Merge branch 'master' into careminster
commit
4bc5a7aa19
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@ -4349,13 +4349,14 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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public void UpdateGroupPosition(Vector3 pos)
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public void UpdateGroupPosition(Vector3 newPos)
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{
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if ((pos.X != GroupPosition.X) ||
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(pos.Y != GroupPosition.Y) ||
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(pos.Z != GroupPosition.Z))
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Vector3 oldPos = GroupPosition;
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if ((newPos.X != oldPos.X) ||
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(newPos.Y != oldPos.Y) ||
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(newPos.Z != oldPos.Z))
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{
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Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z);
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GroupPosition = newPos;
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ScheduleTerseUpdate();
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}
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