Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
4bdba0a487
|
@ -174,9 +174,10 @@ namespace OpenSim.Framework
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public delegate void ParcelAccessListRequest(
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UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client);
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public delegate void ParcelAccessListUpdateRequest(
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UUID agentID, UUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries,
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IClientAPI remote_client);
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public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags,
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int landLocalID, UUID transactionID, int sequenceID,
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int sections, List<ParcelManager.ParcelAccessEntry> entries,
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IClientAPI remote_client);
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public delegate void ParcelPropertiesRequest(
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int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
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@ -8239,7 +8239,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
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entry.AgentID = block.ID;
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entry.Flags = (AccessList)block.Flags;
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entry.Time = new DateTime();
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entry.Time = Util.ToDateTime(block.Time);
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entries.Add(entry);
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}
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@ -8247,8 +8247,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (handlerParcelAccessListUpdateRequest != null)
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{
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handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID,
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updatePacket.AgentData.SessionID, updatePacket.Data.Flags,
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updatePacket.Data.LocalID, entries, this);
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updatePacket.Data.Flags,
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updatePacket.Data.LocalID,
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updatePacket.Data.TransactionID,
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updatePacket.Data.SequenceID,
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updatePacket.Data.Sections,
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entries, this);
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}
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return true;
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}
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@ -484,6 +484,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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}
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public void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos)
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{
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// First we save the
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// attachment point information, then we update the relative
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// positioning. Then we have to mark the object as NOT an
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// attachment. This is necessary in order to correctly save
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// and retrieve GroupPosition information for the attachment.
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// Finally, we restore the object's attachment status.
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byte attachmentPoint = sog.GetAttachmentPoint();
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sog.UpdateGroupPosition(pos);
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sog.RootPart.IsAttachment = false;
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sog.AbsolutePosition = sog.RootPart.AttachedPos;
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sog.SetAttachmentPoint(attachmentPoint);
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sog.HasGroupChanged = true;
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}
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/// <summary>
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/// Update the attachment asset for the new sog details if they have changed.
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/// </summary>
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@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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client.OnParcelSelectObjects += ClientOnParcelSelectObjects;
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client.OnParcelObjectOwnerRequest += ClientOnParcelObjectOwnerRequest;
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client.OnParcelAccessListRequest += ClientOnParcelAccessListRequest;
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client.OnParcelAccessListUpdateRequest += ClientOnParcelAccessUpdateListRequest;
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client.OnParcelAccessListUpdateRequest += ClientOnParcelAccessListUpdateRequest;
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client.OnParcelAbandonRequest += ClientOnParcelAbandonRequest;
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client.OnParcelGodForceOwner += ClientOnParcelGodForceOwner;
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client.OnParcelReclaim += ClientOnParcelReclaim;
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@ -508,14 +508,22 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (land != null)
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{
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m_landList[landLocalID].SendAccessList(agentID, sessionID, flags, sequenceID, remote_client);
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land.SendAccessList(agentID, sessionID, flags, sequenceID, remote_client);
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}
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}
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public void ClientOnParcelAccessUpdateListRequest(UUID agentID, UUID sessionID, uint flags, int landLocalID,
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List<ParcelManager.ParcelAccessEntry> entries,
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IClientAPI remote_client)
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public void ClientOnParcelAccessListUpdateRequest(UUID agentID,
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uint flags, int landLocalID, UUID transactionID, int sequenceID,
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int sections, List<ParcelManager.ParcelAccessEntry> entries,
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IClientAPI remote_client)
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{
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// Flags is the list to update, it can mean either the ban or
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// the access list (WTH is a pass list? Mentioned in ParcelFlags)
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//
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// There may be multiple packets, because these can get LONG.
