Consistency fix on the last commit.

bulletsim
Diva Canto 2011-06-08 16:41:58 -07:00
parent 2a46f756d6
commit 49e4e53928
1 changed files with 1 additions and 1 deletions

View File

@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// 6/8/2011 -- I'm adding an explicit 4096 check, so that we never forget that there is
// a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks.
if (m_scene.RegionInfo.RegionLocX >= 4096 || m_scene.RegionInfo.RegionLocY > 4096)
if (m_scene.RegionInfo.RegionLocX >= 4096 || m_scene.RegionInfo.RegionLocY >= 4096)
{
ScenePresence avatarPresence = null;