Guard against locking a nullref to avoid build break
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5dcbbb726a
commit
4a0911bdbd
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@ -179,6 +179,9 @@ namespace OpenSim.Region.Framework.Scenes
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public void Reset()
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public void Reset()
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{
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{
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if (m_pendingObjects == null)
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return;
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lock (m_pendingObjects)
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lock (m_pendingObjects)
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{
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{
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if (m_pendingObjects != null)
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if (m_pendingObjects != null)
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