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// Use transactionID to determine a new chain of packets since
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// packets may have come in out of sequence and that would be
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// a big mess if using the sequenceID
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ILandObject land;
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lock (m_landList)
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{
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@ -524,9 +532,15 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (land != null)
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{
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if (agentID == land.LandData.OwnerID)
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GroupPowers requiredPowers = GroupPowers.LandManageAllowed;
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if (flags == (uint)AccessList.Ban)
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requiredPowers = GroupPowers.LandManageBanned;
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if (m_scene.Permissions.CanEditParcelProperties(agentID,
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land, requiredPowers))
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{
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land.UpdateAccessList(flags, entries, remote_client);
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land.UpdateAccessList(flags, transactionID, sequenceID,
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sections, entries, remote_client);
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}
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}
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else
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@ -854,7 +868,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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//If we are still here, then they are subdividing within one piece of land
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//Check owner
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if (!m_scene.Permissions.CanEditParcel(attempting_user_id, startLandObject))
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if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, startLandObject, GroupPowers.LandDivideJoin))
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{
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return;
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}
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@ -922,7 +936,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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return;
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}
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if (!m_scene.Permissions.CanEditParcel(attempting_user_id, masterLandObject))
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if (!m_scene.Permissions.CanEditParcelProperties(attempting_user_id, masterLandObject, GroupPowers.LandDivideJoin))
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{
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return;
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}
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@ -1570,7 +1584,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (land == null) return;
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if (!m_scene.Permissions.CanEditParcel(remoteClient.AgentId, land))
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if (!m_scene.Permissions.CanEditParcelProperties(remoteClient.AgentId, land, GroupPowers.LandOptions))
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return;
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land.LandData.OtherCleanTime = otherCleanTime;
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@ -54,6 +54,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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protected LandData m_landData = new LandData();
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protected Scene m_scene;
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protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>();
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protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>();
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public bool[,] LandBitmap
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{
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@ -199,36 +200,81 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client)
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{
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if (m_scene.Permissions.CanEditParcel(remote_client.AgentId,this))
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{
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//Needs later group support
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bool snap_selection = false;
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LandData newData = LandData.Copy();
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//Needs later group support
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bool snap_selection = false;
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LandData newData = LandData.Copy();
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if (args.AuthBuyerID != newData.AuthBuyerID || args.SalePrice != newData.SalePrice)
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uint allowedDelta = 0;
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// These two are always blocked as no client can set them anyway
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// ParcelFlags.ForSaleObjects
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// ParcelFlags.LindenHome
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions))
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{
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allowedDelta |= (uint)(ParcelFlags.AllowLandmark |
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ParcelFlags.AllowTerraform |
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ParcelFlags.AllowDamage |
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ParcelFlags.CreateObjects |
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ParcelFlags.RestrictPushObject |
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ParcelFlags.AllowGroupScripts |
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ParcelFlags.CreateGroupObjects |
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ParcelFlags.AllowAPrimitiveEntry |
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ParcelFlags.AllowGroupObjectEntry);
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandSetSale))
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{
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if (args.AuthBuyerID != newData.AuthBuyerID ||
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args.SalePrice != newData.SalePrice)
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{
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if (m_scene.Permissions.CanSellParcel(remote_client.AgentId, this))
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{
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newData.AuthBuyerID = args.AuthBuyerID;
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newData.SalePrice = args.SalePrice;
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snap_selection = true;
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}
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snap_selection = true;
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}
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newData.AuthBuyerID = args.AuthBuyerID;
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newData.SalePrice = args.SalePrice;
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if (!LandData.IsGroupOwned)
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{
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newData.GroupID = args.GroupID;
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allowedDelta |= (uint)(ParcelFlags.AllowDeedToGroup |
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ParcelFlags.ContributeWithDeed |
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ParcelFlags.SellParcelObjects);
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}
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allowedDelta |= (uint)ParcelFlags.ForSale;
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.FindPlaces))
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{
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newData.Category = args.Category;
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allowedDelta |= (uint)(ParcelFlags.ShowDirectory |
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ParcelFlags.AllowPublish |
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ParcelFlags.MaturePublish);
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity))
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{
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newData.Description = args.Desc;
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newData.GroupID = args.GroupID;
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newData.Name = args.Name;
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newData.SnapshotID = args.SnapshotID;
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.SetLandingPoint))
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{
