Instant Messages between users in the same region should actually now work.

afrisby
MW 2007-08-20 11:52:55 +00:00
parent 33326c1a70
commit 4af33c4da6
11 changed files with 38 additions and 55 deletions

View File

@ -35,7 +35,7 @@ using OpenSim.Framework.Data;
namespace OpenSim.Framework.Interfaces
{
public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list
public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos);
public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient);
public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
@ -190,7 +190,7 @@ namespace OpenSim.Framework.Interfaces
void SendRegionHandshake(RegionInfo regionInfo);
void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendInstantMessage(string message, LLUUID target, string fromName);
void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp);
void SendLayerData(float[] map);
void SendLayerData(int px, int py, float[] map);
void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);

View File

@ -116,7 +116,7 @@ namespace OpenSim.Framework
public virtual void SendRegionHandshake(RegionInfo regionInfo){}
public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendInstantMessage(string message, LLUUID target, string fromName){}
public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp){}
public virtual void SendLayerData(float[] map){}
public virtual void SendLayerData(int px, int py, float[] map){}
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look){}

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@ -54,7 +54,7 @@ namespace OpenSim.Framework.Types
public int simwideArea = 0;
public int salePrice = 0; //Unemeplemented. Parcels price.
public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased;
public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts;
public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ;
public byte landingType = 0;
public byte mediaAutoScale = 0;
public LLUUID mediaID = LLUUID.Zero;

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@ -268,30 +268,28 @@ namespace OpenSim.Region.ClientStack
/// <remarks>TODO</remarks>
/// <param name="message"></param>
/// <param name="target"></param>
public void SendInstantMessage(string message, LLUUID target, string fromName)
{
if (message != "typing")
public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
{
Encoding enc = Encoding.ASCII;
ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket();
msg.AgentData.AgentID = this.AgentID;
msg.AgentData.SessionID = this.SessionID;
msg.AgentData.AgentID = fromAgent;
msg.AgentData.SessionID = fromAgentSession;
msg.MessageBlock.FromAgentName = enc.GetBytes(fromName + " \0");
msg.MessageBlock.Dialog = 0;
msg.MessageBlock.Dialog = dialog;
msg.MessageBlock.FromGroup = false;
msg.MessageBlock.ID = target.Combine(this.SecureSessionID);
msg.MessageBlock.ID = imSessionID;
msg.MessageBlock.Offline = 0;
msg.MessageBlock.ParentEstateID = 0;
msg.MessageBlock.Position = new LLVector3();
msg.MessageBlock.RegionID = new LLUUID();
msg.MessageBlock.Timestamp = 0;
msg.MessageBlock.ToAgentID = target;
msg.MessageBlock.RegionID = LLUUID.Random();
msg.MessageBlock.Timestamp = timeStamp;
msg.MessageBlock.ToAgentID = toAgent;
msg.MessageBlock.Message = enc.GetBytes(message + "\0");
msg.MessageBlock.BinaryBucket = new byte[0];
this.OutPacket(msg);
}
}
/// <summary>
/// Send the region heightmap to the client
@ -938,6 +936,9 @@ namespace OpenSim.Region.ClientStack
outPacket.ObjectData[0].Text = Helpers.StringToField(text);
outPacket.ObjectData[0].ParentID = parentID;
outPacket.ObjectData[0].PSBlock = particleSystem;
outPacket.ObjectData[0].ClickAction = 0;
//outPacket.ObjectData[0].Flags = 0;
outPacket.ObjectData[0].Radius = 20;
byte[] pb = pos.GetBytes();
Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
@ -1045,6 +1046,7 @@ namespace OpenSim.Region.ClientStack
bytes[i++] = (byte)((ac >> 8) % 256);
dat.Data = bytes;
return (dat);
}

View File

@ -121,14 +121,12 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.ImprovedInstantMessage:
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
string IMmessage = Util.FieldToString(msgpack.MessageBlock.Message);
if (OnInstantMessage != null)
{
this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID,
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage);
this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, msgpack.MessageBlock.Dialog);
}
break;
case PacketType.RezObject:
@ -235,7 +233,6 @@ namespace OpenSim.Region.ClientStack
{
ObjectAddPacket addPacket = (ObjectAddPacket)Pack;
PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket);
OnAddPrim(this.AgentId, addPacket.ObjectData.RayEnd, shape);
}
break;
@ -463,6 +460,9 @@ namespace OpenSim.Region.ClientStack
//Console.WriteLine(Pack.ToString());
UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
break;
case PacketType.RezScript:
//Console.WriteLine(Pack.ToString());
break;
case PacketType.MapLayerRequest:
this.RequestMapLayer();
break;

