Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Interfaces/IEstateModule.csavinationmerge
commit
4a67e8b98f
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@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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protected void InitModule(IConfigSource config)
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protected virtual void InitModule(IConfigSource config)
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{
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IConfig friendsConfig = config.Configs["Friends"];
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if (friendsConfig != null)
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@ -546,7 +546,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
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protected virtual void OnInstantMessage(IClientAPI client, GridInstantMessage im)
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{
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if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
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{
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@ -50,6 +50,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private int m_levelHGFriends = 0;
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IUserManagement m_uMan;
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public IUserManagement UserManagementModule
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{
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@ -87,6 +89,21 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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m_StatusNotifier = new HGStatusNotifier(this);
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}
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protected override void InitModule(IConfigSource config)
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{
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base.InitModule(config);
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// Additionally to the base method
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IConfig friendsConfig = config.Configs["HGFriendsModule"];
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if (friendsConfig != null)
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{
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m_levelHGFriends = friendsConfig.GetInt("LevelHGFriends", 0);
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// TODO: read in all config variables pertaining to
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// HG friendship permissions
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}
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}
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#endregion
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#region IFriendsSimConnector
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@ -105,6 +122,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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#endregion
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protected override void OnInstantMessage(IClientAPI client, GridInstantMessage im)
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{
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if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
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{
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// we got a friendship offer
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UUID principalID = new UUID(im.fromAgentID);
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UUID friendID = new UUID(im.toAgentID);
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// Check if friendID is foreigner and if principalID has the permission
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// to request friendships with foreigners. If not, return immediately.
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if (!UserManagementModule.IsLocalGridUser(friendID))
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{
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ScenePresence avatar = null;
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((Scene)client.Scene).TryGetScenePresence(principalID, out avatar);
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if (avatar == null)
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return;
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if (avatar.UserLevel < m_levelHGFriends)
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{
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client.SendAgentAlertMessage("Unable to send friendship invitation to foreigner. Insufficient permissions.", false);
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return;
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}
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}
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}
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base.OnInstantMessage(client, im);
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}
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protected override void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
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{
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// Update the local cache. Yes, we need to do it right here
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@ -168,12 +168,18 @@ namespace OpenSim.Region.CoreModules.World.Estate
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sendRegionInfoPacketToAll();
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}
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public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture)
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public void setEstateTerrainBaseTexture(int level, UUID texture)
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{
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setEstateTerrainBaseTexture(null, level, texture);
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sendRegionHandshakeToAll();
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}
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public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int level, UUID texture)
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{
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if (texture == UUID.Zero)
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return;
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switch (corner)
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switch (level)
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{
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case 0:
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Scene.RegionInfo.RegionSettings.TerrainTexture1 = texture;
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@ -193,6 +199,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
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sendRegionInfoPacketToAll();
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}
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public void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue)
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{
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setEstateTerrainTextureHeights(null, corner, lowValue, highValue);
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}
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public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue)
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{
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switch (corner)
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@ -447,7 +447,10 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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bool isMember;
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if (m_groupMemberCache.TryGetValue(avatar, out isMember))
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{
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m_groupMemberCache.Update(avatar, isMember, m_groupMemberCacheTimeout);
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return isMember;
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}
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IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
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if (groupsModule == null)
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@ -47,5 +47,8 @@ namespace OpenSim.Region.Framework.Interfaces
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void sendRegionHandshakeToAll();
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void TriggerEstateInfoChange();
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void TriggerRegionInfoChange();
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void setEstateTerrainBaseTexture(int level, UUID texture);
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void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue);
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}
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}
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@ -3095,5 +3095,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return ScriptBaseClass.TRUE;
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}
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/// <summary>
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/// Sets terrain estate texture
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/// </summary>
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/// <param name="level"></param>
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/// <param name="texture"></param>
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/// <returns></returns>
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public void osSetTerrainTexture(int level, LSL_Key texture)
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{
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CheckThreatLevel(ThreatLevel.High, "osSetTerrainTexture");
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.Permissions.IsGod(m_host.OwnerID))
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{
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if (level < 0 || level > 3)
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return;
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UUID textureID = new UUID();
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if (!UUID.TryParse(texture, out textureID))
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return;
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// estate module is required