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newData.LandingType = args.LandingType;
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newData.UserLocation = args.UserLocation;
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newData.UserLookAt = args.UserLookAt;
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.ChangeMedia))
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{
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newData.MediaAutoScale = args.MediaAutoScale;
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newData.MediaID = args.MediaID;
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newData.MediaURL = args.MediaURL;
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newData.MusicURL = args.MusicURL;
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newData.Name = args.Name;
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newData.Flags = args.ParcelFlags;
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newData.PassHours = args.PassHours;
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newData.PassPrice = args.PassPrice;
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newData.SnapshotID = args.SnapshotID;
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newData.UserLocation = args.UserLocation;
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newData.UserLookAt = args.UserLookAt;
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newData.MediaType = args.MediaType;
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newData.MediaDescription = args.MediaDescription;
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newData.MediaWidth = args.MediaWidth;
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@ -237,10 +283,40 @@ namespace OpenSim.Region.CoreModules.World.Land
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newData.ObscureMusic = args.ObscureMusic;
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newData.ObscureMedia = args.ObscureMedia;
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m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
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SendLandUpdateToAvatarsOverMe(snap_selection);
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allowedDelta |= (uint)(ParcelFlags.SoundLocal |
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ParcelFlags.UrlWebPage |
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ParcelFlags.UrlRawHtml |
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ParcelFlags.AllowVoiceChat |
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ParcelFlags.UseEstateVoiceChan);
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandManagePasses))
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{
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newData.PassHours = args.PassHours;
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newData.PassPrice = args.PassPrice;
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allowedDelta |= (uint)ParcelFlags.UsePassList;
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageAllowed))
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{
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allowedDelta |= (uint)(ParcelFlags.UseAccessGroup |
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ParcelFlags.UseAccessList);
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}
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if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandManageBanned))
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{
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allowedDelta |= (uint)(ParcelFlags.UseBanList |
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ParcelFlags.DenyAnonymous |
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ParcelFlags.DenyAgeUnverified);
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}
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uint preserve = LandData.Flags & ~allowedDelta;
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newData.Flags = preserve | (args.ParcelFlags & allowedDelta);
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m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
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SendLandUpdateToAvatarsOverMe(snap_selection);
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}
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public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area)
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|
@ -295,14 +371,14 @@ namespace OpenSim.Region.CoreModules.World.Land
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if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0)
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{
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ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
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entry.AgentID = avatar;
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entry.Flags = AccessList.Ban;
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entry.Time = new DateTime();
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//See if they are on the list, but make sure the owner isn't banned
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if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar)
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if (LandData.ParcelAccessList.FindIndex(
|
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delegate(ParcelManager.ParcelAccessEntry e)
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{
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if (e.AgentID == avatar && e.Flags == AccessList.Ban)
|
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return true;
|
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return false;
|
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}) != -1 && LandData.OwnerID != avatar)
|
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{
|
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//They are banned, so lets send them a notice about this parcel
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return true;
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}
|
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}
|
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|
@ -316,15 +392,14 @@ namespace OpenSim.Region.CoreModules.World.Land
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if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0)
|
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{
|
||||
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
|
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entry.AgentID = avatar;
|
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entry.Flags = AccessList.Access;
|
||||
entry.Time = new DateTime();
|
||||
|
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//If they are not on the access list and are not the owner
|
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if (!LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar)
|
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if (LandData.ParcelAccessList.FindIndex(
|
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delegate(ParcelManager.ParcelAccessEntry e)
|
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{
|
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if (e.AgentID == avatar && e.Flags == AccessList.Access)
|
||||
return true;
|
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return false;
|
||||
}) == -1 && LandData.OwnerID != avatar)
|
||||
{
|
||||
//They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel
|
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return true;
|
||||
}
|
||||
}
|
||||
|
@ -421,39 +496,52 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
}
|
||||
}
|
||||
|
||||
public void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client)
|
||||
public void UpdateAccessList(uint flags, UUID transactionID,
|
||||
int sequenceID, int sections,
|
||||
List<ParcelManager.ParcelAccessEntry> entries,
|
||||
IClientAPI remote_client)
|
||||
{
|
||||
LandData newData = LandData.Copy();
|
||||
|
||||
if (entries.Count == 1 && entries[0].AgentID == UUID.Zero)
|
||||
if ((!m_listTransactions.ContainsKey(flags)) ||
|
||||
m_listTransactions[flags] != transactionID)
|
||||
{
|
||||
entries.Clear();
|
||||
}
|
||||
m_listTransactions[flags] = transactionID;
|
||||
|
||||
List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>();
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList)
|
||||
{
|
||||
if (entry.Flags == (AccessList)flags)
|
||||
List<ParcelManager.ParcelAccessEntry> toRemove =
|
||||
new List<ParcelManager.ParcelAccessEntry>();
|
||||
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList)
|
||||
{
|
||||
toRemove.Add(entry);
|
||||
if (entry.Flags == (AccessList)flags)
|
||||
toRemove.Add(entry);
|
||||
}
|
||||
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in toRemove)
|
||||
{
|
||||
newData.ParcelAccessList.Remove(entry);
|
||||
}
|
||||
|
||||
// Checked here because this will always be the first
|
||||
// and only packet in a transaction
|
||||
if (entries.Count == 1 && entries[0].AgentID == UUID.Zero)
|
||||
{
|
||||
m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in toRemove)
|
||||
{
|
||||
newData.ParcelAccessList.Remove(entry);
|
||||
}
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in entries)
|
||||
{
|
||||
ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry();
|
||||
ParcelManager.ParcelAccessEntry temp =
|
||||
new ParcelManager.ParcelAccessEntry();
|
||||
|
||||
temp.AgentID = entry.AgentID;
|
||||
temp.Time = new DateTime(); //Pointless? Yes.
|
||||
temp.Time = entry.Time;
|
||||
temp.Flags = (AccessList)flags;
|
||||
|
||||
if (!newData.ParcelAccessList.Contains(temp))
|
||||
{
|
||||
newData.ParcelAccessList.Add(temp);
|
||||
}
|
||||
newData.ParcelAccessList.Add(temp);
|
||||
}
|
||||
|
||||
m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData);
|
||||
|
@ -711,7 +799,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
|
||||
public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client)
|
||||
{
|
||||
if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this))
|
||||
if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions))
|
||||
{
|
||||
List<uint> resultLocalIDs = new List<uint>();
|
||||
try
|
||||
|
@ -761,7 +849,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
/// </param>
|
||||
public void SendLandObjectOwners(IClientAPI remote_client)
|
||||
{
|
||||
if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this))
|
||||
if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId, this, GroupPowers.LandOptions))
|
||||
{
|
||||
Dictionary<UUID, int> primCount = new Dictionary<UUID, int>();
|
||||
List<UUID> groups = new List<UUID>();
|
||||
|
|
|
@ -37,56 +37,6 @@ using OpenSim.Region.Framework.Interfaces;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
// Temporary fix of wrong GroupPowers constants in OpenMetaverse library
|
||||
enum GroupPowers : long
|
||||
{
|
||||
None = 0,
|
||||
LandEjectAndFreeze = 1,
|
||||
Invite = 2,
|
||||
ReturnGroupSet = 2,
|
||||
Eject = 4,
|
||||
ReturnNonGroup = 4,
|
||||
ChangeOptions = 8,
|
||||
LandGardening = 8,
|
||||
CreateRole = 16,
|
||||
DeedObject = 16,
|
||||
ModerateChat = 32,
|
||||
DeleteRole = 32,
|
||||
RoleProperties = 64,
|
||||
ObjectManipulate = 64,
|
||||
ObjectSetForSale = 128,
|
||||
AssignMemberLimited = 128,
|
||||
AssignMember = 256,
|
||||
Accountable = 256,
|
||||
RemoveMember = 512,
|
||||
SendNotices = 1024,
|
||||
ChangeActions = 1024,
|
||||
ChangeIdentity = 2048,
|
||||
ReceiveNotices = 2048,
|
||||
StartProposal = 4096,
|
||||
LandDeed = 4096,
|
||||
VoteOnProposal = 8192,
|
||||
LandRelease = 8192,
|
||||
LandSetSale = 16384,
|
||||
LandDivideJoin = 32768,
|
||||
ReturnGroupOwned = 65536,
|
||||
JoinChat = 65536,
|
||||
FindPlaces = 131072,
|
||||
LandChangeIdentity = 262144,
|
||||
SetLandingPoint = 524288,
|
||||
ChangeMedia = 1048576,
|
||||
LandEdit = 2097152,
|
||||
LandOptions = 4194304,
|
||||
AllowEditLand = 8388608,
|
||||
AllowFly = 16777216,
|
||||
AllowRez = 33554432,
|
||||
AllowLandmark = 67108864,
|
||||
AllowVoiceChat = 134217728,
|
||||
AllowSetHome = 268435456,
|
||||
LandManageAllowed = 536870912,
|
||||
LandManageBanned = 1073741824
|
||||
}
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Permissions
|
||||
{
|
||||
public class PermissionsModule : IRegionModule
|
||||
|
@ -214,7 +164,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
m_scene.Permissions.OnDuplicateObject += CanDuplicateObject;
|
||||
m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED
|
||||
m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED
|
||||
m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED
|
||||
m_scene.Permissions.OnEditParcelProperties += CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED
|
||||
m_scene.Permissions.OnInstantMessage += CanInstantMessage;
|
||||
m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED
|
||||
m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED
|
||||
|
@ -1005,12 +955,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
return GenericObjectPermission(editorID, objectID, false);
|
||||
}
|
||||
|
||||
private bool CanEditParcel(UUID user, ILandObject parcel, Scene scene)
|
||||
private bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p, Scene scene)
|
||||
{
|
||||
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
|
||||
if (m_bypassPermissions) return m_bypassPermissionsValue;
|
||||
|
||||
return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDivideJoin);
|
||||
return GenericParcelOwnerPermission(user, parcel, (ulong)p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -113,14 +113,17 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
/// <summary>
|
||||
/// Update the user inventory to show a detach.
|
||||
/// </summary>
|
||||
/// <param name="itemID">
|
||||
/// A <see cref="UUID"/>
|
||||
/// </param>
|
||||
/// <param name="remoteClient">
|
||||
/// A <see cref="IClientAPI"/>
|
||||
/// </param>
|
||||
/// <param name="itemID">/param>
|
||||
/// <param name="remoteClient"></param>
|
||||
void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
|
||||
|
||||
/// <summary>
|
||||
/// Update the position of an attachment.
