a few more changes on inventory library and inv fetch
parent
f89b2379a0
commit
4c65bb4196
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@ -26,6 +26,7 @@
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*/
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using System.Reflection;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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@ -59,9 +60,6 @@ namespace OpenSim.Capabilities.Handlers
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OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
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OSDArray itemsRequested = (OSDArray)requestmap["items"];
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string reply;
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LLSDFetchInventory llsdReply = new LLSDFetchInventory();
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UUID[] itemIDs = new UUID[itemsRequested.Count];
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int i = 0;
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@ -92,55 +90,65 @@ namespace OpenSim.Capabilities.Handlers
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items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
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}
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foreach (InventoryItemBase item in items)
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StringBuilder lsl = LLSDxmlEncode.Start(2048);
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LLSDxmlEncode.AddMap(lsl);
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if(m_agentID == UUID.Zero && items.Length > 0)
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LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
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else
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LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
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if(items == null || items.Length == 0)
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{
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if (item != null)
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LLSDxmlEncode.AddEmptyArray("items",lsl);
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}
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else
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{
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LLSDxmlEncode.AddArray("items",lsl);
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foreach (InventoryItemBase item in items)
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{
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// We don't know the agent that this request belongs to so we'll use the agent id of the item
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// which will be the same for all items.
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llsdReply.agent_id = item.Owner;
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llsdReply.items.Array.Add(ConvertInventoryItem(item));
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if (item != null)
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{
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// this is as FecthLib, possible to move to a shared location later
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("parent_id", item.Folder, lsl);
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LLSDxmlEncode.AddElem("asset_id", item.AssetID, lsl);
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LLSDxmlEncode.AddElem("item_id", item.ID, lsl);
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LLSDxmlEncode.AddMap("permissions",lsl);
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LLSDxmlEncode.AddElem("creator_id", item.CreatorIdAsUuid, lsl);
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LLSDxmlEncode.AddElem("owner_id", item.Owner, lsl);
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LLSDxmlEncode.AddElem("group_id", item.GroupID, lsl);
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LLSDxmlEncode.AddElem("base_mask", (int)item.CurrentPermissions, lsl);
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LLSDxmlEncode.AddElem("owner_mask", (int)item.CurrentPermissions, lsl);
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LLSDxmlEncode.AddElem("group_mask", (int)item.GroupPermissions, lsl);
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LLSDxmlEncode.AddElem("everyone_mask", (int)item.EveryOnePermissions, lsl);
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LLSDxmlEncode.AddElem("next_owner_mask", (int)item.NextPermissions, lsl);
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LLSDxmlEncode.AddElem("is_owner_group", item.GroupOwned, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddElem("type", item.AssetType, lsl);
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LLSDxmlEncode.AddElem("inv_type", item.InvType, lsl);
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LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
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LLSDxmlEncode.AddElem("flags", ((int)item.Flags) & 0xff, lsl);
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LLSDxmlEncode.AddMap("sale_info",lsl);
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LLSDxmlEncode.AddElem("sale_price", item.SalePrice, lsl);
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LLSDxmlEncode.AddElem("sale_type", item.SaleType, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddElem("name", item.Name, lsl);
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LLSDxmlEncode.AddElem("desc", item.Description, lsl);
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LLSDxmlEncode.AddElem("created_at", item.CreationDate, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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}
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}
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LLSDxmlEncode.AddEndArray(lsl);
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}
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reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
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return reply;
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}
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/// <summary>
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/// Convert an internal inventory item object into an LLSD object.
