a few more changes on inventory library and inv fetch

httptests
UbitUmarov 2018-01-27 18:09:44 +00:00
parent f89b2379a0
commit 4c65bb4196
3 changed files with 73 additions and 58 deletions

View File

@ -26,6 +26,7 @@
*/
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
@ -59,9 +60,6 @@ namespace OpenSim.Capabilities.Handlers
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
@ -92,55 +90,65 @@ namespace OpenSim.Capabilities.Handlers
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
}
StringBuilder lsl = LLSDxmlEncode.Start(2048);
LLSDxmlEncode.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if(items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items",lsl);
}
else
{
LLSDxmlEncode.AddArray("items",lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
{
// We don't know the agent that this request belongs to so we'll use the agent id of the item
// which will be the same for all items.
llsdReply.agent_id = item.Owner;
llsdReply.items.Array.Add(ConvertInventoryItem(item));
// this is as FecthLib, possible to move to a shared location later
LLSDxmlEncode.AddMap(lsl);
LLSDxmlEncode.AddElem("parent_id", item.Folder, lsl);
LLSDxmlEncode.AddElem("asset_id", item.AssetID, lsl);
LLSDxmlEncode.AddElem("item_id", item.ID, lsl);
LLSDxmlEncode.AddMap("permissions",lsl);
LLSDxmlEncode.AddElem("creator_id", item.CreatorIdAsUuid, lsl);
LLSDxmlEncode.AddElem("owner_id", item.Owner, lsl);
LLSDxmlEncode.AddElem("group_id", item.GroupID, lsl);
LLSDxmlEncode.AddElem("base_mask", (int)item.CurrentPermissions, lsl);
LLSDxmlEncode.AddElem("owner_mask", (int)item.CurrentPermissions, lsl);
LLSDxmlEncode.AddElem("group_mask", (int)item.GroupPermissions, lsl);
LLSDxmlEncode.AddElem("everyone_mask", (int)item.EveryOnePermissions, lsl);
LLSDxmlEncode.AddElem("next_owner_mask", (int)item.NextPermissions, lsl);
LLSDxmlEncode.AddElem("is_owner_group", item.GroupOwned, lsl);
LLSDxmlEncode.AddEndMap(lsl);
LLSDxmlEncode.AddElem("type", item.AssetType, lsl);
LLSDxmlEncode.AddElem("inv_type", item.InvType, lsl);
LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
LLSDxmlEncode.AddMap("sale_info",lsl);
LLSDxmlEncode.AddElem("sale_price", item.SalePrice, lsl);
LLSDxmlEncode.AddElem("sale_type", item.SaleType, lsl);
LLSDxmlEncode.AddEndMap(lsl);
LLSDxmlEncode.AddElem("name", item.Name, lsl);
LLSDxmlEncode.AddElem("desc", item.Description, lsl);
LLSDxmlEncode.AddElem("created_at", item.CreationDate, lsl);
LLSDxmlEncode.AddEndMap(lsl);
}
}
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
return reply;
LLSDxmlEncode.AddEndArray(lsl);
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = ((int)invItem.Flags) & 0xff;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
LLSDxmlEncode.AddEndMap(lsl);
return LLSDxmlEncode.End(lsl);;
}
}
}

View File

@ -92,6 +92,7 @@ namespace OpenSim.Framework
// explicitly given
All = 0x8e000,
AllAndExport = 0x9e000,
AllAndExportNoMod = 0x9a000,
AllEffective = 0x9e000,
UnfoldedMask = 0x1e000
}