|
||||
/// </summary>
|
||||
/// <param name="sog"></param>
|
||||
/// <param name="pos"></param>
|
||||
void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos);
|
||||
|
||||
/// <summary>
|
||||
/// Update the user inventory with a changed attachment
|
||||
/// </summary>
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client);
|
||||
List<UUID> CreateAccessListArrayByFlag(AccessList flag);
|
||||
void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client);
|
||||
void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client);
|
||||
void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client);
|
||||
void UpdateLandBitmapByteArray();
|
||||
void SetLandBitmapFromByteArray();
|
||||
bool[,] GetLandBitmap();
|
||||
|
|
|
@ -68,6 +68,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public delegate bool IsGodHandler(UUID user, Scene requestFromScene);
|
||||
public delegate bool IsAdministratorHandler(UUID user);
|
||||
public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||
public delegate bool EditParcelPropertiesHandler(UUID user, ILandObject parcel, GroupPowers p, Scene scene);
|
||||
public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||
public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||
public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||
|
@ -131,6 +132,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public event IsGodHandler OnIsGod;
|
||||
public event IsAdministratorHandler OnIsAdministrator;
|
||||
public event EditParcelHandler OnEditParcel;
|
||||
public event EditParcelPropertiesHandler OnEditParcelProperties;
|
||||
public event SellParcelHandler OnSellParcel;
|
||||
public event AbandonParcelHandler OnAbandonParcel;
|
||||
public event ReclaimParcelHandler OnReclaimParcel;
|
||||
|
@ -720,15 +722,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
#endregion
|
||||
|
||||
#region EDIT PARCEL
|
||||
public bool CanEditParcel(UUID user, ILandObject parcel)
|
||||
|
||||
public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p)
|
||||
{
|
||||
EditParcelHandler handler = OnEditParcel;
|
||||
EditParcelPropertiesHandler handler = OnEditParcelProperties;
|
||||
if (handler != null)
|
||||
{
|
||||
Delegate[] list = handler.GetInvocationList();
|
||||
foreach (EditParcelHandler h in list)
|
||||
foreach (EditParcelPropertiesHandler h in list)
|
||||
{
|
||||
if (h(user, parcel, m_scene) == false)
|
||||
if (h(user, parcel, p, m_scene) == false)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1281,13 +1281,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0))
|
||||
{
|
||||
// Set the new attachment point data in the object
|
||||
byte attachmentPoint = group.GetAttachmentPoint();
|
||||
group.UpdateGroupPosition(pos);
|
||||
group.RootPart.IsAttachment = false;
|
||||
group.AbsolutePosition = group.RootPart.AttachedPos;
|
||||
group.SetAttachmentPoint(attachmentPoint);
|
||||
group.HasGroupChanged = true;
|
||||
if (m_parentScene.AttachmentsModule != null)
|
||||
m_parentScene.AttachmentsModule.UpdateAttachmentPosition(group, pos);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1001,7 +1001,7 @@ namespace OpenSim.Region.RegionCombinerModule
|
|||
VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject;
|
||||
VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED
|
||||
VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED
|
||||
VirtualRegion.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED
|
||||
VirtualRegion.Permissions.OnEditParcelProperties += BigRegion.PermissionModule.CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED
|
||||
VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage;
|
||||
VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED
|
||||
VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED
|
||||
|
|
|
@ -105,9 +105,9 @@ namespace OpenSim.Region.RegionCombinerModule
|
|||
return m_rootScene.Permissions.CanEditObject(objectid, editorid);
|
||||
}
|
||||
|
||||
public bool CanEditParcel(UUID user, ILandObject parcel, Scene scene)
|
||||
public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers g, Scene scene)
|
||||
{
|
||||
return m_rootScene.Permissions.CanEditParcel(user, parcel);
|
||||
return m_rootScene.Permissions.CanEditParcelProperties(user, parcel, g);
|
||||
}
|
||||
|
||||
public bool CanInstantMessage(UUID user, UUID target, Scene startscene)
|
||||
|
|
|
@ -6287,16 +6287,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
UUID key;
|
||||
LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData;
|
||||
if (land.OwnerID == m_host.OwnerID)
|
||||
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed))
|
||||
{
|
||||
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = AccessList.Access;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.ParcelAccessList.Add(entry);
|
||||
if (land.LandData.ParcelAccessList.FindIndex(
|
||||
delegate(ParcelManager.ParcelAccessEntry e)
|
||||
{
|
||||
if (e.AgentID == key && e.Flags == AccessList.Access)
|
||||
return true;
|
||||
return false;
|
||||
}) == -1)
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = AccessList.Access;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.LandData.ParcelAccessList.Add(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
ScriptSleep(100);
|
||||
|
@ -9023,7 +9032,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
// according to the docs, this command only works if script owner and land owner are the same
|
||||
// lets add estate owners and gods, too, and use the generic permission check.
|
||||
ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
if (!World.Permissions.CanEditParcel(m_host.OwnerID, landObject)) return;
|
||||
if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return;
|
||||
|
||||
bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)?
