updating documentation in SampleMoneyModule based on doxygen error log output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter
parent
d1ba3ea60d
commit
4ab7697f00
|
@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
|
||||||
/// (such as land transfers). There is no money code here! Use FORGE as an example for money code.
|
/// (such as land transfers). There is no money code here! Use FORGE as an example for money code.
|
||||||
/// Demo Economy/Money Module. This is a purposely crippled module!
|
/// Demo Economy/Money Module. This is a purposely crippled module!
|
||||||
/// // To land transfer you need to add:
|
/// // To land transfer you need to add:
|
||||||
/// -helperuri <ADDRESS TO THIS SERVER>
|
/// -helperuri http://serveraddress:port/
|
||||||
/// to the command line parameters you use to start up your client
|
/// to the command line parameters you use to start up your client
|
||||||
/// This commonly looks like -helperuri http://127.0.0.1:9000/
|
/// This commonly looks like -helperuri http://127.0.0.1:9000/
|
||||||
///
|
///
|
||||||
|
@ -116,10 +116,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Startup
|
/// Called on startup so the module can be configured.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="scene"></param>
|
/// <param name="config">Configuration source.</param>
|
||||||
/// <param name="config"></param>
|
|
||||||
public void Initialise(IConfigSource config)
|
public void Initialise(IConfigSource config)
|
||||||
{
|
{
|
||||||
m_gConfig = config;
|
m_gConfig = config;
|
||||||
|
@ -674,9 +673,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// When the client closes the connection we remove their accounting info from memory to free up resources.
|
/// When the client closes the connection we remove their accounting
|
||||||
|
/// info from memory to free up resources.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="AgentID"></param>
|
/// <param name="AgentID">UUID of agent</param>
|
||||||
|
/// <param name="scene">Scene the agent was connected to.</param>
|
||||||
|
/// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/>
|
||||||
public void ClientClosed(UUID AgentID, Scene scene)
|
public void ClientClosed(UUID AgentID, Scene scene)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue