offset
Util.RegionHandleToWorldLoc(regionHandle, out x, out y); // region inside a varregion.
GridRegion reg = Scene.GridService.GetRegionByPosition(sp.Scene.RegionInfo.ScopeID, (int)x, (int)y); GridRegion reg = GetTeleportDestinationRegion(sp.Scene.GridService, sp.Scene.RegionInfo.ScopeID, regionHandle, ref position);
if (reg != null) if (reg != null)
{ {
@ -588,6 +588,31 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
} }
} }
// The teleport address could be an address in a subregion of a larger varregion.
// Find the real base region and adjust the teleport location to account for the
// larger region.
private GridRegion GetTeleportDestinationRegion(IGridService gridService, UUID scope, ulong regionHandle, ref Vector3 position)
{
uint x = 0, y = 0;
Util.RegionHandleToWorldLoc(regionHandle, out x, out y);
// Compute the world location we're teleporting to
double worldX = (double)x + position.X;
double worldY = (double)y + position.Y;
// Find the region that contains the position
GridRegion reg = GetRegionContainingWorldLocation(gridService, scope, worldX, worldY);
if (reg != null)
{
// modify the position for the offset into the actual region returned
position.X += x - reg.RegionLocX;
position.Y += y - reg.RegionLocY;
}
return reg;
}
// Nothing to validate here // Nothing to validate here
protected virtual bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason) protected virtual bool ValidateGenericConditions(ScenePresence sp, GridRegion reg, GridRegion finalDestination, uint teleportFlags, out string reason)
{ {

View File

@ -549,7 +549,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
z_localIDs.Add(part.LocalId); z_localIDs.Add(part.LocalId);
z_sortheights.Add(pos.Z); z_sortheights.Add(pos.Z);
for (int wx = mapdrawstartX; wx < mapdrawendX; wx++) // for (int wx = mapdrawstartX; wx < mapdrawendX; wx++)
// { // {
// for (wy = mapdrawstartY; wy < mapdrawendY; wy++) // for (wy = mapdrawstartY; wy < mapdrawendY; wy++)
// { // {

View File

@ -59,8 +59,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldMapModule")] [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldMapModule")]
public class WorldMapModule : INonSharedRegionModule, IWorldMapModule public class WorldMapModule : INonSharedRegionModule, IWorldMapModule
{ {
private static readonly ILog m_log = private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static string LogHeader = "[WORLD MAP]";
private static readonly string DEFAULT_WORLD_MAP_EXPORT_PATH = "exportmap.jpg"; private static readonly string DEFAULT_WORLD_MAP_EXPORT_PATH = "exportmap.jpg";
private static readonly UUID STOP_UUID = UUID.Random(); private static readonly UUID STOP_UUID = UUID.Random();
@ -290,8 +290,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
(int)Util.RegionToWorldLoc(m_scene.RegionInfo.RegionLocY + 8) ); (int)Util.RegionToWorldLoc(m_scene.RegionInfo.RegionLocY + 8) );
foreach (GridRegion r in regions) foreach (GridRegion r in regions)
{ {
MapBlockData block = new MapBlockData(); MapBlockData block = MapBlockFromGridRegion(r, 0);
MapBlockFromGridRegion(block, r, 0);
mapBlocks.Add(block); mapBlocks.Add(block);
} }
avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
@ -412,23 +411,22 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
uint xstart = 0; uint xstart = 0;
uint ystart = 0; uint ystart = 0;
Util.RegionHandleToWorldLoc(m_scene.RegionInfo.RegionHandle, out xstart, out ystart); Util.RegionHandleToWorldLoc(m_scene.RegionInfo.RegionHandle, out xstart, out ystart);
if (itemtype == 6) // Service 6 right now (MAP_ITEM_AGENTS_LOCATION; green dots) if (itemtype == (int)GridItemType.AgentLocations)
{ {
if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle) if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
{ {
// Local Map Item Request // Just requesting map info about the current, local region
int tc = Environment.TickCount; int tc = Environment.TickCount;
List<mapItemReply> mapitems = new List<mapItemReply>(); List<mapItemReply> mapitems = new List<mapItemReply>();
mapItemReply mapitem = new mapItemReply(); mapItemReply mapitem = new mapItemReply();
if (m_scene.GetRootAgentCount() <= 1) if (m_scene.GetRootAgentCount() <= 1)
{ {
mapitem = new mapItemReply(); mapitem = new mapItemReply(
mapitem.x = (uint)(xstart + 1); xstart + 1,
mapitem.y = (uint)(ystart + 1); ystart + 1,
mapitem.id = UUID.Zero; UUID.Zero,
mapitem.name = Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()); Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()),
mapitem.Extra = 0; 0, 0);
mapitem.Extra2 = 0;
mapitems.Add(mapitem); mapitems.Add(mapitem);
} }
else else
@ -438,13 +436,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// Don't send a green dot for yourself // Don't send a green dot for yourself
if (sp.UUID != remoteClient.AgentId) if (sp.UUID != remoteClient.AgentId)
{ {
mapitem = new mapItemReply(); mapitem = new mapItemReply(
mapitem.x = (uint)(xstart + sp.AbsolutePosition.X); xstart + (uint)sp.AbsolutePosition.X,
mapitem.y = (uint)(ystart + sp.AbsolutePosition.Y); ystart + (uint)sp.AbsolutePosition.Y,
mapitem.id = UUID.Zero; UUID.Zero,
mapitem.name = Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()); Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()),
mapitem.Extra = 1; 1, 0);
mapitem.Extra2 = 0;
mapitems.Add(mapitem); mapitems.Add(mapitem);
} }
}); });
@ -459,7 +456,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle); RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
} }
} }
else if (itemtype == 7) // Service 7 (MAP_ITEM_LAND_FOR_SALE) else if (itemtype == (int)GridItemType.LandForSale) // Service 7 (MAP_ITEM_LAND_FOR_SALE)
{ {
if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle) if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
{ {
@ -489,14 +486,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
float x = (min.X+max.X)/2; float x = (min.X+max.X)/2;
float y = (min.Y+max.Y)/2; float y = (min.Y+max.Y)/2;
mapitem = new mapItemReply(); mapitem = new mapItemReply(
mapitem.x = (uint)(xstart + x); xstart + (uint)x,
mapitem.y = (uint)(ystart + y); ystart + (uint)y,
// mapitem.z = (uint)m_scene.GetGroundHeight(x,y); parcel.GlobalID,
mapitem.id = parcel.GlobalID; parcel.Name,
mapitem.name = parcel.Name; parcel.Area,
mapitem.Extra = parcel.Area; parcel.SalePrice
mapitem.Extra2 = parcel.SalePrice; );
mapitems.Add(mapitem); mapitems.Add(mapitem);
} }
} }
@ -511,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle); RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
} }
} }
else if (itemtype == 1) // Service 1 (MAP_ITEM_TELEHUB) else if (itemtype == (int)GridItemType.Telehub) // Service 1 (MAP_ITEM_TELEHUB)
{ {
if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle) if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
{ {
@ -521,13 +518,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject); SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
if (sog != null) if (sog != null)
{ {
mapitem = new mapItemReply(); mapitem = new mapItemReply(
mapitem.x = (uint)(xstart + sog.AbsolutePosition.X); xstart + (uint)sog.AbsolutePosition.X,
mapitem.y = (uint)(ystart + sog.AbsolutePosition.Y); ystart + (uint)sog.AbsolutePosition.Y,
mapitem.id = UUID.Zero; UUID.Zero,
mapitem.name = sog.Name; sog.Name,
mapitem.Extra = 0; // color (not used) 0, // color (not used)
mapitem.Extra2 = 0; // 0 = telehub / 1 = infohub 0 // 0 = telehub / 1 = infohub
);
mapitems.Add(mapitem); mapitems.Add(mapitem);
remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags); remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
@ -677,19 +675,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
{ {
OSDMap mapitem = (OSDMap)itemarray[i]; OSDMap mapitem = (OSDMap)itemarray[i];
mapItemReply mi = new mapItemReply(); mapItemReply mi = new mapItemReply();
mi.x = (uint)mapitem["X"].AsInteger(); mi.FromOSD(mapitem);
mi.y = (uint)mapitem["Y"].AsInteger();
mi.id = mapitem["ID"].AsUUID();
mi.Extra = mapitem["Extra"].AsInteger();
mi.Extra2 = mapitem["Extra2"].AsInteger();
mi.name = mapitem["Name"].AsString();
returnitems.Add(mi); returnitems.Add(mi);
} }
av.ControllingClient.SendMapItemReply(returnitems.ToArray(), mrs.itemtype, mrs.flags); av.ControllingClient.SendMapItemReply(returnitems.ToArray(), mrs.itemtype, mrs.flags);
} }
// Service 7 (MAP_ITEM_LAND_FOR_SALE) // Service 7 (MAP_ITEM_LAND_FOR_SALE)
uint itemtype = 7; uint itemtype = (uint)GridItemType.LandForSale;
if (response.ContainsKey(itemtype.ToString())) if (response.ContainsKey(itemtype.ToString()))
{ {
@ -699,19 +692,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
{ {
OSDMap mapitem = (OSDMap)itemarray[i]; OSDMap mapitem = (OSDMap)itemarray[i];
mapItemReply mi = new mapItemReply(); mapItemReply mi = new mapItemReply();
mi.x = (uint)mapitem["X"].AsInteger(); mi.FromOSD(mapitem);
mi.y = (uint)mapitem["Y"].AsInteger();
mi.id = mapitem["ID"].AsUUID();
mi.Extra = mapitem["Extra"].AsInteger();
mi.Extra2 = mapitem["Extra2"].AsInteger();
mi.name = mapitem["Name"].AsString();
returnitems.Add(mi); returnitems.Add(mi);
} }
av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags); av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
} }
// Service 1 (MAP_ITEM_TELEHUB) // Service 1 (MAP_ITEM_TELEHUB)
itemtype = 1; itemtype = (uint)GridItemType.Telehub;
if (response.ContainsKey(itemtype.ToString())) if (response.ContainsKey(itemtype.ToString()))
{ {
@ -721,12 +709,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
{ {
OSDMap mapitem = (OSDMap)itemarray[i]; OSDMap mapitem = (OSDMap)itemarray[i];
mapItemReply mi = new mapItemReply(); mapItemReply mi = new mapItemReply();
mi.x = (uint)mapitem["X"].AsInteger(); mi.FromOSD(mapitem);
mi.y = (uint)mapitem["Y"].AsInteger();
mi.id = mapitem["ID"].AsUUID();
mi.Extra = mapitem["Extra"].AsInteger();
mi.Extra2 = mapitem["Extra2"].AsInteger();
mi.name = mapitem["Name"].AsString();
returnitems.Add(mi); returnitems.Add(mi);
} }
av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags); av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
@ -1008,7 +991,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <param name="maxY"></param> /// <param name="maxY"></param>
public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{ {
//m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
{ {
List<MapBlockData> response = new List<MapBlockData>(); List<MapBlockData> response = new List<MapBlockData>();
@ -1020,6 +1002,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
(int)Util.RegionToWorldLoc((uint)minX), (int)Util.RegionToWorldLoc((uint)maxX), (int)Util.RegionToWorldLoc((uint)minX), (int)Util.RegionToWorldLoc((uint)maxX),
(int)Util.RegionToWorldLoc((uint)minY), (int)Util.RegionToWorldLoc((uint)maxY) ); (int)Util.RegionToWorldLoc((uint)minY), (int)Util.RegionToWorldLoc((uint)maxY) );
m_log.DebugFormat("[WORLD MAP MODULE] RequestMapBlocks min=<{0},{1}>, max=<{2},{3}>, flag={4}, cntFound={5}",
minX, minY, maxX, maxY, flag.ToString("X"), regions.Count);
if (regions != null) if (regions != null)
{ {
foreach (GridRegion r in regions) foreach (GridRegion r in regions)
@ -1028,9 +1012,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
&& r.RegionLocY == Util.RegionToWorldLoc((uint)minY) ) && r.RegionLocY == Util.RegionToWorldLoc((uint)minY) )