View File

@ -273,23 +273,5 @@ namespace OpenSim.Region.ClientStack
this.ClientThread.Abort();
}
#region Inventory Creation
private void SetupInventory(AuthenticateResponse sessionInfo)
{
}
private AgentInventory CreateInventory(LLUUID baseFolder)
{
AgentInventory inventory = null;
return inventory;
}
private void CreateInventoryItem(CreateInventoryItemPacket packet)
{
}
#endregion
}
}

View File

@ -98,7 +98,7 @@ namespace OpenSim.Region.Communications.Local
if (userProf != null)
{
this.InvenServices.CreateNewUserInventory(userProf.UUID);
Console.WriteLine("created new inventory set for " + tempfirstname + " " + templastname);
Console.WriteLine("Created new inventory set for " + tempfirstname + " " + templastname);
}
break;
}

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@ -122,7 +122,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="timestamp"></param>
/// <param name="fromAgentName"></param>
/// <param name="message"></param>
public void InstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message)
public void InstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog)
{
if (this.Avatars.ContainsKey(toAgentID))
{
@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Scenes
ScenePresence fromAvatar = this.Avatars[fromAgentID];
ScenePresence toAvatar = this.Avatars[toAgentID];
string fromName = fromAvatar.Firstname + " " + fromAvatar.Lastname;
toAvatar.ControllingClient.SendInstantMessage(message, toAgentID, fromName);
toAvatar.ControllingClient.SendInstantMessage( fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromName, dialog, timestamp);
}
else
{

View File

@ -694,11 +694,9 @@ namespace OpenSim.Region.Environment.Scenes
client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_LandManager.handleParcelPropertiesRequest);
client.OnParcelDivideRequest += new ParcelDivideRequest(m_LandManager.handleParcelDivideRequest);
client.OnParcelJoinRequest += new ParcelJoinRequest(m_LandManager.handleParcelJoinRequest);
client.OnParcelPropertiesUpdateRequest +=
new ParcelPropertiesUpdateRequest(m_LandManager.handleParcelPropertiesUpdateRequest);
client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(m_LandManager.handleParcelPropertiesUpdateRequest);
client.OnParcelSelectObjects += new ParcelSelectObjects(m_LandManager.handleParcelSelectObjectsRequest);
client.OnParcelObjectOwnerRequest +=
new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest);
client.OnParcelObjectOwnerRequest += new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest);
client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);

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@ -405,7 +405,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (localID == this.m_localID)
{
// client.SendTaskInventory(this.m_uuid, 0, Helpers.StringToField("primInventory"));
//client.SendTaskInventory(this.m_uuid, 1, Helpers.StringToField("primInventory2"));
client.SendTaskInventory(this.m_uuid, 0, new byte[0]);
}
}
@ -421,7 +421,7 @@ namespace OpenSim.Region.Environment.Scenes
InventoryStringBuilder invString = new InventoryStringBuilder();
invString.AddItemStart();
invString.AddNameValueLine("item_id", LLUUID.Random().ToStringHyphenated());
invString.AddNameValueLine("parent_id", this.UUID.ToStringHyphenated());
invString.AddNameValueLine("parent_id",LLUUID.Zero.ToStringHyphenated());
invString.AddPermissionsStart();
invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
@ -435,9 +435,9 @@ namespace OpenSim.Region.Environment.Scenes
invString.AddNameValueLine("group_id", LLUUID.Zero.ToStringHyphenated());
invString.AddSectionEnd();
invString.AddNameValueLine("asset_id", "00000000-0000-0000-9999-000000000002");
invString.AddNameValueLine("type", "texture");
invString.AddNameValueLine("inv_type" , "texture");
invString.AddNameValueLine("asset_id", "00000000-0000-2222-3333-000000000001");
invString.AddNameValueLine("type", "lsltext");
invString.AddNameValueLine("inv_type" , "lsltext");
invString.AddNameValueLine("flags", "0x00");
invString.AddNameValueLine("name", "Test inventory" + "|");
invString.AddNameValueLine("desc", "test description" + "|");
@ -446,6 +446,7 @@ namespace OpenSim.Region.Environment.Scenes
byte[] fileInv = Helpers.StringToField(invString.BuildString);
byte[] data = new byte[fileInv.Length + 4];
Array.Copy(Helpers.IntToBytes(fileInv.Length), 0, data, 0, 4);
Array.Copy(fileInv, 0,data , 4, fileInv.Length);
client.SendXferPacket(xferID, 0 + 0x80000000, data);
}

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@ -130,7 +130,7 @@ namespace SimpleApp
public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { }
public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { }
public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { }
public virtual void SendInstantMessage(string message, LLUUID target, string fromName) { }
public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) { }
public virtual void SendLayerData(float[] map) { }
public virtual void SendLayerData(int px, int py, float[] map) { }
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { }