start storing a mediaurl on the scene object part
not yet persisted or sent in the updateprebuild-update
parent
c290cdd997
commit
4a6adff4cd
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@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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// avatar that set the texture in the first place.
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// avatar that set the texture in the first place.
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// Even though we're registering for POST we're going to get GETS and UPDATES too
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// Even though we're registering for POST we're going to get GETS and UPDATES too
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caps.RegisterHandler(
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caps.RegisterHandler(
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"ObjectMedia", new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), HandleObjectMediaRequest));
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"ObjectMedia", new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), HandleObjectMediaMessage));
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// We do get these posts when the url has been changed.
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// We do get these posts when the url has been changed.
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// Even though we're registering for POST we're going to get GETS and UPDATES too
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// Even though we're registering for POST we're going to get GETS and UPDATES too
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@ -108,7 +108,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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/// <param name="httpRequest"></param>
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/// <param name="httpRequest"></param>
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/// <param name="httpResponse"></param>
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/// <param name="httpResponse"></param>
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/// <returns></returns>
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/// <returns></returns>
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protected string HandleObjectMediaRequest(
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protected string HandleObjectMediaMessage(
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string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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{
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m_log.DebugFormat("[MOAP]: Got ObjectMedia raw request [{0}]", request);
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m_log.DebugFormat("[MOAP]: Got ObjectMedia raw request [{0}]", request);
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@ -167,10 +167,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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resp.PrimID = primId;
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resp.PrimID = primId;
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resp.FaceMedia = part.Shape.Media.ToArray();
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resp.FaceMedia = part.Shape.Media.ToArray();
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resp.Version = part.MediaUrl;
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// I know this has to end with the last avatar to edit and the version code shouldn't always be 16. Just trying
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// to minimally satisfy for now to get something working
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resp.Version = "x-mv:0000000016/" + UUID.Random();
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string rawResp = OSDParser.SerializeLLSDXmlString(resp.Serialize());
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string rawResp = OSDParser.SerializeLLSDXmlString(resp.Serialize());
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@ -197,6 +194,27 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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part.Shape.Media = new List<MediaEntry>(omu.FaceMedia);
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part.Shape.Media = new List<MediaEntry>(omu.FaceMedia);
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if (null == part.MediaUrl)
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{
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// TODO: We can't set the last changer until we start tracking which cap we give to which agent id
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part.MediaUrl = "x-mv:0000000000/" + UUID.Zero;
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}
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else
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{
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string rawVersion = part.MediaUrl.Substring(5, 10);
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int version = int.Parse(rawVersion);
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part.MediaUrl = string.Format("x-mv:{0:10D}/{1}", version, UUID.Zero);
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}
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m_log.DebugFormat("[MOAP]: Storing media url [{0}] in prim {1} {2}", part.MediaUrl, part.Name, part.UUID);
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// I know this has to end with the last avatar to edit and the version code shouldn't always be 16. Just trying
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// to minimally satisfy for now to get something working
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//resp.Version = "x-mv:0000000016/" + UUID.Random();
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// TODO: schedule full object update for all other avatars. This will trigger them to send an
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// ObjectMediaRequest once they see that the MediaUrl is different.
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return string.Empty;
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return string.Empty;
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}
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}
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@ -971,6 +971,11 @@ namespace OpenSim.Region.Framework.Scenes
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set { m_updateFlag = value; }
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set { m_updateFlag = value; }
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}
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}
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/// <summary>
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/// Used for media on a prim
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/// </summary>
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public string MediaUrl { get; set; }
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[XmlIgnore]
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[XmlIgnore]
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public bool CreateSelected
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public bool CreateSelected
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{
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{
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