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/// </summary>
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/// <param name="invItem"></param>
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/// <returns></returns>
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private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
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{
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LLSDInventoryItem llsdItem = new LLSDInventoryItem();
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llsdItem.asset_id = invItem.AssetID;
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llsdItem.created_at = invItem.CreationDate;
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llsdItem.desc = invItem.Description;
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llsdItem.flags = ((int)invItem.Flags) & 0xff;
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llsdItem.item_id = invItem.ID;
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llsdItem.name = invItem.Name;
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llsdItem.parent_id = invItem.Folder;
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llsdItem.type = invItem.AssetType;
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llsdItem.inv_type = invItem.InvType;
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llsdItem.permissions = new LLSDPermissions();
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llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
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llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
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llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
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llsdItem.permissions.group_id = invItem.GroupID;
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llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
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llsdItem.permissions.is_owner_group = invItem.GroupOwned;
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llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
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llsdItem.permissions.owner_id = invItem.Owner;
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llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
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llsdItem.sale_info = new LLSDSaleInfo();
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llsdItem.sale_info.sale_price = invItem.SalePrice;
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llsdItem.sale_info.sale_type = invItem.SaleType;
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return llsdItem;
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LLSDxmlEncode.AddEndMap(lsl);
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return LLSDxmlEncode.End(lsl);;
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}
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}
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}
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@ -92,6 +92,7 @@ namespace OpenSim.Framework
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// explicitly given
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All = 0x8e000,
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AllAndExport = 0x9e000,
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AllAndExportNoMod = 0x9a000,
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AllEffective = 0x9e000,
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UnfoldedMask = 0x1e000
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}
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@ -69,6 +69,11 @@ namespace OpenSim.Services.InventoryService
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static protected Dictionary<UUID, InventoryItemBase> m_items = new Dictionary<UUID, InventoryItemBase>(256);
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static LibraryService m_root;
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static object m_rootLock = new object();
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static readonly uint m_BasePermissions = (uint)PermissionMask.AllAndExport;
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static readonly uint m_EveryOnePermissions = (uint)PermissionMask.AllAndExportNoMod;
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static readonly uint m_CurrentPermissions = (uint)PermissionMask.AllAndExport;
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static readonly uint m_NextPermissions = (uint)PermissionMask.AllAndExport;
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static readonly uint m_GroupPermissions = 0;
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public LibraryService(IConfigSource config):base(config)
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{
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@ -96,8 +101,8 @@ namespace OpenSim.Services.InventoryService
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m_LibraryRootFolder.ID = new UUID("00000112-000f-0000-0000-000100bba000");
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m_LibraryRootFolder.Name = pLibName;
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m_LibraryRootFolder.ParentID = UUID.Zero;
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m_LibraryRootFolder.Type = (short)8;
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m_LibraryRootFolder.Version = (ushort)1;
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m_LibraryRootFolder.Type = 8;
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m_LibraryRootFolder.Version = 1;
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libraryFolders.Add(m_LibraryRootFolder.ID, m_LibraryRootFolder);
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@ -117,10 +122,11 @@ namespace OpenSim.Services.InventoryService
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item.AssetType = assetType;
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item.InvType = invType;
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item.Folder = parentFolderID;
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item.BasePermissions = 0x7FFFFFFF;
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item.EveryOnePermissions = 0x7FFFFFFF;
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item.CurrentPermissions = 0x7FFFFFFF;
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item.NextPermissions = 0x7FFFFFFF;
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item.BasePermissions = m_BasePermissions;
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item.EveryOnePermissions = m_EveryOnePermissions;
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item.CurrentPermissions = m_CurrentPermissions;
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item.NextPermissions = m_NextPermissions;
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item.GroupPermissions = m_GroupPermissions;
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return item;
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}
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@ -142,6 +148,7 @@ namespace OpenSim.Services.InventoryService
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protected void ReadLibraryFromConfig(IConfig config, string path)
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{
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string basePath = Path.GetDirectoryName(path);
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m_LibraryRootFolder.Version = (ushort)config.GetInt("RootVersion", 1);
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string foldersPath
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= Path.Combine(
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basePath, config.GetString("foldersFile", String.Empty));
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@ -167,9 +174,8 @@ namespace OpenSim.Services.InventoryService
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folderInfo.Name = config.GetString("name", "unknown");
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folderInfo.ParentID = new UUID(config.GetString("parentFolderID", m_LibraryRootFolder.ID.ToString()));
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folderInfo.Type = (short)config.GetInt("type", 8);
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folderInfo.Version = (ushort)config.GetInt("version", 1);
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folderInfo.Owner = libOwner;
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folderInfo.Version = 1;
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if (libraryFolders.ContainsKey(folderInfo.ParentID))
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{
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@ -205,11 +211,11 @@ namespace OpenSim.Services.InventoryService
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item.Description = config.GetString("description", item.Name);
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item.InvType = config.GetInt("inventoryType", 0);
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item.AssetType = config.GetInt("assetType", item.InvType);
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item.CurrentPermissions = (uint)config.GetLong("currentPermissions", (uint)PermissionMask.All);
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item.NextPermissions = (uint)config.GetLong("nextPermissions", (uint)PermissionMask.All);
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item.EveryOnePermissions
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= (uint)config.GetLong("everyonePermissions", (uint)PermissionMask.All - (uint)PermissionMask.Modify);
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item.BasePermissions = (uint)config.GetLong("basePermissions", (uint)PermissionMask.All);
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item.CurrentPermissions = (uint)config.GetLong("currentPermissions", m_CurrentPermissions);
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item.NextPermissions = (uint)config.GetLong("nextPermissions", m_NextPermissions);
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item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", m_EveryOnePermissions);
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item.BasePermissions = (uint)config.GetLong("basePermissions", m_BasePermissions);
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item.GroupPermissions = (uint)config.GetLong("basePermissions", m_GroupPermissions);;
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item.Flags = (uint)config.GetInt("flags", 0);
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if (libraryFolders.ContainsKey(item.Folder))
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