diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 8241e8fa43..b82586f8f4 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs @@ -249,9 +249,9 @@ namespace OpenSim.Region.Physics.Manager public abstract float APIDStrength { set;} public abstract float APIDDamping { set;} - public abstract void AddForce(PhysicsVector force, bool pushforce); - public abstract void AddAngularForce(PhysicsVector force, bool pushforce); - public abstract void SetMomentum(PhysicsVector momentum); + public abstract void AddForce(Vector3 force, bool pushforce); + public abstract void AddAngularForce(Vector3 force, bool pushforce); + public abstract void SetMomentum(Vector3 momentum); public abstract void SubscribeEvents(int ms); public abstract void UnSubscribeEvents(); public abstract bool SubscribedEvents(); diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index b963d65129..8f2c801fcd 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs @@ -107,17 +107,10 @@ namespace OpenSim.Region.Physics.OdePlugin private float m_PIDHoverTau; private bool m_useHoverPID; private PIDHoverType m_PIDHoverType = PIDHoverType.Ground; -<<<<<<< HEAD:OpenSim/Region/Physics/OdePlugin/ODEPrim.cs - private float m_targetHoverHeight = 0f; - private float m_groundHeight = 0f; - private float m_waterHeight = 0f; - private float m_buoyancy = 0f; //Set by llSetBuoyancy(), for non-vehicles. -======= private float m_targetHoverHeight; private float m_groundHeight; private float m_waterHeight; private float m_buoyancy; //KF: m_buoyancy should be set by llSetBuoyancy() for non-vehicle. ->>>>>>> vehicles:OpenSim/Region/Physics/OdePlugin/ODEPrim.cs // private float m_tensor = 5f; private int body_autodisable_frames = 20;