Thank you, nlin, for a patch that prevents physical prims from being
created twice when rezzed from a script.
0.6.0-stable
Melanie Thielker 2008-09-18 12:50:01 +00:00
parent bf0b7eaecb
commit 4cb430eb33
1 changed files with 1 additions and 1 deletions

View File

@ -2138,7 +2138,7 @@ namespace OpenSim.Region.Environment.Scenes
group.ClearPartAttachmentData();
}
group.UpdateGroupRotation(rot);
group.ApplyPhysics(m_physicalPrim);
//group.ApplyPhysics(m_physicalPrim);
group.Velocity = vel;
group.CreateScriptInstances(param, true);
rootPart.ScheduleFullUpdate();