some cleanup
parent
ccd47d0cf1
commit
49b4408782
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@ -120,10 +120,6 @@ namespace OpenSim.Capabilities.Handlers
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{
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LLSDInventoryFolderContents thiscontents = contentsToLLSD(icoll.Collection, icoll.Descendents);
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inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(thiscontents);
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// inventoryitemstr = inventoryitemstr.Replace("<llsd>", "");
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// inventoryitemstr = inventoryitemstr.Replace("</llsd>", "");
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// inventoryitemstr = inventoryitemstr.Substring(6,inventoryitemstr.Length - 13);
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// tmpresponse.Append(inventoryitemstr);
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tmpresponse.Append(inventoryitemstr.Substring(6,inventoryitemstr.Length - 13));
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}
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@ -66,8 +66,6 @@ namespace OpenSim.Capabilities.Handlers
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Hashtable ret = new Hashtable();
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ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
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ret["content_type"] = "text/plain";
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ret["keepalive"] = false;
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ret["reusecontext"] = false;
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ret["int_bytes"] = 0;
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string textureStr = (string)request["texture_id"];
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string format = (string)request["format"];
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@ -112,8 +110,6 @@ namespace OpenSim.Capabilities.Handlers
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ret["error_status_text"] = "not found";
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ret["str_response_string"] = "not found";
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ret["content_type"] = "text/plain";
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ret["keepalive"] = false;
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ret["reusecontext"] = false;
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ret["int_bytes"] = 0;
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}
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}
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@ -898,7 +898,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
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allowSplitting = false;
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bool packetQueued = false;
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// bool packetQueued = false;
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if (allowSplitting && packet.HasVariableBlocks)
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{
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@ -911,15 +911,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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for (int i = 0; i < packetCount; i++)
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{
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byte[] data = datas[i];
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if (!SendPacketData(udpClient, data, packet.Type, category, method))
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packetQueued = true;
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// if (!SendPacketData(udpClient, data, packet.Type, category, method))
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// packetQueued = true;
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SendPacketData(udpClient, data, packet.Type, category, method);
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}
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}
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else
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{
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byte[] data = packet.ToBytes();
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if (!SendPacketData(udpClient, data, packet.Type, category, method))
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packetQueued = true;
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// if (!SendPacketData(udpClient, data, packet.Type, category, method))
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// packetQueued = true;
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SendPacketData(udpClient, data, packet.Type, category, method);
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}
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PacketPool.Instance.ReturnPacket(packet);
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@ -77,7 +77,6 @@ namespace OpenSim.Region.Framework.Scenes
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public class ScenePresence : EntityBase, IScenePresence
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly String LogHeader = "[SCENE PRESENCE]";
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// ~ScenePresence()
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// {
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@ -54,6 +54,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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using dReal = System.Single;
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//#endif
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[SuppressUnmanagedCodeSecurityAttribute]
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internal static class SafeNativeMethods
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{
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internal static dReal Infinity = dReal.MaxValue;
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