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IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
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if (estate != null)
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estate.setEstateTerrainBaseTexture(level, textureID);
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}
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}
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/// <summary>
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/// Sets terrain heights of estate
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/// </summary>
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/// <param name="corner"></param>
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/// <param name="low"></param>
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/// <param name="high"></param>
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/// <returns></returns>
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public void osSetTerrainTextureHeight(int corner, double low, double high)
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{
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CheckThreatLevel(ThreatLevel.High, "osSetTerrainTextureHeight");
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.Permissions.GenericEstatePermission(
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if (World.Permissions.IsGod(m_host.OwnerID))
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{
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if (corner < 0 || corner > 3)
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return;
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// estate module is required
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IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
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if (estate != null)
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estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high);
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}
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}
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}
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}
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@ -234,5 +234,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Integer osInviteToGroup(LSL_Key agentId);
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LSL_Integer osEjectFromGroup(LSL_Key agentId);
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void osSetTerrainTexture(int level, LSL_Key texture);
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void osSetTerrainTextureHeight(int corner, double low, double high);
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}
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}
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@ -878,5 +878,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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return m_OSSL_Functions.osEjectFromGroup(agentId);
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}
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public void osSetTerrainTexture(int level, LSL_Key texture)
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{
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m_OSSL_Functions.osSetTerrainTexture(level, texture);
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}
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public void osSetTerrainTextureHeight(int corner, double low, double high)
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{
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m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high);
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}
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}
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}
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@ -116,29 +116,36 @@ namespace OpenSim.Services.Connectors
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}
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else if (replyData.ContainsKey("Result")&& (replyData["Result"].ToString().ToLower() == "failure"))
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{
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m_log.DebugFormat("[GRID CONNECTOR]: Registration failed: {0}", replyData["Message"].ToString());
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m_log.ErrorFormat(
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"[GRID CONNECTOR]: Registration failed: {0} when contacting {1}", replyData["Message"], uri);
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return replyData["Message"].ToString();
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}
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else if (!replyData.ContainsKey("Result"))
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{
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m_log.DebugFormat("[GRID CONNECTOR]: reply data does not contain result field");
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m_log.ErrorFormat(
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"[GRID CONNECTOR]: reply data does not contain result field when contacting {0}", uri);
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}
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else
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{
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m_log.DebugFormat("[GRID CONNECTOR]: unexpected result {0}", replyData["Result"].ToString());
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return "Unexpected result "+replyData["Result"].ToString();
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m_log.ErrorFormat(
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"[GRID CONNECTOR]: unexpected result {0} when contacting {1}", replyData["Result"], uri);
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return "Unexpected result " + replyData["Result"].ToString();
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}
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}
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else
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m_log.DebugFormat("[GRID CONNECTOR]: RegisterRegion received null reply");
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{
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m_log.ErrorFormat(
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"[GRID CONNECTOR]: RegisterRegion received null reply when contacting grid server at {0}", uri);
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}
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message);
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m_log.ErrorFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message);
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}
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return "Error communicating with grid service";
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return string.Format("Error communicating with the grid service at {0}", uri);
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}
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public bool DeregisterRegion(UUID regionID)
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@ -1129,7 +1129,7 @@
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; Maximum number of llListen events we allow over the entire region.
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; Set this to 0 to have no limit imposed
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max_listeners_per_region = 1000
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max_listens_per_region = 1000
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; Maximum number of llListen events we allow per script
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; Set this to 0 to have no limit imposed.
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@ -319,13 +319,13 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
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; password help: optional: page providing password assistance for users of your grid
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;password = http://127.0.0.1/password
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:8002/
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:8002/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:8002/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:8002/
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[GatekeeperService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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@ -137,6 +137,10 @@
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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; OutboundPermission = False
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[HGFriendsModule]
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; User level required to be able to send friendship invitations to foreign users
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;LevelHGFriends = 0;
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[UserAgentService]
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;
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; === HG ONLY ===
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@ -61,6 +61,10 @@
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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; OutboundPermission = False
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[HGFriendsModule]
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; User level required to be able to send friendship invitations to foreign users
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;LevelHGFriends = 0;
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[GridService]
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;; For in-memory region storage (default)
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StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
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@ -231,13 +235,13 @@
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; currently unused
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;password = http://127.0.0.1/password
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:9000/
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:9000/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:9000/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:9000/
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[MapImageService]
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; Set this if you want to change the default
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