Make "set log level" command available across all servers
parent
45d1e6ab09
commit
4c4379b50f
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@ -102,10 +102,6 @@ namespace OpenSim.Framework.Servers
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"shutdown",
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"Quit the application", HandleQuit);
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m_console.Commands.AddCommand("General", false, "set log level",
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"set log level <level>",
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"Set the console logging level", HandleLogLevel);
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m_console.Commands.AddCommand("General", false, "show threads",
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"show threads",
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"Show thread status", HandleShow);
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@ -254,33 +250,6 @@ namespace OpenSim.Framework.Servers
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Shutdown();
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}
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private void HandleLogLevel(string module, string[] cmd)
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{
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if (null == m_consoleAppender)
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{
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Notice("No appender named Console found (see the log4net config file for this executable)!");
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return;
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}
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if (cmd.Length > 3)
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{
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string rawLevel = cmd[3];
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ILoggerRepository repository = LogManager.GetRepository();
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Level consoleLevel = repository.LevelMap[rawLevel];
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if (consoleLevel != null)
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m_consoleAppender.Threshold = consoleLevel;
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else
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Notice(
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String.Format(
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"{0} is not a valid logging level. Valid logging levels are ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF",
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rawLevel));
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}
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Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold));
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}
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/// <summary>
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/// Show help information
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/// </summary>
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@ -126,6 +126,10 @@ namespace OpenSim.Framework.Servers
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m_console.Commands.AddCommand(
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"General", false, "show uptime", "show uptime", "Show server uptime", HandleShow);
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m_console.Commands.AddCommand(
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"General", false, "set log level", "set log level <level>", "Set the console logging level",
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HandleLogLevel);
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}
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public virtual void HandleShow(string module, string[] cmd)
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@ -148,6 +152,33 @@ namespace OpenSim.Framework.Servers
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}
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}
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private void HandleLogLevel(string module, string[] cmd)
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{
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if (null == m_consoleAppender)
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{
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Notice("No appender named Console found (see the log4net config file for this executable)!");
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return;
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}
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if (cmd.Length > 3)
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{
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string rawLevel = cmd[3];
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ILoggerRepository repository = LogManager.GetRepository();
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Level consoleLevel = repository.LevelMap[rawLevel];
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if (consoleLevel != null)
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m_consoleAppender.Threshold = consoleLevel;
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else
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Notice(
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String.Format(
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"{0} is not a valid logging level. Valid logging levels are ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF",
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rawLevel));
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}
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Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold));
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}
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/// <summary>
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/// Return a report about the uptime of this server
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/// </summary>
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@ -285,7 +285,6 @@ namespace OpenSim.Server.Base
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}
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}
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protected virtual void ReadConfig()
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{
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}
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