Send attachment updates only to the owner if it's a HUD
parent
a48c493210
commit
4a33210771
|
@ -3485,6 +3485,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
/// </summary>
|
||||
public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
|
||||
{
|
||||
if (entity is SceneObjectPart)
|
||||
{
|
||||
SceneObjectPart e = (SceneObjectPart)entity;
|
||||
SceneObjectGroup g = e.ParentGroup;
|
||||
if (g.RootPart.Shape.State > 30) // HUD
|
||||
if (g.OwnerID != AgentId)
|
||||
return; // Don't send updates for other people's HUDs
|
||||
}
|
||||
|
||||
double priority = m_prioritizer.GetUpdatePriority(this, entity);
|
||||
|
||||
lock (m_entityUpdates.SyncRoot)
|
||||
|
|
Loading…
Reference in New Issue