|
||||
byte loop = 0;
|
||||
|
@ -9466,16 +9475,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
UUID key;
|
||||
LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData;
|
||||
if (land.OwnerID == m_host.OwnerID)
|
||||
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned))
|
||||
{
|
||||
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = AccessList.Ban;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.ParcelAccessList.Add(entry);
|
||||
if (land.LandData.ParcelAccessList.FindIndex(
|
||||
delegate(ParcelManager.ParcelAccessEntry e)
|
||||
{
|
||||
if (e.AgentID == key && e.Flags == AccessList.Ban)
|
||||
return true;
|
||||
return false;
|
||||
}) == -1)
|
||||
{
|
||||
entry.AgentID = key;
|
||||
entry.Flags = AccessList.Ban;
|
||||
entry.Time = DateTime.Now.AddHours(hours);
|
||||
land.LandData.ParcelAccessList.Add(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
ScriptSleep(100);
|
||||
|
@ -9485,19 +9503,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
UUID key;
|
||||
LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData;
|
||||
if (land.OwnerID == m_host.OwnerID)
|
||||
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed))
|
||||
{
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.AgentID == key && entry.Flags == AccessList.Access)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
int idx = land.LandData.ParcelAccessList.FindIndex(
|
||||
delegate(ParcelManager.ParcelAccessEntry e)
|
||||
{
|
||||
if (e.AgentID == key && e.Flags == AccessList.Access)
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
if (idx != -1)
|
||||
land.LandData.ParcelAccessList.RemoveAt(idx);
|
||||
}
|
||||
}
|
||||
ScriptSleep(100);
|
||||
|
@ -9507,19 +9527,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
UUID key;
|
||||
LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData;
|
||||
if (land.OwnerID == m_host.OwnerID)
|
||||
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned))
|
||||
{
|
||||
if (UUID.TryParse(avatar, out key))
|
||||
{
|
||||
foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
|
||||
{
|
||||
if (entry.AgentID == key && entry.Flags == AccessList.Ban)
|
||||
{
|
||||
land.ParcelAccessList.Remove(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
int idx = land.LandData.ParcelAccessList.FindIndex(
|
||||
delegate(ParcelManager.ParcelAccessEntry e)
|
||||
{
|
||||
if (e.AgentID == key && e.Flags == AccessList.Ban)
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
if (idx != -1)
|
||||
land.LandData.ParcelAccessList.RemoveAt(idx);
|
||||
}
|
||||
}
|
||||
ScriptSleep(100);
|
||||
|
|
|
@ -1335,7 +1335,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return;
|
||||
}
|
||||
|
||||
if (! World.Permissions.CanEditParcel(m_host.OwnerID, startLandObject))
|
||||
if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, startLandObject, GroupPowers.LandOptions))
|
||||
{
|
||||
OSSLShoutError("You do not have permission to modify the parcel");
|
||||
return;
|
||||
|
|
|
@ -29,6 +29,7 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using OpenSim.Framework;
|
||||
|
@ -48,7 +49,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// private static UUID m_HGMapImage = new UUID("00000000-0000-1111-9999-000000000013");
|
||||
private static UUID m_HGMapImage = new UUID("00000000-0000-1111-9999-000000000013");
|
||||
|
||||
private IAssetService m_AssetService;
|
||||
|
||||
|
@ -143,24 +144,25 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
return true;
|
||||
}
|
||||
|
||||
UUID m_MissingTexture = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
|
||||
|
||||
public UUID GetMapImage(UUID regionID, string imageURL)
|
||||
public UUID GetMapImage(UUID regionID, string imageURL, string storagePath)
|
||||
{
|
||||
if (m_AssetService == null)
|
||||
return m_MissingTexture;
|
||||
return m_HGMapImage;
|
||||
|
||||
UUID mapTile = m_HGMapImage;
|
||||
string filename = string.Empty;
|
||||
Bitmap bitmap = null;
|
||||
try
|
||||
{
|
||||
|
||||
WebClient c = new WebClient();
|
||||
//m_log.Debug("JPEG: " + imageURL);
|
||||
string filename = regionID.ToString();
|
||||
c.DownloadFile(imageURL, filename + ".jpg");
|
||||
Bitmap m = new Bitmap(filename + ".jpg");
|
||||
string name = regionID.ToString();
|
||||
filename = Path.Combine(storagePath, name + ".jpg");
|
||||
c.DownloadFile(imageURL, filename);
|
||||
bitmap = new Bitmap(filename);
|
||||
//m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width);
|
||||
byte[] imageData = OpenJPEG.EncodeFromImage(m, true);
|
||||
AssetBase ass = new AssetBase(UUID.Random(), "region " + filename, (sbyte)AssetType.Texture, regionID.ToString());
|
||||
byte[] imageData = OpenJPEG.EncodeFromImage(bitmap, true);
|
||||
AssetBase ass = new AssetBase(UUID.Random(), "region " + name, (sbyte)AssetType.Texture, regionID.ToString());
|
||||
|
||||
// !!! for now
|
||||
