because UUID supports equality, we can do a straight equals instead of
convert to string and match.0.6.0-stable
parent
85a0e03984
commit
4b7e287ab2
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@ -69,15 +69,15 @@ namespace OpenSim.Data.Tests
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db.CreateAsset(a3);
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db.CreateAsset(a3);
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AssetBase a1a = db.FetchAsset(uuid1);
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AssetBase a1a = db.FetchAsset(uuid1);
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Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString()));
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Assert.That(a1.ID, Is.EqualTo(a1a.ID));
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Assert.That(a1.Name, Text.Matches(a1a.Name));
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Assert.That(a1.Name, Text.Matches(a1a.Name));
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AssetBase a2a = db.FetchAsset(uuid2);
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AssetBase a2a = db.FetchAsset(uuid2);
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Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString()));
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Assert.That(a2.ID, Is.EqualTo(a2a.ID));
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Assert.That(a2.Name, Text.Matches(a2a.Name));
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Assert.That(a2.Name, Text.Matches(a2a.Name));
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AssetBase a3a = db.FetchAsset(uuid3);
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AssetBase a3a = db.FetchAsset(uuid3);
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Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString()));
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Assert.That(a3.ID, Is.EqualTo(a3a.ID));
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Assert.That(a3.Name, Text.Matches(a3a.Name));
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Assert.That(a3.Name, Text.Matches(a3a.Name));
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}
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}
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