{ {
// found it => add it to response // found it => add it to response
MapBlockData block = new MapBlockData(); // Version 2 viewers can handle the larger regions
MapBlockFromGridRegion(block, r, flag); if ((flag & 2) == 2)
response.Add(block); response.AddRange(Map2BlockFromGridRegion(r, flag));
else
response.Add(MapBlockFromGridRegion(r, flag));
break; break;
} }
} }
@ -1042,7 +1028,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
MapBlockData block = new MapBlockData(); MapBlockData block = new MapBlockData();
block.X = (ushort)minX; block.X = (ushort)minX;
block.Y = (ushort)minY; block.Y = (ushort)minY;
block.Access = 254; // means 'simulator is offline' block.Access = (byte)SimAccess.Down; // means 'simulator is offline'
// block.Access = (byte)SimAccess.NonExistant;
response.Add(block); response.Add(block);
} }
// The lower 16 bits are an unsigned int16 // The lower 16 bits are an unsigned int16
@ -1061,19 +1048,26 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
(int)Util.RegionToWorldLoc((uint)(minX - 4)), (int)Util.RegionToWorldLoc((uint)(maxX + 4)), (int)Util.RegionToWorldLoc((uint)(minX - 4)), (int)Util.RegionToWorldLoc((uint)(maxX + 4)),
(int)Util.RegionToWorldLoc((uint)(minY - 4)), (int)Util.RegionToWorldLoc((uint)(maxY + 4)) ); (int)Util.RegionToWorldLoc((uint)(minY - 4)), (int)Util.RegionToWorldLoc((uint)(maxY + 4)) );
m_log.DebugFormat("{0} GetAndSendBlocks. min=<{1},{2}>, max=<{3},{4}>, cntFound={5}",
LogHeader, minX, minY, maxX, maxY, regions.Count);
foreach (GridRegion r in regions) foreach (GridRegion r in regions)
{ {
MapBlockData block = new MapBlockData(); // Version 2 viewers can handle the larger regions
MapBlockFromGridRegion(block, r, flag); if ((flag & 2) == 2)
mapBlocks.Add(block); mapBlocks.AddRange(Map2BlockFromGridRegion(r, flag));
else
mapBlocks.Add(MapBlockFromGridRegion(r, flag));
} }
remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); remoteClient.SendMapBlock(mapBlocks, flag & 0xffff);
return mapBlocks; return mapBlocks;
} }
protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) // Fill a passed MapBlockData from a GridRegion
protected MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag)
{ {
MapBlockData block = new MapBlockData();
block.Access = r.Access; block.Access = r.Access;
switch (flag & 0xffff) switch (flag & 0xffff)
{ {
@ -1090,8 +1084,74 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
block.Name = r.RegionName; block.Name = r.RegionName;
block.X = (ushort)Util.WorldToRegionLoc((uint)r.RegionLocX); block.X = (ushort)Util.WorldToRegionLoc((uint)r.RegionLocX);
block.Y = (ushort)Util.WorldToRegionLoc((uint)r.RegionLocY); block.Y = (ushort)Util.WorldToRegionLoc((uint)r.RegionLocY);
block.SizeX = (ushort) r.RegionSizeX;
block.SizeY = (ushort) r.RegionSizeY;
return block;
} }
protected List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag)
{
List<MapBlockData> blocks = new List<MapBlockData>();
MapBlockData block = new MapBlockData();
if (r == null)
{
block.Access = (byte)SimAccess.Down;
block.MapImageId = UUID.Zero;
blocks.Add(block);
}
else
{
block.Access = r.Access;
switch (flag & 0xffff)
{
case 0:
block.MapImageId = r.TerrainImage;
break;
case 2:
block.MapImageId = r.ParcelImage;
break;
default:
block.MapImageId = UUID.Zero;
break;
}
block.Name = r.RegionName;
block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
block.Y = (ushort)(r.RegionLocY / Constants.RegionSize);
block.SizeX = (ushort)r.RegionSizeX;
block.SizeY = (ushort)r.RegionSizeY;
blocks.Add(block);
// If these are larger than legacy regions, create fake map entries for the covered
// regions. The map system only does legacy sized regions so we have to fake map
// entries for all the covered regions.
if (r.RegionSizeX > Constants.RegionSize || r.RegionSizeY > Constants.RegionSize)
{
for (int x = 0; x < r.RegionSizeX / Constants.RegionSize; x++)
{
for (int y = 0; y < r.RegionSizeY / Constants.RegionSize; y++)
{
if (x == 0 && y == 0)
continue;
block = new MapBlockData
{
Access = r.Access,
MapImageId = r.TerrainImage,
Name = r.RegionName,
X = (ushort)((r.RegionLocX / Constants.RegionSize) + x),
Y = (ushort)((r.RegionLocY / Constants.RegionSize) + y),
SizeX = (ushort)r.RegionSizeX,
SizeY = (ushort)r.RegionSizeY
};
//Child piece, so ignore it
blocks.Add(block);
}
}
}
}
return blocks;
}
public Hashtable OnHTTPThrottled(Hashtable keysvals) public Hashtable OnHTTPThrottled(Hashtable keysvals)
{ {
Hashtable reply = new Hashtable(); Hashtable reply = new Hashtable();
@ -1229,8 +1289,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
foreach (GridRegion r in regions) foreach (GridRegion r in regions)
{ {
MapBlockData mapBlock = new MapBlockData(); MapBlockData mapBlock = MapBlockFromGridRegion(r, 0);
MapBlockFromGridRegion(mapBlock, r, 0);
AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString());
if (texAsset != null) if (texAsset != null)
@ -1291,7 +1350,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
uint xstart = 0; uint xstart = 0;
uint ystart = 0; uint ystart = 0;
Utils.LongToUInts(m_scene.RegionInfo.RegionHandle,out xstart,out ystart); Util.RegionHandleToWorldLoc(m_scene.RegionInfo.RegionHandle,out xstart,out ystart);
// m_log.DebugFormat("{0} HandleRemoteMapItemRequest. loc=<{1},{2}>",
// LogHeader, Util.WorldToRegionLoc(xstart), Util.WorldToRegionLoc(ystart));
// Service 6 (MAP_ITEM_AGENTS_LOCATION; green dots) // Service 6 (MAP_ITEM_AGENTS_LOCATION; green dots)

View File

@ -48,6 +48,7 @@ namespace OpenSim.Server.Handlers.Grid
public class GridServerPostHandler : BaseStreamHandler public class GridServerPostHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static string LogHeader = "[GRID HANDLER]";
private IGridService m_GridService; private IGridService m_GridService;
@ -281,8 +282,8 @@ namespace OpenSim.Server.Handlers.Grid
else else
m_log.WarnFormat("[GRID HANDLER]: no Y in request to get region by position"); m_log.WarnFormat("[GRID HANDLER]: no Y in request to get region by position");
// m_log.DebugFormat("{0} GetRegionByPosition: loc=<{1},{2}>", LogHeader, x, y);
GridRegion rinfo = m_GridService.GetRegionByPosition(scopeID, x, y); GridRegion rinfo = m_GridService.GetRegionByPosition(scopeID, x, y);
//m_log.DebugFormat("[GRID HANDLER]: neighbours for region {0}: {1}", regionID, rinfos.Count);
Dictionary<string, object> result = new Dictionary<string, object>(); Dictionary<string, object> result = new Dictionary<string, object>();
if (rinfo == null) if (rinfo == null)