//info.RegionSettings.TerrainImageID = ass.FullID;
|
||||
|
@ -172,14 +174,13 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
m_AssetService.Store(ass);
|
||||
|
||||
// finally
|
||||
return ass.FullID;
|
||||
|
||||
mapTile = ass.FullID;
|
||||
}
|
||||
catch // LEGIT: Catching problems caused by OpenJPEG p/invoke
|
||||
{
|
||||
m_log.Warn("[GATEKEEPER SERVICE CONNECTOR]: Failed getting/storing map image, because it is probably already in the cache");
|
||||
m_log.Info("[GATEKEEPER SERVICE CONNECTOR]: Failed getting/storing map image, because it is probably already in the cache");
|
||||
}
|
||||
return UUID.Zero;
|
||||
return mapTile;
|
||||
}
|
||||
|
||||
public GridRegion GetHyperlinkRegion(GridRegion gatekeeper, UUID regionID)
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
|
@ -52,8 +53,6 @@ namespace OpenSim.Services.GridService
|
|||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static UUID m_HGMapImage = new UUID("00000000-0000-1111-9999-000000000013");
|
||||
|
||||
private static uint m_autoMappingX = 0;
|
||||
private static uint m_autoMappingY = 0;
|
||||
private static bool m_enableAutoMapping = false;
|
||||
|
@ -65,6 +64,7 @@ namespace OpenSim.Services.GridService
|
|||
|
||||
protected UUID m_ScopeID = UUID.Zero;
|
||||
protected bool m_Check4096 = true;
|
||||
protected string m_MapTileDirectory = string.Empty;
|
||||
|
||||
// Hyperlink regions are hyperlinks on the map
|
||||
public readonly Dictionary<UUID, GridRegion> m_HyperlinkRegions = new Dictionary<UUID, GridRegion>();
|
||||
|
@ -121,9 +121,24 @@ namespace OpenSim.Services.GridService
|
|||
|
||||
m_Check4096 = gridConfig.GetBoolean("Check4096", true);
|
||||
|
||||
m_MapTileDirectory = gridConfig.GetString("MapTileDirectory", string.Empty);
|
||||
|
||||
m_GatekeeperConnector = new GatekeeperServiceConnector(m_AssetService);
|
||||
|
||||
m_log.DebugFormat("[HYPERGRID LINKER]: Loaded all services...");
|
||||
m_log.Debug("[HYPERGRID LINKER]: Loaded all services...");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(m_MapTileDirectory))
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(m_MapTileDirectory);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[HYPERGRID LINKER]: Could not create map tile storage directory {0}: {1}", m_MapTileDirectory, e);
|
||||
m_MapTileDirectory = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
if (MainConsole.Instance != null)
|
||||
|
@ -271,42 +286,22 @@ namespace OpenSim.Services.GridService
|
|||
if (!m_GatekeeperConnector.LinkRegion(regInfo, out regionID, out handle, out externalName, out imageURL, out reason))
|
||||
return false;
|
||||
|
||||
if (regionID != UUID.Zero)
|
||||
{
|
||||
region = m_GridService.GetRegionByUUID(scopeID, regionID);
|
||||
if (region != null)
|
||||
{
|
||||
m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}",
|
||||
region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize);
|
||||
regInfo = region;
|
||||
return true;
|
||||
}
|
||||
|
||||
regInfo.RegionID = regionID;
|
||||
|
||||
if ( externalName == string.Empty )
|
||||
regInfo.RegionName = regInfo.ServerURI;
|
||||
else
|
||||
regInfo.RegionName = externalName;
|
||||
|
||||
m_log.Debug("[HYPERGRID LINKER]: naming linked region " + regInfo.RegionName);
|
||||
|
||||
// Try get the map image
|
||||
//regInfo.TerrainImage = m_GatekeeperConnector.GetMapImage(regionID, imageURL);
|
||||
// I need a texture that works for this... the one I tried doesn't seem to be working
|
||||
regInfo.TerrainImage = m_HGMapImage;
|
||||
|
||||
AddHyperlinkRegion(regInfo, handle);
|
||||
m_log.Info("[HYPERGRID LINKER]: Successfully linked to region_uuid " + regInfo.RegionID);
|
||||
|
||||
}
|
||||
else
|
||||
if (regionID == UUID.Zero)
|
||||
{
|
||||
m_log.Warn("[HYPERGRID LINKER]: Unable to link region");
|
||||
reason = "Remote region could not be found";
|
||||
return false;
|
||||
}
|
||||
|
||||
region = m_GridService.GetRegionByUUID(scopeID, regionID);
|
||||
if (region != null)
|
||||
{
|
||||
m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}",
|
||||
region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize);
|
||||
regInfo = region;
|
||||
return true;
|
||||
}
|
||||
|
||||
uint x, y;
|
||||
if (m_Check4096 && !Check4096(handle, out x, out y))
|
||||
{
|
||||
|
@ -316,7 +311,20 @@ namespace OpenSim.Services.GridService
|
|||
return false;
|
||||
}
|
||||
|
||||
m_log.Debug("[HYPERGRID LINKER]: link region succeeded");
|
||||
regInfo.RegionID = regionID;
|
||||
|
||||
if ( externalName == string.Empty )
|
||||
regInfo.RegionName = regInfo.ServerURI;
|
||||
else
|
||||
regInfo.RegionName = externalName;
|
||||
|
||||
m_log.Debug("[HYPERGRID LINKER]: naming linked region " + regInfo.RegionName);
|
||||
|
||||
// Get the map image
|
||||
regInfo.TerrainImage = m_GatekeeperConnector.GetMapImage(regionID, imageURL, m_MapTileDirectory);
|
||||
|
||||
AddHyperlinkRegion(regInfo, handle);
|
||||
m_log.Info("[HYPERGRID LINKER]: Successfully linked to region_uuid " + regInfo.RegionID);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -123,42 +123,39 @@ namespace OpenSim.Services.HypergridService
|
|||
externalName = m_ExternalName + ((regionName != string.Empty) ? " " + regionName : "");
|
||||
imageURL = string.Empty;
|
||||
reason = string.Empty;
|
||||
|
||||
GridRegion region = null;
|
||||
|
||||
m_log.DebugFormat("[GATEKEEPER SERVICE]: Request to link to {0}", (regionName == string.Empty)? "default region" : regionName);
|
||||
if (!m_AllowTeleportsToAnyRegion || regionName == string.Empty)
|
||||
{
|
||||
List<GridRegion> defs = m_GridService.GetDefaultRegions(m_ScopeID);
|
||||
if (defs != null && defs.Count > 0)
|
||||
m_DefaultGatewayRegion = defs[0];
|
||||
|
||||
try
|
||||
{
|
||||
regionID = m_DefaultGatewayRegion.RegionID;
|
||||
regionHandle = m_DefaultGatewayRegion.RegionHandle;
|
||||
region = defs[0];
|
||||
m_DefaultGatewayRegion = region;
|
||||
}
|
||||
catch
|
||||
else
|
||||
{
|
||||
reason = "Grid setup problem. Try specifying a particular region here.";
|
||||
m_log.DebugFormat("[GATEKEEPER SERVICE]: Unable to send information. Please specify a default region for this grid!");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
GridRegion region = m_GridService.GetRegionByName(m_ScopeID, regionName);
|
||||
if (region == null)
|
||||
else
|
||||
{
|
||||
reason = "Region not found";
|
||||
return false;
|
||||
region = m_GridService.GetRegionByName(m_ScopeID, regionName);
|
||||
if (region == null)
|
||||
{
|
||||
reason = "Region not found";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
regionID = region.RegionID;
|
||||
regionHandle = region.RegionHandle;
|
||||
string regionimage = "regionImage" + region.RegionID.ToString();
|
||||
regionimage = regionimage.Replace("-", "");
|
||||
|
||||
string regionimage = "regionImage" + regionID.ToString();
|
||||
regionimage = regionimage.Replace("-", "");
|
||||
imageURL = region.ServerURI + "index.php?method=" + regionimage;
|
||||
|
||||
return true;
|
||||
|
|
|
@ -68,6 +68,12 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
;; Perform distance check for the creation of a linked region
|
||||
; Check4096 = "True"
|
||||
|
||||
;; Needed to display non-default map tile images for linked regions
|
||||
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
||||
;; Directory for map tile images of linked regions
|
||||
; MapTileDirectory = "./"
|
||||
|
||||
;; Next, we can specify properties of regions, including default and fallback regions
|
||||
;; The syntax is: Region_<RegionName> = "<flags>"
|
||||
;; or: Region_<RegionID> = "<flags>"
|
||||
|
|
|
@ -42,6 +42,9 @@
|
|||
GridServerURI = "http://mygridserver.com:8003"
|
||||
;AllowHypergridMapSearch = true
|
||||
|
||||
;; Directory for map tile images of linked regions
|
||||
; MapTileDirectory = "./"
|
||||
|
||||
[AvatarService]
|
||||
;
|
||||
; change this to your grid-wide grid server
|
||||
|
|
|
@ -44,12 +44,15 @@
|
|||
LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteXInventoryServicesConnector"
|
||||
|
||||
[GridService]
|
||||
; RemoteGridServicesConnector instantiates a LocalGridServicesConnector,
|
||||
; which in turn uses this
|
||||
; RemoteGridServicesConnector instantiates a LocalGridServicesConnector,
|
||||
; which in turn uses this
|
||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
|
||||
AllowHypergridMapSearch = true
|
||||
; Needed to display non-default map tile images for linked regions
|
||||
AssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
[LibraryService]
|
||||
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
|
||||
|
|
|
@ -65,6 +65,9 @@
|
|||
;; With hypergrid, perform distance check for the creation of a linked region
|
||||
; Check4096 = true
|
||||
|
||||
;; Directory for map tile images of remote regions
|
||||
; MapTileDirectory = "./"
|
||||
|
||||
;; Next, we can specify properties of regions, including default and fallback regions
|
||||
;; The syntax is: Region_<RegioName> = "<flags>"
|
||||
;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut
|
||||
|
|
|
@ -65,12 +65,15 @@
|
|||
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
|
||||
[GridService]
|
||||
; LocalGridServicesConnector needs this
|
||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
Realm = "regions"
|
||||
; LocalGridServicesConnector needs this
|
||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
Realm = "regions"
|
||||
StorageProvider = "OpenSim.Data.Null.dll"
|
||||
|
||||
AllowHypergridMapSearch = true
|
||||
; Needed to display non-default map tile images for remote regions
|
||||
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
[PresenceService]
|
||||
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
|
|
Loading…
Reference in New Issue