View File

@ -69,6 +69,11 @@ namespace OpenSim.Services.InventoryService
static protected Dictionary<UUID, InventoryItemBase> m_items = new Dictionary<UUID, InventoryItemBase>(256);
static LibraryService m_root;
static object m_rootLock = new object();
static readonly uint m_BasePermissions = (uint)PermissionMask.AllAndExport;
static readonly uint m_EveryOnePermissions = (uint)PermissionMask.AllAndExportNoMod;
static readonly uint m_CurrentPermissions = (uint)PermissionMask.AllAndExport;
static readonly uint m_NextPermissions = (uint)PermissionMask.AllAndExport;
static readonly uint m_GroupPermissions = 0;
public LibraryService(IConfigSource config):base(config)
{
@ -96,8 +101,8 @@ namespace OpenSim.Services.InventoryService
m_LibraryRootFolder.ID = new UUID("00000112-000f-0000-0000-000100bba000");
m_LibraryRootFolder.Name = pLibName;
m_LibraryRootFolder.ParentID = UUID.Zero;
m_LibraryRootFolder.Type = (short)8;
m_LibraryRootFolder.Version = (ushort)1;
m_LibraryRootFolder.Type = 8;
m_LibraryRootFolder.Version = 1;
libraryFolders.Add(m_LibraryRootFolder.ID, m_LibraryRootFolder);
@ -117,10 +122,11 @@ namespace OpenSim.Services.InventoryService
item.AssetType = assetType;
item.InvType = invType;
item.Folder = parentFolderID;
item.BasePermissions = 0x7FFFFFFF;
item.EveryOnePermissions = 0x7FFFFFFF;
item.CurrentPermissions = 0x7FFFFFFF;
item.NextPermissions = 0x7FFFFFFF;
item.BasePermissions = m_BasePermissions;
item.EveryOnePermissions = m_EveryOnePermissions;
item.CurrentPermissions = m_CurrentPermissions;
item.NextPermissions = m_NextPermissions;
item.GroupPermissions = m_GroupPermissions;
return item;
}
@ -142,6 +148,7 @@ namespace OpenSim.Services.InventoryService
protected void ReadLibraryFromConfig(IConfig config, string path)
{
string basePath = Path.GetDirectoryName(path);
m_LibraryRootFolder.Version = (ushort)config.GetInt("RootVersion", 1);
string foldersPath
= Path.Combine(
basePath, config.GetString("foldersFile", String.Empty));
@ -167,9 +174,8 @@ namespace OpenSim.Services.InventoryService
folderInfo.Name = config.GetString("name", "unknown");
folderInfo.ParentID = new UUID(config.GetString("parentFolderID", m_LibraryRootFolder.ID.ToString()));
folderInfo.Type = (short)config.GetInt("type", 8);
folderInfo.Version = (ushort)config.GetInt("version", 1);
folderInfo.Owner = libOwner;
folderInfo.Version = 1;
if (libraryFolders.ContainsKey(folderInfo.ParentID))
{
@ -205,11 +211,11 @@ namespace OpenSim.Services.InventoryService
item.Description = config.GetString("description", item.Name);
item.InvType = config.GetInt("inventoryType", 0);
item.AssetType = config.GetInt("assetType", item.InvType);
item.CurrentPermissions = (uint)config.GetLong("currentPermissions", (uint)PermissionMask.All);
item.NextPermissions = (uint)config.GetLong("nextPermissions", (uint)PermissionMask.All);
item.EveryOnePermissions
= (uint)config.GetLong("everyonePermissions", (uint)PermissionMask.All - (uint)PermissionMask.Modify);
item.BasePermissions = (uint)config.GetLong("basePermissions", (uint)PermissionMask.All);
item.CurrentPermissions = (uint)config.GetLong("currentPermissions", m_CurrentPermissions);
item.NextPermissions = (uint)config.GetLong("nextPermissions", m_NextPermissions);
item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", m_EveryOnePermissions);
item.BasePermissions = (uint)config.GetLong("basePermissions", m_BasePermissions);
item.GroupPermissions = (uint)config.GetLong("basePermissions", m_GroupPermissions);;
item.Flags = (uint)config.GetInt("flags", 0);
if (libraryFolders.ContainsKey(item.Folder))